User:DeepRecovery/Changelogs

PATCH 08/07/2021 (1): NO GOD PLEASE NO SCHOOL IS COMING Added Starfish: A Fighter shaped Trap Guard with Growers. Branches from Tri-Trap Guard and Hexa-Mini Grower at level 60. This tank was created Lima Bean. Added Revolutionbrid: A Hybrid Revolutionist. Branches from Revolutionist and Auto-Basebrid at level 45. This tank was created Crazy Kevin. Added Revelation: A Sidekick Revolutionist. Branches Revolutionbrid at level 60. This tank was created Crazy Kevin. Balance/Other Changes Buffed Wildflowers bullet speed by 30% (Suggested by Lenworth) Halved Castano's animation time. Wildflower now branches from Beehive (Suggested by 359) Buffed Surgeon's bar lifetime by 50% Nerfed egg. Beta Changes Buffed Fracture's explosion damage by 500% Removed g.sniper from Fracture (Found by Danger) Removed Petawatt's bullet glow (Suggested by Kimotima) Reduced Nomad's boomerang size by 25% (Suggested by Asterisco) PATCH 08/03/2021 (1): Shotty a little baddy Added Clusterbomber: A Multishot Shrapnel. Branches from Shotgun and Shrapnel at level 60. This tank was created Netheferious. Added Hypothermia: A Multishot that shoots Chiller and Acid bullets. Branches from Acid and Shotgun at level 60. This tank was created Reaper. Added Wildflower: A Birdshot that shoots bees. Branches from birdshot at level 60. This tank was created Spencer. Balance Changes Removed Lola and Transfortresse's reload nerf. Gave Rectangmancer regular auto turrets (Sorta suggested by Seasons) Beta Changes Added Deltanon (This tank was created by Rigil Kent?ur?s) PATCH 07/31/2021 (1): Buttered fries with no seasoning Added Transfortress: A Fortress that can transform it's Trap barrels into Battle Pod barrels. Branches from Fortress and Battle Pod at level 60. This tank was an idea by my daughter. Balance Changes Gave Professor drone spawn delay (Suggested by Kimotina and Anon) Nerfed Trapeze bullet health by 10% Fixed an issue where Aerobat would occasionally spawn 7 drones. PATCH 07/30/2021 (1): Nerf or nothing Balance/Other Changes: Redesigned Mini Comet using Asterisco's design. Removed Probationer classes "wait to cycle" (Suggested by Kimotina...) Nerfed Surgeon's reload by 40% Reduced Surgeon's trap speed bu 20% (Suggested by 359) Nerfed Trapeze bullet speed and reload by 10% Gave Steeper Gunner/Tri-Angle stats (Suggested by Danger and Anon) PATCH 07/29/2021 (1): "I'm sorry little one" Added Aerobat: A Trapeze with drones. Branches from Trapeze and Magician at level 60. Balance Changes Gave Conglomeration Penta stats (Suggested by Danger) Removed Professors damage and speed nerf (Found by Anon) Buffed Dustbowl's Tumbleweed damage, health, and penetration by 30% (Sorta suggested by CreeperTron) PATCH 07/28/2021 (2): Stuff I guess, just doin stuff Added Conglomeration A penta shot that is made of 5 different level 15 tanks. Branches from Penta Shot at level 60. This tank was created by Shupp, HmmInteresting, and Asterisco. Balance/Other Changes Removed Flare-Shots junk stats and gave it Shotgun and Inferno stats, plus it's own stat (Sorta suggested by MisterMacaroni) Reduced Surgeons trap speed by 4% Nerfed Surgeons Reload by 20% Nerfed Surgeon bar damage by 10% Buffed Surgeon bullet damage by 5% Gave Vaulter 2 extra traps. Gave Trapeze its own gstat. Fixed Recalculator's drones being controllable (Found by Butters) Slightly nerfed Red Runner damage (Suggested by Kimotina) PATCH 07/28/2021 (1): Cope Added Copenhagen A mini Trap Guard with increased speed and ram stats also the barrels shoot wrong!!!pranked! Branches from Trap Guard and Bonker at level 60. This tank was created by David y Sus Amigos. PATCH 07/27/2021 (1): I remember Added Vaulter A Trapeze that shoots its traps like a shotgun. Branches from Trapeze at level 60. Balance/Other Changes: Fixed a branching issue where old Mortauto and Cannonry were still accessible through Mortar (Found by 359) Buffed Dazzler's Hive health by 50% (Suggested by Warrior) Gave Kashmir its own gstats. Nerfed Kashmir's recoil (Suggested by Danger) Fixed all Probationers not having "wait to cycle" (Found by Kimotina) Changed Trapeze's animation to be more efficient. Trapeze now branches from borer instead of pelleter. Gave Trapeze an animation indicator. Fixed Trapeze not using Pelleter stats. Slightly redesigned Fortified Dominator. PATCH 07/26/2021 (1): I forgor Added Dazzler A Gleamer that releases a growing Hive on its jump. Branches from Gleamer at level 60. This tank was created by Spencer. Balance/Other Changes: Fixed Aliens not spawning with AI. Increased the 2DOM AI count by 2. Added Fortified Dominator. Increased Suzerain Minion count by 1. Reworked the Surgeon branch. Surgeons now have their own gstat. Surgeon bullets now have their own gstat. Surgeon bars now have their own gstat. Nerfed Surgeon bullet speed by 5% Nerfed Surgeon bar speed by 50% Nerfed Surgeon bar Health by 16% Buffed Surgeon bar reload by 25% Gave Surgeon traps actual trap stats. Gave Nanite's bees actual bee stats. Redesigned Trepanner based on it's original design. Redesigned Scalpel's bullet based on it's original design. Beta Changes: Added Conglomeration (This tank was created by Shupp, HmmInteresting, and Asterisco) PATCH 07/25/2021 (1): Dumb pasta Balance Changes: Nerfed Macaroni's speed by 25% to match Invariants. Gave Gondolas their own stat. Buffed Gondolas block health by 10% (Suggested by Seasons) Gave Youkron Hybrids an extra drone. Fixed a bug that allowed EQ-4 to spawn in other gamemodes than Boss Rush. Beta Changes: Added Wildflower. PATCH 07/24/2021 (1): The last in weeks. Added Moth: A Pelleter like tank that uses 4 extra barrels on the sides. Branches from Ouch, Insect and Tri-Borer at level 60. This tank was created by Nycere. Added Infested Block: A Twin Trapper that uses both contagion bullets as well as swarm. Branches from Zipper, Stronghold and Twin Contagion at level 60. Twin Trapper Branch Changes: Buffed Twin Trapper's trap duration and trap speed by 20%. Nerfed Twin Trapper's reload and trap health by 5%. These buffs and nerfs includes all of Twin Trapper's upgrades besides: Invariable, Bulwark, Snipewark, Rampart, Spiker and the whole Hexa-Trapper branch. Buffed Twin Builder. Buffed Bent Builder. Buffed Twinerang. Nerfed Stronghold. Nerfed Carafe. Made all Traplet's barrels consistent. PATCH 07/24/2021 (1): Attempting to bring you happiness Added Angel: A Slammer with a Multishot on the front. Branches from Slammer at level 60. This tank was created by 4ourEla. Added Twirler: A Sparkler with barrels on both sides of its bullet. Branches from Sparkler at level 60. This tank was created by Lamayis. Balance/Branch Changes: All EQ bosses now have 3 less eggs. Nerfed EQ Eggs damage by 20% Derringer's turrets no longer shoot simultaneously (Suggested by 359) Buffed Decentralizer's bullet speed by 30% Slammer now branches from Boxer (Suggested by Vega) Beta Changes: Made Valent's barrels slightly wider. PATCH 07/23/2021 (1): She is evolving Added Wideangle: A Minishot Akafuji. Branches from Akafuji at level 60. This tank was created by 359. Balance/Branch Changes: Shooting Star now has changed Thruster stats, making it slightly slower (Balance done by Danger) Derringer now branches from Auto-Tank (Suggested by 359 and EarthKunGaming) Quester now uses alt fire for its front cannon There is now a new boss that has a chance of spawning in Boss Rush. PATCH 07/22/2021 (1): Taco Bell has free fiery Doritos Locos tacos today Branch/Other Changes: Toolbelt now branches from Multitool (Suggested by EarthKunGaming) Shatter now branches from Destroyer (Suggested by EarthKunGaming) Corroder now branches from Shatter. Fixed Ice Bees not actually having any Chiller effect (Found by 4ourEla) Removed Ice Bees hue due to lag. Fixed a rendering issue with Snapper (Found by Astuik) Redesigned Corroder using Kimotina's design. Gave Corroder nerfed Shatter stats. PATCH 07/21/2021 (2): Community appreciation, Thank you for your support Added Toolbelt: A Revolutionist with 4 level 15 turrets. Branches from Subverter at level 60. This tank was created by HmmInteresting. Added Hyperborean: An Clockwork with Chiller Bees. Branches from From Clockwork at level 60. This tank was created by 4ourEla. Added Derringer: An Akafuji with 4 Auto-Turrets on its blades. Branches from Akafuji at level 60. This tank was created by 359. Added Mini Vanguard: A Vanguard, but Mini. Branches from Gunner Trapper at level 60. This tank was created by Asterisco. Added Snipehive: A Sniper Mini Swarmer. Branches from Obliterator and Mini Swarmer at level 45. This tank was created by Enter a Username. Added Fafnir: An Inferno with Torch effect. Branches from Boomstick and Acid at level 60. This tank was created by Knightmare. Beta Changes: Added Starfish (This tank was created by Lima Bean) Added Valent (This tank was created by Netheferious) Added Dazzler. PATCH 07/21/2021 (1): Aliens are spectating woomy to see when they can land their troops. Added "Ouch": A Obliterator that has 3 extra barrels to deal with smaller targets. It branches from Obliterator, Boxer and Hexa Tank; it upgrades into Ow and Goose. Gamemode Updates: Made Boss rush waves spawn more bosses at once. SS-1 now has a slight chance of spawning in Boss rush. SS-1-S now has a slight chance of spawning in Boss rush. SS-1-B now has a slight chance of spawning in Boss rush. SS-1-F now has a slight chance of spawning in Boss rush. 2 Team Death Match now has less rocks in the map. Boxer Branch Changes: Heavily buffed Boxer in recoil, bullet health, bullet damage and bullet resist. Nerfed Boxer's bullet density. Boxer's big bullet now shoots with left click. Gave Hewn trapper the exact same buffs and nerfs as Boxer. Hewn Trapper's block now shoots with left click. Gave Basin the exact same buffs and nerfs as Boxer. Basin's block now shoots with left click. Rebalanced Axolotl in various stats. Rebalanced Regenerator in various stats. Axolotl's twin barrel now shoots with right click. Regenerator's binary barrel now shoots with right click. Ow now has 7 barrels instead of 6. Changed Ow's design (done by 𝐀𝐬𝐭𝐞𝐫𝐢𝐬𝐜𝐨). Rebalanced Ow's front barrel. Slightly changed the Boxer upgrade tree. Eagle now branches from Boxer. Double Branch Changes: Buffed Double's bullet damage and health. Buffed Hexa Single's bullet damage and health. Twin Sniper Changes: Fixed Sounder not having the right stats. Fixed Arasin not having the right stats. Rebalanced Gunner Dual's small barrels. Fixed Arasin not having the right stats. Other Changes: Changed the Twin Flank upgrade tree. Beta Changes: Added SS-1-B to From Another World. Added SS-2-B to From Another World. Nerfed Bulb grow rate by a ton. PATCH 07/20/2021 (2): I heard some of y'all dislike Chillers Added Buffer: A Sword with Kevlar. Branches from Sword at level 60. Added Escutcheon: An General with Kevlar. Branches from From General at level 60. Balance/Other Changes: Removed Sniper stat from Omnivore and Shatter class upgrades (Found by Netheferious) Removed Harps junk stats and gave it nerfed Destroyer stats. Redesigned Harp using PS3_33's design. Sword now branches from Trap Guard. PATCH 07/20/2021 (1): Twin Flank always has been a bit jealous at Hexa-Tank since it has more barrels. Double Changes: Buffed Twin Flank's branch bullet penetration, damage and health by ~5%. Buffed most of the Triple Twin upgrades reload by 10%. Buffed Inductor. Buffed Triple Guard's flank barrels. Buffed Triple gun. Buffed Hewn Double. Buffed Hewn Guard. Buffed Flanklet's bullet size. Rebalanced Fatalitizer. Buffed Homing Guard. Rebalanced Pugilist. Buffed Pinnace. Nerfed Double Arsenal. Buffed Slanderer. Buffed Two-X-Two. Buffed Snapper. Buffed Double Machine. Buffed Doubleferno. Buffed Regenerator. Buffed Integration. Buffed Axolotl. Balance Changes: Nerfed Snowstorm's reload by 10%. Nerfed Migrator and it's upgrade swarm penetration by 10%. Nerfed block penetration by ~7%. Beta Changes: Reverted to the last state of Beekeeper. Reduced the reload delay of Beekeeper. Nerfed the reload of Beekeeper. Buffed the reload of Kiln. Nerfed the bullet damage of Kiln. Nerfed the recoil of Kiln. PATCH 07/19/2021 (1): I make tanks lol Added Dividend: A Fractionalizer Necromancer. Branches from Multiplier at level 60. Added Shatter: An Omnivore without the flank cruiser. Branches from Foam Gun at level 45. Added Rupture: A Shatter thats bullet shoots 4 normal bullets. Branches from Shatter at level 60. Added Nuclear Winter: A Shatter thats bullets are have chiller effect. Branches from Shatter at level 60. The Shatter Branch was created by Kimotina. Balance Changes: Buffed Incognito's reload by 12% Buffed VPN's's reload by 12% and speed by 5% Buffed Fog's speed by 12% and gave it storm's stats. Beta Changes: Gave Beekeeper Andrena stats. PATCH 07/18/2021 (2): MM, and S̵̍͐ḣ̴̈́é̵̥ has̸̃̆ been found... Added 3̷̎͝0̷̍̄g̴͐͘ ̸̽̀q̵̀̽u̴͂͂3̵̃̉n̵̆̚: A tan̵̈́͝k̵̊͑ t̶͒̉ḧ̴̎4̴͂̃t̶͛͊ ̵͛͛d̴́͂ö̷́̌3̶͙͆.̴̫̒.̶̅͝.̴̰̔ Branches fr̸͐̕o̶͂̒m̴̽͑ ̷̛̿a̷̽̓0̸͇̒+̵̓̍ Added a new tỳ̷̧ṗ̴͌e̷̓̈́ 0̸̀́f̷̿ͅ ̶̀͑ ̶̍̍b̸͐͝(̴́̾)̵̌̋ I̸̽̈ť̶̞ ̵̺̔č̴̭a̸̍͝n̷̋̿n̷̠͛ŏ̵t be PATCH 07/18/2021 (1): He searches, she awaits... Balance Changes: Fixed Recalculator's square functioning an auto turret (found by 359) Fixed Transit's drones occasionally not seeing blocks. Reduced Transit's initial drone spawn time. Reduced Repositioner's initial minion spawn time. Fixed Rocket Booster's front barrel using the wrong stats (Found by Danger) ḱ̶̃1̷̀͝n̶̨̈́8̴̈́̒ ̶̄͂ȅ̴̎0̸̏̚g̸͛̏ ̵͋̾ô̶͘0̸͋͑p̸͍̈́c̶͍̏i̴̔̀+̸͖͋3̷̀̀ ̸͂̃$̶̣͂3̶̛͘ŕ̵͈c̸̨̊h̴͑͋ ̸̧̑s̶͛́ Reduced Grudges bullet nerf. Buffed Inoculist's bullet health by 50% and swarm damage by 10% Added projectiles to Vibraphone. Beta Changes: Increased Converger's missile reload by 50% (Suggested by Netheferious) PATCH 07/15/2021 (1): Laser up Balance Changes: Nerfed Oxyrrhexis' bullet reload by ~20%. Nerfed Oxyrrhexis' bullet damage by ~10%. Buffed Oxyrrhexis' swarm damage by 50%. Buffed Oxyrrhexis' swarm health by 40%. Buffed Laser's branch reload by ~33%. Nerfed Plini Dominator's trap reload by ~10%. Nerfed Minion Trap health by ~10%. Buffed Progenitor to the same level as the other Trapperangs. Buffed Minigun's branch bullet duration by ~10%. Nerfed Rainmaker's branch bullet health by 15%. Buffed Colonist's branch swarm reload by ~20%. Buffed Beehive's branch bee duration by ~5%. Nerfed Destroyer's branch bullet damage by ~7%. Buffed certain tanks that go from two barrels to three barrels reload by ~5%. Buffed Streamliner's branch bullet penetration by ~5%. Buffed Shotgun's branch reload by ~10%. Nerfed Swarmdrive's branch bullet reload by ~15%. PATCH 07/14/2021 (1): Bad Dodger Added Dogfighter: A Fighter whose side cannons's have side cannons. It branches from Fighter at level 60. This tank was created by Knightmare. Gave Dogfighter's side cannon's side cannons their own stat (as suggested by Danger) Added Devil: A Man O' War with drones. It branches from Man O' War at level 60. This tank was created by 4ourEla. Beta Changes: Added Derringer (This tank was created by 359) Added Mini Vanguard (This tank was created by Asterisco) Changed Arsonist's turret to a normal one (as suggested by KoleOBlack) Buffed Clusterbombers reload by 7% (as suggested by KoleOBlack) Buffed Kiln's recoil by 20% and nerfed it's reload by 5% for consistency with Furnace. Gave Ragnarok's Thrusters their own Chiller bullet. PATCH 07/13/2021 (1): "Multidone" Added Squad: A tank that uses 4 different kinds of pounder turrets. It upgrades from Mega-3, Multitool, Auto-Tank and Launcher-2 at level 60. This tank was created by Onionwolf. Balance Changes: Buffed lance damage by a small amount. Removed the individual bee damage buff from Mini Hive. Nerfed the arc of Multitool's branch turrets by a small amount. Changed Multitool and Multitwools's sniper turret. Rebalanced Multitool and Multitwool's twin turret. Rebalanced Multitool and Multitwool's machine turret. Multitool now has an extra pounder turret. Nerfed Multitool to the same level as Fleet. Buffed Division to the same point as Fleet. Nerfed Fleet's bullet penetration, damage and health by 12%. Rebalanced Squad to the same strength as Fleet. PATCH 07/12/2021 (1): "It's evolving, just backwards" Level Changes: Ow is now level 45 and branches from Hexa-Tank, Boxer, and Obliterator. Multiplier is now level 45 and branches from Underseer. Flamegun is now level 45 and branches from Naturalist and Blaster and branches into Sidethrower. Harp is now level 45 and branches from Launcher and branches into Oxyrrhexis. Cosmonaut is now level 45 and branches from Launcher and Heatseeker and branches into AGM-114. Beta Changes: Omnivore now branches from Shatter. Added Pub (This tank was created by C4). Added Converger (This tank was created by Knightmare) Both of these tanks branch from Bar. PATCH 07/11/2021 (2): Drones go brr Increased Motherships size by 17% Added Alt Fire to Prybar and Crowbar. Added Multiplier: A Fractionalizer Underseer. Branches from Fractionalizer at level 60. This tank was created by Lamayis. Beta Changes: Nerfed Devils drone count to 4. Gave Toolbelt's turrets the rest of the turret stats. Gave Squad's turrets turret stats. Added Hyperborean (This tank was created by 4ourEla) PATCH 07/09/2021 (1): Replacement of the battlefield Replaced Open 2TDM with normal 2TDM, with a brand new map Made the map of Boss Rush the same size as tag. PATCH 07/011/2021 (1): Nest is getting active. Reworked the Penta Nest: Pentagons now spawn way more frequent. Sentries and Crashers now spawn slightly more frequent. Orbit is now spawnable in the Penta Nest. Varp is now spawnable in the Penta Nest. Scorcher Sentry is now spawnable in the Penta Nest. Nerfed the value of pentagon. Certain crashers and sentry are more rare while others are more common. Basic Crashers now spawn in groups of 6. Fast Crashers now spawn in groups of 3. Long Boys now spawn in groups of 4. Nerfed Pentamancer is multiple stats. PATCH 07/010/2021 (1): There used to be a director that took over smaller tanks and turned them into drones. This is how the creation of Spawner started. Some tanks say that the minions still have a concious but can't control their own actions. Added Prybar: A thief that has special turrets that shoot bullets faster and in bigger size. It upgrades from Thief at level 45 and upgrades into Crowbar at level 60. Added Contagiory: A Spawner that uses Contagion minions instead of normal minions. It Branches from Protist, Auto-Contagion and Trappory at level 60. Added Entrencher: A Spawndrive that uses trapper minions instead of normal minions. It Branches from Spawndrive, Auto-Arsenal and Trappory at level 60. This tank was created by Trioplane and the name was created by Giygas. Ingame Changes: Buffed Triple Shot's branch recoil by 10%. Buffed Streamliner's branch bullet damage by ~7% (as suggested by Slade). Buffed Laser's branch reload by ~10%. Buffed Sounder's branch reload by ~5%. Nerfed Trapper Minions trap penetration by ~7%. Crowbar and Prybar now use Thief stats. Crowbar now upgrades from Flank Sniper instead of Sniper at level 60. Beta Changes: Added Moth to Beta Tanks (this tank was wished by Nycere). Nerfed Hull's branch rangee from 0.75 to 0.6. PATCH 07/10/2021 (1): Minor Fixes Increased the size of 2TDM by 20% Fixed a bug in Black Hole where there was invisible walls. PATCH 07/09/2021 (1): Replacement of the battlefield Replaced Open 2TDM with normal 2TDM, with a brand new map Made the map of Boss Rush the same size as tag. PATCH 07/09/2021 (2): "H" Added Firefight: An Arsenal Underseer. Added Bioweapon: A Contagion Underseer. Branches from Contagion and Undertrapper at level 60. Both of these tanks were created by Someone Who Requires Polygons. Beta Changes: Removed Emplacement for a function rework. Removed Lophiiformes for a design rework. Added Shatter and its respective branches, Rupture, Fracture, and Nuclear Winter (These tanks were created by Kimotina) PATCH 07/08/2021 (1): Branching or something Branch Changes: Ow now branches from Executioner. Juke Nuke now branches from Auto-Tri-Angle. Alopecia now branches from Chillbrid and no longer branches from Chiller (suggested by Abnormalities) Beta Changes: Nomad's reload was nerfed by 20% and no longer has max children (Suggested by Kimotina) Other Changes: Fixed Clickscrew visial glitch. PATCH 07/07/2021 (2): No lore, but Gleamers galore Added 'Xenon': A Gleamer that clones itself on it's jump. It upgrades from Gleamer at level 60. This tank was created by Turt. Added 'Juke Nuke': A Gleamer that has a Shrapnel auto turret. It upgrades from Gleamer at level 60. This tank was created by C4. Added 'Chillbrid': A Chiller Hybrid. It upgrades from Snipebrid and Chiller at level 45. This tank was created by Abnormalities. Beta Changes: Added Squad to Beta Tanks (Suggestion by WK18) Added Chemotherapy to Beta Tanks (Suggestion by Castle) Gave Toolbelt auto versions of its turrets (As suggested by Kimotina) PATCH 07/7/2021 (1): A long time ago a group of cruisers got constantly attacked by a small group of Chasseurs. They were forced into stronger frontal weaponry. That's how they slowly upgraded into the Flank Cruiser you know today. Added 'Thief': Thief is a tank that uses both a front barrel and 2 back turrets which have the same stats as auto-4. It upgrades from Auto-2 and Flank Guard at level 30; it upgrades into Auto-4, Competitetor and Autillery at level 45; and it upgrades into Mini Comet and Crowbar at level 60. This tank was created by Absol. Reworks: Reworked Lancers, they now knockback enemies away from them. Reworked Autilleries, the turrets are now placed in a way that they can't be aimed well but it's turrets got a stat buff, this change was done by Kimotina. Reworked Flank Cruisers, they now have more reload, better stats and more duration overall. Reworked Auto Cruiser swarm like battleship's and Flank Cruiser's, they now have way more FOV. Shape Changes: Buffed Square Density from 4 to 7. Buffed Triangle Density from 6 to 7.5. Nerfed Alpha Pentagon density from 12 to 10.5. Nerfed Hexagon density from 14 to 11. Nerfed Heptagon density from 16 to 11.5. Nerfed Octagon density from 28 to 12. Nerfed Nonagon density from 20 to 12.5. Nerfed Decagon density from 22 to 13. Other Changes: Buffed Thiefs branch small turret reload from 1.1 to 1. Nerfed Barricade's branch reload from .7 to .85. Adjusted the Auto-2 upgrade tree to look better. Adjusted the Flank Guard upgrade tree to look better. Beta Changes: Added Hull to Beta Tanks. Added Bulkhead to Beta Tanks. Replaced Quad Carrier from Misc Tanks to Beta Tanks. Gave Beekeeper a delay for it's bees. Nerfed Reworked Bomber's recoil from 8 to 7. PATCH 07/06/2021 (1): Small Update, for Practice Beta Changes: Added Devil to Beta Tanks (Suggestion by 4ourEla) Added Toolbelt to Beta Tanks (Suggestion by HmmInteresting) Recoded Emplacement to function like its original concept Other Changes: Renamed Pulsajet to Pulsejet (Requested by it's creator 359) PATCH 06/29/2021 (1): SS-1 is only an U.F.O? The real aliens are in the bosses? oh no. Shape Changes: Nerfed the value of Eggs from 10 to 2. Nerfed the value of Squares from 30 to 25. Nerfed the value of Triangles from 120 to 100. Buffed the value of Pentagons from 400 to 500. Buffed the body damage of squares from 1 to 1.25. Buffed the body damage of triangles from 1 to 1.5. Buffed the body damage of pentagons from 1.5 to 1.75. Buffed the density of squares from 4 to 6. Buffed the density of triangles from 6 to 7. Nerfed Beta Pentagon's density from 30 to 10. Nerfed Alpha Pentagon's density from 80 to 12. Nerfed Hexagon's density from 80 to 14. Nerfed Heptagon's density from 80 to 16. Nerfed Octagon's density from 80 to 18. Nerfed Nonagon's density from 80 to 20. Nerfed Decagon's density from 85 to 22. Nerfed Alpha Hexagon's density from 80 to 24. Nerfed Alpha Heptagon's density from 80 to 26. Nerfed Alpha Octagon's density from 85 to 28. Nerfed Alpha Nonagon's density from 90 to 30. Nerfed Alpha Decagon's density from 95 to 32. Doubled the amount of points wallets give but nerfed their spawn rate by a ton. Balance Changes: Buffed Minigun's branch reload from 1.1 to 1. Buffed Pelleter's branch bullet health from 1.35 to 1.4. Nerfed Punt Gun's branch bullet damage from 0.85 to 0.8. Buffed Beehive's branch bee health from 1.1 to 1.25. Halved Atrophy's heal range. Beta Changes: Started working on reworked traps. SS-1 now spawns an alien tank when killed. PATCH 06/28/2021 (1): Radiance. More Triple Shot Changes: Buffed Crafter's recoil by 35%. Buffed Perforator's bullet damage and reload but nerfed it's bees in various stats. Buffed Triple's penetration by a little. Slightly changed Triple Shot's upgrade tree. Other Changes: Renamed Angel to Radiance (as suggested by Kimotina). Beta Changes: Added Ragnerok to Beta Tanks (as suggested by 4ourela) Renamed Dodo to Dede. Started the rework on daisho to make it look like I'm being usefull. This rework will later include all lancers. PATCH 06/27/2021 (1): May the Angels and Ninjas join battle. Added 'Ninjago': A Trapperang that shoots boomerangs rather quickly. It upgrades from Trapperang and Barricade at level 60. This tank was created by Droid. Added 'Angel': A twin Spreadling that uses thrusters to go faster than normal. It upgrades from Man O' War and Axolotl at level 60. This tank was created by Knightmare. More Triple Shot Changes: Fixed Bent machine having worse stats than it's supposed to. Fixed Machlet having worse stats than it's supposed to. Removed Springlock's previous reload nerf. Buffed Moonburst's and Starburst's bullet damage by 10%. Buffed Moonburst's and Starburst's bullet penetration by 10%. Buffed Moonburst's and Starburst's bullet halth by 10%. Buffed Starburst's recoil by 15%. Fixed Pinpointer not having any sniper stats. Fixed Clairvoyant hardly having any assassin stats. Inquirer no longer has a health and damage nerf. Removed Emissary's previous recoil nerf. Fixed Emissary not having Triple Shot stats. Fixed Bastion having not the right stats. Removed all the previous nerfs done to Bent builder. Fixed Carafe having too good stats. Fixed Disease having too good stats. Removed the previous trap duration nerf of Basin. Other Changes: Buffed Minigun's branch bullet duration from 1.25 to 1.3. Buffed the knockback drones do by a little bit. Nerfed Minions AI range from 40 to 35. Nerfed Hexa Tank's branch bullet health by 5%. Buffed Naturalist's branch bullet health from 0.56 to 0.65. Nerfed Auto-2's branch bullet resist from 1.25 to 1.2. Removed Sunburst's accidental reload nerf. Slightly changed Carrier's upgrade tree. Slightly changed Battleship's upgrade tree. Slightly changed Triple Shot's upgrade tree. PATCH 06/23/2021 (1): Once a small twin tried to adapt the world to fight more targets at once. It was the first time a twin evolved into Triple Shot. Triple Shot Changes: Buffed Triple Shot's branch bullet health from 0.87 to 0.9. Buffed Triple Shot's branch bullet penetration from 0.87 to 0.9. Penta Shot's branch no longer has a damage and health nerf (as done by Danger). Given Penta Shot's branch it's own stat that nerfs reload by 20% (as done by Danger). Nerfed Twisted Hybrid's reload by 15%. Hepta Shot no longer has weaker stats than it's supposed to. Nerfed Hepta Shot's reload by 5%. Penta Machine no longer has weaker stats than it's supposed to. Castle no longer has way less trap duration than it's supposed to. Fixed Penta double having flank stats instead of double stats. Fixed Inquirer not having any sniper stats. Buffed Most of Sunburst's class reload from 1 to 1.02. Sunray now has the same nerf triploid has instead of junk stats. Fixed Inquirer not having any sniper stats. Fixed Flanklet having flank stats instead of double stats. Fixed Anamorphosis not having double stats. Removed Bent Bastion's junk stats. PATCH 06/22/2021 (2): Thank you; you're the greatest! Other Changes: Geargrinder no longer upgrades from carrier (found by 359). Buffed Auto 4 turret's bullet health by a bit. Fixed most auto 4s not being affected by the previous buffs. Beta Changes: Reworked Beekeeper (done by Spencer). PATCH 06/22/2021 (1): I am definitely not biased. Cruiser Branch Changes: Nerfed All swarmlike entities' max swarm speed by 5%. Completely Reworked the Frigate branch. Nerfed Swarmee's reload by 50% so it isn't overleveled. Reworked Apiary's stats. Piston's, Carrier's and Beehive's branch no longer uses battleship stats. Nerfed All tanks that use g.carrier's swarm speed from 1.15 to 1.05. Reworked Apiary's stats. Removed Battleship's branch swarm speed nerf. Nerfed Battleship's branch reload by 5%. Buffed Battlepod's branch reload from 4.5 to 4. Impeacher's explosion now uses migrator stats instead of normal battlepod stats. Buffed Clockwork's branch swarm duration by 15%. Geargrinder now has clockwork's barrel instead of carrier's. Lunadial no longer has one random barrel being stronger than the rest. Reworked Dreadnought's branch stats. Included Dumper in the Dreadnought rework. Buffed Dreadnought's branch movement speed by 5%. Minigun Branch Changes: Buffed Minigun's branch reload from 1.2 to 1. Nerfed Minigun's branch max bullet speed from 1.315 to 1.1. Buffed Minigun's branch bullet duration from 1.2 to 1.25. Heavily nerfed the acceleration of rainmakers. Buffed Laser's branch reload from 0.355 to 0.34. Nerfed Laser's branch laser health from 0.55 to 0.4. Buffed Laser's branch max speed from 1.15 to 1.4. Nerfed Barricade's branch reload from 0.5 to 0.7. Beta Changes: Xenon no longer has double reload (as suggested by Kimotina). Emplacement no longer has block speed (as suggested by Spencer). Arsonist now only have 4 drones (as suggested by Danger). Slightly changed Angel's design. Nomad no longer can destroy it's own boomerangs. PATCH 06/21/2021 (1): Cooking time. Balance Changes: Completely reworked the furnace's stats. Nerfed Blaster's recoil from 1.25 to 1.2. The Pelleter-2 branch no longer has better stats. Nerfed Vibrancy's spray from 1.5 to 1.4. Beta Changes: Added Vibraphone to testbed (Done by Spencer and Absol). Kiln now actually uses stats. PATCH 06/19/2021 (1): Boomber. Balance Changes: Buffed Trapperang damage by 5% (done by Spencer). Buffed Gatekeeper's block size from 1.25 to 1.5 (done by Spencer). Bear Trap now has one more trap barrel and one more bullet barrel (done by Spencer). Buffed Rocketeer's max speed from 0.385 to 0.39 (as suggested by Jammy). Doomer now has the same range as sidewinder. Beta Changes: Added Kiln to testbed (suggestion by Astuik). Added Auto-Bomber to testbed (suggestion by Astuik). Added Dodo to testbed (suggestion by Trioplane). PATCH 06/18/2021 (1): Tag fixes This update may require that you Ctrl+F5 for one or more changes to apply. Fixed a bug where names and health bars in low graphics mode would still fade like in normal graphics. Increased the max message count on the screen to 8. Improved the message removal method for message spam events (provided by Oblivion). Removed extrapolation from low graphics since entities disappear too fast after death anyway. Fixed tank mockups rendering on Tag's leaderboard. Fixed Arras Controller's server shutdown logs not logging correctly for Tag. Created a win condition for Tag if time runs out, where the team with the most players wins. If 2 teams are tied for first place, the round is a draw. PATCH 06/16/2021 (1): BOSS BOSS BOSS Boss changes done by Kimotina: EK-1's turrets now are independent. EK-1's turrets now have a 20% reload nerf. EK-1's turrets now have a 10% bullet speed buff. EK-1 now has a 30% FOV nerf. Summoner's squares now are independent. Summoner's squares now have a ~30% density buff. Summoner's squares now have a ~20% health buff. Defender's turrets now are independent. Guardian's swarm now has a 10% reload nerf. Guardian's swarm now have a ~5% range nerf. Guardian's swarm now have a 30% health nerf. Guardian's swarm now have a 30% damage buff. Snowflake's drones now are indepentent. Snowflake's drones now have a 10% health nerf. Snowflake's drones now have a 15% damage nerf. Snowflake's shards drone now have the same stats as Snowflake's drones. Snowflake's shards now have a ~25% movement speed nerf. Snowflake's core now has a 5% health buff. Snowflake's core now has a 10% damage buff. Bowed sanctuary's turret no longer has recoil. Bow's drones now are independent. Bow's drones now have a 50% reload nerf. Bow's can now only spawn 4 drones. Bow's core now has a 25% health nerf. Bow's shards now only use 2 drones. Bow's shards now has a ~25% movement speed nerf. Snowball sanctuary now has the same color as snowflake. Snowball sanctuary now spawns freezing shapes. Crasher sanctuary now spawns smaller crashers. Crasher sanctuary now spawns less useless crashers. Infuser changes done by Anon: Warrior no longer has better stats compared to the rest. Reduced Mini Comet's previous nerf. Infuser now also branches from Rotor. Infuser's branch now uses g.infuse_front instead of g.tri_front which does the following: 2% buff to bullet health. 