Chandelier

The Chandelier is a boss that has been added at a unknown date. It is in the TESTBED Bosses branch because of how balantly OP it is.

Design
The Chandelier is a white pentagon and flat, tapering barrels that also form a equal pentagon. It has a Smotherer-like turret on the top of it.

Technical
Despite only having Smotherer turrets the Chandelier is very powerful. Chandelier's five radial barrels each spawn powerful minions that have 6 autoturrets on their edges and a Railgun turret on top of each of them. Call it a day if you defeated this, because I think it has about a few 1000 HP, so be prepared for some Twinceptionists.

Spawning
Currently does not spawn.

Countering
The Chandelier is a easy boss, but you will underestimate it. It is not that of a cakewalk. You will experience drones attacking you, Smotherer Turrets distracting you, and eventually killing you before you can kill the Chandelier itself. It has good damage and fair damage from the Smotherer Turrets. First, you will probably need a tank that can at least block the Smotherer Turrets and the drones such as Kukri, or you will be defenseless. Then, you will need a Surge Tank, it can be any quantity, as long its in 3 or 2. After that, you will need at least one Hexa Builder to block at least the boss itself or the ammunition. Then you will start ripping off its health and eventually kill it before it kills your team. This will ensure your team will defeat the boss. If the boss is really close, it will shred its health because of your teams bullets. If you are SUPER close, back off or else the boss will ram you and your team, or friends will be certainly dead for sure. Use Twinceptionist as a defense, including some Streamliners.

You can also use the Minigun branch tanks, as it will spam bullets and kill it somewhat very quick with at least 2 Surges and 1 Kukri. It can help once the boss gets spawned by Hellcat or the other Devs and Overseers.