Category:Tank Immunities

This category groups the types of immunities tanks can have. Click on each section's header to navigate to the dedicated category with more information.

Debuff Immunity
These tanks are immune to the additional effects of the entire Chiller branch. This extends to both Acid and Torch and additionally the critical hit bonus of Canasta branch. This is generally considered the most powerful immunity due to its broad scope, and the power of the debuffs that it is immune to.

Knockback Immunity
These tanks cannot be knocked back by bullet impacts.

Radar Tanks
While not a conventional form of immunity, these tanks can always see invisible entities at full opacity. As such they can be considered to be "immune" to Invisible Tanks.

Trivia

 * There are a handful of tanks with two out of the three types of immunity, but none with all 3.
 * Some tanks have abilities that their own equipment counters. For example, Seeker can become invisible but is also a Radar Tank, and Windu has boosted knockback (from being a Waraxe branch) despite being immune to knockback itself.
 * No Debuff-Immune tank can inflict debuffs.
 * Jammer is notable for having a specific countermeasure to Radar Tanks.