5% buff to bullet damage. 8% buff to bullet penetration. Other Balance Changes: Buffed Pelleter's branch bullet health from 1.344 to 1.35. Buffed Auto 4 turrets bullet health from 1.1 to 1.2. Nerfed Assin's branch recoil from 1.7 to 1.6. Slightly nerfed the acceleration of accelerating bullets. Buffed Nuclear Bomb's explosion from 0.24 to 0.275. Viginti Tres now uses hunter stats. Viginti Tres now only has 23 tanks so it's name makes sense again (as suggested by WK18). Snowstorm now uses hurricane stats. Rain now uses hurricane and sniper stats. Blitz now uses hurricane and machine gun stats. Beta Changes: Added the rewritten version of Bar (done by Gengetsu). PATCH 06/15/2021 (1): Spin me right round Readded "Nuclear Bomb": A tank shoots bullets that explode into a lot of weak bullets. It upgrades from bomb at level 60. This tank was made by KC. Added "SS-4": A really strong Alien boss that uses all types of alien turrets to kill the enemy. Currently unspawnable, unless done by a developer. Balance Changes: Buffed Hatchet's health by 20% as done by Netheferious. Nerfed Apache's acceleration from 1 to 0.7 to match dirigible (as suggested by Sea). Nerfed Apache's Movement speed from 0.75 to 0.7 to match dirigible (as suggested by Sea). PATCH 06/11/2021 (1): Tag, you're it! This update may require that you Ctrl+F5 for one or more changes to apply. Added a new game mode, Tag: A game mode where 4 teams battle to be the last team standing. When you kill a player on an opposing team, that player now becomes part of your team (same applies to AI bots). Teams can only gain team members by a new player joining, or killing players on opposing teams. Once a team becomes the last team standing, that team wins the Tag round. The leaderboard displays how many players each team has. The map is also slightly smaller. Currently, if no team wins after 2 hours, the round will simply end as a draw. This game mode was created by Oblivion (with the exception of the leaderboard). PATCH 06/09/2021 (1): Trap Guard Optimization. Beta Changes: Gave all trapguards a special g.stat called g.guard. Gave all bombers a special g.stat called g.bomber. Gave all gunner trappers a special g.stat called g.guntrap. Gave all swords a special g.stat called g.sword. Fixed some inconsistencies in the reworked trap guard branch. Buffed reworked navyist's drone recoil from 2.2 to 4.5 (as done by Kimotina). Nerfed reworked mini lightning's drone from 0.8 to 0.65 (as done by Kimotina). Nerfed reworked navyist's drone max speed from 0.5 to 0.2 (as done by Kimotina). Nerfed reworked navyist's drone bullet reload from 0.6 to 0.7 (as done by Kimotina). Buffed reworked navyist's drone spray from 2.5 to 3 (as done by Kimotina). Removed weapon speed upgrade for reworked navyist. Reworked navyist's upgrade points now go to max 10. PATCH 06/08/2021 (1): Domination Changes! Added "Plini Dominator": A really powerfull Dominator that shoots strong traps, increased dps swarm and contagion bullets. This Dominator is quite rare, try to spot it! Balance changes: Buffed Dominator health from 650 to 850. Nerfed Dominator body damage from 5 to 4. Buffed Gunner Dominator's bullet density from 0.9 to 1.5. Nerfed Gunner Dominator's bullet damage from 0.5 to 0.3. Nerfed Trapper Dominator's trap duration from 0.7 to 0.5. Buffed Auto Dominator's bullet damage from 0.525 to 0.8. Nerfed Swarmer Dominator's bullet size from 0.975 to 0.9. Made Swarmer Dominator much more rare. Made Auto Dominator slightly more common. PATCH 06/06/2021 (1): Steps This update may require that you Ctrl+F5 for one or more changes to apply. As per a poll in our official Discord server, Surge's design has been changed so that it has a dark blue hue instead of a Marble prop. Fixed Royale's Lance Probes not acting like regular drones (found by Expurgation). Fixed Shrapnel branch Explosions not dying in portals (found by Astuik). Fixed Hummingbird having asymmetrical recoil (found by Astuik). Fixed Turbine not branching from Swarming Build (found by when). Increased the threshold for how many times the server will try to safely spawn Sanctuaries (suggested by miku who). Fixed Auto-Armory not branching from Auto-Arsenal (found by Hi_You_Have_Polio). Fixed some bugs with arena closing. Fixed Auto-Turrets with the AI attribute FARMER still targeting VPN-type tanks (found by a lot of people). Fixed Marlin bots using bullet AI with the incorrect Marlin phase (found by The Woomy Wizard). The following list of branch fixes was made by Knightrider: Fixed Denier not branching from Auto-Machine. Fixed Poincaire not branching from Machception. Fixed Spate not branching from Hexa-Machine. Fixed Fencer not branching from Flank Machine. Fixed Saber not branching from Steamroller. Fixed Clover not branching from Octo-Tank. Fixed Hexidecimator not branching from Hexa-Tank. The following list of branch fixes was made by HmmInteresting: Fixed Granuler not branching from Assassinator. Fixed Hotflank not branching from Flank Blaster and Eliminator. Fixed Flank Flooder not branching from Flank Gatling. Fixed Bandolier not branching from Double Machine. Fixed Pillager not branching from Gunner Cruiser. Fixed Schwarmzmann not branching from Debaucher. Fixed Resonator not branching from Ordinance. Fixed Gunner Cruiser not branching from Sailor. Fixed Screwgun not branching from Scorpion and Rimfire. PATCH 06/04/2021 (1): SS-3-S incoming! Changed the SS-X bosses to SS-X-Z: Added SS-3-S the Shooter varient of SS-3 with a size increase. SS-3 now has a slightly different design. PATCH 06/03/2021 (1): Space Shooter Upgrades! Changed the SS-X bosses to SS-X-Z: SS-1 is now smaller and uses Weakling Barrels and an alien Basic turret. Added SS-1-S the Shooter varient out of SS-1. Added SS-1-F the Follower varient out of SS-1. Added SS-2-S the Shooter varient out of SS-2. Added SS-2-F the Follower varient out of SS-2. PATCH 06/02/2021 (3): New hostname! This update may require that you Ctrl+F5 for one or more changes to apply. Purchased the hostname woomy.io: Note that until ads work on the hostname (the timeframe is currently unknown), it will simply redirect to woomy-arras.io. Along with that, the following changes will not fully work until all servers restart due to an anti-spoof protection. Lastly, please note we're not replacing woomy-arras.io with woomy.io, it's simply a secondary hostname. Something you may not know about the woomy-arras.io client is that it uses the Montreal client, with the Dallas client as a fallback. As a result, woomy.io will use the Dallas client, with the Montreal client as a fallback. Along with that, the raw IP clients will no longer automatically redirect to woomy-arras.io, now that the server blocks connections for non-beta-testers using those clients. Credit to IOMAN for suggesting this to me. Slightly edited the client metadata description. PATCH 06/02/2021 (2): Pinspam Fixed Rammer bots being able to have bullet stats (yes, finally). Fixed Buzzard AI bots not being able to use their front barrels (found by literally hatsune miku). Fixed some Akafuji class bots using bullet stats (found by Hi_You_Have_Polio). Fixed all Reanimated bosses not having proper boss icons on the minimap. Fixed Auto-Turrets not being affected by EMP (found by a lot of people). Animation tanks can no longer initiate their animations while stunned by EMP. Fixed Atrophy and Surge EMP Bullets sometimes colliding with players and drones (found by a lot of people). Fixed Twisted Hybrid not branching from Heavy Hybrid (found by Stoplookin9). Fixed Boss Rush spawning the next wave of bosses if the boss killed has a second phase (found by The Woomy Wizard). Note that this includes all Sanctuaries. PATCH 06/02/2021 (1): Alien Invasion! Added "SS-X Boss Line": An alien society that is coming from other servers called the Space Shooters. It currently exists out of SS-1, SS-2 and SS-3. They don't spawn yet and only are lore bosses at the moment. This tank was created by Absol and name was suggested by Zilver Striker. PATCH 05/26/2021 (1): The World Tremors V2 Reworked the stats of the three celestials already ingame. Paladin now shoots powerful pentagon drones. Added Kronos. This was a concept by Damocles. Added Gaea, Rhea, Rune, Tartarus and Athena. All these new celestials were made by me. Shoutout to KoleOBlack, Bloodbath and Goose for helping me 'balance' these! PATCH 05/30/2021 (1): A great addition! Added "Grappler": A Scaler that uses a Sniper as it's main weapon. It branches off Sharp Shot and Scaler at lvl 60. This tank was created by Mark19688. Added "Beeship": A hybrid between Beehive and Battleship with extra reload. It branches off Beehive and Battleship at lvl 60. This tank was created by CrazyKevin22. Balance changes: Nerfed Barricade's branch trap damage from 1.15 to 1 (as suggested by Gengetsu). Buffed Beehive's branch swarm duration from 1 to 1.05. Fixed one of Radiowave's barrels not shooting (found by._.). Buffed Trapperang's branch boomerang duration from 1.333 to 1.45. Buffed Auto4 turret's bullet health from 1.05 to 1.1. Nerfed Storm branch bullet health from 1 to 1.1. Beta Changes: Added Beekeeper to Beta Tanks (made by Knightmare). Added Didi to Beta Tanks (made by Trioplane). Added Flagship to Beta Tanks (made by Astuik). Added Gunsmith to Beta Tanks (made by The Woomy Wizard). Added Triple Point to Misc Tanks (made by PS3). Added Hivy to Misc Tanks. Nerfed Cluster bombers explosion radius. Arsonist now has weak drones instead of meta drones. Slightly changed Homing Twin's design. Buffed Reworked Trap Guard's branch trap duration from 1 to 1.2. PATCH 05/28/2021 (1): Pellettimeloss Pelleter Changes(with a lot of help of the balancers): Buffed Pelleter branch bullet density from 1.5 to 1.6. Removed g.twin, g.pure_gunner and g.faster from pelleter and combined it to g.pelleters. Added the new stat to Pelleter. Also Changed this for all other tanks that use these stats together. Hewn gunner now has the reload buff all Hewn pelleters have. Hewn Ferreter now has the reload buff all Hewn pelleters have. Slightly adjusted Punter's stats. Removed the recoil nerf of the Punt Mini branch. Removed Gunner Type-T's extra stats. Removed Gunner Borer's extra stats. Radiowave now uses Gunner stats instead of artillery side barrel stats. Gunner dual no longer has it's individual bullet speed buff. Given Trapfield actual Hurricane stats. Infinity Gauntlet's auto turret now is consistent with it's main barrels. Nerfed Infinity Gauntlet's bullet health from 0.945 to 0.9. Nerfed Infinity Gauntlet's bullet damage from 0.99 to 0.9. Nerfed Infinity Gauntlet's bullet penetration from 1.125 to 1.05. Lots of small consistency fixes in the gunner branch for you to find out. Beta Changes: Added Reworked Navyist to reworked tanks (done by Balancers). Added Reworked Mini lightning to reworked tanks (done by Balancers). PATCH 05/27/2021 (1): Stronger ban hammers This update may require that you Ctrl+F5 for one or more changes to apply. Added a connections backlog, where the server saves information from every player's last connection. Arras Controller's ban command now uses the backlog, meaning disconnected players are no longer safe from bans. Added a grab command to Arras Controller, which grabs information on a player's last connection attempt. Restricted to only Developers. Fixed server status icons being all orange no matter if a server was online or down. Fixed Springboard's jump ability being right-click instead of left-click. Fixed the death spectate feature bring broken due to the zoom-phase fix. PATCH 05/26/2021 (1): The World Tremors... Added the three celestials. These were created by Axis (AKA. Damocles). These celestials are immune to all status effects. PATCH 05/25/2021 (1): Oops Fixed a bug that accidentally made Shrapnel branch explosions very overpowered. Fixed all instances where moving out of your zoom camera allowed you to phase through maze walls and evade Arena Closers. Fixed a long-standing bug where you could change your recoil direction based on where you aim. Made Arras Controller's ban command global. PATCH 05/22/2021 (2): Update redux Added "Minimach": A Minishot that uses a Minigun as it's main weapon. It branches off Minigun, Shootist and Magmach at lvl 45. This tank was created by Sunny!. Added "Macromach": A Recruit that uses a Minigun as it's main weapon. It branches off Minimach and Sharpshot at lvl 60. This tank was created by Sunny!. Fortress branch changes: Nerfed fortress' movement speed from 0.8 to 0.7. Nerfed Citadel's movement speed from 0.75 to 0.7. Nerfed Chateau's movement speed from 0.8 to 0.7. Nerfed Donjon's movement speed from 1 to 0.9. Nerfed Shipyard's movement speed from 0.8 to 0.7. Nerfed Pestilence's movement speed from 0.8 to 0.7. Battleship branch changes: Removed all the individual range buffs. Overship now uses overdrones again. Buffed Overship's battleship swarm. Tri-Cruiser now uses triple twin stats instead of flank stats. Dumper now uses the same swarm as overship. Apiary's bees no longer use flank stats. Balance Changes: Buffed Trap duration from 1.3 to 1.4. Buffed Swarm duration from 1 to 1.05. Nerfed Jumps from 10 to 9. Buffed Colonist swarm health from 1 to 1.05 (as suggested by Jimmy Jam Jammy Jam). Nerfed Carrier's swarm start and max speed from 1.18 to 1.15. Nerfed Mini swarmer's branch bee duration from 1 to 0.95. Buffed Auto4 turrets bullet health from 0.98 to 1.05. Nerfed Blaster's branch bullet health from 0.93 to 0.9. Buffed Flank Guard's branch bullet reload 1.04 to 1. Nerfed Hexatank's and Triple Twin's bullet damage from 1.1 to 1. Buffed Double's branch bullet damage, penetration and health from 0.9 to 0.93 (as suggested by the midnight). Beta Changes: Buffed Nuclear bomb's reload from 2.95 to 2.85 (as suggested by PS3). Nerfed Clusterbomber's damage growth from 1.5 to 1.3 (as suggested by Goose). Nerfed Clusterbomber's damage growth from 1.5 to 1.3 (as suggested by Goose). Dogfighter now uses twin stats (as suggested by Danger). PATCH 05/22/2021 (1): this.type === "food" Food now dies to base protectors to help prevent AFK base killing (suggested by wk18). Fixed Trooper branching from Tri-Punt Gun twice (found by ֆӄɨʍǟʟօ). Fixed Trapeze using Lancer AI instead of bullet AI (found by K. whale). Fixed a firing inconsistency with Redistributor's barrels (found by Mark19688). Halved the hitbox size of Surge's EMP laser. Fixed a color bug in groups mode and started working on a groups mode minimap. Fixed Dominator hexagon props experiencing rotation when you spin very fast. Fixed Explosions dealing damage to players in team bases (found by a lot of people). PATCH 05/21/2021 (1): Soon-to-be new game mode! Added the framework for a new game mode called Groups: A mode where players can create their own teams with party links. Your team's party link will be shown to you as a game message every time you spawn. The max players for each team will likely be randomized around 4. This mode was created by LightningStrom, and should be released sometime within the week. PATCH 05/19/2021 (2): Try Flail with this update! This update may require that you Ctrl+F5 for one or more changes to apply. Reworked LERP smoothing for Auto-Turrets. Base Protectors no longer kill Food. Fixed PS3_33 Lite's Swarm Drones not having the poison ability (found by The Woomy Wizard). Made Pit's Swarm Drones collide again. PATCH 05/19/2021 (1): Fixes update v69.4.20 Fixed Subjugator AI bots not being able to fire (found by literally hatsune miku). Fixed Macro Turret not having the zoom ability (found by LegendsNeverDie). Nerfed Hatsune's freeze ability to be the same as Freezer (suggested by Hemisphere). Fixed VPN-type tanks appearing on the minimap (found by literally hatsune miku). Fixed Mini Swarmer and Exponentiator branch tanks being able to shoot out of the map to have their Swarm Drones fly back into the map (found by wk18). Fixed Constellation not having a proper danger value (found by Light Mode User). Fixed Pioneer being able to shoot out of the map to have its Swarm Drones fly back into the map (found by AlexYouKnow). PATCH 05/18/2021 (1): Binary balancing Balance Changes: Buffed Twin's and Pelleter's branch reload from 1.09 to 1.075. Buffed Propeller's branch front barrel bullet penetration from 0.95 to 0.97. Removed the double g.twin stat at most of Binary's branch. Removed the previous spread nerf of naturalist. Added g.naturalist to naturalist's branch instead of the junkstats. Buffed Naturalist's branch bullet damage to 0.5 to 0.65. Buffed Naturalist's branch reload from 0.545 to 0.5. Diploid now uses twin stats with naturalist stats. Rebalanced Triploid to have slightly nerfed stats compared to Diploid. Bootlegger now uses Naturalist stats. Rebalanced Nailshooter's stats slightly. Nerfed Rainmaker's branch start speed from 0.9 to 0.88. Fixed Stenotritidae not having rainmaker stats (found by Skyes). Beta Changes: Added Reworked Builder's upgrades. Added the rest of the trapguard upgrades to the reworked version. PATCH 05/16/2021 (2): Fixes, fixes, fixes This update may require that you Ctrl+F5 for one or more changes to apply. Fixed the client attempting to apply LERP smoothing to turrets on the upgrade menu, death screen, and leaderboard. Fixed a bug where entities would sometimes spawn Bullets/Drones/etc upon death (found by a lot of people). Changed Photographer's firing pattern to be like Triplet (suggested by literally hatsune miku). Fixed even more Lancer tanks having incorrect AI (found by [ΩΨ] Droid ɹ≠ɯ). Fixed the Euclid Pelleter branch not displaying an ability message upon upgrade (found by Blazer88 ∆∆∆). Fixed Blaster-3 not branching from Mega-3 (found by Ege). Fixed all Auto tanks that previously had broken Auto-Turret AI (found by a lot of people, list compiled by Hemisphere). The following list of branch fixes was provided by Hi_You_Have_Polio: Fixed Andrena not branching from Minigun. Fixed Andromeda not branching from Streamliner. Fixed Stenotritidae not branching from Rainmaker. Fixed Laser-3 not branching from Minigun-2. The following list of branch fixes was provided by wk18: Fixed Melter not branching from Hotshot. Fixed Backburner not branching from Grower. Fixed Detonator not branching from Obliterator. Fixed Macro Turret not branching from Dual Builder. Fixed Buzzard not branching from Infuser. Fixed Tri-Borer not branching from Flank Sniper. Fixed Double Obliterator not branching from Double Sniper. Fixed Tri-Mega Trapper not branching from Flank Pounder. Fixed Underclicker not branching from Clicker at level 60. Trepanner now also branches from Interceptor. Nanite now also branches from Hornet. Flatline now also branches from Mailman. Lord Trapper now also branches from Magician. Knocker now also branches from Boxer. Torret and Genesis now also branches from Charger. Made Piercer level 60. It now branches from Snipe Guard and Tri-Borer. Renamed Lord Trapper to Traplord. PATCH 05/16/2021 (1): Nuke the dust Balance Changes: Buffed Trap duration from 1.25 to 1.30. Buffed Subduer's branch max speed from 0.9 to 1 (as suggested by wk18). Nerfed Nuke growth from 1 to 0.8. Nerfed Gravity Well's bullet acceleration from 0.00125 to 0.001. Buffed Dustbowl dust penetration from 0.24 to 0.35. Nerfed Mothership drone speed from 3.8 to 3.7. Beta Changes: Nerfed New Baseprotector's drone damage from 10 to 5. PATCH 05/14/2021 (3): Mothership moment This update may require that you Ctrl+F5 for one or more changes to apply. Replaced RandTDM Mothership with a new variant of Mothership, Portal Mothership! The map is split in two, with a random chance of being vertical or horizontal upon generation. PATCH 05/14/2021 (2): Running out of title names Balance Changes: Buffed Trap duration from 1.175 to 1.25. Nerfed Lance damage from 3.3 to 3.25. Buffed Auto 4 turret's reload from 1.3625 to 1.1. Buffed Auto 4 turret's bullet health from 0.94 to 0.98. Buffed Beehive's branch swarm damage from 0.45 to 0.5. Nerfed Streamliner's branch start speed from 1.24 to 1. Buffed Streamliner's branch bullet damage from 0.65 to 0.75. Buffed Optic's branch bullet health and damage from 0.9 to 0.95. Nerfed Optic's branch bullet penetration from 1 to 0.95. Beta Changes: Added Reworked Cannonry to Reworked Autillery (made by Kimotina). Added Reworked Auppellery to Reworked Autillery (made by Kimotina). Added Reworked Mortauto to Reworked Autillery (made by Kimotina). Added Reworked Autwinery to Reworked Autillery (made by Kimotina). Finished Reworked Arsenal guard's design. Added Reworked Gunner Arsenal to Arsenal Guard. PATCH 05/14/2021 (1): Mace mockup finally fixed?! This update may require that you Ctrl+F5 for one or more changes to apply. Fixed RandTDM Mothership and Maze RandTDM having the same invite tag. Added LERP smoothing to Auto-Turrets. Fixed Mace (along with potentially other tanks) having no mockup image. Fixed Polaroid's auto turrets having no AI (found by a lot of people). Permanently reverted Base Protectors back to their old state. Unfixed Frontier since it was never meant to have Twister's ability. Fixed the smaller barrels of Sprayers being able to shoot bullets backwards (found by Light Mode User). Added a g.spray stat for the Sprayer branch and fixed some stat inconsistencies. Fixed Snipe Guard branching from Flank Sniper twice (found by 🧫/Avantgarde/🌍). PATCH 05/13/2021 (1): Boom Beta Changes: Added the entire Reworked Snipe Guard branch to Reworked Snipe Guard(with a lot of help of Gengetsu32). Added the entire Reworked Bomber branch to Reworked Bomber. Added Penta-Trap Guard (reworked Hexa-Trap Guard) to Tri-Trap Guard. Other Changes: Fixed reworked Dropper and reworked Starbomber being in the game already. PATCH 05/12/2021 (1): Speed. I am Speed. Massively reduced startup times from 2-3 minutes to 20-30 seconds by making mockup tanks not get added to the collision grid. Fixed Hybrid Stacker branching from Cropduster twice (found by a lot of people). Gave Fog the same ability as VPN and made it branch from Incognito. Gave Incognito a 20% transparency. Fixed some incorrect AI bot tank exports (found by a lot of people). Fixed Bowed Sanctuary not giving a kill message (found by Abnormalities). Temporarily removed all AWPs from spawning in normal servers until they are balanced (they will still spawn in Boss Rush). Fixed Frontier not having Twister's missile spin ability (found by Mesa). Nerfed AWP-14's overall bullet stats by 10% and health by 15%. Fixed Orangicus, Lemonicus, Applicus, and ROD-1 not having their respestive ability glows (found by Dogatorix). PATCH 05/10/2021 (2): You can't see me Fixed invisible entities still appearing on the minimap (found by I am). Buffed global max invisibility from 98% to 99%. Fixed Steyr becoming visible during the animation process. Fixed a potential crash caused by Necromancers infecting Sanctuary shapes. PATCH 05/10/2021 (1): Trap Guard in the distance... Fixed a handful of Lancer AI bots tanks having the wrong AI (found by Light Mode User). Increased the safe spawn attempts threshold for Crashers and Sentries (suggested by K. whale). Clickscrew now branches from Auto-Cruiser instead of Cruisedrive (suggested by CrazyKevin22). Vulture now also branches from Solitare at level 60 (suggested by Portalman). The following list of branch fixes was made by Kimotina: Snipe Guard now branches from Flank Sniper instead of Sniper at level 45. Gunner Trapper now branches from Tri-Pelleter instead of Pelleter at level 45. Trooper now branches from Tri-Punt Gun instead of Punt Gun at level 60. Compass now branches from Flank Assassin instead of Assassin at level 60. Huntguard now branches from Faucile instead of Hunter at level 60. Bushwhacker now branches from Flank Rifle instead of Rifle at level 60. Fixed Banderilla not branching from Tri-Hewn Pelleter. The above branch fixes foreshadow an incoming rework for the Trap Guard branch. PATCH 05/08/2021 (3): gwat joo duing Added "Uto-Assin": An Assin with a small auto blue turret on top. It branches off Assin and Auto-Sniper at lvl 45. This tank was created by Absol. Added "Faktoraai": An Assin Spawner. It branches off Sniper Spawner and Uto-Assin at lvl 60. This tank was created by LegendsNeverDie. Balance Changes: Buffed Colonist's branch swarm reload from 1.9 to 1.8. Nerfed Rainmaker's branch bullet range from 0.75 to 0.7. Other Changes: Networker Upgrades from Minishot. PATCH 05/08/2021 (2): Shrapnel bug! Nerfed Shrapnel growth from 1.5 to 1. Nukes no longer get pushed by rocks (done by ɦﻉɭɭƈคፕ). PATCH 05/08/2021 (1): Guardians of Woomy! Balance changes: Buffed Trap range from 1 to 1.05. Nerfed lancer damage from 3.4 to 3.3 (as suggested by Warrior). Nerfed Drone health from 4.97 to 4.95. Nerfed Pounder's branch reload from 2.25 to 2.3. Nerfed Nuke Growth from 2 to 1.5. Fixed auto4 turrets not having the previous buffs. Halved Atrophy's injection range. Added g.guardtrap for trap guard traps. Gunner Arsenal no longer has too strong stats. Gunner Builder now uses g.guardtrap instead of g.flank. Beta Tester changes: Reworked Trap Guard is now in Reworked Tanks. Reworked Snipe Guard is now in Reworked Trap Guard. Reworked Bomber is now in Reworked Trap Guard. Reworked Chimera is now in Reworked Trap Guard. Reworked Tri-Trap Guard is now in Reworked Trap Guard. Reworked Arsenal Guard is now in Reworked Trap Guard. Reworked Flank Builder is now in Reworked Trap Guard. PATCH 05/07/2021 (2): It's raining tanks! Rainmaker Branch Changes: Added g.rain for all rainmaker upgrades. Nerfed g.rain start range from 0.85 to 0.75. Showerer's speed is no longer extra nerfed. Beacon's speed is no longer extra nerfed. Hotflood no longer has the spread buff. Hotflood now has the speed nerf like the other rainmakers. Stacker Branch Changes: Added g.stacker for all stacker upgrades. Stacker's branch no longer uses g.sniper. Removed Jenga's health buff. Jenga Still uses g.sniper. Balance changes: Removed Basic's 10% penetration buff. Gave Auto-4 turrets their own bullet that has a health nerf of 0.225 instead of 0.165. Nerfed Chiller's branch reload from 0.9 to 1.05. Removed all the nerfs from Fleet (as suggested by mg). Buffed Subduer's branch (g.hunter) max speed from 0.8 to 0.9. Fixed explosions not dying when coming in contact with maze walls (done by ɦﻉɭɭƈคፕ). Shrapnel explosions will no longer die to rocks. Other changes: Fixed Clickscrew's Auto-Turret not using the player's build (fixed by ɦﻉɭɭƈคፕ). PATCH 05/07/2021 (1): Animations stuff Added a fix for instances where animation tanks randomly stop, which would cause the tank to be unusable unless you respawned. Reduced the amount of frames for almost all animation tanks, meaning the mockups files should be a fair bit smaller now. Fixed dozens of animation tanks being missing from the AI bot tank randomizer. Due to how major of a change this is to animation tanks, bugs may be present. Please report them in our Discord if found. Fixed a bug where sometimes your current score would be different from your final score after dying. Fixed Freeze-Flame and Icicle not having ability hues (found by C λ S C λ D E). Fixed Observers not being immune to (and being able to spread) abilities (found by Stoplookin9). PATCH 05/06/2021 (2): thing 2 This update may require that you Ctrl+F5 for one or more changes to apply. Slightly reworked the food spawn system to allow for Sanctuaries to check distance from players before spawning. Fixed Sanctuaries not appearing on the minimap. Fixed Helicopter tanks with spawn invulnerability being able to fly over black holes. Fixed Base Protectors not spawning drones when not in view. Made ability hue images smaller to improve FPS. Added Petawatt to Beta Tanks: A Laser with a weaker version of Torch's ability. It will branch from Laser and Acid. This tank was created by ɦﻉɭɭƈคፕ. Pro Tip: Try Chiller branch tanks while using Neon theme with Neon borders. PATCH 05/06/2021 (1): Chillax Man! Added "the reworked Colonist branch": All upgrades are smoothened out out and don't have inconstencies It's swarm no longer uses pounder stats. A lot of reload nerfs. Colonist's and Yellowjacket's range and reload is now consistent. Jellowjacket's turrets got a reload nerf. Apidae now uses hunter stats instead of battleships. bumblebee got a swarm reload nerf and uses the same stats as andromeda. Proprietor now has more invisible swarm. Frontier