Dominator

The Dominator, sometimes known as a Dom, is a strong tank used exclusively in domination modes. It comes in 6 known types and can be converted to teams to to win matches.

Design
The Dominator is a large circular tank with a number of barrel, which may vary. It is either yellow, blue, or red. Yellow is the polygon's team.

Variants
The Dominator comes in 6 variants.
 * Destroyer (looks like a Bruiser with a wider barrel)
 * Gunner (looks like a Triploid but without the spread)
 * Crockett (looks like a Crockett)
 * Planer (looks like a Planer)
 * Trapper (looks like an Octo-Trapper with larger trap launchers)
 * Auto (rare) (looks like an Auto-15)

Technical
Dominators have about 10,000 health[confirm], taking little damage from even Redistributor bullets. As poison deals damage as a percentage of total health, it takes most damage from them. Dominators also have high regeneration and shield.

Dominators do not move, and act as obstacles, damaging Helicopter branch tanks.

Teams may attack and try to convert dominators to their team. If a dominator owned by one team is killed by the other, it turns yellow, requiring two kills to fully convert a dominator.

As the Dominator
The crocket, gunner, and auto dominators are the easiest to play and defend as. The Crocket Dominator's projectile will explode when it dies, and the nuke explosion deals a large amount of damage to all affected entities. The gunner bullets have widespread and are quite powerful. The auto bullets can attack numerous enemies at once but are very rare.

The Trapper Dominator has great defense about whether or not it is being played. Auto-spin and auto-fire are always active when any entity is nearby.

The destroyer and planer bullets require good aim and a little luck. As the dominator has a low rate of fire but very strong bullets, it is good to attack groups of players or even AI if they approach. The planer's bullets are quite fast and can surprise enemies.

Against the Dominator
These tips assume that your team is well-organized and strong. If not, you will have a much harder time defeating some of these dominators, especially the Nuke. If playing solo (which sometimes happens) avoid the Nuke dominator at all costs, as it will overwhelm you no matter what tank you choose.
 * Destroyer: A poison tank, preferably Frostbite, Kasane, or Formaldehyde, is best to convert one. The bullets are relatively easy to dodge and slow. Using other tanks, such as Decalibrator, Tera Trapper, or Deluge, can deal with large amounts of damage, and any swamping tank (Tetrator, for instance) can deal with almost constant damage and speed up the process.
 * Planer: The process is similar to the Destroyer, but keep in mind the added speed and decreased reload.
 * Gunner: Poison tanks are not as effective as with other dominators. Bullet spam tanks or swamping tanks are most effective. Use at least 2 spinning Hexa Blasters or Octo Machines to absorb the bullets while the rest of the team kills the dominator. Destroyer-type bullets are good to fight it also, as are homing tanks such as Heatseeker. İf you can get close enough to the turret and get in the turret piece area and for this to work; using a no knockback tank (such as Courser) with it you can get this dominator alone.
 * Trapper: Like when fighting a well-entrenched trap spammer in a maze, heavy bullet spam is key, as is counter traps from tanks such as Clogger. If the bullet spam breaks through the traps, poison tanks can be used to speed up the process.
 * Crocket: The nuke's explosion is very large, so consider having a teammate attracting and dodging the nukes and nuke blasts while the other tanks (bullet spam, poison, etc) are used to defeat the dominator.
 * Auto: Like with most dominators, bullet spam is key. The turrets are more powerful than you might think, so try to take it before the other dominators if able and possible.