can no longer abuse borders. Pit's swarm will no longer overlap. Chiller branch changes: Added g.chiller for all chiller's upgrades. Nerfed Chiller's branch reload by 10%. Removed the reload nerf Whiteout has. Removed Formaldehyde's past nerfs. Everdeath's acid turret now has it's own g.stat. Snowball turret now has it's own g.stat. Hatsune now has two of it's own g.stats. Beta Tester changes: Buffed Xenon's probe health from 2 to 2.5 (as suggested by Goose). Juke Nuke now has turret now has the same reload as shrapnel (as suggested by Kimotina). Arsonist now has Meta Drones instead of Over Drones. Turned Homing Twin into a heatseeker (as suggested by Kimotina). Nerfed Ninjago's reload by 20%. Buffed Ninjago's range by 50%. Minimach2 has been renamed to Macromach (as suggested by VEGA). Nomad now has the same swarm reload as migrator. Dogfighter's strafe bullets now have a 20% damage nerf. Fixed Angel causing you to lose braincells. Other changes: Nokideth now branches off Vestalance. PATCH 05/05/2021 (1): thing 1 This update may require that you Ctrl+F5 for one or more changes to apply. Tweaked base protector drone stats and FoV to help combat range issues. Fixed a bug where shields created ghost turrets upon death. Fixed Helicopter tanks still being able to fly over black holes. Fixed the death spectate feature still not spectating correctly. Added a FoV limit for death spectate, where your max possible FoV is that of an Observer, and your FoV won't be set to your killer's FoV unless it is higher. Added reworked ability hues for Chiller, Acid, Frostbite, Paralyzer, Acolyte, and Torch (provided by Kimotina). Fixed Gunner Type-E not having an ability hue. Made Torch not have a wider barrel than Acid. Orange shapes now have Torch's ability and hue. PATCH 05/04/2021 (1): The Best Player! Added "Vestalance": A Swarm user that has a lance for extra defense! It branches off Cruiser and Stiletto at lvl 45. This tank was created by EarthKun. Added "Guitarist": An hybrid version of Vestalance. It branches off Vestalance and Debaucher at lvl 60. This tank was created by EarthKun. Balance changes: Nerfed Lancer's branch penetration from 1.56 to 1.5 (as suggested by Inven). Buffed Auto 4 turrets bullet density from 5 to 6. Buffed Auto 4 turrets bullet health from 1.94 to 1.96. Buffed Giga Trapper's branch trap penetration from 1.25 to 1.3. Buffed Swivel's branch bullet health from 0.85 to 0.88. Buffed Swivel's branch bullet damage from 0.85 to 0.88. Nerfed Swivel's branch bullet penetration from 0.9 to 0.88. Buffed Swivel's branch reload from 1.5 to 1.4. Fixed Shrapnel's main bullet having more range than other shrapnells. Fixed Cudgel's shoot animation being inconsistent. Beta Tester changes: Fixed Clusterbomber not having the same stats as other shrapnels. Fixed Grappler not having the same stats as other Recruits. Added Minimach2 as Minimach upgrade(still needs a name). Fixed Minimach2 not having the same stats as other Recruits. Fixed Minimach's barrels now have the right angle (found by Spencer). Faktoraai now branches off Uto-Assin instead of Beta Tanks. Other changes: Changed the order of Cruiser's upgrade tree. PATCH 05/01/2021 (1): First of da month Maze RandTDM's bases will now be generated fully in the corners of the map, in the same manor as 4TDM. Fixed Auto-4-2's turrets not rendering (found by a lot of people). Fixed the killer spectate feature sometimes attempting to spectate bullets, drones, etc (found by IOMAN). Fixed AI bots in Black Hole mode sometimes spawning outside of the map (found by K. whale). Fixed Bow spinning when idle (found by The Woomy Wizard). Fixed Ascender and Descender having improper firing timings (found by a lot of people). Made the team randomizer more heavily-based on a team's player count rather than a team's overall score. Bots will not count in the player team randomizer. Bots, however, will account for players and bots on a team when choosing a team. PATCH 04/30/2021 (1): Latency improvements This update may require that you Ctrl+F5 for one or more changes to apply. Lowered the camera refresh rate from 30Hz to 15Hz. Fixed viewboxes being bigger than they needed to be. Fixed Swivel-5 being called Swivel-3 (found by K. whale). Fixed Switchblade branch tanks having the wrong AI (found by DemBalls). Reverted the previous update now that testing has completed. Fixed base drones not being able to target VPN (found by LegendsNeverDie). Renamed the Announcements tab to Server Status. PATCH 04/28/2021 (2): Test fixes This update may require that you Ctrl+F5 for one or more changes to apply. Testing a fix for recently abnormally high latencies and the memory leak. PATCH 04/28/2021 (1): [insert title] This update may require that you Ctrl+F5 for one or more changes to apply. Slightly redesigned the minimap so that entities render as circles. Made the minimap consistently update every second. The minimap now only displays players, bots, bosses, rocks, and maze walls. This should slightly boost overall server/client performance, and make the minimap look cleaner. Fixed the leaderboard not rendering outside of Mothership mode. Fixed bosses being instantly killed by black holes. Fixed Helicopter-type tanks from being able to fly over black holes. Changed the client-server hash from numbers to shorthand server names (eagle-eyed players may notice they're the same as the server's prefix for Arras Controller). Arras Controller's search command can now split into multiple messages. As a result, it has been restricted to Beta-Testers+ for anti-spam purposes. Updated Arras Controller's prefixhelp command. PATCH 04/27/2021 (2): WAS IT OVER WHEN THE GERMANS BOMBED PEAR HARBOR???? I THINK NOT!!!! This update may require that you Ctrl+F5 for one or more changes to apply. In Mothership mode, the leaderboard now shows the health of the motherships, and only the motherships. Added some things to things you don't need to know about because they are things that do not pertain to you. You might notice that the URL now has hash codes for gamemodes! Share your URL with your friend to directly join that server. PATCH 04/27/2021 (1): Major game mode changes! This update may require that you Ctrl+F5 for one or more changes to apply. Readded LERP to low graphics. Added Black Hole mode! Be aware that since this game mode is new, it may have bugs that couldn't be found. The new base brotectors have been readded with the following changes: Drone FoV nerfed by 40%. Drone damage and penetration nerfed by 15%. Drone speed nerfed by 10%. Max Drone count nerfed to 6, from 10. Each team base will now have 2 base protector hubs at the edges of the team bases, as opposed to 1 in the corner. This will make base protectors more effective without needing high FoV. Rewrote the boss spawn method and added Boss Rush bosses to the boss randomizer. Completely revamped Boss Rush: One of the major drawbacks to Boss Rush has, for a long time, been the fact that it's the same bosses over and over again. As such, Boss Rush will now spawn random bosses per wave. The bosses will be the same as the normal bosses, but will spawn rapidly and in randomized waves. You must kill 25 waves in 2 hours to win the Boss Rush round. PATCH 04/26/2021 (2): Impending dizziness This update may require that you Ctrl+F5 for one or more changes to apply. Added the foundation for a brand new game mode, Black Hole: Try not to get dizzy when this mode comes out. Your camera will rotate based on your position from the center of the map. The map is circular, and will contain a "Black Hole" in the center of the map. The Black Hole, while not currently having actual gravity yet, will kill you if you get too close. Note that this mode is not released yet, as it still has a few bugs that need to be fixed. It will replace Portal Domination, and will be an FFA mode. This mode was an idea by ɦﻉɭɭƈคፕ, fully coded by SolarWinds. Reverted back to old base protectors due to the new ones being overpowered. PATCH 04/26/2021 (1): "Automated recruits" Smoothed out the Recruit branch: Removed the Reload buff over minishot. Balanced all recruits to have the same g.stats (besides triplets). Added g.recruit for the main barrel for future balancing. Added g.recruitside for the side barrels for future balancing. Removed the old version of Desperado that was still upgradable via Spreadshot. Smoothed out the Swivel-2 branch: Balanced all swivels to have the same g.stats (besides Mini Defender). Fixed all Swivels not coded the same way (besides Mini Defender). Added g.swivel for future balancing. Reduced the previous nerf of both Axis-4 and Stack-6. Smoothed out the Auto-4 and Competitor branch: Added g.auto4 for future balancing. Buffed Auto turret's bullet damage from 0.083 to 0.1. Buffed Auto turret's bullet density from 3 to 5. Buffed Auto turret's bullet health from 0.84 to 0.94. Auto-6 now has the same stats as Auto-4. Contestant now has auto4 stats. Auto-4-2 now has Auto-2-2 stats. Nerfed Hourglass's movement speed from 0.775 to 0.725. Other balance changes: Twin Twin now actually has the right stats. Twin-3 and Twin-5 no longer have nerfed stats. PS3_33 now has less visible range. Nerfed Barricades from 0.9 to 0.8 (as suggested by StopLookin9). Nerfed Motor turret reload by 10% (as suggested by ! PS9_99 !). Beta Tester changes: Added Thief to Beta Tanks. Added Cursed Twin to Misc tanks. Slightly redesigned Reworked Autillery. PATCH 04/25/2021 (2): Major bug fix + Necro revolution This update may require that you Ctrl+F5 for one or more changes to apply. Fixed a bug where new players/players who cleared cache couldn't join the game. Necromancer branch tanks can now infect Green shapes, Orange shapes, and Sanctuary shapes. Nerfed all Sanctuary nests. Added a new diep.io-style team base protector. PATCH 04/25/2021 (1): "A bigger trap" Smoothed out the Smashception branch: Nerfed Smashception body damage from 1 to 0.95 to match Coiffure. Nerfed Mineception body damage from 1 to 0.95 to match Coiffure. Nerfed Springboard body damage from 1 to 0.95 to match Coiffure. Buffed Coiffure health from 4.5 to 4.8. The following has been done by Kimotina and has been tested by VEGA. Mega Trapper changes: Buffed g.mega_trap health from 1.31 to 1.35. Nerfed g.mega_trap damage from 1.6 to 1.245. Buffed g.mega_trap penetration from 1.1 to 1.245. Buffed g.mega_trap reload from 1.68 to 1.5. Nerfed Functionist trap size by 25%. The following has been done by Kimotina and has been tested by VEGA. Smoothed out the Giga trapper branch: Rebalanced Giga Trappers. Rebalanced Tera Trapper. Added a g.stat for giga trapper called g.giga_trap to replace all the junkstats. All Giga trappers now use g.mega_trap instead of g.destroy. Tera Trapper now uses g.giga_trap instead of all the junkstats. Tera Trapper now uses g.tera_trap instead of the rest of the junkstats. Removed all the weird non giga trapper junkstats from Giga Arsenal. Giga Arsenal now uses g.giga_trap. Removed Recorder's reload buff. Recorder now uses g.giga_trap instead of the junkstats. Vicaria now uses g.giga_trap instead of all the junkstats. Smoothed out the Sharpshooter branch: Sharpshooters now uses borer stats instead of sniper stats. Buffed Sharpshooters max bullet speed from 1 to 1.2. Sharpshooters now has g.sharpshoot instead of junk stats. Replaced Nailshooter's extra junk stats with g.triplet. Replaced Nailshooter's junk stats with g.sharpshoot. Replaced Rifle Guard's junk stats with g.sharpshoot. Other balance changes: Nerfed Swarm knockback from 12 to 5. Nerfed Swarm health from 0.9 to 0.85. Nerfed Jump recoil from 11 to 10. Nerfed Pounder's branch max speed from 0.8 to 0.75. Nerfed Overseer's branch drone density from 2 to 1.9. Nerfed Swarmer Dominator's start bee swarm from 1 to 0.8. Buffed Destroyer's branch max speed from 0.575 to 0.6. Buffed Beehive's branch swarm health from 0.925 to 1.1. Buffed Triplet's branch bullet resist from 0.95 to 1. Bug fixes: Amnunev now has it's auto explosion again. Beta tester changes: Added Beeship (this tank was created by CrazyKevin22). Fixed Uto-Assin's design. Uto-Assin's turret is now aimable. Reworked Colonist hives reload has been changed from 1.2 to 1.3. Extra info: g.mega_trap = Mega Traps. g.giga_trap = Giga Traps. g.tera_trap = Tera Traps. PATCH 04/24/2021 (2): Maybe don't spy on people Remember, the Announcements tab above Changelogs will usually address issues such as the spectate cycle being broken and kicking players. Fixed the spectate cycle feature not working due to the score sort function being wrong. Fixed a bug where viewboxes would stop following the player after they died and respawned. Restricted the spectate cycle feature to Beta-Testers+ to prevent normal players from using it for hunting purposes. Fixed Mothership names not being cleared after a player relinquishes control of it. Players will now be notified when their team's Mothership/Dominator is no longer being controlled by a player. Fixed a bug with the Clockwork branch where the Hive Turrets would disappear after a few seconds (found by a lot of people). Fixed Automaton's Rainmaker Turret not having working AI (found by a lot of people). PATCH 04/24/2021 (1): Spy on people This update may require that you Ctrl+F5 for one or more changes to apply. Added a spectate feature: Opon death, you will automatically spectate the entity that killed you. You can also use the [ and ] keys to cycle players to spectate based on the leaderboard. Note that the entity can only be a tank, crasher, boss, or food. This is based off of code made by SolarWinds. PATCH 04/23/2021 (1): "Going to Space!" Added "Aeronaut": A Rocket with minishot front barrel. It branches off of Pilot and Rocket at lvl 60. This tank was created by wk18. Added "Mega Lightning": A lightning with twice the amount of reload! It branches off of Lightning and Overlord at lvl 60. This tank was created by Sunny!. PATCH 04/22/2021 (3): Return of mass branch fixes Fixed the Montreal and Miami servers not using the EST timezone. Fixed Juno's Swarm drones dealing no damage (found by a lot of people). Fixed Juno's Swarm drones being shot back into the map when the Missile is outside of the map (found by wk18). The following list of branch fixes was provided by wk18: Fixed Magmachception not branching from Minishotception. Fixed Repertoire not branching from Boomer. Fixed Autopilot not branching from Auto-Tri-Angle. Fixed Auto-Scaler not branching from Auto-Harasser. Fixed Cistern not branching from Double Sniper. Fixed Constructionist not branching from Harvester. Fixed Hybrid Stacker not branching from Cropduster. Fixed Basilica not branching from Twin Sprayer. Fixed Auto-Dropship not branching from Auto-Minishot. Fixed Cavity not branching from Manager. Fixed Adaptor not branching from Furnace. Fixed Deracinator not branching from Obliterator-2. Fixed HOINFODAMAN not branching from Battlepod. Fixed Microphone not branching from Puncher. Fixed Cyanide not branching from Blizzard and Nitrogen. Fixed Auto-Freezer not branching from Blizzard. Fixed Industrialist not branching from Apprentice. Fixed Ribbon not branching from Borer. Fixed Auto-Ballista not branching from Auto-Pelleter. Fixed Cutter not branching from Hewn-Pelleter. Fixed Molotov not branching from Blaster. Fixed Jenga not branching from Carnivore. Fixed Republic Dropship not branching from Dirigible. Fixed Battering Ram not branching from Furnace. Fixed Fleet not branching from Multitool. Fixed Depository not branching from Chain Gun. Fixed Nameless not branching from Flank Assassin. Fixed Howitzer not branching from Blaster. Fixed Battletrapper and Monoplane not branching from Piston. Fixed Mini Solar Eclipse branching from Assassin instead of Ranger. Fixed Brainstorm branching from Storm instead of Auto-Storm. Fixed Phyletic Pelleter branching from Spitter instead of Hybrid Pelleter. Fixed Iceberg not branching from Chiller at level 60. Fixed Snipe Guard not branching from Flank Sniper at level 60. Fixed Networker branching from Recruit instead of Minishot at level 60. Fixed Gun branching from Springle instead of Single at level 60. Nokideth now also branches from Gunner Cruiser. Mini Comet now also branches from Infuser. Translator now also branches from Infuser. Invariant now also branches from Pathogen. Chimera now also branches from Basebrid at level 45. PATCH 04/22/2021 (2): New start menu background! This update requires that you Ctrl+F5 for one or more changes to apply. Fixed numerous bugs with hovering your mouse over buttons. Created a new background image for the start menu and fixed a preexisting resizing error. Readded the gray background for if the start menu background image fails to load. Uncombined the Use Round Edges and Rounded UI Elements options. PATCH 04/22/2021 (1): How many more client updates? After discovering that rounded edges in Arras cause a decent amount of FPS lag, miter edges have been made default by replacing the Use Miter Edges option with Use Rounded Edges. The Round Upgrade Icons option now includes the minimap. Combined the Round Upgrade Icons option with the Use Rounded Edges option. PATCH 04/20/2021 (1): Another major minor start menu update This update requires that you Ctrl+F5 for one or more changes to apply. Created a View Older Changelogs button to make the start screen load much faster. All changelogs prior to 2021 are now in a separate file viewable by that link. This button is found at the end of the start screen changelogs. PATCH 04/19/2021 (2): A major minor start menu update This update requires that you Ctrl+F5 for one or more changes to apply. Updated the style of the server list, so that clicking on or hovering over servers creates a smooth color transition effect. Added a navigator above the changelogs. This area contains in-game rules, changelogs, and announcements. Go check them out! PATCH 04/19/2021 (1): "Getting ready for reworked colonist" Smoothed out the Andrena branch: Given all Andrena upgrades Bullets a special g.stat called g.andrena. Given all Andrena upgrades Swarms a special g.stat called g.andrenaswarm. Buffed g.andrena's reload from 2 to 1.7. Nerfed g.andrena's bullet duration from 1 to 0.9 (done by Kimotina). Nerfed g.andrena's start bullet speed from 1 to 0.8 (done by Kimotina). Buffed g.andrena's max bullet speed from 1 to 1.15 (done by Kimotina). Buffed g.andrena's recoil from 1 to 1.75, to match Hotshot (done by Kimotina). Removed g.andrenaswarm 5% health buff. Removed g.andrenaswarm 10% damage buff. Buffed g.andrenaswarm reload from 1 to 0.9. Andromeda now has the same nerf streamliner has. Only Bumblebees reworked version in Testbed will be affected. Other balance changes: Shrapnell's explosion now actually get damaged when they hit an obstacle (with a lot of help of Spencer). Nerfed Minishot's branch bullet health from 1 to 0.95. Nerfed Migrator's branch swarm health from 1 to 0.9. Nerfed lancer's branch damage from 3.46 to 3.4. Nerfed Drone ai range from 75 to 40 to match minions and probes (as suggested by mg). Nerfed Railgun's branch reload from 1 to 1.1. Nerfed Barricade's branch reload from 0.475 to 0.5. Nerfed Mini swarmer's branch swarm start speed from 1.05 to 0.9. Nerfed Minigun's branch max bullet speed from 1 to 0.8. Buffed Pounder's branch penetration from 1.1 to 1.15. Buffed Pelleter's branch damage from 0.27 to 0.3. Buffed minigun's branch duration from 1 to 1.2. Buffed Flamegun's bullet damage from 1 to 1.2 (by ._.). Buffed Battlepod's branch swarm duration from 1 to 1.05 (by VEGA). Beta tank changes: Given reworked Bumblebee g.andrena on it's bullets instead of the individual stats it used to have. Given reworked Bumblebee's swarm g.andrenaswarm. PATCH 04/18/2021 (2): Client graphics overhaul This update may require that you Ctrl+F5 for one or more changes to apply. Along with that, certain options in the start menu might be wiped. Purged most graphical options to combine them into a drop-down menu. Here's how the new graphics quality option works: Low Graphics - Removes fancy death animations, transparency, and LERP prediction. Normal Graphics - All normal animations, transparency, and LERP prediction are untouched, but at a slightly lower resolution (the graphics quality that everybody is used to). High Graphics - All normal animations, transparency, and LERP prediction are untouched, along with full-sharpness rendering (shoutout to Windows for teaching me how to make full-sharpness). PATCH 04/18/2021 (1): Where did the stuttering go? Fixed a long-standing bug with the server and client update-rate. This bug was one of the main causes of runaway latencies and in-game stuttering. Despite how small of an update this is, it actually took a very long time to figure out. Thanks to the guys over at vnav.io for providing us with this fix (Ampdot, Syncinus, and Surp)! Go check them out; they need beta-testers for their game. PATCH 04/17/2021 (1): New server! This update may require that you Ctrl+F5 for one or more changes to apply. Added a separate ExtraVM server to be used for updates, to prevent Developer Server changes from interfering with normal servers. The old Developer Server has been repurposed into RandTDM Mothership. PATCH 04/16/2021 (3): "Shrapnel 'Dabs'" Smoothed out the Sounder branch: Sounders now have g.sound as special stat instead of junk stats. Buffed Reload from 2 to 1.15. Buffed Max speed from 1 to 1.15. Nerfed Start speed from 1.2 to 1.15. S-Sounder now actually uses Sounder + Single Stats. Waveform now actually uses Sounder + Assassin stats. Conveyor now actually uses Sounder + Carrier stats. Beesounder now Actually uses Sounder + Bee stats. Changed Beesounder's reload buff from 0.9 to 0.75 to match beehives. Reservoir now actually has Sounder + Pounder stats. Note: The stat changes were going off Sounder, which used to have way worse stats than it's upgrades. Smoothed out the Battlepods: Nerfed all Battlepod explosion penetration from 0.875 to 0.8. Nerfed all Battlepod explosion damage from 0.208 to 0.2. Nerfed all Battlepod explosion start speed from 0.99 to 0.8. Buffed all Battlepod swarm health, damage and penetration from 0.9 to 0.92. Changed all Battlepod swarm reload to 4.5. Impeacher's explosions now have migrator swarm stats. Impeacher's Swarm now have battlepod and migrator stats. Lola now has 6 barrels instead of 8. Removed Lola's and damage nerf. All of Lola's barrels now have the same stats. Nerfed Dr. Tide Pods drone reload by 50%. Dr. Tide Pods now has 'Overdrones' instead of 'weakdrones'. Other balance changes: Shrapnell's explosion now will get damaged if it hits an obstacle. Buffed Mini Defender's bullet health from 0.7245 to 0.9. Nerfed Destroyer's branch bullet damage from 1.62 to 1.55. Nerfed Laser's branch bullet health from 0.6 to 0.55. Buffed Laser's branch max bullet speed from 1 to 1.1. Nerfed Destroyer's branch bullet damage from 1.62 to 1.55. Beta tank changes: Buffed Nuclear bomb's explosion from 0.2 to 0.24 (as suggested by Kimotina). Nerfed Clusterbomber's explosion size growth from 1.4 to 1.5. Nerfed Clusterbomber's explosion damage growth from 2 to 1.5. Fixed Clusterbombers shooting animation not being the same as it's actual shooting. Juke Nuke no longer drops a nuke when jumping. Juke Nuke's auto turret works now. Reworked Proprietor now has transparant swarm (as suggested by Kimotina). Lightnaut now has smaller drones (as suggested by Kimotina). Nerfed Nomad swarm reload by 20% (as suggested by Gengestu). PATCH 04/16/2021 (2): The LERP Revolution This update may require that you Ctrl+F5 for one or more changes to apply. Overhauled text rendering to eliminate resolution-based artifacts. Fixed name text being way too small. Applied LERP prediction to all dynamic bars. This means score, level, health, and leaderboard. However, the score and level bars will need further work to perfect this. The upgrades menu will now close upon death. PATCH 04/16/2021 (1): Obibibon do do a ting :flushed: Balance changes: Slightly buffed Swarmer Dominator's bullet speed. Slightly buffed multiple aspects of Swarmer Dominator's hives. Beta Tanks Added: Dogfighter (Knightmare) Minimach (Sunny) Nomad (Knightmare) Fixed rendering issues with text in order to make it more clean looking. Names now scale with entity size and user FOV. AI Bots now spawn on the team with the least amount of players and bots already on it. Added a new token system that is much more clean. Note that this has not taken effect yet. Added a new color theme. PATCH 04/15/2021 (1): 'The Start Of a New World' Balance changes: Buffed Contagion's and Pathogen's branch bullet health from 0.6 to 0.65. Buffed Contagion's and Pathogen's branch bullet damage from 0.6 to 0.65. Fixed Greaser having too much reload (found by Spencer). Nerfed Juno's max swarm speed by 20%. Beta tank changes: Added Laby Mode to the dev server to get ready for testing. PATCH 04/12/2021 (1): 'Marine biology' Balance changes: Buffed the Man O' War and Stick-Shifts Man O' War form reload by 50%. Buffed Tireme reload by 25%. Buffed Shotgun's branch max speed from 0.62 to 0.7 (as suggested by Superior Pineapple). Nerfed Lancer's branch bullet damage from 3.5 to 3.46. Nerfed Jump's recoil from 12 to 11 (as suggested by wk18). Beta tank changes: Added Ninjago to Beta Tanks (this tank was created by Droid and the name was suggested by 4ourEla). Added Angel to Beta Tanks (this tank was created by Knightmare). PATCH 04/11/2021 (1): Assin upgrades! Added "Mini Defender": A Tri-Trapper with 3 auto turrets, along with a triangular shape. It branches off of Shuriken, Swivel 3 and Auto-Tri-Trapper at lvl 60. This tank was created by Nihilus. Added "Assinin": Simply an Assassin Assin. It branches off of Assin and Assassin at lvl 45, it branches into Ragner. This tank was created by C4. Added "Ragner": Simply a Ranger Assin. It branches off of Assin and Ranger at lvl 60. This tank was created by C4. Balance changes: Halved Grudge's reload (as suggested by Spencer). Nerfed Doomer's explosion damage by 20%. Beta tank changes: Added Aeronaut to Beta Tanks (this tank was created by WK18). Added Mega Lightning to Beta Tanks (this tank was created by Sunny). Added Lightnaut to Beta Tanks (this tank was created by Sunny). Replaced Shovel to misc. Fixed Uto-Assin's design. PATCH 04/09/2021 (3): "Unfix Lancer AI" After a Discord poll, it has been decided that Lancer AI will be nerfed. As a first nerf, all Lancer AI tanks will now have no build points on movement speed. Fixed Frostbite not being readded after it was fixed. PATCH 04/09/2021 (2): I dominated this. Domination changes: Added Swarmer Dominator to the list of spawnable Dominators (as suggested by LegendsNeverDie). Buffed Dominator health from 590 to 700 Nerfed Dominator body damage from 6 to 5. Balance changes: Nerfed Pounder's branch recoil from 2 to 1.95. Nerfed Assin's body damage from 1.1 to 1.05. Beta tank changes: Removed the body damage buff of Faktoraai. Nerfed Assin's branch body damage from 1.1 to 1.05. Fixed Yellowjacket not being able to shoot. PATCH 04/09/2021 (1): Lancer AI fixed finally?! This update may require that you Ctrl+F5 for one or more changes to apply. Made some minor efficiency improvements and code organization to the client. Fixed many tanks being missing from the bot tank randomizer. Added Lancer-based AI for AI bots. Renamed Auto-Pilot to Autopilot because it looks better. ANNOUNCEMENT 04/06/2021 (1): Connectivity issues We are aware of recent connectivity issues. This has been addressed and should be fixed once all servers have restarted. PATCH 04/03/2021 (2): This took long. Added "Flamegun": Flamegun is a Flamethrower with growing bullets. It branches off of Flamethrower and Blaster at lvl 60. This tank was created by PS3. Balance changes: Buffed Pounder's branch recoil from 1.75 to 2. Nerfed Destroyer's branch recoil from 1.85 to 1.65. Nerfed Drone's drone health from 5 to 4.97. Nerfed Auto Turrets bullet damage from 0.255 to 0.25. Roadtrip now has g.double instead of g.battle. Reverted the previous Grudge nerf. Nerfed Grudge's flail penetration by 50%. Nerfed AWP-log(24) Movement speed by 20% (as suggested by a lot of people). Buffed Mini Lightning's drone count from 5 to 6. Nerfed all Minion's spray from 2 to 1.5 (as suggested by 359). Nerfed every tank with an auto turret bullet damage from 0.255 to 0.25. Buffed Dustbowl's 'dust' bullet damage from 0.3 to 0.35. Nerfed Flail resistance, penetration and damage from 0.83 to 0.82. Nerfed Laser's branch shudder from 1 to 0.1. Beta tank changes: Ragner now has the same FOV as Ranger. Assin Minions now have the 10% body damage buff. Fixed Uto-Assin not having it's right design. Actually gave Tobacco contagion stats. Buffed Nuclear Bomb's explosion from 0.1815 to 0.2 (as suggested by Kimotina). Nerfed Nuclear Bomb's trail reload from 0.3 to 0.35 (as suggested by Kimotina). Fixed Yellowjacket not being able to shoot (as suggested by Kimotina). Nerfed Emplacement's max block count to 2 (as suggested by Gengetsu). PATCH 04/03/2021 (1): Polishing some gameplay stuff This update may require that you Ctrl+F5 for one or more changes to apply. Fixed LERP prediction not predicting the motion of dying entities. Added a Full LERP Prediction option, to enable full FPS sync smoothing. Do note that it was previously halved by default due to issues such as bullets spawning separated from barrels or fast-speed collisions looking unusual. Fixed Minesweeper's see invisible mechanic so that health bars don't render with improper transparencies, and so that tanks turning invisible don't flicker. Nerfed Minesweeper's see invisible mechanic from 50% visibility to 35% visibility. Slightly improved the efficiency of image-based shapes. PATCH 04/02/2021 (1): A legitimate Arras v2.0? The file separation rewrite is complete and will be rolling out to all servers soon. As mentioned before, this will make performance enhancements and general game updates much easier. Major shoutout to Ampdot for helping me along the way and teaching me important stuff. PATCH 04/01/2021 (1): Be safe. Absolutely nothing fishy happend this update. ANNOUNCEMENT 03/29/2021 (2): Servers relaunching This update requires that you Ctrl+F5 for one or more changes to apply. All servers are now relaunching. Maze RandTDM is currently being monitored for bugs. ANNOUNCEMENT 03/29/2021 (1): Reshuffling of servers Due to the outage from yesterday on the part of the Dallas servers, a slight reshuffling of server locations is occurring. On top of this, the main website of http://woomy-arras.io will no longer go down unless both ExtraVM servers are dOWN. Until the reshuffling is complete, all 8 servers will be down. For more information and to keep up-to-date on major updates and downtimes such as this, please join our Discord server at https://discord.com/invite/JrwVT3F or click the button that says "Woomy-Arras.io Discord", located bottom left. Maze 4TDM will also be converted into Maze RandTDM; a mode where team counts range from 2-4. PATCH 03/27/2021 (1): Let it go Added "Spawnblade": Spawnblade is a spawner that uses a contagion sword to defend itself to closeranged opponents. It branches off of Switchblade and Protist. This tank was created by CrazyKevin22. Added "Kitchen Gun": Kitchengun is a pistol that uses stronger bullets to outpenetrate opponents. It branches off of Pistol and Carbine. This tank was created by Stubio. Balance changes: Nerfed Pounder's branch reload from 2.1 to 2.25 to match the destroyer branch. Buffed Pounder's branch bullet health from 1.16 to 1.3. Nerfed Destroyer's branch bullet health from 1.72 to 1.65. Buffed Vibrancy's branch bullet count by 2 (as suggested by butters, lord of the mosquitos). Buffed Contaminator's bullet damage by 15% and it's bullet health by 10% due to inconsistencies. Networker's recruiter barrel now is a minishot barrel (as suggested by The Woomy Wizard). Nerfed Migrator swarm damage by 10% (as suggested by ._.). Buffed Careener's health from 0.45 to 0.6 (as suggested by literally everybody). Buffed Beehive's branch bee health from 0.875 to 0.925 (as suggested by C4). Reverted the previous Grudge nerf and instead nerfed it's bullet density by 75%. Nerfed Miniswarmer's branch bullet reload from 1.05 to 1.1. Buffed Miniswarmer's branch bullet health from 0.85 to 0.9. Buffed Kamikazi's explosion range from 0.125 to 0.15 (as suggested by [O?] Droid ???). Buffed Kamikazi's explosion density 1 to 1.05 (as suggested by [O?] Droid ???). Buffed Solar System's minion damage by 10% and health by 5%; in other words removed g.bit_less_damage (as suggested by Dogatorix). Buffed Solar System's minion bullets to the same level as other minions (as suggested by Dogatorix). Bug fixes: Fixed Clicker spawner inconsistencies (as suggested by u/_Dr_Drunkenstein_ and u/Creeeper37). Beta tank changes: Added Assinin (suggestion by C4). Added Ragner (suggestion by C4). Added Uto-Assin. Added Faktoraai (suggestion by LegendsNeverDie). Buffed Nuclear Bomb's main bullet health from 1.39 to 1.45 (as suggested by Kimotina). Nerfed Xenon's probe bullet density from 1 to 0.9. Fixed Juke Nuke not having it's explosive bullet. Nerfed Flamegun's ember bullets knockback from 2 to 1.8 (as suggested by Bean!). Buffed Mini Defender's turret bullet density from 1.2 to 1.8. Nerfed the reworked Colonist branch hive reload from 1 to 1.2 (as suggested by Kimotina). Buffed the reworked Colonist branch hive damage from 1 to 1.1. Nerfed the reworked Colonist branch swarm reload from 1.7 to 1.9. Nerfed the reworked version of Frontier start speed by 75% (as suggested by Kimotina and Bean!). PATCH 03/26/2021 (1): Obstacles everywhere All game modes that use Obstacles now have RNG involved in the location of Obstacle sectors. Began rewriting certain parts of code to allow for file separation. This will make performance enhancements in the future much easier to do. Team win/loss shutdown messages in Discord now show the color of the team that won. PATCH 03/23/2021 (1): Good RNG doesn't exi- The server's config has been updated: The file format has been changed to JS, from JSON. This means various types of map RNG are super easy to add. All server configs are now located in 1 file, which will allow for easier and faster gamemode/config updates. 4TDM, 2TDM Domination, Portal Domination, and Maze 4TDM now have their team base locations randomized. Fixed players randomly bypassing the connection limit and traffic timeout in spam connection events. Added other confidential anti-lagbot measures (provided by ampdot). Your FoV will no longer shrink on the death screen. Slightly lowered the amount of smoothing LERP prediction does to fix issues such as weird obstacle-bullet collision and bullets firing detached from a barrel. PATCH 03/21/2021 (1): Basecamping is no more. Added: "Gunner Type E": Gunner Type E is a Gunner that shoots 2 types of bullets that cause the target to get the freeze or the poison effect It branches off of Gunner Borer and Acid. This tank was created by Omniversal Nekromancer. Balance changes: All Spawners that use Small Minions now have 5 Minions instead of 4. Fixed some Minion types not getting the previous nerfs. Nerfed Minion and Probe FOV from 0.6 to 0.4. Nerfed Minion and Probe Range from 100 to 40. Nerfed Drone Range from 200 to 75. Nerfed Spawner's branch (minus facory branch) Minion speed from 1.45 to 1.35. Animator now has one extra 'normal' minion. Buffed Assassin's branch reload from 1.4 to 1.2 (as suggested by 4ourEla). Nerfed Ranger's branch reload from 1.1 to 1.2 (as suggested by 4ourEla). Buffed Spite-Shot's shotgun bullet damage from 1.5 to 1.7 (as suggested by 359). Buffed Subduer's branch small bullet damage from 0.85 to 1. Nerfed Subduer's branch small bullet density from 0.9 to 0.8. Nerfed Migrator's branch swarm density from 1 to 0.9. Buffed Pounder's branch bullet health from 1.14 to 1.16. Nerfed Xyston bullet health from 0.95 to 0.9 (as suggested by C4). Nerfed Xyston bullet damage from 0.9 to 0.85 (as suggested by C4). Bug fixes: Fixed Captain only being able to use one barrel. Fixed Accelerator shooting inconsistently (found by Sunny!). Fixed Accelerator not having any upgrades. Fixed Spite-shot's alt fire reload being inconsistent (found by 359). PATCH 03/20/2021 (1): Country Road. Balance changes: Buffed Pistol's branch bullet health and penetration from 0.95 to 0.98. Buffed Minion's (spawner minions) knockback from 0.4 to 0.6. Buffed Minion's bullet health and damage from 0.4 to 0.43. Nerfed Swarmdrive's branch bullet reload from 1.65 to 1.7. Fixed Migrator's block having worse stats than the tanks it branches from. Fixed Evacuee's blocks not having Constructor stats. Fixed Impeacher's blocks having worse stats than it should have. Fixed Deporter's swarm not having Frigate swarm stats. Fixed Roadtrip's swarm not having battleship stats. Actually given Transit's drone migrator stats. PATCH 03/19/2021 (1): Smooth Gameplay v2.0 Updated the game's prediction system once again: The game now uses a method called LERP, AKA what diep.io uses to smooth out entity movement. The Use Old Prediction option has been repurposed so that if any issues arise with LERP, they can bypass it by enabling the option. Other things like health bars, score bars, and the stat upgrade menu will soon use LERP as well. Credit goes to W8964 for providing and making the code. PATCH 03/17/2021 (2): FUCK VEGETABLES! This update added two new lagbot defenses. Confidential. I'm an active dev I swear. PATCH 03/17/2021 (1): Final bug fixes. This update requires that you Ctrl+F5 for one or more changes to apply. This update fixes the following bugs: Magmachception not being Magmachception. Tormentor not having an auto turret. Some balance changes: Buffed Trance's heat missile damage health and penetration by 10%. Buffed Rifle's branch bullet damage from 0.785 to 0.81 (as suggested by 4ourEla). Buffed Master's branch drone health from 0.7 to 0.72 (as suggested by 4ourEla). Nerfed Overseer's branch drone reload from 1.15 to 1.2. Nerfed Drone AI FOV from 0.5 to 0.4. Nerfed Minion AI FOV from 0.6 to 0.4. PATCH 03/16/2021 (2): Colored circles This update requires that you Ctrl+F5 for one or more changes to apply. Fixed multiple tanks appearing as circles in-game. Added a server status and player count to each server in the server list (credit to Oblivion for adding the framework for this): Please be aware that the servers will have unknown statuses for now until they have restarted. Orange circle means the server status is unknown/in the middle of being fetched. Red circle means the server is down. Yellow circle means the arena is closing. Green Circle means the server is online. Purple Circle means the server is in testing mode (closed to the public). PATCH 03/16/2021 (1): IwIsh General changes: Added Auto-Scaler, a Scaler with an auto turret on top; branches off Scaler and Auto-Recruit (as wished by WK18). Added Soldier, an auto and hybrid Recruit; branches off Militant, Auto-Recruit and Veteran (as wished by WK18). Added Tormentor, an auto and hybrid Harasser; branches off Auto-Harraser and Veteran (as wished by Danger). Added Magmachception, a ception version of magmach; branches off Auto-Magmach and Machineception (as wished by Danger). Added Trainee, an auto and hybrid version of Magmach; branches off Veteran and Auto-Magmach (as wished by Danger). Added Auto-Pilot, an auto version of Pilot; branches off Auto-Arachnid and Pilot (as wished by Danger). Replaced the current version of captain with the reworked version. The switchblade branch's lances now have contagion stats instead of flank guard's. Nerfed Grudge's main bullet damage, penetration and health by 10% (as suggested by Moooosey). Sidethrower's bullet is now matched to Flamegun's. Testbed changes: Added a reworked version of Tri-Lancer called Daisho to Reworked tanks. Fixed Nuclear bomb not doing what it's supposed to do. Nerfed Clusterbomber's reload from 1.1 to 1.5. Juke Nuke's nuke is now the same as Clusterbomber's instead of Shrapnel's (as suggested by Kimotina and C4). Juke Nuke's explosion now uses alt fire. Juke Nuke's explosion now is synchronized with it's jump. Nerfed Flamegun's knockback from 2.5 to 2. Changed Flamegun's g.more_pen to g.more_damage. Buffed Mini Defenders bullet density from 1 to 1.2. Nerfed the reworked version of the colonist branch swarm reload from 1.5 to 1.7 (as suggested by kimotina). Buffed the reworked version of the colonist branch swarm damage from 1 to 1.1. The reworked version of Frontier's traps are no longer affected by the border. Spawnblade has gotten the exact same change as the rest of the switchblade branches. PATCH 03/15/2021 (1): Lagbots lol Due to another recent round of lagbots: The traffic timeout has been temporarily increased to 6 seconds. More little lagbot detection methods have been added. CX has stepped in to help and provided us with code for lagbot detection, with more if necessary. Other things like an SSL certificate and Recaptcha are also coming in the near future. PATCH 03/14/2021 (1): A B C D General changes: Boss rush now has 1 team again (as suggested by BZZZZ). Open 2TDM now has 8 bots (as suggested by a lot of people). Nerfed lancer's branch bullet damage from 3.515 to 3.5. Buffed Mini Grower's branch bullet range from 1 to 1.1. Nerfed Xyv Wdtcfgzsezgk's guardian drone damage by 15% and drone health by 10%. Nerfed Machine Gun's branch reload from 0.45 to 0.47. Buffed Triple Shot's branch bullet health from 0.85 to 0.87. Buffed Triple Shot's branch bullet penetration from 0.85 to 0.87. Buffed Hewnlike tanks bullet damage from 0.9 to 0.95. Testbed changes: Added a reworked Captain with more size and more swarm range to reworked tanks. Added a reworked Overlord to test around with to drones and knockback. Fixed Nuclear Bomb's explosion and trail. Nerfed Xenon's probe bullet damage and bullet penetration by 20%. PATCH 03/13/2021 (1): FINALLY ORGANIZATION!! General changes: Nerfed g.puregunner (pelleters) bullet size from 1.2 to 1.1. Buffed Minigun's branches reload from 1.25 to 1.2. Buffed Triplet's branch bullet health from 0.815 to 0.85. Buffed Pounder's branch bullet health from 1.12 to 1.14. Testbed changes: Smoothened out the stats of most beta tanks (with a lot of help of Danger). Buffed Xenon's probe reload by 50% (as suggested by kimotina). Buffed Xenon's probe bullet pen by 20% (as suggested by kimotina). Buffed Flame Gun's bullet knockback by 100%. The reworked colonist branch has it's main barrel smoothened out and buffed different stats (different for each tank). Nerfed Guitarist, Vestalance, Spawnblade and Lophiiformes movement speed to the same as Switchblade (as suggested by Kimotina and Rodrigo). Pit's swarm now doesn't overlap. Buffed Mini Defender's turrets from 0.55 to 0.7. PATCH 03/12/2021 (3): Emergency update. Nerfed the movement speed of the smashception branch. Actually buffed the acceleration of the smashception branch PATCH 03/12/2021 (2): Cropduster is BALL. Game mode changes: 2 Team death match now is Open 2 team deathmatch. Open 2 team death match player limit now is 45. Removed the bots from Open 2 team death match. Boss rush player limit now is 22 again. Nerfed Flail bullet damage from 0.9 to 0.83. Nerfed Flail bullet health from 0.9 to 0.83. Buffed Assassin branches reload from 1.5 to 1.4. Buffed the smashception branch acceleration from 1 to 1.1 (as suggested by Kimotina). Fixed Cropduster being a ball (yes I have gotten 20 reports). Testbed changes: Buffed reworked colonist branch swarm reload from 1.8 to 1.5. Sindbadx now has access to The Sinxinator instead of Boss Observer. PATCH 03/12/2021 (1): Corn Maze :0 Reworked maze in many ways. 4 Team Maze now has bases. Actually fixed bases this time. PATCH 03/11/2021 (1): Bug Fixes Fixed Portal Domination being "Maze Portal Domination". Fixed Boss Rush being "Maze Boss Rush". Hopefully fixed bases in 4TDM. PATCH 03/09/2021 (2): Fishy Added Everdeath which is a multitool that has one auto twin turret, one auto acid turret and one auto trapper turret. It branches off Twin-3, Trapper-3, Multitool and Acid (this tank was created by Asterisco aka Metaversal Blizzard). The danger value of Assin now matches other tier 3 tanks. Testbed changes: Added Vestalance to Beta Tanks (as suggested by EarthKun). Added Guitarist to Beta Tanks (as suggested by EarthKun). Added Spawnblade to Beta Tanks (as suggested by CrazyKevin22). Added Lophiiformes to Beta Tanks. Removed Accelerator from Beta Tanks since it's already in the game. Fixed Snowball Sanctuary not being upgradable from sanctuaries (found by PS3). PATCH 03/09/2021 (1): NOT THE BEES! Buffed all shotguns recoil from 0.325 to 0.350 (as suggested by Spencer). Buffed all shotguns max bullet speed from 0.6 to 0.62 (as suggested by Spencer). Nerfed all shotguns reload from 9 to 9.2 (as suggested by Spencer). Buffed the front barrel of all propellers bullet penetration from 1 to 1.03. Nerfed all auto 5s bullet density from 1.5 to 1.45. Nerfed all blasters bullet health from 0.95 to 0.93. Nerfed Assins recoil from 1.8 to 1.7. Buffed Assins bullet range from 1 to 1.2. Nerfed Assins body damage from 1.15 to 1.1. Assins blue dot no longer has a danger value (found by ._.). Nerfed Greasers block to the same as engineer. Doubled Guns pistol bullet range. All beehives (besides donjon) now use g.bee_swarm, hereby removed the stat g.collect Buffed all beehives (besides donjon) swarm damage from 0.4 to 0.45. Added more names to the bot list Testbed changes: Added a reworked version of Autillery in Reworked tanks (made by Kimotina). Nerfed clusterbomber growth by 50% (suggested by almost every beta tester). Given clusterbomber it's own bullets instead of shrapnells. Buffed Nuclear Bomb bullet health from 0.9 to 1.1 (as suggested by Kimotina) PATCH 03/08/2021 (1): where is wally? Secret tank now is less secret and exists somewhere in the basic branch. Buffed Progenitor max minion count to 4 again, but nerfed it's minions to the same level as other minions. Nerfed jump's (recoil) from 13 to 12. Nerfed Drone penetration from 0.99 to 0.96 (as suggested by 4ourEla). Buffed Trapperangs trap health from 0.35 to 0.5. Removed the accidental pelleter bullet size buff. Buffed all tanks with g.pure_gunner (pelleters and gunners etc) bullet damage from 0.25 to 0.27. Buffed all masters drone damage from 0.5 to 0.55 (as suggested by 4ourEla). Nerfed battledrive turrets reload by 10% to compensate the range buff battleship have (the turrets were the same as swarmdrive. Swarmdrives got a slight nerf in stats just to ease the number, it's hardly visible in game. Testbed changes: Added Reworked Tanks as an option which upgrades from TESTBED to all the future branches that will be reworked Removed Relay (testbed) to overdone tanks(as suggested by EarthKun). Buffed the reworked colonist branch reload from 2 to 1.8. Nerfed Emplacement max block amount from 4 to 3 (as suggested by bloodbath). Buffed emplacement swarm damage by 10% (as suggested by EarthKun). Mini Defender now has aimable turrets (as suggested by Gengetsu32). PATCH 03/07/2021 (2): UWU FASTTALK GO FAST OWO Fixed the clientside fasttalk being slow. Comedically died. Added a secret tank. PATCH 03/07/2021 (1): balance changes Buffed all pelleters bullet penetration from 1 to 1.03. Nerfed all lancers lance penetration from 1.6 to 1.56. Nerfed all pounders reload from 2.04 to 2.1. Nerfed all pounders bullet range from 1.2 to 1.15. Buffed all pounders bullet health from 1.05 to 1.12. Nerfed all mega trappers reload from 1.65 to 1.68. Buffed dustbowl small bullets bullet damage from 0.275 to 0.3. Added a reworked version of the colonist branch in Testbed for the beta testers to test out. PATCH 03/04/2021 (1): Small updates, big changes This update requires that you Ctrl+F5 for one or more changes to apply. Updated fasttalk.js with better optimized code, which may have been the cause for unreasonably high latencies (provided by Oblivion). Implemented much more efficient code for loading mockups (provided by Oblivion) Updated the NodeJS version to v14.16.0, which may improve server performance a little. Added the foundations required for display ads (not sponsored by AdInPlay but check them out if you're looking to monetize your game). ANNOUNCEMENT 03/03/2021 (1): Regarding recent events As of recent, some interesting events have gone down. Plans for a stream involving a YouTuber (who for now will not be named) were being made, but that's been preempted. And unfortunately this is due to recent lagbot events. As a direct result of this, I have added a traffic timeout: It's simple, but will go a long way in reducing the damage that lagbots can cause. Only one connection every two seconds is allowed. This will most likely not be an issue for normal players, but will serve as a major hinderance to lagbots. During lagbot events, this timeout can be raised to allow for staff to kick lagbots that enter the game if necessary. Beta-testers can bypass this timeout. And along with that, all beta-tester tokens and the Discord bot token have been wiped due to a potential security breach. On the upside, however, Woomy Arras may potentitally be monetized soon, meaning I may finally be able to not pay for the servers directly out of my bank account. More details will be released about that later. PATCH 02/28/2021 (1): Erigohimanorse Beta Tank Updates: Added Accelerator, which now branches off of Propeller. Added Boom Zeppeli, which now branches off of Shrapnel and Zeppelin. Added Wasteland, which now branches off of Radiator. Added g.more_power to Nuclear Bomb's explosion, as suggested by Kimotina. Renamed Stubex to Xenon. Added g.bit_slow and g.slow_launch to Xenon's probe launcher, as suggested by Kimotina. Fixed Clusterbomber radius explosion, as suggested by Rodrigo, bean!, Kimotina, and Absol. Fixed Juke Nuke's turret, as suggested by Rodrigo, bean!, Kimotina, and Absol. Buffed Accelerator movement speed, as suggested by Rodrigo and Kimotina. Fixed Everdeath's trapper gun, as suggested by Absol. Nerfed Everdeath's Cyanide turret to the level of Division's Chiller turret, as suggested by Kimotina. Gave Flamegun g.more_pen and gave it more lifespan, as suggested by Kimotina and Absol respectively. Nerfed the length of ice and poison on Gunner Type E, as suggested by bean!, Danger, Rodrigo, and Kimotina. Nerfed Emplacement clone count to 4, as suggested by bean!. Nerfed Emplacement movement speed to that of Cruiser's, as suggested by Kimotina. Added g.less_reload and g.no_recoil to Emplacement's clone spawner, and added g.bit_less_reload to each spawner, as suggested by Kimotina. Fixed Wasteland traps, as suggested by Kimotina. Gave Toxbot's turret g.faster, as suggested by Kimotina. Added g.bit_more_damage, g.more_health, and g.bit_slow to the turrets of Mini Defender, as suggested by Kimotina. Gave Mini Defender autospin, as suggested by KoleOBlack. Added Relay: An Engineer that basically shoots a net. This tank was created by Droid. PATCH 02/27/2021 (1): Basinoquatromic Beta Tank Updates: Added Fogseer, which now branches off of Foghorn and Undertrapper. Added Pestilence, which now branches off of Fortress and Contagion. Added Insulator, which now branches off of Driller and Engineer. Added g.more_power to Nuclear Bomb, as suggested by Kimotina. Fixed Stubex timing, as suggested by Kimotina. All-round balancing for Nuclear Bomb, as suggested by KoleOBlack and Kimotina. Fixed Juke Nuke's turret, as suggested by Kimotina. Added g.bit_more_reload and g.more_recoil to Accelerator, as suggested by Danger. Moved Prime Number and Complex Number to Misc. Replaced the Multitwin turret on Everdeath with a Twin-3 gun, as suggested by Kimotina. Raised Insulator's max pillbox amount to 4, as suggested by Rodrigo, Danger, and Kimotina. Added Mini Defender: A Tri-Trapper with 3 auto turrets, along with a triangular shape. This tank was created by Nihilus. Added Flamegun: A playable Sidethrower turret. This tank was created by Nihilus. Added Wasteland: A Radiator that fires Trapper-3's. This tank was created by Trioplane. Added Toxbot: Software but with an extra Sniper turret on the protectorate. This tank was created by ShadowXX. Added Boom Zeppeli: Shrapnel with a Zeppelin turret on top. This tank was created by Asterico (Metaversal Blizzard). Added Gunner Type E: Gunner with Chiller and Acid barrels. This tank was created by Omniversal Nekromancer. Added Emplacement: Fires swarms and also fires smaller copies of itself on alt-click. This tank was created by Spencer (Skydostrom). Implemented 359's Gleamer redesign. PATCH 02/26/2021 (1): osmosmosmionmsidsim Beta Tank Updates: Added Motorcycle, which now branches off of Booster. Nerfed Stubex recoil, as suggested by KoleOBlack. Added g.bit_less_reload, g.bit_less_damage, and g.less_range to Clusterbomber, as suggested by Danger. Halved Clusterbomber's explosion size and added g.bit_less_damage to the explosion, as suggested by Kimotina. Added Prime Number and Complex Number to the Beta Tanks branch. Added Pestilence: A Contagion Fortress. This tank was created by AJPlayz7. Added Insulator: A Driller with an Engineer trap launcher. This tank was created by Knightmare. Added Juke Nuke: A Gleamer with a Shrapnel turret. This tank was created by C4. Added Everdeath: A Multitool with a Twin, Cyanide, and Trapper turrets. This tank was created by Asterisco (Metaversal Blizzard). Added Fogseer: A Foghorn Underseer. This tank was created by An Average Lad. Added Accelerator: A Propeller Booster. This tank was created by Sunny!. Fixed Ow not upgrading from Hexa Tank and Obliterator. Added CrazyKevin22's Flask Redesign. Added 359's Splatterer Redesign. PATCH 2/18/2021 (1): wish! Beta Tank Updates: Added Ow, which now branches off of Boxer and Obliterator. Added Pulsajet, which now branches off of Gleamer and Fighter. Added Bounty Hunter, which now branches off of Predator and MX-Gun. Added Scalpel, which now branches off of Surgeon. Added Trepanner, which now branches off of Surgeon. Added Nanite, which now branches off of Surgeon. Added Flatline, which now branches off of Surgeon. Added Implant, which now branches off of Surgeon. Added Mosquito, which now branches off of Dirigible. Gave Ow's main gun alternative fire, as suggested by Absol. Gave Bounty Hunter's MX-Gun form a bit of delay, as suggested by Danger. Gave Scalpel's gun g.less_pen, as suggested by Kimotina. Nerfed Flatline barrel reload and buffed trap size, as suggested by Rodrigo. Gave Motorcycle's homing bullets more range, as suggested by Absol. Synced up Stubex's jumping with the probe fired, as suggested by Bloodbath. Fixed Nuclear Bomb's stats, as suggested by Kimotina. Fixed a bug where the IS_HELICOPTOR boolean wasn't updated. PATCH 02/17/2021 (3): What year is it again? This update requires that you Ctrl+F5 for one or more changes to apply. Fixed the VPN blocker also blocking certain developer tokens. Pressing / or ` in the Developer Server while in basic mode will now upgrade you to Observer. Fixed an inconsistency in Splatterer's jump speed and "splatter" speed (found by Kimotina). Flails will no longer deal more damage based on a target's speed (in preparation for a Flail mechanic rework). Changed the game mode prefix for 4TDM Maze. Due to the nature of this update, Ctrl+F5 is required. PATCH 02/17/2021 (2): bug catcher Fixed a weird bug that caused servers to crash with weird names. PATCH 02/17/2021 (1): coob ues 2 Added Bounty Hunter: A Predator that may turn into an MX-Gun. This tank was created by TechCourseTheTwinception. Added Motorcycle: A Booster with homing guns at the back. This tank was created by Droid. Added Pulsejet: A Gleamer Fighter. This tank was created by 359. Added Clusterbomber: A Shrapnel Shotgun. This tank was created by Netheferious. Re-added Crowbar after its accidental removal, as found by Bobby Roberts. Beta Tank Updates: Moved Gravity Well to Misc. Nerfed Mini Conquistador's Launcher Reload, as suggested by bean!. Nerfed Mini Conquistador's Drone Speed, as suggested by Rodrigo. Nerfed Mosquito's health, as suggested by bean!. Gave Mosquito's front barrel Tri-Angle stats, as suggested by Absol. Nerfed Scalpel reload, as suggested by Kimotina. Nerfed Flatline trap damage and penetration, as suggested by Rodrigo. Flatline traps now die when the barrel ammunition disappears, as suggested by Kimotina. Buffed Nanite Bee Penetration and Damage, as suggested by bean! and Rodrigo respectively. Buffed Nuclear Bomb bullet health and nerfed its fuse reload and main bullet speed, as suggested by Kimotina. Removed the recoil caused by Stubex's probes when shot, along with nerfing probe health, as suggested by Kimotina. Fixed Republic Dropship's design, as suggested by Absol. Buffed Trepanner's trap damage and penetration and nerfed its trap speed, as suggested by Kimotina. Nerfed Implant's trap damage and penetration, along with its trap reload, as suggested by Rodrigo and KoleOBlack respectively. Added Mini Conquistador, which now branches off of Auto-Launcher. Added Ruse, formerly named "Triplet" (name suggestion given by KoleOBlack), which now branches off of Triplet and MX-Gun. Added Beretta, which now branches off of Launcher and Schooner. Added Republic Dropship, which now branches off of Dropship at Level 60. PATCH 02/15/2021 (2): wish? Beta Tank Updates: Fixed a small bug with Shovel. Added more bullet penetration to the main gun of "Triplet", as suggested by bean!. Added Mosquito: A smaller dirigible with higher regen. This tank was created by bean!. Added Scalpel: A Surgeon with more barrels shot. This tank was created by 359. Added Trepanner: A Surgeon but mega. This tank was created by 359. Added Nanite: A Surgeon with swarm barrels. This tank was created by 359. Added Flatline: A Surgeon Mailman. This tank was created by 359. Added Implant: A Surgeon that may shoot auto traps. This tank was created by 359. Nerfed Airway and fixed a layering bug with it. PATCH 02/15/2021 (1): oh sh Beta Tank Updates: Flankceptioner has been sent to the Misc branch. For Mini Conquistador, added g.less_range to its launchers and removed g.flank from its turret, as suggested by KoleOBlack. For Mini Conquistador, scaled down its turret to Mecha Twin's turret, as suggested by Danger. Moved Telepointer back to the Removed branch, as suggested by Kot. Moved Cephalopod to the Misc branch, as suggested by Danger. Stubex now has basic stats on its front gun, as suggested by the whole testing team. Nerfed the damage and penetration of the front gun of Stubex's clones, as suggested by Kimotina. Nerfed Republic Dropship movement speed, as suggested by KoleOBlack. Fixed Republic Dropship's design. Moved Reel-X to Misc. Gave Nuclear Bomb g.pound, as suggested by Danger. Nuclear Bomb's bomb no longer has a weird twirling path, as suggested by KoleOBlack. Added Airway, which now branches off of Dirigible and Overseer. Added Fiery Gun Hand, which now branches off of Pistol. Added Mini Solar Eclipse, which now branches off of Ranger. Added Tobacco, which now branches off of Consumer. Added "Triplet" A Triplet but with a twist! This tank was created by Sunny!. Added Beretta A Launcher Schooner, originally named Screwdriver. This tank was created by Neptune2. Added Shovel An Akafuji with shields This tank was created by Droid. Fixed the changelog from the 4th. PATCH 02/13/2021 (1): "ram tri trapper is really good" - da y Tanks released from Beta Testing Hell Z.O.M.G., now upgrades from Auto Smasher and Zeppelin. Balisong, now upgrades from Guillotine and Trailblazer. Workshop, now upgrades from Builder at Level 60. Cultist, now upgrades from Hivemind. Made a stat specifically for Optic and its upgrades for later balancing, as suggested by Absol. Bar has been moved to the TESTBED Beta Tanks branch. Moved the Taurus I branch back to Misc. PATCH 2/4/2021 (1): I'm watching a 50 minute autopsy of the throne room fight scene in The Last Jedi Tanks released from Beta Testing Hell Graverobber, now upgrades from Debaucher and Undergunner. Added Tobacco A Consumer that features an Inferno cannon. Currently a TESTBED Beta Tank. This tank was created by Knightmare. Some balance changes to Beta Tanks (Thank you Rodrigo and Creepy). Re-added bosses that weren't in the Beta Bosses branch (Thank you PS3_33). Redistributor's front prop now moves along with the shooting gun. Shuriken and Quad Spinner no longer spin, as suggested by C4. HOINFODAMAN now has a fully capitalized name. Fixed the weird reload on Colonist. Tweaked Flails. PATCH 2/2/2021 (1): im a little pimp with my hair gassed back. Tanks released from Beta Testing Hell Torch, now upgrades from Acid. Ripple, now upgrades from Surfer. Fixed the date of yesterday's changelog Added Solar Flare A Dropship with more reload. Currently a TESTBED Beta Tank. This tank was created by PS3_33. Added Mini Solar Eclipse A Ranger with a Cruiser Turret, along with a slightly higher fire rate. Currently a TESTBED Beta Tank. This tank was created by PS3_33. Added Graverobber A Cruiser with sunchips on the back. Currently a TESTBED Beta Tank. This tank was created by Toast. PATCH 2/1/2021 (2): Flangle loses height. Flangle has been nerfed correctly, with less recoil at the back and a shorter flail. PATCH 2/1/2021 (1): The return of the son of the daugher of monster magnet. Flangle now features Propeller guns instead of Tri-Angle guns, as suggested by Bloodbath. Removed Fiery Gun Hand for testing. Added Z.O.M.G., an idea by Knightmare, to the TESTBED Beta Tanks branch. Added Balisong, an idea by 359, to the TESTBED Beta Tanks branch. PATCH 1/31/2021 (1): The return. Added Fiery Gun Hand A Basic with a literal gun attached to it. Branches from Pistol PATCH 1/5/2021 (1): Is Your Family Missing? Think About It. Removed Homing Twin Buffed g.trap health, Nerfed g.trap Penetration Machine Trapper Branch Reload Nerfed. Builder Branch Block Penetration, Damage, and Speed Nerfed. Buffed Mountain Block Health Nerfed Migrator Swarm Duration and Damage Nerfed Airhorn Turret on Block Reload, Buffed Bullet Speed and Bullet Health PATCH 12/19/2020 (1): Sup3r Mario 87 Removed Resplendent from BT Tanks Added Auto-4-2 from BT Testing Branches from Auto-4 and Auto-3-2 Self explanatory. Added Homing Twin Branches from Twin Self explanatory. Added Sawtooth from BT Testing Branches from Homing Twin Hard to describe, just try it. Added Acolyte Branches from Chiller Right Click to Sacrifice your Health for a high-damaging bullet. PATCH 11/20/2020 (1): Ahoy Spongebob Me Boy, I Have Overdosed on Ketamine And Am Going To Die Fixed S2_22 AI Added Auto-4-2 to Beta Tanks Taurus Branch Now Public Branches from Trapper Renamed Dr. Who to Doctor Who Fixed Deletionist Mini-Portals Added Complex Number In Beta Testing Half Drones turn into Swarm Taurus Portals Added Prime Number In Beta Testing Half Drones turn into Launcher Missiles PATCH 11/15/2020 (2): Uh Oh Readded Aegis PATCH 11/15/2020 (1): Insert title here Fixed Flail branch tanks having their Flails disappear when they enter portals (found by A LOT of people). Fixed Flails disappearing when touching opposing team bases (also found by a lot of people). Fixed Arras Controller's playerlist command failing when a player's name is null. Added a new Arras Controller command, blockuser: This command allows you to block certain Discord users from using commands with their user ID. Only Admins+ may use this command. Alias of bu. Made a minor rework to Flask: Lowered its Missile Laser reload by 35%, but increased Laser damage and health by 20%. The main reason for this minor rework is due to the FPS drops it can cause. Added a reworked Battleship: This battleship has its AI Swarm Drones speed buffed by 30% and damage, health, and penetration buffed by 20%, but also has the AI Swarm Drone lifetime nerfed by 25%. The controllable Swarm Drones have a speed and damage buff of 10%. The Battleship itself has a move speed nerf of 15%. Currently a beta tank for beta-testers only. This rework idea was suggested by Damocles. PATCH 11/12/2020 (1): What The !@#$ Is That Added Mixed Number -Fractionalizer, but half the drones turn into traps on right click. -Branches from Fractionalizer and Overtrapper Viixittyt Ilx Now Spawns -Secret Spawn, it doesn't spawn on randomizer. PATCH 11/11/2020 (1): Jacc o' Nakktern Added Sawtooth to Beta-Testing -Sniper That Shoots Homing Sine Bullets -Branches from Rifle and Heatseeker Added Cephalopod to Beta-Testing -Branches off Auto-2 Added Apothican to Beta-Testing -Branches off Cephalopod Added Viixittyt Ilx -Believe me, you don't want to know. PATCH 11/10/2020 (1): The Return of The King Readded Taurus Branch to Beta-Tanks. -Taurus Portals can no longer damage players, only the projectiles. Fixed Snowball Sanctuary Death Message PATCH 11/08/2020 (1): Tools Created an experimental Woomy API for Public Access. PATCH 11/06/2020 (1): Another Mini Update Simplified Arras Controller's method of parsing prefixes for commands. Fixed a bug where secondary command prefixes would say "Invalid Command" when no command is specified after them. Disabled in-console command parsing for all servers; instead, it is now toggled via eval. PATCH 11/04/2020 (1): Bosses, Bosses Everywhere Added S2_22: Ice Guardian. Added AT4_BW: Ramer EMP Guardian. Added Scramjet Guardian: Self-Explainatory. Doesn't Spawn Yet. Added naidrauG: Guardian with a swarm turret instead of gun. Doesn't Spawn Yet. Added Confidential: Ice and EMP Palisade. Added Orbit: Revolutionist Sentry. Added Antipode: Booster Descender. Branches from Ascender and Booster. Added Detriment: Auto-Hybrid. Branches from Hybrid. Added Spec Ops to BT: Motor Navyist. Added Navy SEAL to BT: Overdrive Navyist. Added Snowball Sanctuary: Spawns a Snowflake upon death. Scorcher Sentry is now spawnable: Flamethrower Sentry. Mini Orangicus now branches from Auto Tank instead of Auto-4. Paralyzer can now branch from Nitrogen. Fixed Denominator Unbalanced Drone Count. PATCH 10/30/2020 (1): Mini Update Fixed Bowed Sanctuary's Auto Turret having no Bullet stats. Added a findtank command (alias of ft) to Arras Controller (side note but Doga did a good job on this one lol): This command will grab information on a tank based on its label (such as export name and size). This command is a WIP, as it cannot yet compensate for multiple results. Currently restricted to developers only. PATCH 10/27/2020 (1): Sanctuaries & New Branch Added new branch, Fractionalizer: Tanks of this branch have their drones split into two groups, one that can and one that cannot repel, making you able to split your drones into two groups. Branches from Overseer. Added Divisor: Fractionalizer Overlord. Branches from Fractionalizer and Overlord. Added Numerator: Fractionalizer Overdrive. Branches from Fractionalizer and Overdrive. Added Denominator: Fractionalizer Factory. Branches from Fractionalizer and Factory. Crasher Sanctuary is now spawnable: Upon Death, it will spawn a Guardian. If The Guardian is left alive for too long, it becomes a PS3_33. Bow Sanctuary is now spawnable: Upon Death, it will spawn a Bow. Once the Bow is killed, it will spawn Bow shards. Applicus, a Cyanide Orangicus, is now spawnable. Lemonicus, a Paralyzer Orangicus, is now spawnable. PATCH 10/24/2020 (2): Minor client update This update requires that you Ctrl+F5 for one or more changes to apply. Added the World Records sheet to the homepage. Added a link to a Google Form where you will submit World Records from now on. Added a link to Woomy's Wiki Page (it's a WIP). Added a link to Woomy's Subreddit. PATCH 10/24/2020 (1): Tobias Is Bad At Changelogs Buffed Solar System Minion Speed & Damage. Nerfed Apidae Drone Damage. PATCH 10/23/2020 (2): Big commands change Finally fixed Observers being able to push stuff and being affected by tank abilities. Fixed all command checks meant to prevent NaN player IDs from being used. Fixed developers being unable to use commands when togglecommands is run. Completely reworked how Arras Controller's commands use player IDs: All commands no longer use entity IDs, but instead use socket IDs, which means the ID of a player only changes or goes away when the player disconnects. This will be a monumentally useful change for the kick and ban commands. The playerlist command has been slightly redesigned, and will now display dead players, but with "Not spawned in-game" in place of the score. Added an advplayerlist command (alias of apl) that provides much more information, such as tank index and entity ID. PATCH 10/23/2020 (1): Hellcat forgets he needs to update changelogs Fixed Sassafras sometimes crashing the server upon spawning (initially found by VasyaVasyalin1987). Fixed a compression error that caused all emojis used in the client to be broken. PATCH 10/22/2020 (1): It Is Five In The Morning Made a secret in-game Easter Egg. Nerfed Kashmir. PATCH 10/19/2020 (2): I Put A Monkey Into A Washing Machine Added Solar System, branches from Audioboard, Placer, and Spawndrive, moved from BT Testing. Readded Led Zeppelin, branches from Zeppelin and Slasher, with tweaks: Hexagons and above are now unpushable. Made it slightly harder to push other things. PATCH 10/19/2020 (1): Beta This, Beta That Added Solar System for BT Testing (idea by CrazyKevin22): Long story short, a Revolutionist Spawner. Readded Kashmir, branches from Rocket, moved from BT Testing. Added Mini Orangicus, branches from Freezer and Auto-4, moved from BT Testing. Added Kamikaze, branches from Smasher, moved from BT Testing. PATCH 10/18/2020 (1): Abomination Begone Moved Led Zeppelin to TESTBED Misc temporarily. PATCH 10/17/2020 (2): Fruit Diet Added Two New Orangicus Variants: Applicus - Orangicus with a Cyanide Auto Turret. Lemonicus - Orangicus with a Paralyzer Auto Turret. PATCH 10/17/2020 (1): Tiny Feedback Update Added Reanimated Biohazard. Nerfed Missile Lifetime for all Launcher Branch tanks. PATCH 10/09/2020 (2): Not Balance Wave #3 Fixed Sheriff having no limit on its Pillbox amount (found by Vega). Fixed Trapfield not having a Trapper's FoV buff (found by NoMercy). Fixed Pursuer and Hexa Trapper having no barrels (found by a lot of people). Fixed Pizzaria having a barrel reload inconsistency (found by ._.). Fixed AI bots still being able to use Nuclear Bomb (found by morning star). Tweaked the welcome messages you get upon spawning: One will now display the time until the next server restart. The other will display the name of the server you joined, and important information such as N to level up. Changed the restart time format to a proper timestamp. PATCH 10/09/2020 (1): Balance Wave #3 Flashbang now also branches from Mailman. Lowered Engineer-2's Pillbox limit to 4 Pillboxes per Engineer Turret. Fixed Trireme's Missiles having the incorrect set of stats. Moved Telepointer to TESTBED due to a community vote. Readded Trapfield after some minor balance changes. For (almost) all Launcher branch tanks: Nerfed Missile lifetime by 10%. Balance suggestions from MEGACHEESE's balance sheet: Nerfed overall health regeneration rate by 15%. Nerfed Macaroni and Quantum Foam move speed by 5%. Fixed Shooting Star having a much higher movement speed than intended. Surprize no longer instantaneously fades into/out of invisibility. Nerfed Attack Missiler's Missile Bullet damage and health by 50%. Buffed Attack Missiler's Missile health by 15%, but nerfed Missile damage and reload by 5%. Converted Cluster One's hidden barrel Bullet stats into Gunner Bullet stats (as opposed to removing it entirely, also includes a bonus aesthetic change). Fixed Fighter-H having incorrect rear thruster stats. For (almost) all Director branch tanks: Nerfed Drone reload rate by 5%. PATCH 10/03/2020 (1): Balance Wave #2 (Part 2) Balance suggestions from Danger's balance sheet: Padoru's Auto Turret can now reverse spin direction upon right click. Buffed Naturalist Bullet damage and penetration by 15%, and reduced bullet spread by 10%. Swapped the abilities of VPN and Incognito. Buffed Megastack reload by 20%. Buffed Drone Auto Turret Bullet damage for most Motor branch tanks by 15%. Buffed Extirpator Bullet damage, penetration, and health by 10% (back to the same stats as Destroyer Bullets). For a few Bastion branch tanks: Buffed Trap reload by 10%. For Professor and Perfectionist: Nerfed Drone speed by 5%, and nerfed Drone damage and penetration by 10%. For all Underseer branch tanks: Nerfed Sunchip speed by 10%. Fixed Pentamancer being able to manually spawn way more Pentachips than intended. For all Inferno branch tanks: Nerfed Flare acceleration by 15%. For all Rainmaker branch tanks: Nerfed Bullet acceleration by 15%. Made 2/4 of Freeze-Flame's Bee Swarm spawners AI controlled. Nerfed Donjon Trap damage and health by 10%, but buffed Auto Turret Bullet damage by 10%. Doubled Flashbang C4 Explosion delay. Nerfed Splitter Probe health by 15%, but buffed Probe Bullet damage by 10%, and buffed reload by 5%. Nerfed Progenitor Minion Boomerang damage and reload by 10%. For most Mega-3 branch tanks: Nerfed Bullet damage by 10%. For Axis-4 and Stack-6: Nerfed Bullet damage by 10%, but decreased recoil by 15%. Nerfed Oxyrrhexis Guardian damage by 15%. Lowered Alopecia's max Sunchip count by 2-4 drones. Beta Pentagons, Green shapes, and Orange shapes can no longer be infected by Underseer branch tanks. Fixed Masterdrive having stronger Auto Turrets than intended. PATCH 10/02/2020 (1): Balance Wave #2 (Part 1) For most Rocketeer branch tanks: Nerfed FoV by 5% and Rocket health by 10%. Fixed a recoil inconsistency between Vanguard and Avantgarde (yes, finally). Nerfed Juno Rocket Swarm Drone reload by 10%. Nerfed Dustbowl's Tumbleweed Bullet reload by 25%, but also increased Bullet damage by 15%. Buffed Nuclear Bomb Nuke damage and health by 15%, and buffed Explosion damage by 10%, but nerfed Nuke reload by 5%. PATCH 09/28/2020 (1): Uhh still alive I think Due to work and other IRL stuff, updates will likely be restricted to weekends from now on, except for emergency instances. Expect Balance Wave #2 on Friday. Added an experimental IPv6-based VPN blocker. All disconnected bodies now stop shooting upon disconnection (suggested by NoMercy). PATCH 09/20/2020 (2): Balance Wave #1 Balance change suggestions made by Absol (plusle): For all tanks that use Traps: Increased Trap lifetime duration by 5%. For all Pelleter branch tanks: Increased Bullet lifetime duration by 15%. For all Machine Gun branch tanks: Buffed reload by 10%, nerfed Bullet damage and penetration by 5%. For all Pounder branch tanks: Buffed Bullet lifetime duration by 20%, nerfed reload by 2%. For all Flank branch tanks: Nerfed reload by 4%. For all Director branch tanks: Nerfed Drone speed by 2%, nerfed Drone penetration by 1%. For all Blaster branch tanks: Nerfed Bullet damage and penetration by 2%. For all Battleship branch tanks: Buffed Swarm Drone speed by 5%. For all Carrier branch tanks: Nerfed Swarm Drone speed by 1%. For all Builder branch tanks: Nerfed Block damage by 3%, nerfed Block penetration by 2%. For all Mini Swarmer branch tanks: Nerfed Bee Swarm initial launch speed by 30%. For all Gunner Cruiser branch tanks: Nerfed Swarm Drone reload by 5%, nerfed Swarm Drone damage and penetration by 2%. For all Sailor branch tanks: Nerfed Swarm Drone lifetime duration by 20%. For all Mega Trapper branch tanks: Buffed Trap reload by 5%. PATCH 09/20/2020 (1): Still alive Updated all VPN blocker databases. Added some VPNs to the blocked VPN list. PATCH 09/11/2020 (2): Converted the beta-tester tokens file to a .js format. Increased the number of bots by 2 in most servers. ANNOUNCEMENT 09/11/2020: Regarding new tanks For those wondering why no new tanks have been added for a long while, it is because it is an attempt to fix the already out of wack tank balance Woomy-Arras.io has. When new tanks will start to be added again is unclear right now. PATCH 09/11/2020 (1): Fixed stealth mode breaking the CAN_BE_ON_LEADERBOARD body attribute and AI. Fixed a gun firing inconsistency with Brahms (found by ._.). Fixed Crocket Dominator AI being broken (I know it took a while lol). Fixed Deacetylase branching from Artillery at level 45 instead of level 60 (found by AU12321). Quad Spinner now also branches from Bar Spinner (suggested by Earth-Kun). Fixed Dispulsor not branching from Harvester (suggested by Earth-Kun). Akafuji branch tanks can no longer fire bullets right after completing their animations (due to an exploit found by Deleted User). Fixed multiple Akafuji branch tanks not showing the "right click" message. Fixed an incorrect AI bot tank export (found by MEGACHEESE). PATCH 09/08/2020 (1): Reinstated the blocking of inappropriate names. Performed some fixes to Arras Controller's ban command: Fixed my name being corrupted in the ban message. Fixed the in-game ban message not providing the reason "Unspecified" when no reason is specified in the command. Fixed the unban command not removing the ban reason from the ban list. PATCH 09/07/2020 (1): Added a few VPNs to the blocked VPNs list. Fixed more broken Arras Controller permissions involving the Overseer, Moderator, and Administrator roles (properly this time). Fixed AWP-Ice being bigger than tanks (found by Earth-Kun). PATCH 09/06/2020 (1): Wiped clean all beta-tester tokens for security purposes. Fixed some broken Arras Controller permissions involving the Overseer, Moderator, and Administrator roles. Nerfed Splitter Probe health by 15%, and Probe damage by 25%. Fixed Arras Controller's kill players subcommand not actually killing all players. Restricted access of Arras Controller's kill entity group subcommand to developers only. PATCH 09/05/2020 (1): The little things Fixed a minor mistake that broke the entire VPN blocker. Nerfed Splitter Probe reload by 150%. Nerfed Flashbang C4 reload by 10% and C4 Explosion damage by 15%. Nerfed Recuilter's max Sunchip count by around 2. Nerfed Grazuler's movement acceleration by 15% and move speed by 5%. Nerfed Switchblade's movement speed by 5%. Nerfed Greaser's max Block count to 5, from 6. PATCH 09/03/2020 (1): Fixed the Montreal servers not having access to the blocked VPN database, which caused them to crash upon startup. Increased the connection limit for all servers to 22, from 18. Fixed beta-testers not being able to bypass the VPN blocker. Fixed Arras Controller not being able to use its own commands. Removed the message displayed when attempting to run Arras Controller's commands outside of the #bot-commands channel. Reinstated ALL old changelogs which were previously removed. Hop on the nostalgia train with me. PATCH 09/02/2020 (1): First of da month Added an experimental VPN blocker due to heightened amounts of ban evasion by hunters and cheaters (huge shoutout to CX for this one!). PATCH 08/29/2020 (1): Performed some reworks to Arras Controller: The new prefixes (previously posted in the polls channel) have been added, but the old prefixes will also be kept. Meaning you can use both sets. The prefixhelp command has been updated to account for the new old and prefixes. The help command has been tweaked such that the server's prefixes are displayed at the top of the command list. Fixed some incorrect permissions. When attempting to run commands outside of the #bot-commands channel, a message will now be displayed. Renamed the devhelp command to advhelp. Removed the reloadconfig command due to it not actually working. PATCH 08/28/2020 (1): Some balance stuff Rebuffed EK-3's health in Boss Rush back to 70% of what it used to be. Buffed Hivemind Probe Bullet damage, penetration, and health by 10%. Performed some reworks to Polygun to make it less buggy. Fixed AI Bots being able to spawn as Kashmir (found by a lot of people). Half N' Half now also branches from Napalm and Twin Gatling (suggested by black._.icce). PS3_33 and PS3_33 Lite now also have the poison ability, to keep in-line with green shapes. Performed some reworks to the Dropship boss: Nerfed health by 33.333333%. Lowered the max Minion count to 8, from 10. Fixed the Auto Turrets having faster reload than intended. Fixed the Auto Turret AI being nonexistent. ANNOUNCEMENT 08/25/2020: Update on "cursor lag" The brand new Chrome update (Chrome 85) has fixed the cursor lagging issue. If you are a Chrome user, update your browsers now. Whether this has been fixed in other Chromium browsers is currently unknown. PATCH 08/25/2020 (1): You thought branch fixes would go away... Increased Boss Rush's time limit to 40 minutes, from 30 minutes. Fixed AWP-cos((13*pi)/60) having circular body props instead of triangular ones (correctly this time). Fixed Shipyard not having transparent swarm drones (found by plusle). Branch fix suggestions made by Deeew: Mothership now also branches from Master. Branch fix suggestions made by Knightmare: ICBM now also branches from Sidewinder. Pupil now also branches from Harvester. Tetrator now also branches from Battleship. Starfighter now also branches from Spitter. Branch fix suggestions made by im empty: Recorder now also branches from Furnace. Omnivore now also branches from Compressor. Flank Buckshot now also branches from Eliminator. Auto-Armory now also branches from Denier. Lord Trapper now also branches from Master and Fortress. Fire Trapper now also branches from Sword. Flangle now also branches from Trailblazer at level 60. Cicada now also branches from Magmach. Armory now also branches from Machceptioner. Swagger now also branches from Swivel-2 at level 60. PATCH 08/23/2020 (1): Fixed AWP-cos((13*pi)/60) having circular body props instead of trangular ones (found by MopePro-REAL). Penta Double now also branches from Booster (suggested by vodka turtle tank). Fixed GPS having its main barrel slightly disconnected from the body (found by Rodrigo of Rodrigonia). Fixed some incorrect bot tank exports. Removed Herobrine. PATCH 08/22/2020 (1): Made another attempt to balance Bosses in Boss Rush. Nerfed Axis-4 Bullet damage by 10%. Nerfed Progenitor's max Minion count to 3, and nerfed its Minion Boomerang damage and health by 5%. Fixed Cartographer having a broken drone spawner (found by Mysterytank). Fixed Triple branching from Double instead of Bent Single (found by FrozenEarth). Fixed many AWPs in Boss Rush growing upon getting their first kill (found my MEGACHEESE). Fixed Contraption's Auto Turret having a danger value (found by [O] Blood). PATCH 08/21/2020 (3): Fixed an exploit that allowed any player to bypass the connection limit. Beta-testers can now bypass the connection limit. Fixed improper feature restrictions for beta-tester level 2. Lowered the disconnection death timer to 1 second, from 5 seconds. ANNOUNCEMENT 08/21/2020: Addressing "cursor lag" As of recently, this is an issue that has appeared in both Arras and Woomy Arras, on Chromium-based browsers. Until a fix can be attained, some temporary fixes include: Using the Firefox browser (clear cache first). Opening a new window and opening the F12 (or Ctrl+Shift+I) menu on the new window. Using the Google Chrome Canary browser (found by [O] Blood). PATCH 08/21/2020 (2): Bugs are gross For those experiencing issues joining any of the servers, clear your cache and cookies. Fixed bosses sometimes not spawning. Fixed some bosses having very weak and/or broken stats. PATCH 08/21/2020 (1): Boss rush's grand opening This game mode is brand new; bugs and balance issues will likely arise. Please report any bugs or balance issues in our Discord server. Added Boss Rush as a replacement game mode for 4TDM Mothership. The time limit tanks have to win the game is 30 minutes. PATCH 08/19/2020 (1): Boss rush gets a makeover Boss rush should be added on Friday, 08/21/2020, assuming no issues arise. Tweaks made to boss rush: All boss messages are yellow. There is a time limit which tanks must kill all bosses in before boss rush is declared a loss (time limit to be determined). Many grammatical fixes/improvements. Time between a boss' death and the next round has been reduced to 10 seconds, from 15 seconds. Slightly improved server-side logs of boss rush events. General code optimization. PATCH 08/17/2020 (1): Nearing release Finished up the rest of the boss rush. PATCH 08/16/2020 (2): Ever closer Nerfed Smasher branch health by 8% and body damage by 10%. Added the following AWPs: AWP-8, by Rodrigo. AWP-11, by Rodrigo. AWP-21, by Rodrigo. AWP-28, by Rodrigo. PATCH 08/16/2020 (1): The return nobody expected? Reverted all Nailgun nerfs from 08/08/2020. Lowered Thrasher's Drone stats nerf from 60% to 25%. Lowered Twin Twin's Bullet stats nerf from 50% to 20%. Reworked Lens' bullet stats such that the front focused barrels have similar stats to Triplet. Fixed Rotor having stronger front barrels than Twin-Angle. Buffed Bee Swarm damage and penetration by 5%. Buffed overall Swarm Drone damage by 5%. Lowered Quadral Machine's secondary Bullet stats nerf from 75% to 35%. PATCH 08/15/2020 (1): Nearly done Nerfed Thrasher. Added the following AWPs: AWP-Ring, by IvyX. AWP-Pistolstar, by Earth-Kun. AWP-cos((13*pi)/60), by PS3_33. PATCH 08/14/2020 (1): AWP Gang AWP Gang AWP Gang Fixed a bug that caused all AWPs in the boss rush to have the same body stats. Added the following AWPs: AWP-69, by IvyX. AWP-cos((13*pi)/60), by IvyX. AWP-24, by Rodrigo. AWP-Ice, by IvyX. Wizard, by Despacit 6.9. PATCH 08/13/2020 (1): AWP Gang AWP Gang Fixed most old AWP labels. Added the following AWPs: AWP-1, by Rodrigo. AWP-14, by Antelope. AWP-sin((4*pi)/45), by IvyX. AWP-tan((3*pi)/10), by IvyX. AWP-log(24), by IvyX. Wizard, by Despacit 6.9. PATCH 08/12/2020 (1): Rockets Fall on Rocket Falls Added the framework for a new Boss Rush gamemode, which will come out soon. PATCH 08/08/2020 (1): The Nailgun Report As suggested by the reporter: Nerfed Nailgun, Nailtrapper, Sickle, Steyr (Nailgun form), and Division Bell bullet speed, bullet damage, and bullet penetration. Nerfed Nailtrapper trap damage and penetration but buffed health. Nerfed Nanogun bullet damage and bullet health. Nerfed Staplegun bullet damage and bullet penetration and buffed bullet health. Buffed Nailshooter bullet damage, bullet penetration, and bullet health. Buffed Spiker bullet damage, bullet penetration, bullet health, and bullet speed. Nerfed Steyr (Stalker form) bullet damage and FOV. Nerfed Division Bell's Hybrid Drones damage (slightly). Changes to BT Tanks: Speed Penta is no longer a TESTBED Beta Tank, and may now upgrade from Booster and Penta Shot. Particle Accelerator is no longer a TESTBED Beta Tank, and may now upgrade from Akafuji and Railgun. Edge is no longer a TESTBED Beta Tank, and may now upgrade from Chrome. All of Dr. Tide Pods' drones are now controllable, as suggested by black_icce2. Buffed Banshee turret arc from 80 degrees to 145 degrees, as suggested by NoMercy. Nerfed The Implosionist's Crasher Turret FOV. PATCH 07/23/2020 (1): Admins in the Discord server now have access to the ban command. Base Meisters no longer spawn. PATCH 07/21/2020 (2): What year is it again? Fixed the updated token system having no safeguard against missing name colors. Fixed Arras Controller throwing errors when you attempt to run commands in DMs. DM commands are now properly restricted to developers only. PATCH 07/21/2020 (1): Fixed a bug where Atrophy and Surge did the same thing. Moved Kashmir to Beta Tanks. Buffed Base Meister. PATCH 07/18/2020 (1): Odd Even Changes to BT Tanks: Nerfed Flankceptioner reload. Tweaked Kamikaze and buffed its explosion damage. Nerfed Orangicus movement speed and turret damage. Nerfed Workshop reload. Nerfed Gravity Well movement speed, reload, and damage. Nerfed Ripple movement speed and damage. Nerfed Particle Accelerator movement speed in its Lancer form. Nerfed Particle Accelerator reload and damage in its Railgun form. Buffed Edge swarm penetration and nerfed swarm speed. Nerfed Mini Conquistador generally. Sungazer is no longer a Beta Tank, and may now upgrade from Predator and Arquebus. Buffed Ebola FOV, as suggested by lime. Added Speed Penta: A Penta Shot that can turn into a Booster and back. Currently a TESTBED Beta Tank. This tank was an idea by MopePro-REAL. PATCH 07/14/2020 (2): q Changes to BT Tanks: Frontliner is no longer a TESTBED Beta Tank, and may now upgrade from Ferreter and Ballista. Cropdriver is no longer a TESTBED Beta Tank, and may now upgrade from Cropduster. Ebola is no longer a TESTBED Beta Tank, and may now upgrade from Virus. Nerfed Particle Accelerator Railgun movement speed. Fixed a bug with Workshop. Fixed Base Meister again. Added Mini Conquistador: A Flank Launcher with two drone spawners and an Auto Machine Gun Turret. Currently a TESTBED Beta Tank. This tank was an idea by Deeew. Added Edge: A Dropship with swarm guns. Currently a TESTBED Beta Tank. This tank was an idea by DXL44. PATCH 07/14/2020 (1): Sungazer Changes to BT Tanks: Triple is no longer a TESTBED Beta Tank, and may now upgrade from Triplet and Double. Opta is no longer a TESTBED Beta Tank, and may now upgrade from Octo Tank and Auto Tank. Aircraft is no longer a TESTBED Beta Tank, and may now upgrade from Dirigible. Increased Ripple's size, nerfed its movement speed, and nerfed its swarm damage. Renamed Predarquebus to Sungazer, nerfed its recoil, nerfed its reload, and nerfed some other stats. Nerfed Gravity Well's reload and buffed its bullet range. Fixed Base Meister again. Added Cropdriver: A Crop Duster with an auto turret on the drones. Currently a TESTBED Beta Tank. This tank was an idea by Arena Observer. Added Particle Accelerator: An Akafuji that can turn into a Railgun. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. Added Ebola: An Assassin Virus. Currently a TESTBED Beta Tank. This tank was an idea by Arena Observer. PATCH 07/13/2020 (5): Oops, missed a spot Fixed a layering bug with Mini Orangicus. PATCH 07/13/2020 (4): r Added a rework to Gravity Well, currently in the TESTBED Beta Tanks branches. Nerfed Exponentiator, as suggested by Moooosey. Added Predarquebus: A Predator Arquebus. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. Added Ripple: A Small Surfer. Currently a TESTBED Beta Tank. This tank was an idea by Chives Observe. PATCH 07/13/2020 (3): bewp Asteroid is now a spawnable boss. Updated PS3_33's spawn message. Nerfed Postman. PATCH 07/13/2020 (2): boop Fixed a really dumb bug where a Base Meister would be able to basically walk out of the base it's supposed to protect. PATCH 07/13/2020 (1): The. Changes to BT Tanks: Slightly changed Triple's design. Nerfed Triple Bullet Penetration. Fixed Kamikaze's stat names. Fixed Opta's turrets. Removed Victory Bell. Buffed Careener's health, as suggested by Dukeonkled. Buffed Psychokinesis bullet damage by 5%, as suggested by 0101. Fixed Base Meister. Added Aircraft: A Dirigible with the camera zoom ability. Currently a TESTBED Beta Tank. This tank was an idea by Chives Observer. Added Mini-Orangicus: An Auto-Tank with an Auto-Chiller turret. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. Added Frontliner: A Ferreter Ballista. Currently a TESTBED Beta Tank. This tank was an idea by OnionWolf. Added Workshop: A Builder with the ability to shoot randomized blocks. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. PATCH 07/11/2020 (2): The left over bits Nerfed Cartographer again and buffed Flattop side barrel reload, as suggested by Moooosey. Nerfed g.five's damage and penetration, as suggested by NoMercy. Added Triple: A Triplet that can zoom. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. Added Opta: A Quad Tank with Auto Turrets in the empty spaces. Currently a TESTBED Beta Tank. This tank was an idea by Evolt. Added Victory Bell: A Hybrid Yacht. Currently a TESTBED Beta Tank. This tank was an idea by Evolt. PATCH 07/11/2020 (1): The Dual Report This update requires that you Ctrl+R for one or more changes to apply. As suggested by the report: Buffed the FOV of most Dual branch tanks to their respective branch's FOV. Buffed the bullet speed of Concatinator's smaller bullets. Buffed the Trap Size and Trap Penetration of Dual Trapper's Traps. Buffed the Bullet Speed of Gunner Dual. Slightly buffed Dual, Trio, X-Dual, Two-X-Two, Swarming Dual and Dual Trapper's Bullet Penetration. Fixed a huge issue with Frostbite. Nightmare is no longer a TESTBED Beta Tank, and may now upgrade from S-Hunter and Nightseeker. Buffed Rain, as suggested by Dukeonkled. Added a second type of Base Protector. Added Kamikaze: A Smasher that can explode. Currently a TESTBED Beta Tank. This tank was an idea by Clarise. PATCH 07/10/2020 (1): im walrus Dirigible is no longer a TESTBED Beta Tank, and may now upgrade from Basiception. Nitrogen is no longer a TESTBED Beta Tank, and may now upgrade from Chiller. Nerfed Cartographer Drone health, as suggested by KoleOBlack. Nerfed Donjon, as suggested by everyone. Added Nightmare: A Nightseeker with the Zoom ability. Currently a TESTBED Beta Tank. This tank was an idea by Moooosey. PATCH 07/09/2020 (1): Mark19688's Invariant Report As suggested by Mark19688: Slightly buffed FOV for most of the Invariant branch. Nerfed Module turret damage. Buffed Brainstorm bullet penetration and buffed its swarms. Nerfed Pointer Swarm Damage. Nerfed Invariable Block Penetration and buffed swarm speed. Nerfed Light-Ship Turret FOV, along with nerfing damage and reload. Nerfed Ticker bullet damage. Buffed Overflow FOV and swarm speed. Fixed Hedgehog. PATCH 07/08/2020 (1): cookie jar's Engineer Report As suggested by cookie jar: Nerfed Flashbang explosion damage by 5%, buffed its block penetration, and lowered its explosion delay. Buffed Greaser block health and block penetration, along with a nerf to side barrel penetration. Nerfed Engineer block penetration. Nerfed Technician block damage and buffed block penetration. Buffed Programmer turret penetration and nerfed block reload. Buffed Operator reload by 5% and nerfed block lifetime by 10%. Nerfed Designer reload. Nerfed Litterer block penetration. Buffed Dynamo block penetration and nerfed block health. Refactored the name coloring system for Beta Testers and Senior Testers. Fixed a bug where Senior Testers couldn't make colored broadcasts. PATCH 07/07/2020 (1): Sanic Teh Hodhegeg's Overlord Report As suggested by Sanic Teh Hodhegeg: Nerfed Turret damage for most of the Motor branch. Buffed Drone damage for Guerrilla. Nerfed Reload and Buffed Drone Count of Cartographer. Buffed Drone Damage and Drone Speed of Overmaster. Buffed Swarm Damage, buffed Swarm Speed, buffed Drone count, and nerfed Drone damage of Dr. Tide Pods. Nerfed the Flankceptioner branch's Turret Reload and Turret Damage, as suggested by Oblivion de Plain. Nerfed Munchkin missile recoil and buffed tank recoil, as suggested by ewjnufch. Nerfed Impeacher swarm damage by 25%, as suggested by 0101. Nerfed Hedgehog in most of its bullet stats. Exponentiator is no longer a TESTBED Beta Tank, and may now upgrade from Cruiser. Revitalist is no longer a TESTBED Beta Tank, and may now upgrade from Overdrive. Added Observer as a Senior-Tester tank. Fixed a bug that didn't allow for certain Sentries to spawn. Redid Crasher spawn chances. PATCH 07/06/2020 (1): Moooosey's Nailgun Report Machceptioner is no longer a TESTBED Beta Tank, and may now upgrade from Machine Gun and Inceptioner. Machceptionist is no longer a TESTBED Beta Tank, and may now upgrade from Machceptioner. Emissary is no longer a TESTBED Beta Tank, and may now upgrade from Twinigun and Aspirant. The Flankceptioner branch is now in the BT branches. As suggested by Moooosey: Buffed g.nail by 10%, in terms of Penetration. Buffed the health of the Clicker portion of Sickle by 10%. Buffed the bullet damage of Screwgun by 15%. Buffed the bullet penetration of Staplegun and Spiker by 15%. Nerfed Quantum Foam's body damage. Added Revitalist: An Overseer with 3 barrels on each drone. Currently a TESTBED Beta Tank. This tank was an idea by Dank. PATCH 07/05/2020 (1): Reworking the roles Added support for Overseers in the Discord. PATCH 06/31/2020 (1): Just a quick rebound Performed a well needed nerf to the Flank Inceptioner branch. Renamed Flank Inceptioner to Flankceptioner and fixed names for its branches. Fixed Flankceptioner having a random skewed barrel (found by a lot of people). Fixed Octoceptioner's Bullets not having Auto Turrets (also found by a lot of people). Fixed other minor stat issues with the Flankceptioner branch. Death Star now also branches from Masher (suggested by CreepyDaPlanet). PATCH 06/30/2020 (1): yesterdy i wok lmon kid a Nerfed the side barrels of Fighter-H. Reverted Sonic to its pre-buff state. Added Flank Inceptioner: Self explanatory. Branches from Inceptioner and Flank Guard. This tank was an idea by ._.. Added Hexa Inceptioner: Self explanatory. Branches from Flank Inceptioner and Hexa Tank. This tank was an idea by ._.. Added Octo Inceptioner: Self explanatory. Branches from Hexa Inceptioner and Octo Tank. This tank was an idea by ._.. PATCH 06/29/2020 (1): q Redistributor no longer spawns as an AI, as suggested by Deeew. Buffed Ascender and Sonic, in terms of Bullet Damage. Buffed Munchkin, in terms of Bullet Knockback. Nerfed Bite O' 87, in terms of Movement Speed, as suggested by TOTMGsRock. Nerfed Sentry Base Health, as suggested by TOTMGsRock. Nerfed Eye Of Ender, in terms of Bullet Penetration. Nerfed AI Movement Speed, as suggested by Moooosey. Nerfed Kevlar, in terms of Body Damage and Health. Piler may now also upgrade from Hybrid. Added Zepole: An Interceptor Donut. Branches from Interceptor and Donut. This tank was an idea by KoleOTank. Added Quantum Foam: A Foam Gun that's smaller in size. Branches from Foam Gun at Level 60, as a Tier 5 tank. This tank was an idea by Moooosey. Added Swarming Dual: A Dual with a Swarming Turret mounted upon the front. Branches from Dual. This tank was an idea by OnionWolf. PATCH 06/28/2020 (1): We Drift Like Worried Fire Performed some changes to Bar Spinner: Bar Spinner has been lowered a Tier, and may now upgrade from Auto-2 at level 45 as a Tier 4 tank. Bar Spinner may now upgrade into Padoru and Flare Spinner. Added the tanks from last update into random.js (meaning that they'll be able to spawn as AIs). Auto-Basebrid now also branches from Auto-Basic. Nerfed Tetrator once more. Buffed Padoru. Added AC Gun: An AA Gun with the front gun having the ability to freeze enemies. Branches from Chiller and AA Gun. This tank was an idea by Deeew. Added Sonic: An accelerating Ascender. Branches from Ascender. This tank was an idea by ow the edge. Added Munchkin: A Donut Skimmer. Branches from Donut and Skimmer. This tank was an idea by Oblivion de Plain. PATCH 06/27/2020 (1): Don't Bend, Ascend! Buffed Flask, as suggested by Reasons. Nerfed Tetrator and Impeacher. IED explosions no longer move, as found by KoleOBlack. Added Auto-Basebrid: Self explanatory. Branches from Basebrid. Branches into Veteran. This tank was an idea by 1 = 2. Added Auto-Armory: Self explanatory. Branches from Armory. This tank was an idea by CreepyDaPlanet. Added Mladic: A Consumer with a Skimmer turret. Branches from Consumer. This tank was an idea by Clarise. PATCH 06/22/2020 (1): How many days has it been? Fixed Motherships suffering the same visual stat issue as Dominators (found by ewjnufch). Factory now also branches from Ceptionist (suggested by ToastOfAncientSteelTower). Industrialist now also branches from Poundceptionist. Fixed Inceptioner not being able to shoot (found by a lot of people). Nerfed Inceptioner Basic Bullet reload and damage by 5% (this applies to most Inceptioner branch tanks). Fixed EK-1's evolving animation not smoothly increasing the boss' size. Fixed EK-1 being able to fire while evolving (CreepyDaPlanet). Food from Sanctuary Drone spawners can no longer be used by Underseer branch tanks, due to bugs. Fixed Dominators being pushable by Obstacles (found by Deeew). Operator now also branches from Mailman (suggested by CreepyDaPlanet). Nerfed Red Runner damage and health by 20% for stages 3 and 4. Nerfed Sanctuary nests and fixed some spawn positions for their Food/Crashers. Fixed minor issues with the kill function. Made minor improvements to the arena closing method. Fixed Motherships and Arena Closers being affected by abilities. PATCH 06/17/2020 (1): Fixed Smasher's stat upgrade menu not converting to a normal tank's stat upgrade menu when pressing H to control a Dominator (found by Deeew). Fixed ICBM's Missile having its Explosion barrel visible (found by Gentle Duck). Fixed Decoy's Minions not dying when their "master" dies (found by Deeew). Fixed certain automatic restart messages not appearing as yellow. Removed Bull from the Spike branch. Purge now also branches from Inceptioner at level 45 (suggested by Knightmare). Lowered TESTBED's danger value and nerfed its reload (suggested by CreepyDaPlanet). Players with stealth mode will no longer appear in Arras Controller's playerlists. Removed reload nerfs imposed on all Twinigun branch tanks. Fixed Sarasin not having proper Silo Bullet stats. Moved Genocide, Emissary from TESTBED Removed Tanks to TESTBED Beta Tanks. Fixed Kasane having a faster move speed than Acid. Renamed the Propeller branch Helicopter to Rotor. Punt Gunner is no longer a beta tank, and now branches from Gunner and Punt Gun. Reworked ice/poison stats for the Chiller and Acid branches. Added Hourglass: Similar to the old Flank Blaster, but also with two Auto-4 guns which cannot be controlled. Currently under revision by beta-testers. This tank was an idea by AJPlayZ. PATCH 06/16/2020 (1): Temporarily removed Glove and Auto-Glove due to repeated animation bugs. Fixed Arsenal and Motor not branching from Inceptioner (found by CreepyDaPlanet). Fixed an AI inconsistency issue with Elite bosses (found by CreepyDaPlanet). Fixed Elite Inferno's main Inferno Turret using the incorrect stats. Fixed Bearer not branching from Tailgator. Fixed Giga Arsenal not branching from Interceptor. Removed the Ceptionist branch's Bullet damage nerf. Gave EK-1 the ability to flee at low health like Elite bosses. Lowered EK-1's Auto Turret recoil. Removed Necrodrive from TESTBED Beta Tanks due to currently unfixable bugs. Arrowhead is no longer a TESTBED tank, and now branches from Bent Hybrid. Flare Spinner is no longer a TESTBED tank, and now branches from Spindrift. ICBM is no longer a TESTBED tank, and now branches from Shrapnel. Bar Spinner now only branches from Spindrift. Renamed Spinner to Quad Spinner. Added an unnamed tank: A Machine Inceptioner. Currently under revision by beta-testers. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Machceptionist: A Machine Gun that shoots Basic bullets. Currently under revision by beta-testers. This tank was an idea by CreepyDaPlanet. PATCH 06/15/2020 (2): Nerfed Inceptioner Auto Turret reload by 20%. Nerfed Wallet's score wield by half (from 50k to 25k). Nerfed Glove's "throw" speed by 20% (same for Auto-Glove). Glove now also branches from Revolutionist (suggested by Knightmare). Auto-Glove now also branches from Audioboard (suggested by Knightmare). Ubercharge no longer branches from Inceptioner since it already branches from Motor (suggested by ewjnufch). Fixed Panzer upgrading from Tailgator twice (found by Mark19688). Fixed a stat inconsistency issue between Vibrancy and Vibrato (found by Deeew). Fixed Bull's Auto-3 turret not accepting stat upgrades. Bull now also branches from Spike. Moved Helicopter (the original Helicopter-mechanic tank), ICBM, Arrowhead, Flare Spinner, and Punt Gunner to TESTBED Beta Tanks. PATCH 06/15/2020 (1): This update requires that you Ctrl+R for one or more changes to apply. Fixed a code type causing the "Loading entity mockups..." message to not appear at all (found by 16777216). The following balance changes were suggested in the Woomy Balancing Suggestions server: Increased Vibrancy Bullet range by 20% and recoil by 10% (same for Vibrato). Nerfed Atrophy's stun duration by 35%. Nerfed Pillbox Turret Bullet speed by 10%, but buffed Bullet damage and health by 5%. Nerfed Trapbox Turret Bullet speed by 10% and damage by 5%. Inceptioner is no longer a beta tank, and now Branches from Basic (and has been added to Switcheroo). Tailgator now also branches from Inceptioner. Ubercharge now also branches from Inceptioner at level 45. Panzer now also branches from Tailgator at level 60. Ceptionist is no longer a beta tank, and now Branches from Inceptioner (and its branches have been applied accordingly to Inceptioner's branches). PATCH 06/14/2020 (1): Extender is no longer a beta tank, and can now branch from Ranger. Misitor is no longer a beta tank, and can now branch from Predator. Reduced propeller spin speed for Helicopter-type tanks. The following balance changes were suggested in Plusle's Balancing Suggestions: Nerfed Xyston Laser damage and health by 5%. Buffed Vibrancy Bullet damage, penetration, reload, and size by 10% (same for Vibrato). Nerfed Bullet damage and health for all Heatseeker branch tanks by 10%. Nerfed Inoculist Explosion duration by 10%. Nerfed Dissuator Bullet damage and penetration by 5%. Nerfed Volley Trap range and increased spread by 10%. Buffed Protostar move speed by 20% but also nerfed its Trapbox speed by 15%. Buffed Bee Swarm reload by 10%, but also nerfed Bee Swarm damage by 10% for all Beehive branch tanks. Fixed Collectidae's accidental overbuff and made its stats more in-line with the balanced Beehive. Buffed Bee Sounder's Bee Swarm speed and reload by 10%. Buffed Donjon Swarm health and penetration by 15%, and Bullet damage and health by 10%. Fixed Hexa Mini Grower and Twinferno not branching from Twini Grower (found by Lyer). Fixed Multishot branch Bullets bouncing off Maze Walls (found by Moooosey). Fixed the "Loading entity mockups..." message rendering below in-game entities. Fixed the score and name of an EK-1 becoming visible while evolving (found by ._.). Collectidae now also branches from Carrier. Renamed Bee Sounder to Beesounder. PATCH 06/12/2020 (2): Fixed Injector, Atrophy, and Beyblade's ability messages saying right click instead of left click (found by ._. and Rotator). Fixed an auto turret ghosting issue (found by A LOT of people, CX provided the fix). Nerfed Kashmir's recoil. Added Extender: A Basic which can transform into a Ranger. Currently a TESTBED Beta Tank. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á• (based off of Clarise's Exteng, a TESTBED Misc tank). PATCH 06/12/2020 (1): When The Levee Breaks Fixed Bullets going deep into team bases when they aren't supposed to. Tweaked Led Zeppelin. Added Doomer: A Sidewinder with bullets that explode. Branches from Sidewinder. This tank was an idea by WhyHello. Added Kashmir: A tank that can go zoom, and it can throw its zooming thingies like a bullet. Branches from Rocket. This tank was an idea by Kole. PATCH 06/11/2020 (1): Fixed the BANNED_REGEX_BODY config not blocking the correct unicode symbols. Fixed the server letting people put a ton of spaces in their name, causing messages to be cut off (found by a lot of people). Reverted some previously unmentioned file separation experiments due to lag spike issues. Fixed Switchblade, Swiss, and Pupil having a much higher move speed than intended. Fixed Seeking Bullets dealing more damage than they were meant to. Fixed AGM-114 and Juno having g.pound in their gun settings. Added two new commands to Arras Controller (they're developer-only commands): globaleval (alias: ge), which lets us run eval across all servers at once. reloadconfig (alias: rc), which lets us reload a configurations file for one specific server. PATCH 06/10/2020 (1): Nerfed move speed for Led Zeppelin's Aegis form by 25%. Twini Grower is no longer a Beta Tank, and now branches from Mini Grower and Twin. Nerfed Paralyzer slow duration by 20%. Nerfed Integer homing Bullet damage by 10%. Crashers and sentries no longer go through maze walls. Readded Necrodrive: An Underseer whose Drones have weak auto turrets. Currently a TESTBED Beta Tank. I don't remember whose idea this was. PATCH 06/09/2020 (1): Dazed and Confused (2020 Remastered) Fixed an issue with Vympels Twister form. Moved Auto-Necrogunner to misc. Nerfed Twini Grower reload. Added Led Zeppelin: Zeppelin with a right click twist. Branches off of Zeppelin and Slasher. This tank was an idea by Clarise. PATCH 06/08/2020 (2): The following balance changes were suggested in Plusle's Balancing Suggestions: Buffed Bullet health, penetration, speed, and reload for all Mini Grower branch tanks by 5%. Nerfed g.lance Bullet health by 5%. Buffed g.pellet Bullet health and reload by 5%. Nerfed g.destroy reload by 10%. Buffed g.trap Trap size by 5% and duration by 10%. Nerfed g.twin Bullet penetration and reload by 5%. Nerfed g.sunchip Drone health and damage by 5%, and reload 10%. Added Twini Grower: Simply a Twin-Mini Grower. Currently a TESTBED Beta Tank. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. PATCH 06/08/2020 (1): Nerfed bullet speed for all Rainmaker branch tanks by 15%. Nerfed Oxyrrhexis Guardian damage, health, and reload by 10%. Nerfed g.drone speed by 5%. Fixed Flank Spawner branching from both Flank and Auto-Flank (found by Moooosey). PATCH 06/07/2020 (1): Fixed Amnuhev's explosion auto turrets not shooting at stuff. Fixed a stat issue with Trickster. Nerfed reload for all Mailman branch tanks by 15%. Made some more tweaks to Portal Domination which should fully fix hyperspeed launching issues. Fixed 4TDM Maze not using the 3 minute spawn invulnerability timer. PATCH 06/06/2020 (1): Removed team bases from 4TDM Maze due to maze generation cutting off certain teams from the rest of the map. Renamed Flank-Shot to Hotflank. Fixed inconsistent stat issues with Rainmaker branch tanks. The following balance changes were suggested in Plusle's Balancing Suggestions: Buffed Twister Missile reload by 5%. Nerfed Skimmer Missile reload by 5%. Buffed Rocketeer Missile reload and damage by 5%. Nerfed Dissuator and Kukri Bullet health and penetration by 5%. For all Hotshot branch tanks: Buffed reload by 20% and Bullet damage and penetration by 5%, but nerfed Bullet speed by 20%. Buffed Steam Shot reload and Bullet damage by 5%. Nerfed Hotliner Bullet damage by 5% due to the Hotshot balance change. Increased Razor recoil by 10%. Increased Hotflood Bullet spread by 15%. PATCH 06/05/2020 (2): This update requires that you Ctrl+R for one or more changes to apply. Stylized the "View Options/Help" button. Massively improved the server selection method (code-wise). Removed the "Finalizing..." message upon spawning since there is now a "Loading entity mockups..." message. Massively reduced the chance of portals firing tanks at hyperspeed. PATCH 06/05/2020 (1): Vympel is no longer a Beta Tank; it now branches from Skimmer, Rocketeer, and Twister. Blaster-2 is no longer a Beta Tank; it now branches from Blaster, Mega-2, and Machine-2. Splasher-2 and Blaster-3 now also branch from Blaster-2. Added Obliterator-2: This is self-explanatory. Branches from Mega-2 and Obliterator. This tank was an idea by bloodbath. Obliterator-3 and Extricator now also branch from Obliterator-2. Set a new standard for portals: Drones and minions will now teleport along with the player (when they are outside of the portal). All other weapons (bullets, swarm drones, etc) will die when the player is teleported. Set a new standard for server restart times: FFA and TDM modes: 8 hours. Domination modes: 2 hours. Mothership modes: 3 hours. Fixed 2TDM's restart timer not actually being 8 hours (found by CreepyDaPlanet). Fixed Helicopter-based tanks not dying to team bases (found by Deeew). Fixed certain weapons on Xyv Wdtcfgzsezgk still being able to reach people inside team bases (found by Heavy_Kitten xD). Fixed Photographer having backwards recoil as a Tri-Angle branch tank (found by Smori3000). Shortened the group of class tree prompt messages. PATCH 06/02/2020 (1): Nerfed Impeacher Block Swarm reload and range, and lowered its max Block count to 3 (suggested by a lot of people). Fixed an exploit with Firecracker in portal modes. Fixed Drones not being teleported along with the player. Increased border repel strength in portal modes. Fixed a border offset issue in Portal Domination. Fixed Boseman's Swarm Drones not despawning (found by Moooosey). PATCH 06/01/2020 (1): NEW GAMEMODES?! Addressing the new servers, they might be buggy. Please continue to report any bugs that you find. Added 2TDM: A mode with 2 teams, pretty self-explanatory. Team bases are horizontal across the whole left and right side of the map. Added Portal Domination: The map is split into 4, with portals at the center of each split area. Dominators are located at the corners. Capture 4 Dominators to win the game. Helicopter-based tanks can now fly over the map dividers, but also will fly above portals and take damage (partially due to a bug found by DUO). Added 4TDM Mothership: 4 teams, 4 Motherships. Each of them spawn at the corners of the map. The team with the last Mothership remaining wins the game. Added 4TDM Maze: 4TDM just got interesting. Now there's maze walls you need to navigate through. The idea for TDM Maze is from Oblivion de Plain. Shoutout to Feixu for helping me fix a mockups issue with these servers. Fixed Dropship's Assassin barrel shooting traps (found by PS3_33). Added a "Loading entity mockups..." message that appears when mockups haven't fully loaded. PATCH 05/31/2020 (1): Fixed an upgrade-based exploit involving Akafuji (found by Deeew). Fixed Decoy minions adding to a player's kill-count (found by ._.). Fixed Square Sanctuary and Triangle Sanctuary having duplicate barrels (found by Gentle Duck). Added a prefixhelp command to Arras Controller, which will list command prefixes for all servers (alias is ph). Nerfed the max drone count for Trimancer and Pentamancer, but buffed drone reload speed by 10% (suggested by bloodbath). PATCH 05/29/2020 (1): Fixed an accidental overbuff of Psychokinesis. Improved the server-side efficiency of tank animation abilities. Made some tweaks which should hopefully fix a recurring ghosting issue. Fixed some animation ability tanks not having their notice message. PATCH 05/28/2020 (1): Added a message that appears when you upgrade to a tank with an animation ability. Reduced Atrophy's EMP duration by 10%. Created Model Mode, a mode where only the absolute basic exports the server needs are loaded. Added Vympel: A Skimmer which can animate into a Rocketeer and Twister. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. PATCH 05/27/2020 (1): Fixed Railtwin's fire pattern switch ability still not working (found by Gentle Duck). Nerfed Inoculist's explosion duration by 20%, and its swarm damage by 5% (due to a bug found by NoMercy). Fixed some labeling issues with Auto-2-2 branch tanks (found by DXL44). Nerfed Roadtrip's Block swarm reload by 50%. Nerfed Keter Vulcan's Bullet Lance damage and penetration by 10%. Nerfed Knight and Vindicator movement speed by 8%. Nerfed Psychokinesis Bullet health by 10%. Nerfed Swivel-Machine Bullet penetration and reload by 10%. Nerfed Gravity Well Bullet range by 10%. Converted Impeacher's Sandstorm Blocks into Battlepod Blocks due to similarities with post-nerf Roadtrip (suggested by Moooosey). Changed the Airhorn branch's rear prop due to it looking similar to Migrator. Fixed Operator not having the Airhorn branch prop. PATCH 05/26/2020 (1): Decreased Surge's EMP charge time by 20%. Surge's EMP line will now give the same "static charge" effect that the tank itself exhibits. Fixed Surge's EMP recoil being way higher than it was supposed to be. Fixed Gatekeeper's Blocks attempting to use the new Block system (found by Deeew). Reworked Railtwin's ability to switch its fire pattern (due to a bug found by Lenworth). Fixed Assaulter's FoV being lower than it was supposed to be (found by CreepyDaPlanet). Fixed a coloring issue with Blizzard (found by Gentle Duck). PATCH 05/25/2020 (1): Rocketeer gets some love The Low Graphics option will now disable ability auras (suggested by Moooosey). Massively improved performance with image-based shapes. Fixed a minor error with the spawn invulnerability message (found by Deeew). Fixed the EMP ability not having a movement stun effect. Surge is no longer a beta tank, and now branches from Chiller. Dissuator and Kukri's bullets now die to obstacles due to collision bugs involving them. Fixed helicopter-like tanks being unable to phase through Dominators. Fog now has 10 barrels instead of 8, to match Storm (suggested by Knightmare). Added Falcon Heavy: A Rocketeer with more powerful rockets. Branches off of Rocketeer and Bumper. This tank was an idea by PS3_33. Added Auto-Rocketeer: This is self-explanatory. Branches off of Auto-Launcher and Rocketeer. This tank was an idea by PS3_33. Added AGM-114: A Rocketeer with homing missiles. Branches off of Rocketeer. This tank was an idea by PS3_33. Added Juno: A Rocketeer whose rocket has two swarm barrels. Branches off of Rocketeer. This tank was an idea by PS3_33. PATCH 05/24/2020 (1): Revolver 3.0 The Dual Builder branch are no longer TESTBED Beta Tanks, and may now upgrade from Builder, and their own respective upgrades. Monoplane is no longer a TESTBED Beta Tank, and may now upgrade from Surfer and Bomber. Buffed Panzer's, Projectiler's, and Cosmonaut's bullet range, as suggested by E and Plusle. Nerfed Trance's main barrel, but buffed its side barrels, as suggested by E and Plusle. Submarine branch tanks now have partially invisible swarms, as suggested by Plusle. Nerf Light-Ship's turret bullet damage and penetration, as suggested by Comet1992. Buffed Cosmonaut's bullet damage and penetration, as suggested by E and Plusle. Buffed g.flank reload and damage, as suggested by Plusle. Buffed Bee Sounder's reload, as suggested by Plusle. Railtwin now has a synchronized fire mode, activated on a right click, as suggested by Rodrigo. Auto-Inferno now also branches off of Streamer. Magnetar and Industry now spawn as Bosses, as suggested by PS3_33. PS3_33 Lite and Elite Skimmer Lite now spawn as Sentries, as suggested by PS3_33. Added Dropship as a spawnable boss, as suggested by PS3_33. Added Piler: A Hybrid Constructor. Branches off of Constructor and Harvester. This tank was an idea by NAZAR BIRB. Added Auto-Contraband: Self explanatory. Branches off of Contraband and Woodsman. This tank was an idea by Tintin-67_1. Added Megabrand: A Contraband with a Builder barrel on the back. Branches off of Contraband and Flank Builder. This tank was an idea by Tintin-67_1. Added Afterburner: A Propeller Contraband. Branches off of Contraband. This tank was an idea by Tintin-67_1. Added Ricochet: A Hybrid Trapperang. Branches off of Trapperang and Trapbrid. This tank was an idea by Clarise. Added Progenitor: A Trapperang Factory. Branches off of Ricochet and Trappory. This tank was an idea by Knightmare. Added Misaligned Annihilator: Self explanatory. Branches off of the TESTBED Misc branches. This tank was an idea by helix. Added AC-3: Why Branches off of the TESTBED Arena Closer branches. This tank was an idea by PS3_33. PATCH 05/23/2020 (1): Fixed many of the newest tanks being unusable by AI bots. Fixed Mainstay branching from Stiletto (found by a lot of people). Fixed AI bots still being able to use Minigun-3 (found by ewjnufch). Nerfed Gravity Well's Bullet acceleration by 35%, but buffed its Bullet health and damage by 20%. PATCH 05/22/2020 (1): Fixed Golden Sanctuary's arrival message still referring to itself as Burnt Sanctuary (found by CreepyDaPlanet). Fixed Blizzard's square Bullets not having the ice halo and blue circle prop (found by DXL44). Fixed a bug where the EMP ability would indefinitely freeze Kevlar and other tanks which are immune to abilities (found by NoMercy). Slightly redesigned Atrophy's EMP/vaccine bullet. Fixed a bug where Leviathan, Guardian, and other Summoner-bases bosses could attack players inside team bases (found by CreepyDaPlanet). Added Surge: A Sniper which will charge to fire an EMP laser upon right click. Currently a TESTBED Beta Tank. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Due to lag issues in 4TDM: The automatic restart timer is now 7 hours as opposed to 8. The map size is lowered by 8%. The connection limit is now 18. Also due to lag issues in FFA: The automatic restart timer is now 7 hours as opposed to 8. The map size is lowered by 5%. The connection limit is now 18. PATCH 05/21/2020 (1): Auto-Necrogunner now has smoother FOV and stat changes during its animation. Exponentiator now uses normal Swarms instead of Battlepod Swarms. Added "Nothing" as a boss name, as suggested by Deadforoneday. Nerfed g.five penetration by 5%, as suggested by MEGACHEESE. Nerfed Telepointer jumping range, as suggested by Mr.Noob. Buffed Gravity Well, as suggested by C4. Added Macrometer: An Annihilator Pelleter. Branches from Annihilator and Pelleter. This tank was an idea by Knightmare. Added Eye of Ender: An Optic that features extra guns on the front. Branches from Optic. This tank was an idea by Rodrigo. Added Misitor: A Minigun with the ability to switch into a Predator. Currently a TESTBED Beta Tank. This tank was an idea by OMEGA VIRUS. PATCH 05/20/2020 (1): Added portals, from code provided by Oblivion de Plain (however, CX is the one who made the code). Fixed a barrel offset issue with Cannonball (found by CreepyDaPlanet). Fixed a bug where Flail branch tanks would give overly-long kill messages (found by a lot of people). Fixed Apache not branching from Auto-2-2 at level 60 (found by Knightmare). Fixed Apache kill messages not appearing properly (found by Masterisk). PATCH 05/19/2020 (2): Added rainbow broadcast messages, from code provided by Oblivion de Plain. Added colored broadcasts to Arras Controller (colorbroadcast, with the alias cb) and the F12 console. Arras Controller's colored broadcast command is a beta-tester/developer only perk. PATCH 05/19/2020 (1): I've come to make an announcement Fixed a glitch with Mini Swarmer and Microphone that caused the screen to not display any entities. Nerfed Mini Comet, as suggested by nearly everyone. Nerfed Apache, as suggested by nearly everyone. Invariable now uses the old block system. Fixed a bug with Battlepod. Added Photographer: An Optic with the flank barrel setup replaced with boosting barrels. Branches from Optic and Twin-Angle. This tank was an idea by 0101. Added Binoculars: An Optic with Machine Gun barrels instead of Twin Barrels. Branches from Optic and Hexa Machine. This tank was an idea by Knightmare. Added Exponentiator: A Tank that features a gun at the front that may fire functional Cruisers, and a gun at the back that fires out Battlepod swarms. Currently a TESTBED Beta Tank. Branches into Tetrator and Keter Cruiser. This tank was an idea by Moooosey. Added Monoplane: A Bomber with a swarming setup. Currently a TESTBED Beta Tank. This tank was an idea by DXL44. PATCH 05/18/2020 (2): Hello everyone this is your daily dose of branch fixes Buffed reload for all tanks that use g.swarm by 5%. Nerfed Hive turret reload for all Clockwork branch tanks by 10%. Shortened Domination's automatic restart timer to 2 hours due to instances of 4+ hour long games. Made improvements to the ban system. Ban reasons are now also saved to appear on a banned player's "You are banned" screen. Fixed a slight barrel layering issue with Mainstay (found by Deeew). The following list of branch changes was provided by AAAAA: Fixed Mountain Man not branching from Double Sniper. Fixed Nightingale not branching from Silencer. Fixed Ghetsis not branching from Ejector. Fixed Conflagrator not branching from Dual Machine. Fixed Firenado not branching from Gatling Gun. Fixed Auto-Shields not branching from Proton. Fixed Mainstay not branching from Stiletto and Harasser at level 60. Twin-3 now also branches from Twin Flank. Twin-5 now also branches from Triple Twin. Autillery now also branches from Scratcher. Precision Pounder now also branches from Autillery. Division Bell now also branches from Nailgun. Arquebus and Spreadhunt now also branch from Shootist. Oxyrrhexis now also branches from Bumper. Claymore now also branches from Obliterator. Transmitter now also branches from Gatling Gun at level 60. PATCH 05/18/2020 (1): Mini Asteroid is no longer a TESTBED Beta Tank, and may now upgrade from Gunner Cruiser and Launcher-2. Hybranger is no longer a TESTBED Beta Tank, and may now upgrade from Hybrid and Ranger. Mini Comet is no longer a TESTBED Beta Tank, and may now upgrade from Auto-Tri-Angle. Whatever is no longer a TESTBED Beta Tank, and may now upgrade from Silo. Mini Astra is no longer a TESTBED Beta Tank, and has replaced Minigun-3. Fixed Twister-2 being a Swivel tank. PATCH 05/17/2020 (2): Improved the NaN position detection system. Fixed 4TDM crashing due to NaN position issues. Fixed shapes adding "An unnamed player" to usurp messages when a player + a shape kills the leader (found by bloodbath). Fixed Kinoko's Contagion barrels firing on right click instead of left click. Fixed Assaulter not branching from Hotshot and Flooder (found by Knightmare and AAAAA respectively). Mountain and Volley now also branch from Mega Grower (suggested by AAAAA). PATCH 05/17/2020 (1): Added a potential fix to 4TDM, as provided by É¦ï»‰É­É­Æˆà¸„á•. Bent Boomer now has the camera zoom ability. Added Auto-Necrogunner: A Necromancer that may turn into an Auto Gunner. Currently a TESTBED Beta Tank. This tank was an idea by Clarise. Added Whatever: A Silo that is able to reveal extra weapons on a right click. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. Added Mini-Astra: A Minigun-4. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. Removed Herobrine. PATCH 05/16/2020 (1): Glass Sandwich Fixed some weird branch issues with Castano. Lord Trapper is no longer a TESTBED Beta Tank, and may now upgrade from Hexidecimator, Overlord, and Overtrapper. Stick-Shift is no longer a TESTBED Beta Tank, and may now upgrade from Man O' War and Twin-Angle. Apache is no longer a TESTBED Beta Tank, and may now upgrade from Auto-2. Updated Hybranger's design and animation. Added Auto-Flamethrower: Self explanatory. Branches from Flamethrower. This tank was an idea by C4. Added Mini Comet: A tank that features a Twin Auto Turret mounted upon the front and top of the tank, along with 3 thrusters on the back. Currently a TESTBED Beta Tank. This tank was an idea by Rodrigo. Added Mini Asteroid: A tank that features 4 Auto Turrets, each with a singular swarm cannon, along with a Launcher mounted upon the top. Currently a TESTBED Beta Tank. This tank was an idea by Rodrigo. PATCH 05/15/2020 (1): Never-ending branch fixes IMPORTANT NOTICE: This latest update requires that you Ctrl+Refresh or clear browser cache. Made the new interpolation (game smoothing) system the new default. Made the canvas size of death fade animations based on an entity's size due to bugs with Flail-based tanks. The client can now detect when you are using Microsoft Edge or Internet Explorer and will display a recommendation to switch to a non-IE/Edge browser. This is due to Edge and IE not having Path2D compatibility, required for custom shapes. The following list of branch changes was provided by AJPlayz7, AAAAA, DXL44, and turt: Fixed Castano not branching from Trapeze. Fixed Rager not branching from Double Guard. Fixed Screamer not branching from Triple Twin. Fixed Fortress not branching from Flank Swarm and fixed Banshee branching from Flank Swarm. Fixed Constructionist not branching from Auto-Builder. Fixed Projectiler not branching from Probationer. Fixed Panzer not branching from Tailgator. Made Owl branch from Flank Sniper instead of Sniper. Made Falcon branch from Flank Assassin instead of Assassin. Made Pigeon branch from Faucile instead of Hunter. Made Auto-Owl branch from Watchman. Made Goose branch from Eliminator instead of Obliterator. Made Heron branch from Flank Rifle instead of Rifle. Made Cassowary branch from Archaea instead of Shootist. Made Buzzard branch from Tri-Borer instead of Borer. Made Eagle branch from Flank Pounder instead of Pounder. Made Hawk branch from Defeater instead of Destroyer. Made Paixhans branch from Insect instead of Artillery. Made Woodpecker branch from Flank Machine instead of Machine Gun. Made Penguin branch from Flank Gatling instead of Gatling Gun. Made Seagull branch from Flank Blaster instead of Blaster. Made Stork branch from Watchcat instead of Sprayer. Made Subway branch from Flank Subduer instead of Subduer. Made Pilot branch from Arachnid instead of Minishot. Dissuator now also branches from Grower. Kukri now also branches from Mega Grower. PATCH 05/14/2020 (2): Fighter-H is no longer a TESTBED Beta Tank, and may now upgrade from Fighter and Surfer. Castano is no longer a TESTBED Beta Tank, and may now upgrade from Trapeze, Castano, and Fort. Added Dispulsor: A Hybrid Engineer. Branches off of Engineer. This tank was an idea by CreepyDaPlanet. Added Hybranger: A Hybrid that may transform into a Ranger, and vice versa. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. Added Stick-Shift: A Man O' War that may turn into a Twin-Angle, and vice versa. Currently a TESTBED Beta Tank. This tank was an idea by DXL44. Added Lord Trapper: An Overlord with Trap launchers between the drone spawners. Currently a TESTBED Beta Tank. This tank was an idea by Wolfvero. PATCH 05/14/2020 (1): Buffed Bullet damage for Arsenal branch auto turrets by 10%. Added an experimental Use New Interpolation option which uses a new prediction system to smooth out gameplay (shoutout to CX for giving us the code for this; it's quite amazing how much better it makes Arras look). Fixed Assaulter not branching from Buckshot. Fixed Barber not branching from Furnace. Fixed Sanctuaries not giving kill messages. As suggested by Plusle: Buffed Bar Spinner Bullet damage and penetration by 5%. Buffed Furnace Bullet speed by 15% and damage by 5%. Buffed Bullet penetration by 15% and reload by 5% for all Blaster tanks. Buffed Blazer Trap speed by 10%, but nerfed Trap health and penetration by 10%, and increased recoil by 15%. Buffed Barber reload by 5%, but doubled its Block spread. Nerfed Hexa Blaster Bullet damage and penetration by 5%. Lowered Blaster-3 recoil by 25%. PATCH 05/13/2020 (2): Added Dexamenes' color scheme to the list of themes (made by Oblivion de Plain). Added Fallen Fighter as a spawnable boss. Nerfed C.A.T movement speed. Buffed Twin Twin bullet damage, as suggested by Armageddon. Fixed Castano's animation frames. Added Fighter-H: A Fighter with homing side barrels. Currently a TESTBED Beta Tank. This tank was an idea by 0101. Added Uneven-Double: A slightly more annoying Twin Flank. Branches off of one of the TESTBED Misc branches. This tank was an idea by 0101. PATCH 05/13/2020 (1): Increased the boss spawn timer for FFA and 4TDM. Fixed Recuilter's move speed being way higher than it was supposed to be (found by ???????). Fixed Elite Gunner using the old Block mechanic (found by TOTMGsRock). Fixed Kinoko and Recruiter's drone limit also affecting its other weapons (found by 0101). Fixed some collision-based bugs involving Dominators and Decoy Minions (found by Deeew). The following list of branch changes was provided by helix, Knightmare, NoMercy, and XCobra: Fixed Retributor not branching from Constructor. Fixed Omastar not branching from Helix. Fixed Axolotl not branching from Twin Flank. Fixed Regenerator not branching from Bipartite. Fixed Audioboard not branching from Auto-Auto-2. Helix now also branches from Minishot. Chrome now also branches from Private. Deacetylase now also branches from Artillery. Slightly reworked Sanctuary spawning once more: Only 1 Sanctuary can be on the map at once. Spawn chances for all Sanctuaries has been slightly lowered. No new Sanctuaries can spawn until their boss counterparts are killed. The main reason for this change is because of recurring issues with Sanctuaries and their bosses causing lag when not killed. PATCH 05/12/2020 (1): Revolver 2.0 Removed AWP-39 Lite due to it being a huge mistake to add it in the first place. Slightly nerfed Optic and Lens, as suggested by 0101. Added Kinoko: An Underseer Contagion. Branches from Underseer and Pathogen. This tank was hinted at by Despacit 2.0. Added Recuilter: An Underseer combined with a Switchblade. Branches from Switchblade and Kinoko. This tank was an idea by NoMercy. Added Flashlight: An Optic with a homing front barrel. Branches from Optic. This tank was an idea by 0101. Added Omastar: An Optic with Dropship barrels. Branches from Optic and Rotator. This tank was an idea by 0101. Added Swiss: An Auto Switchblade. Branches from Switchblade. This tank was an idea by Tintin067_1. Added Pupil: A Switchblade with a Builder on the back. Branches from Switchblade and Flank Builder. This tank was an idea by Tintin067_1. Added Flank Trapperang: Self explanatory. Branches from Trapperang and Tri-Trapper. Branches into Tri-Boomer. This tank was an idea by TophatQuaggan. Added Hexa Trapperang: Self explanatory. Branches from Flank Trapperang and Hexa-Trapper. This tank was an idea by TophatQuaggan. Added Dual Builder: A tank with two smaller Builder barrels that are 45 degrees apart from the front. The Builder barrels use the old block mechanics. Currently a TESTBED Beta Tank. Branches into Bent Boomer and Steampunk. This tank was an idea by Moooosey. Added Dual Engineer: Self explanatory. Branches off of Dual Builder. This tank was an idea by Moooosey. Added Oldfield: A Mega Composer. Branches off of Constructor, Composer, and Extinctionist. This tank was based off of an idea by Moooosey. Added Castano: An Assassin that may turn into a Constructor. Currently a TESTBED Beta Tank. This tank was based off of an idea by AJPlayz7. Added Redistriplet: A Triplet that can transform into a Redistributor. Branches from the TESTBED Misc Branches. This tank was based off of an idea by Knightmare. PATCH 05/11/2020 (5): Adjusted Macro Turret according to the new Builder changes. PATCH 05/11/2020 (4): Adjusted Tri-Boomer and Flank Boomer according to the new Builder changes. PATCH 05/11/2020 (3): Performed multiple fixes to the Builder branch change (plus an explanation of what it is): In short, this change prevents Blocks from Flank Builder branches from going directly to your mouse. They instead fire straight out of their respective barrels to where your mouse would be if that barrel had an angle of 0. Fixed Twin Builder and Pinnace being broken. Steampunk will work as it used to, but its Blocks are nerfed slightly. Builder-2 and its branches will also work as they used to. PATCH 05/11/2020 (2): Added an experimental change to the Builder branch. When shooting as Steyr's Stalker form, you are now able to see the Nailgun barrels. Fixed Knight bots. As suggested by turt: Nerfed Software Protectorate health. Nerfed Stuxnet Firewall health, speed, drone damage, and drone speed. Nerfed Circuit turret reload and turret damage. Nerfed Backhoe movement speed. Nerfed Roulette crit chance from 35% to 20%. Nerfed Nautica movement speed. Nerfed Zapbrid drone count and drone damage. Buffed Donjon in general. PATCH 05/11/2020 (1): Fixes hot from the oven Added diep.io's flashing invulnerability indicator and removed the "invulnerability has worn out" message. Rather than having no invulnerability time in TDM modes, it is now 60 seconds (it is still 3 minutes for FFA). Removed the health buff ability due to it being completely unused. Made some minor improvements to the Injector branch's ability loop. Fixed Heatwave bots being spawnable as ram bots. Fixed many of the newest tanks not being spawnable as bots. Fixed bullet layering issues for makeCeption tanks. Fixed shields not working. PATCH 05/10/2020 (1): Nerfed Postman, as suggested by a lot of people. Buffed g.swarm, as suggested by a lot of people. Reworked Knight, as suggested by Moooosey. Buffed Injector. Added Steyr: A Nailgun that may turn invisible, with the addition of a long-ranged mode upon a right click. Branches from Nailgun and Stalker. This tank was based off of an idea by Knightmare. Added Atrophy: An Injector that causes the enemy to temporarily stop shooting instead of poisoning them. Branches from Injector. This tank was based off of an idea by Clarise. PATCH 05/09/2020 (1): Injector may now heal teammates if injected. PATCH 05/08/2020 (2): Branch fixes AGAIN? Disconnected messages no longer block death screen stats. Fixed Planter's rework not being applied to its branches. The following list of branch errors was made by Plusle, ewjnufch, DXL44, and Knightmare: Fixed Builder-2 not branching from Mega-2. Fixed Architect not branching from Mega-3. Fixed Constructor-2 not branching from Giga-2. Fixed Gatling-3 not branching from Sniper-3. Fixed Tri-Engineer not branching from Tri-Arsenal. Fixed Dynamo not branching from Armory. Fixed Worker not branching from Auto-Arsenal. Fixed Australia not branching from Flank Builder. Fixed Liberator not branching from Gunner Trapper. Fixed Cadet not branching from MX-Gun. Fixed Tri-Constructor not branching from Defeater. Fixed Minigun-2 not branching from Machine-2. Fixed Springlock not branching from Bent Machine. Fixed Scorpion and Puncher not branching from Obliterator. Fixed Gunner Borer not branching from Twin Sniper. Fixed Reservoir not branching from Twin Obliterator. Fixed Clipper not branching from Assassin. Fixed Socker not branching from Steamroller. Fixed Logger not branching from Blaster. Fixed Craftsman not branching from Scratcher. Fixed Assembler not branching from Masher. Fixed Punisher and Satellite not branching from Auto-Lancer at level 60. Fixed Twin Spawner branching from Twinception instead of Auto-Twin. Overflamer now also branches from Overgunner. Airship now also branches from Auto-Propeller. Nailgun now also branches from Gatling Gun. Sword now also branches from Minigun. PATCH 05/08/2020 (1): Injector is no longer a TESTBED Beta Tank, and may now upgrade from Lancer. PATCH 05/07/2020 (2): Fixed occasional tank upgrade errors caused by the mockups file being cached (fix provided by Feixu). Added Valtion: A Sniper Rifle with the addition of a close-ranged mode upon a right click. Branches from Sniper Rifle and Flamethrower. This tank was based off of an idea by ewjnufch. Added Starfighter: A Hybrid Warship. Branches from Warship. This tank was an idea by Knightmare. Added Apache: A Helicopter Auto-2-2. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. Added Injector: A literal injector Currently a TESTBED Beta Tank. This tank was an idea by Clarise. PATCH 05/07/2020 (1): Nerfed all Sanctuary nests. Increased FFA's automatic restart timer to 10 hours. Fixed upgrading tanks making you visible while in stealth mode. Fixed the tank upgrade menu still highlighting what tank your mouse is on when dead and/or disconnected. Renamed Spark to Torrent (suggested by bloodbath). Created a new TESTBED branch for OP Ceptionist tanks (meaning none are usable in TESTBED events now). Reworked stats for Musketeer, Matchlock, Planter, and Barber. PATCH 05/06/2020 (1): Too many branch fixes Fixed Glove's throw speed not changing based on how many reload points the player has. Fixed Auto-Glove's Auto Turret spam-reloading during the throw animation. Fixed Green Runner still being called Crasher. Fixed Snowball not branching from Mega Grower. Fixed Manufacturer branching from Steamroller twice. Fixed Hedgehog having incorrect Lance stats. Fixed Rectangmancer drones not being repellable. Nerfed Impactor Bullet speed. The following list of branch errors was made by GANCuber: Fixed Hexa Single not branching from Double. Fixed Hexa Trapper not branching from Twin Trapper. Fixed Hexa Machine not branching from Twin Machine. Fixed Hexa Blaster not branching from Napalm. Fixed Death Star not branching from Twin Destroyer. Fixed Terminator not branching from Heavy Twin. Fixed Stari not branching from Binary. Fixed Laborer not branching from Waller. Fixed Hexa Builder not branching from Twin Builder. Fixed Hexa Contagion not branching from Twin Contagion. Fixed Protostar not branching from Twin Arsenal. Fixed Hexa Gatling not branching from Twin Gatling. Fixed Hexa Sniper not branching from Twin Sniper. Fixed Sitrepper not branching from Twin Assassin. PATCH 05/05/2020 (2): ??????? actually made people's suggestions? Overluxe now also branches from Overlord. Gave Override a new design, provided by Rodrigo of Rodrigonia. Added Centrist: A Spreadling whose middle barrel shoots homing Bullets. Branches from Spreadling. This tank was an idea by DXL44. Added Heatwave: A Spreadshot whose middle and outer barrels shoot homing Bullets. Branches from Centrist and Spreadshot. This tank was an idea by DXL44. Added Bear Trap: A Multishot that shoots both Bullets and Traps. Branches from Musketeer and Birdshot. This tank was an idea by oxy. PATCH 05/05/2020 (1): Added a solid border around the start menu. Made the changelog divider line dashed. Made the start menu 25 pixels lower. Nerfed Twin-3 and Twin-5 reload by 10% and Bullet damage by 5%. PATCH 05/04/2020 (2): Branch fixes and stuff Fixed in-game changelogs not updating without ignoring cache (fix provided by Feixu). Fixed an exploit where having any token at all would let you bypass the respawn timer. Fixed some outdated tip splashes relating to removed or renamed options. Added a Round Upgrade Icons option to the client, which rounds the tank upgrade icons (idea by Oblivion Plain, you may need to Ctrl+Refresh for this change to appear). Nerfed how much total health your tank level gives you by 5% (please be aware that levels above 60 do not give you more health; this has never been the case). The following list of branch errors was made by NoMercy, bloodbath, turt, and Knightmare: Fixed Minuteman not branching from Spreadguard. Fixed Desperado not branching from Spreadshot. Fixed Discoverer not branching from Hybrid Borer. Fixed Manufacturer not branching from Steamroller. Fixed Division not branching from Multitool. Fixed Scattergun not branching from Penta Shot. Fixed Fowling and Conveyor not branching from Aspirant. Smashception now also branches from Chasseur. Coiffure now also branches from Excalibur. Careener now also branches from Duelist. Colony now also branches from Flank Guard. Panoply now also branches from Auto-Flank. Stovepipe now also branches from Hexa Tank. Mothership now also branches from Hurricane. PATCH 05/04/2020 (1): Fixed Scythe's missiles having a danger value. Moved multiple Ceptionist^2 tanks from TESTBED Miscellaneous to TESTBED Overdone due to repeated abuse of their lag in TESTBED events. Snowball now also branches from Mega Grower. Renamed Inferno Gunner to Gunferno. In-game messages will now disappear very fast when there are >15 messages on the screen, and will disappear instantly when there are >40 messages on the screen. PATCH 05/03/2020 (1): Arrival (formally Barnitzke) is no longer a TESTBED Beta Tank, and may now upgrade from Sharpshooter and Railgun. Nerfed Sealer, as suggested by TOTMGsRock. Added Purge: A Tri-Angle that may shoot bullets with auto turrets mounted upon them. Branches off of Tri-Angle. Branches into Excursion and Piquer. This tank was an idea by DXL44. PATCH 05/02/2020 (2): Marlin is no longer a TESBTED Beta Tank, and may now upgrade from Akafuji and Vanguard. Added Barnitzke: A tank that may switch between Rifle and Railgun formations. Currently a TESBTED Beta Tank. This tank was an idea by CarbonMint. PATCH 05/02/2020 (1): Fixed a turret ghosting issue with Xyston. Fixed bots still being able to use Windstorm. Fixed Bite of '87's Pounder barrel animation. PATCH 05/01/2020 (2): Shrunk FFA and 4TDM back down due to lag issues. Nerfed Bomb's explosion damage and its reload by 10%. Fixed Spinner's AI. Lowered the spawn chance for all Sanctuary types by 10%. PATCH 05/01/2020 (1): Gave Splitter Square and Super Splitter Square a slight redesign, as suggested by PS3_33. Both Splitter Square types now give a kill message. Nerfed Messenger's Drone reload by 50%, Drone damage by 10%, and Drone speed by 15%. Made FFA and 4TDM's maps 5% bigger. Undid the Base Protector Drone speed buff. Nerfed Bullet acceleration by 10% for all Inferno branch tanks and other tanks that use accelerating Bullets. PATCH 04/30/2020 (2): Fixed Tubular Bells having much stronger Bullets than it's supposed to. Fixed the old Rampart branching from Bastion rather than the new Rampart. Fixed Golden Sanctuary's name still being Burnt Sanctuary. Fixed Frozone's firing being inverted. Buffed Base Protector Drone reload by 15% and Drone speed by 10%. Added a new usurp message when the leader dies by a Base Protector. PATCH 04/30/2020 (1): Branch fixes take 5003 Nerfed Telepointer, Scramjet, and SEKREHMJEHTH Lance damage by 10%. Nerfed SEKREHMJEHTH's jump recoil by 35%. Buffed Bullet health and damage by 10% for all Minigun branch tanks, but nerfed its Bullet speed by 5%. Buffed Bullet damage for Hivemind tanks' Clones by 10%. Made AI Arena Closers move speed and Bullet speed slower. Fixed the old Fabricator branching from Bent Double rather than the new Fabricator. The following list of branch errors was made by ewjnufch: Fixed Subduer-5, Hexa Subduer, and Viginti Tres not branching from Stari. Fixed Subduer-3 not branching from Flank Subduer. Fixed Mitochondrion-3 not branching from Clubbin. Fixed Hunter-3 and Stockpiler not branching from Faucile. Fixed Mega-5 not branching from Terminator. Fixed Sniper-5 not branching from Hexa Sniper. Fixed Machine-5 not branching from Hexa Machine. Fixed Trapper-5 not branching from Hexa Trapper. Fixed Minigun-3 not branching from Machine-3. Fixed Striker not branching from Auto-Assassin. Fixed Twin Chain not branching from Twin Assassin. Fixed Vicaria not branching from Twin Destroyer. Fixed Twinling not branching from Heavy Twin. Fixed Dual Trapper not branching from Twin Contagion. Fixed Thrower not branching from Sprayer. Fixed Pinpointer not branching from Double Sniper. Fixed Rampart not branching from Bastion. Fixed Remmington branching from Artillery rather than Sheller. Fixed Infuser branching from Tri-Pelleter twice. PATCH 04/29/2020 (1): Longest list of branch fixes thus far?! Nerfed Lancer penetration by 10%. Nerfed Descender's Spike Bullet recoil by 30%, damage by 15%, and speed by 10%. Nerfed Bullet acceleration rate by 25% for all tanks that use accelerating Bullets. Fixed X(#) being spawnable as a bullet build bot. The following list of branch errors was made by ewjnufch: Fixed Ovemaster not branching from Overlord. Fixed Suppressor not branching from Spear. Fixed AA Gun not branching from Shootist and Obliterator. Fixed Scissors not branching from Auto-Artillery and AA Gun. Fixed Bent Hybrid and Spreadguard not branching from Private. Fixed Napalm not branching from Heavy Twin. Fixed Double Blaster not branching from Knocker. Fixed Netfisher not branching from Mortar. Fixed Bent Destroyer not branching from Sheller. Fixed Cruncher not branching from Producer. Fixed Manufacturer not branching from Steamroller. Fixed Volley not branching from Dissuator. Fixed Twin Spawner not branching from Auto-Twin. Fixed Sniper Spawner not branching from Auto-Sniper. Fixed Machine Spawner not branching from Auto-Machine. Fixed Flank Spawner not branching from Auto-Flank Guard. Fixed Clicker Spawner not branching from Cookie Clicker. Fixed Auto-Spreadshot and Bent Spawner not branching from Bent-Auto. Fixed Bren Gun not branching from Ordinance. Fixed Trappory not branching from Auto-Trapper. Fixed Trapeze not branching from Pelleter at level 45. Fixed Rager not branching from Double Guard. Fixed Fabricator not branching from Bent Double. Fixed Sentinel not branching from Assassinator. Fixed Bacteria not branching from Noviciate. Fixed Auto-Triplet not branching from Auto-Recruit. Fixed Guillotine not branching from Triple Shot. Fixed Hedgehog not branching from Auto-Hexa. Fixed Contender not branching from Flank Machine. Fixed Tribrid not branching from Militant. Fixed Poundlet not branching from Cannon. Fixed Screwdriver not branching from MX-Gun. Layer now also branches from Diver. Infuser now also branches from Tri-Pelleter. Mountain and Decentralizer now also branches from Mega-Grower. Courser now also branches from Volcano. Banshee now also branches from Overseer. Added Auto-Arachnid: Self-explanatory, mainly meant to bridge the gap between Arachnid and Arachnidception. Branches from Auto-Minishot and Arachnid. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Heavy Hybrid: A hybrid Heavy Twin, mainly meant to bridge the gap between Twinbrid and Split Hybrid. Branches from Poundbrid, Twinbrid, and Heavy Twin. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Arachnidception now also branches from Auto-Arachnid. Split Hybrid now also branches from Heavy Hybrid. Shortened Auto-Flank Guard's name to Auto-Flank. PATCH 04/28/2020 (1): How many walls of branch fixes are we up to again? 5? Tank upgrades now show when your mouse hovers over them by becoming darker. Nerfed Kiosk health and buffed its score worth. Fixed danger value issues with the makeFlank function. Slightly nerfed food-based Summoner Square damage and health. Buffed Bullet growth rate and damage for Grower, Mega Grower, and Giga Grower. Fixed a Trap exploit (which existed in Pather) for Corps and Surgeon. Combined all ability loops into one large loop (mechanics remain unchanged). The following list of branch errors was made by ewjnufch, Knightmare, and CreepyDaPlanet: Fixed Gladiator not branching from Twinbrid at level 60. Fixed Assault Rifle not branching from Gatling Gun. Fixed Auto-Mini Grower not branching from Auto-Basic. Fixed Grower not branching from Pounder. Fixed Mega Grower not branching from Destroyer. Fixed Giga Grower not branching from Annihilator. Fixed Auto-Storm and Auto-Hexa not branching from Auto-Twin. Fixed Tri-Trapception not branching from Flankception. Fixed Spreadception not branching from Poundception. Fixed Submachception not branching from Pelletception. Fixed Auto-Storm not branching from Auto-Pelleter. Fixed Stormception not branching from Pelletception and Twinception. Fixed Blitzkrieg not branching from Mecha-Trapper. PATCH 04/27/2020 (1): Tweaked some server disconnect messages, and added a ton more for instances where server-side errors occur. Fixed a stat inconsistency in makeHybridSwarm (Flank Cruiser branch) tanks. Added an unnamed tank: Simply put, a level 15 version of Tailgator, meant to be a parallel to Ceptionist. Currently a TESTBED Beta Tank. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Poundceptionist: A Pounder that shoots Basic bullets. Currently a TESTBED Beta Tank. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Made some slight damage nerfs to Tailgator branch tanks. Slightly reworked some major stats such as g.basic, g.twin, g.sniper, g.bent, g.mini, and g.flank. The most notable change is that almost ALL bullet-based tanks have reload nerfed by exactly 8.85%. Fixed Steam Shot not branching from Bulldozer. Hedgehog now also branches from Auto-Hexa Tank. Shortened Auto-Hexa Tank's name to Auto-Hexa. Fixed Diver branch tanks not firing their Trap barrels on right click like they were supposed to. Made various Bullet damage and penetration buffs to all Auto-2 branch tanks, more aimed towards certain Swivel tanks. PATCH 04/26/2020 (1): Made a minor rework to how bot FoV works: Bot FoV is rebuffed (mostly) back to its previous level. Default bot FoV is slighyly less than a player's default FoV when level 60. ALL AI bots now have the same FoV, which is loosely tied to their tank's FoV. NOTE: Even though bot FoV has been reworked in this way, all in-game FoVs are square, not rectangular, meaning bot FoV on the vertical axis will likely be superior to that of a player's (there is no fix for this currently). PATCH 04/25/2020 (1): Nerfed the Akafuji branch in multiple aspects. Nerfed Vindicator, as suggested by a few people. Nerfed AWP-39 Lite in multiple aspects. Nerfed EK-2 in multiple aspects. Bot FOV is now halved. Added Marlin: I can't explain this. Currently a TESTBED Beta Tank. This tank was based off of an idea by CarbonMint. PATCH 04/24/2020 (3): Reworked how makeX functions calculate additional stats. Nerfed Bullet speed and penetration by 5% for Oscilloscope branch tanks. Nerfed Bullet speed for Railgun branch tanks by 10%. Nerfed Lance damage by 10% for Tri-Lancer, Hexa Lancer, and Hedgehog. Added Closerceptionist as a spawnable Arena Closer. Massively reduced the stuttering movements caused by Paralyzer (and ice abilities in general). PATCH 04/24/2020 (2): Fixed Minesweeper and Pion being in the list of bullet build tanks for AI bots. Fixed old Hedgehog still being spawnable by bots. Fixed Spinner not rendering properly. Fixed Switcheroo trying to use its old tank cycle code. Nerfed Hexa Lancer's lance damage and penetration by 10%. Fixed Auto Turret AI for Autillery branch tanks and buffed their Bullet stats. Cannonry now also branches from Mortar. Reworked Gunner Type-T: Gave its auto turrets AI. Removed Gunner Type-T's ability to rotate its turrets a full 360 degrees. PATCH 04/24/2020 (1): Because Gunfire no longer upgrades from Propeller, and may now upgrade from Bateau. Remade Hedgehog and gave it nerfs, as suggested by a lot of people. Fixed a bug with Meister, as found by Moooosey. Nerfed Mace, as suggested by a lot of people. Nerfed Viper, as suggested by Moooosey. Nerfed Swagger, as suggested by a few people. Undid the Akafuji redesign. Added Circleshot: A Spreadshot with guns protecting its flank. Branches from Spreadshot and Storm. This tank was based off of an idea by DXL44. Added Stationer: An Insect with an extra gun, with the cost of losing some other guns. Branches from Insect, Hurricane, and Octo Tank. This tank was based off of an idea by Knightmare. Added Bite of '87: ...! Branches from Akafuji. This tank was based off of an idea by Clarise. PATCH 04/23/2020 (1): Fixed a bug where the server tried to check for animations with that didn't use them. Fixed some more animation-induced ghosting issues. Made a minor nerf to AI bot range. Fixed Sieger not having a square prop on it (representing it's an Overdrive class tank). Fixed Drivenaught not branching from Swarmdrive. Fixed Deathship not branching from Tri-Arsenal. Fixed Hornet not branching from Tailgator. Fixed Nectarine not branching from Interceptor. PATCH 04/22/2020 (3): Tweaked 4TDM's map layout. Fixed a major lag issue with entities that can evolve. Tweaked Golden Icosagon's stats. Nerfed Akafuji branch tanks again. Fixed the No Borders option. Fixed timing issues with Splatterer and Spite-Shot. PATCH 04/22/2020 (2): Branch fixes 4.0 I think? Kivaaritehdas' base is now colored orange. Fixed Brood not having a red circle prop on it (representing its homing ability). Fixed Phantom not having a triangle prop on it (representing its invisibility ability). Fixed a barrel reload inconsistency in Heatseeker branch tanks. Fixed a delay inconsistency with Rocket Booster's thrusters. Fixed bots attempting to use some incorrect tank exports. Added Auto-Spreadshot: Self-explanatory, because unoriginality isn't dead. Branches from Auto-Spreadling, Auto-Artillery, and Spreadshot. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. The following list of branch mistakes was provided by Knightmare. Fixed Skywalker not branching from Excalibur. Fixed Flooder not branching from Gatling Gun. Fixed Twin Flooder not branching from Twin Gatling. Fixed Firenado not branching from Gatling Gun. Fixed Typhoon not branching from Chain Gun. Fixed Conflagrator not branching from Searcher. Fixed Sparker not branching from Auto-Inferno. Fixed Spreadshot not branching from Artillery. Fixed Backburner not branching from Blaster. Fixed Storm not branching from Twin. Fixed Hewn Gunner not branching from Magmach. Boomstick now also branches from Flank Machine. S-Ranger now also branches from Lumberjack at level 60. PATCH 04/22/2020 (1): AWP-39 Lite may now spawn as a Sentry. PATCH 04/21/2020 (2): Changed the Arena Closing disconnection screen. Pushed a potential fix for lag, as made by É¦ï»‰É­É­Æˆà¸„á•. PATCH 04/21/2020 (1): Removed unnecessary frames from the Akafuji branch's animations. Fixed Tambarin's Sniper turret not having an animation. Fixed a damage inconsistency in mid-animation Akafuji branch tanks. Added Glove: A Basic, but with "hands" animated in a way that makes them look like they throw Basics. Currently in TESTBED Beta Tanks. This tank was based off of an idea by 0101 (DDMania123K). Green shapes now poison you if you touch them. PATCH 04/20/2020 (2): weed day? Division is no longer a Beta Tank, and may now upgrade from Auto Tank and Sniper-3. Kivaaritehdas is no longer a Beta Tank, and may now upgrade from Revolutionist. Fleet is no longer a Beta Tank, and may now upgrade from Auto Tank and Twin-3. Trapeze is no longer a Beta Tank, and may now upgrade from Contagion. Gunship, Messenger, Collider, Kiosk, Xyv Wdtcfgzsezgk, Conquistador, and Constellation are now smaller. Pulsar, Trape-Fighter, Deltrablade, and Orangicus are now bigger. Buffed Meijijingu, as suggested by ._. and X__x. Fixed a bug with EK-1's animation. Wildfire no longer spawns as an AI tank, as found by quite a few people. Triebflugeljager now acts like a normal tank, as found by ewjnufch. As suggested by NoMercy: The Bonker Branch is now bigger in general. Telepointer now jumps less far. Buffed Smashception health and speed. Radiator and Disseminator bullets now rotate slower. Nerfed Keter Vulcan bullet lances. Booped the Railgun branch's reload and damage. Storm and Auto-Storm now have 10 guns instead of 8. Smacked Grudge Flail damage. Smacked Mace damage. Every tank with the g.flank stat now has slightly more damage. Nerfed Ommision's turret. Booped Banshee branch's drone count. Smacked Searcher knockback. PATCH 04/20/2020 (1): Fixed a bug where Demolitionist had no drone limit. AI bots now won't start attacking for 1.5 seconds after it is spawned. Radiowave now also branches from Triplet and Sunburst (again). Fixed all new tanks (after 04/12/2020) not being usable by bots. Fixed a bug where TDM minimaps attempted to account for 8 teams instead of the server's actual team count. Shield-based tanks can no longer block Dominator bullets. Fixed Whiteout flares not being colored cyan. There is now a slight delay when you initially spawn, so the game can have more time to load mockups and stabilize. Fixed a bug where the game would still receieve movement inputs when the game hasn't loaded yet. Sanctuaries and Dominators now appear on the minimap in the same way that bosses do. Reworked stats and fixed some labeling issues for Akafuji's branch. Fixed a few issues with Overdestroyer. Fixed arrow keys not working in-game. Reworked automatic restart timers: FFA now restarts every 12 hours. Domination now restarts every 8 hours. 4TDM now restarts every 8 hours. PATCH 04/19/2020 (1): Redesigned Saboten. Added Nokideth: An Akafuji that features swarming components. Branches from Akafuji. This tank is an idea by GENIE!. Added Tambarin: A Sniper Akafuji. Branches from Akafuji. This tank is an idea by Hikidy123. PATCH 04/18/2020 (2): EK-1 now has an animation when it evolves into EK-2. PATCH 04/18/2020 (1): Heptazoid now has animated shields. Buffed Akafuji slightly. Added "Oswald Veblin" as an AI name, as suggested by Moooosey. Added "how to get testbed?" as an AI name, as suggested by turtle. Atrium is now a spawnable boss, as suggested by PS3_33. Added Tanuki: An Overdrive with homing bullets. Branches from Overdrive. This tank is an idea by GENIE!. Added Demolitionist: A Cruiser with a Hoinfodaman spawner mounted upon the back. Branches from Cruiser. This tank is an idea by CreepyDaPlanet. Added Over-Destroyer: A Destroyer with controllable drones. Branches from Hybrid. This tank is an idea by Windows8964. Added Buzzard: An Owl with a Borer setup on the front. Branches from Borer and Owl. This tank is an idea by AAAAA. Added Nameless: An Assassinator with a back shield. Branches from Assassinator. This tank is an idea by Despacit.io. Added Saboten: A Twin Akafuji. Branches from Akafuji. This tank was based off of an idea by PS3_33. PATCH 04/17/2020 (2): Nerfed Akafuji's lances and buffed its gun. PATCH 04/17/2020 (1): Added Akafuji: Upgrade to it and press right click to find out what it does. It's too hard to explain otherwise. Branches from Stiletto. This tank was based off of an idea by Clarise. PATCH 04/16/2020 (2): Enabled the minimap again. Fixed Ramjet not having Smasher stat upgrades. Fixed Assaulter not branching from Flooder and Hotshot. Fixed Calibre not branching from Aspirant. Radiowave now also branches from Triplet and Sunburst. Fixed a flail "ghosting" issue with Cresent branch tanks. Fixed some bugs with Arras Controller's k command. PATCH 04/16/2020 (1): Nerfed Plasma, as suggested by Scyther. Beyblade is no longer a TESTBED Beta Tank, and may now upgrade from Flail. Added Kivaaritehdas: An Revolutionist that may throw its ring. Currently a TESTBED Beta Tank. This tank was based off of an idea by Clarise. Added Timbit: A Hybrid Donut. Branches off of Hybrid and Donut. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Beignet: An Annihilator Donut. Branches off of Annihilator and Donut. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Meijijingu: A tank that has the ability to shoot its prop barrel on a right click. Branches off of Pistol. This tank was based off of an idea by Clarise. PATCH 04/15/2020 (3): Completely disabled the minimap as a way to test if it is the cause of the memory leak. PATCH 04/15/2020 (2): Due to Keter Vulcan's unprecedented power, it has been nerfed: Explosive Bullet reload is now half as fast. Explosive Bullet speed has been nerfed by 15%. Lancers from the Explosive Bullets deal 10% less damage. Movement speed has been nerfed by 20%. Reworked the g.lance gun setting such that: Reload is half as fast. Bullet health, damage, and penetration have been (nearly) doubled. Fixed a possible lag issue in 4TDM. PATCH 04/15/2020 (1): The Euclid Pelleter branch are no longer TESTBED Beta Tanks, and may now upgrade from Airscrew. The Gunfire branch are no longer TESTBED Beta Tanks, and may now upgrade from Propeller. Radiowave is longer TESTBED Beta Tank, and may now upgrade from Ferreter. Fleet and Division now automatically spin. Nerfed Mini Lightning, as suggested by Mooosey. Added Crescent: A Flail that may shoot its flail. Currently a TESTBED Beta Tank. This tank was an idea by 16777216. Added Flak Cannon: A Rotary Shield with a hidden turret under the shield. Upgrades from Rotary Shield. This tank was an idea by The named BOSS. Added Auto-Shields: An Auto-3 with each turret also acting as a shield. Upgrades from Rotary Shield and Auto-3. This tank was based off of an idea by The named BOSS. PATCH 04/14/2020 (2): Added Rotary Shield: A Back Shield with a turret that may automatically aim to protect you. Branches off of Back Shield. This tank was an idea by The named BOSS. Added Double-Defense: A Rotary Shield with a flank shield. Branches off of Back Shield and Rotary Shield. This tank was an idea by The named BOSS. PATCH 04/14/2020 (1): You no longer spawn with spawn immunity in Team Modes if the mode has a base. Shields no longer affect players on the same team. The tab limit for Domination has been lowered to 1. PATCH 04/13/2020 (2): Fixed collision bugs involving Dominators. Fixed Destroyer Crasher (with the Summoner square) not spawning correctly. Fixed Trapper auto turrets having a danger value. PATCH 04/13/2020 (1): You may need to Ctrl+Refresh or clear browser cache if the following client-side updates do not appear correctly. Due to a poll conducted in our Discord server, Maze has been converted into 4TDM. Added a notice that will always appear above the latest update. Removed the "Newest Update:" text. Tweaked spacing between changelogs. Fixed bots not being able to use some of the newly added tanks. Fixed Coronavirus not having the poison glow. Fixed Tri-Mailman branching from Mailman twice. Slightly tweaked the designs of Brahms, Chopin, and Handel. Fixed some bugs with the Sanctuary limiting system. Sanctuaries of a certain type will now only spawn when its boss counterpart is killed. Fixed Howitzer not branching from Magmach. Fixed some bullet labeling issues with Howitzer and Bazooka. Fixed incorrect stats with Howitzer and Bazooka's main barrel. Reworked Destroyer to instead have more recoil than Destroyer. Gave Redistributor's Bullet a Spike shell, instead of making it pink to stand out. PATCH 04/12/2020 (2): oh no Reverted egg colors. Added Coronavirus: A Virus that inflicts poison. Branches off of Virus and Acid. This tank was an idea by Knightmare. Added Fleet: An Auto Tank based off of Twin upgrades. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. Added Division: An Auto Tank based off of Sniper upgrades. Currently a TESTBED Beta Tank. This tank was an idea by Knightmare. PATCH 04/12/2020 (1): Eggs now have a rainbow color. Added the Elite Pelleter boss, as suggested by PS3_33. Nerfed Industrialist, as suggested by PS3_33. Nerfed Software, as suggested by Moooosey. Nerfed Smoker, as suggested by Moooosey. Nerfed Olympia, as suggested by Moooosey. Buffed Composer. Steampunk may now upgrade from Composer, as suggested by NoMercy. Trio may now upgrade from Arquebus, as suggested by NoMercy. Redistributor bullets now stand out more, as suggested by CaptainCloud. Added a secondary rainbow option, made by Oblivion Plain. Added Beethoven: A Producer Composer. Branches off of Producer and Composer. This tank was an idea by Moooosey. Added Schumann: A Boomer Composer. Branches off of Boomer and Composer. This tank was an idea by Moooosey. Added Chopin: An Engineer Composer. Branches off of Engineer and Composer. This tank was an idea by Moooosey. Added Rachmaninoff: A Tri-Composer. Branches off of Tri-Builder and Composer. This tank was an idea by Moooosey. Added Brahms: A Mailman Composer. Branches off of Mailman and Composer. This tank was an idea by Moooosey. Added Handel: A Planter Composer. Branches off of Planter and Composer. This tank was an idea by Moooosey. Added One Direction: A Penta Shot with a small lance mounted upon the back. Branches off of Penta Shot. This tank was an idea by kiramisu. Added Scuba Diver: A Diver with a Machine Trapper on the front. Branches off of Diver and Fencer. This tank was an idea by turtle. Added Tri-Angle-3: Self Explanatory. Branches from the TESTBED Misc branches. This tank was an idea by Scyther. Added The Universal Heat Death: Branches from the TESTBED Misc branches. This tank was an idea by TOTMGsRock. PATCH 04/11/2020 (2): Fixed some AI and recoil bugs in the makeCeptionist function. Fixed bots still being able to use Overseer-3. Fixed Bent Machine not branching from Magmach. Fixed Tri-Mailman not branching from Mailman. PATCH 04/11/2020 (1): is pudding time Added prototypes to the PS3_33 Lite, AWP-39 Lite, and Elite Skimmer Lite Sentries, as suggested by PS3_33. Donut bullets are now visible. Undid the Redistributor nerf. Re-Added Rocket Booster. PATCH 04/10/2020 (2): Added an experimental makeCeptionist function for possible future Ceptionist branches. Nerfed Redistributor's Bullet damage by 15% and Bullet health by 10%. Nerfed Courser's reload, max Bullet speed, and Bullet penetration by 5%. Nerfed Bomb's reload by 25%, Bomb damage by 5%, and Bomb speed by 10%. Nerfed Industrialist Minion health by 25%. Slightly reworked how Splitter spawns its clones. PATCH 04/10/2020 (1): my milk expired today :c Blindship is no longer a Beta Tank, and may now upgrade from Curvestack. Deathship is no longer a Beta Tank, and may now upgrade from Battleship. Nerfed Gunner Dominator FOV, as suggested by CaptainCloud. Nerfed numerous parts of the Auto Dominator Auto Turret, as suggested by CaptainCloud. Removed Overseer-3, due to bugs with its drones, as suggested by É¦ï»‰É­É­Æˆà¸„á•. Nerfed Ghetsis in terms of bullet reload, but buffed it in terms of bullet damage, as suggested by X__x. Nerfed Leviathan. Leviathan is no longer knocked back by its own crashers. Buffed Array in terms of swarm range and reload, as suggested by turtle. As suggested by Plusle: Buffed the Sounder branch in terms of FOV, Swarm Speed, and Swarm Damage. The Battleship branch now has more swarm range. The Frigate branch now has more swarm range and now has generally stronger swarms. Buffed Beehive reload. Nerfed Gun-Ship branch's movement speed. Buffed the power of Battle Pod swarm explosions. The Piston Branch now has a swarm reload buff. Added Ramjet: A Rammer with the Pounder gun replaced with a Scramjet booster. Currently a TESTBED Beta Tank. This tank was an idea by PS3_33. donut 45: donut donut destroyer. destroyer. marko. PATCH 04/09/2020 (1): Fixed an exploit with Promenader branch Traps. Reworked Arras Controller's kill command and added Maze Walls as an entity group. Slightly nerfed Bullet stats for all Shotgun branch tanks. Drones and Swarm Drones no longer get instantly killed when touching Maze Walls, unless they get between the cracks. Made it to where different entity types experience varying reflection forces from Maze Walls. Nerfed Grazuler move speed. Added Ceptionist: A Basic, but it shoots Bullets that look like Basics. Ceptionist has nerfed reload, and its Ception Bullets' Bullets deal half damage. Currently a TESTBED Beta Tank. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. PATCH 04/08/2020 (1): Added a "Current Time" line for shutdown messages. Changed where shutdown events are logged to #shutdown-log. Reworked positioning for Splitter Decagon and Splitter Square's spawns. PATCH 04/07/2020 (1): ???????'s Second Coming Buffed all Propeller thrusters to be 80% the recoil of Tri-Angle thrusters instead of 65%. Fixed some labeling issues with Shootist branch tanks. Fixed bots being unable to use some recently added tanks. Nerfed multiple aspects of Aquamarine, namely health and Drone damage. Fixed an exploit with Pather traps. Nerfed Annoyance's jump recoil. Added Spear: A Shootist, but with an Assassin primary barrel. Branches from Assassin and Shootist. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Peashooter: A Sharp Shot, but with an Assassin primary barrel. Branches from Spear and Sharp Shot. This tank was based off of an idea by Tostcu Ahmet Usta. Added Magmach: A Minishot, but with a Machine Gun primary barrel. Branches from Machine Gun and Minishot. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Auto-Magmach: Self-explanatory (because unoriginality isn't dead). Branches from Auto-Machine, Auto-Minishot, and Magmach. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Emissionist: A Hotshot that shoots lasers. Branches from Laser and Hotshot. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. PATCH 04/06/2020 (1): An umbrella is a great instrument. Booped Starship movement speed down just a notch, as suggested by Moooosey. Booped Trapliner movement speed up in the air, as suggested by Knightmare. Talked to Jenga about possibly doing better in terms of bullet stats, as suggested by Knightmare. Buffed Bowman, as suggested by Knightmare. Had a stern talk with Extirpator for having too much power, as suggested by Knightmare. Oops, I nerfed Translator, as suggested by Knightmare. Receptacle now is transferring power from the front barrel to the back barrels, as suggested by Knightmare. Told Psychokinesis to boop its bullet damage and knockback back by just a bit, as suggested by Knightmare. Told Doxxer to boop its bullet damage and bullet speed back by just a bit, as suggested by Knightmare. Wildfowler now has less of a reason to do as much damage as it does, as suggested by Knightmare. Sandman now has infinite bullet damage. Fixed Homing Guard. Destroyer Crashers may now have a chance to carry a Summoner Square inside of its gap. Added Heavyweight: A Gunner Trapper that has some new weaponry to play with. Branches from Gunner Trapper. This tank was an idea by Despacit.io. Added Redistributor-6: Self explanatory. Branches from the TESTBED Misc branches. This tank was an idea by PS3_33. Added 360 Subduer: Self explanatory. Branches from the TESTBED Misc branches. This tank was an idea by CreepyDaPlanet. PATCH 04/05/2020 (1): Fixed a crashing issue with boss spawning. Bots and bosses are now much less likely to spawn too close to players. Arras Controller now logs the reason for a server shutdown in #startup-log, unless it is a crash event. Fixed a bug where Egg Sanctuary's arrival message would still broadcast when the Sanctuary cap was reached. Fixed some collision bugs involving Maze Walls and Whirlybird/Rescue Helicopter. PATCH 04/04/2020 (1): Applied a major set of fixes for maze walls: Bots and bosses no longer get killed by maze walls unless spawned inside of maze walls. Players that manage to get inside maze walls now get killed. Credit to CX for providing us with the fix. PATCH 04/03/2020 (1): Bots now die to Maze Walls due to them getting inside the walls. Fixed a bug where Engineer branch Pillboxes didn't get killed by Maze Walls. PATCH 04/02/2020 (1): Did you think we were done with branch fixes? Fixed some transparency bugs with Fog. Fixed an exploit where killing Supersplitter Squares but not killing its normal Splitter Squares allowed for Supersplitter Square duplication. Tweaked upgrade times for Splitter Square through to Splitter Decagon. Fixed an accidental reversion of the new colors for shapes above Alpha Pentagon. Fixed a bug where entities marked as "ghosts" weren't properly killed. The following list of branch errors was provided by Knightmare: Fixed Engineer not upgrading from Tailgator. Fixed Inventor not upgrading from Interceptor. Fixed Machine Gunner not upgrading from Twin Machine. Fixed Gatling Gunner not upgrading from Twin Gatling. Fixed Blaster Gunner not upgrading from Napalm. Fixed Bent Single not upgrading from Machete. Fixed Centerfire not upgrading from Twin Destroyer. Fixed Constructor not upgrading from Destroyer. Fixed Decalibrator not upgrading from Annihilator. Fixed Flank Rifle not upgrading from Flank Sniper. Fixed Magician not upgrading from Pathogen. Fixed Plow not upgrading from Blaster. Fixed Sounder not upgrading from Borer. Fixed Debaucher not upgrading from Hybrid Pelleter. Fixed Tri-Cruiser not upgrading from Tri-Pelleter. Fixed Carrier not upgrading from Hewn Pelleter. Fixed Driller not upgrading from Assassin. Fixed Devastator not upgrading from Obliterator. PATCH 04/01/2020 (2): The Fish of April April fools! PATCH 04/01/2020 (1): FREE TESTBED For a limited time, you now have the ability to spawn as TESTBED in ALL servers! Just join the server with the token beta, and bam! PATCH 03/31/2020 (1): Fixed a cutoff issue with the new start menu background. Fixed a bug where all shapes above Beta Pentagons were too common. Drones and blocks now get killed by maze walls. Fixed a bug where maze walls would sometimes fail to kill shapes above Beta Pentagon. Gave all shapes above Alpha Pentagon the Alpha surname. Slightly increased the scores that shapes above Alpha Pentagon give. Tweaked how long it takes for Splitter Square to upgrade through to Splitter Decagon. Increased the food amount across all servers. PATCH 03/30/2020 (1): Fixed multiple crashing issues caused by the shape spawning function. Converted the server code to an ES6 format (none of the game mechanics will change though). Made some tweaks and fixes to the Low Graphics option. Changed the background on the start menu. PATCH 03/29/2020 (2): Due to some complications with the new polygon system, it has been temporarily reverted to the old system (the new colors for polygons above Pentagons have been kept though). Fixed issues with Mega Crusher's size. Added a key that acts as a "stealth" key, turning your tank invisible (J). This is a developer-only key. PATCH 03/29/2020 (1): Polygons! Reworked the polygon system completely. Fixed a bug where Decagons could be shot out of a Sanctuary. Fixed a bug where Bohrer upgraded from Borer. Decreased Bot amount for FFA and Maze. Buffed Trapezoids, as suggested by CreepyDaPlanet. Nerfed the following: Mega Crusher and Vis Destructica experience amounts. Grazuler movement speed, as suggested by ExC. Cavity reload, as suggested by ExC. PATCH 03/27/2020 (1): Added a key that kills whatever your mouse hovers over (G). This is a developer-only key. Fixed some bugs with how Rescue Helicopter and Whirlybird interacted with maze walls. Increased reflection force exerted by maze walls for jump tanks and Careeners, meaning getting into maze walls with these tanks is nearly impossible. Food and bosses will now be killed by maze walls due to issues with them spawning inside the walls. Made the maze map a bit larger. Reworked the Arena Closer spawn method. Mechanics remain unchanged. Fixed Auto-Dominator's spawn chance being way lower than it was supposed to be. PATCH 03/26/2020 (2): Nerfed health and body damage for the third and fourth stages of Red Runner. Fixed Huntsman not branching from Assassin at level 60. Slightly increased the hitbox size of maze walls. This makes it much harder for people to get inside them. Fixed Obstacles appearing purple on FFA minimaps. Increased the rate at which view nodes are updated. In other words, you won't see fast-moving bullets phase into view nearly as much. Made Arras Controller's server startup messages appear as embeds. Balanced Auto-Dominator and added it as a spawnable Dominator. PATCH 03/26/2020 (1): Colorized Broadcasts Broadcast messages can now be colored by the server. These will be prevalent in team modes only, for now. Fixed multiple AI-based and message-based bugs pertaining to Dominator/Mothership control. Finally updated the main menu and page titles. PATCH 03/25/2020 (2): Maze > Mothership? Changed Mothership to Maze. Fixed an accidental buff of the Sniper branch. Made it to where Mothership mode now supports any team amount. Motherships now appear on the minimap. PATCH 03/25/2020 (1): can i have my paycheck now Splitter Squares now have a chance to evolve into Splitter Splitter Squares. Added EK-0: An Auto-3 with a Triplet Turret. Branches from Auto-Auto-3. This tank was an idea by Knightmare. PATCH 03/24/2020 (1): Nerfed Bow, as suggested by TOTMGsRock. Rummy may now also shoot Explosive Nokia Phones, as suggested by The named BOSS. Added Elite Implosionist, as suggested by PS3_33. Fixed Elite Director. Added Radiowave: A Gunner with m o r e. Currently a TESTBED Beta Tank. This tank was an idea by MEE7. Added Deathship: A Battleship with Arsenal guns mounted below the swarmers. Currently a TESTBED Beta Tank. This tank was an idea by Plusle. Added Blindship: A Minigun Dropship. Currently a TESTBED Beta Tank. This tank was an idea by CreepyDaPlanet. PATCH 03/23/2020 (2): Hotfixes Changed where Arras Controller logs startup events to startup-log. Fixed a bug where beta-tester name colors overrode a Mothership's name color. Fixed a bug where the arena would close twice when the other Mothership was killed. Removed the ability to choose the build for a Mothership due to bugs. Reworked Mothership health and drone stats due to very short games. PATCH 03/23/2020 (1): Mothership We've added yet another new game mode: Mothership! Here are the basics: There are two teams, so there are two Motherships that spawn in the corners of the map. Each Mothership has a name color which matches their team. Unlike Diep and main Arras Mothership, you can press H to control your team's Mothership. You can choose what build your team's Mothership will use, so choose it wisely. Kill the opposing team's Mothership to win the game. Shoutout to Oblivion Plain for offering us the game mode's code (originally made by CX). Since this is a brand new game mode, bugs aren't outside of the picture. If you find some, report them to us so we may fix them. PATCH 03/22/2020 (1): Pentagon mini-nests now spawn Semi-Crushers and Crushers instead of Crashers and Groupers. Fixed a bug where a dead EK-1 will still upgrade into an EK-2. Added Green Runners as crashers. PATCH 03/21/2020 (2): Since Egg Sanctuary has no mini-nest like the other Sanctuaries, it has been slightly reworked: Its spawn chance has been doubled. Instead of having a chance of spawning an EK-2 over an EK-1, the EK-1 will evolve into an EK-2 if it isn't killed after 10 minutes (this was an idea by Enderium). Nerfed mini-nests for the other Sanctuaries. Slightly increased the chance for the other Sanctuaries to spawn, but made it to where only one of each type can spawn at once. Fixed some bugs with Triangle Sanctuary's mini-nest and Defender spawning. PATCH 03/21/2020 (1): no Sanctuaries now spawn a lot more rarely, although they now spawn as a nest. Constellation is now a bit smaller. Tri-Blades now spin. PATCH 03/20/2020 (3): Fixed Tri-Contagion not branching from Flank Subduer. Fixed Aspirant not branching from Shootist. Fixed Bent Pounder not branching from Artillery. Fixed Steampunk not branching from Tri-Builder and Auto Tank. Fixed Arquebus-2 not branching from Hunter-2. Hatsune now also branches from Sidewinder. Sidewinder now also branches from Obliterator. Hitman now also branches from Lumberjack at level 60. PATCH 03/20/2020 (2): Prepared Sanctuaries for a huge update. PATCH 03/20/2020 (1): Fixed a bug with removed shapes and re-added them. Splitter Squares now evolve into Splitter Pentagons after 1 minute. Nerfed Summoner Squares. Added Splitter Hexagons that have a chance to split into 2 new trapezoid crashers. PATCH 03/19/2020 (4): Temporarily removed a bunch of the new shape AIs due to an unidentified lag issue. Fixed an exploit in the anti-multitabbing (or just the IP limiting) system. PATCH 03/19/2020 (3): Not Enough Branch Fixes Replaced the Two Upgrade Rows option with Four Upgrade Rows. Fixed a bug where Phaser was unable to spawn. Fixed some issues with the logging files. Reworked the barrel output randomizing method (mechanics remain unchanged). The following list of branch mistakes was provided by Knightmare (no, this isn't all of them yet). Fixed Shotgun not branching from Destroyer. Fixed Buckshot not branching from Obliterator. Fixed Perforator not branching from Bent Pounder. Fixed Mini Puncher not branching from Hotshot. Fixed Clipper not branching from Silo. Fixed Outlaw not branching from Twin Arsenal. Fixed Radiant not branching from Twin Contagion. Fixed Carafe not branching from Carrier. Fixed Auto-7 not branching from Octo Tank. Fixed Hybrid Borer not branching from Snipebrid. Fixed Coilgun not branching from Stalker. Fixed Planter not branching from Blaster. Fixed Tri-Planter not branching from Flank Blaster. Fixed Bloodhound not branching from Furnace. Fixed Monsoon not branching from Hurricane. PATCH 03/19/2020 (2): Crashers! (R Toc C Pow Edition) Fixed a bug where Whirlybird and Rescue Helicopter still took damage while under spawn invulnerability. Triangles may now have a chance to evolve into Tri-Blades or Level 2 Red Runners. Added Phasers, a new type of crasher that may turn invisible. Defenders and Deltrablades, on death, now spawn 3-8 Tri-Blades. Groupers now spawn in groups of 4. Vanguard is now a spawnable boss. PATCH 03/19/2020 (1): Crashers! (Pow R Toc H Edition) Added a new type of crasher, called the Red Runner, that evolves over time. Squares may now have a chance to evolve into Summoner squares. Added a Splitter Square and Splitter Pentagon, that split into 4 Summoner Squares and 5 Crashers respectively. Egg Sanctuaries now have a chance of spawning an EK-2. PATCH 03/18/2020 (4): All servers now run on only one file. Arras Controller now displays the name of the server in all command messages. Renamed the bthelp command to devhelp, since beta-testers don't actually have access to these commands anymore. PATCH 03/18/2020 (3): Branch Fixes Galore The following list of branch mistakes was provided by ewjnufch. Fixed Philosopher not branching from Botanist. Fixed Botanist not branching from Auto-Trapper. Fixed Mantra not branching from Auto-Hewn Pelleter. Fixed Bohrer not branching from Auto-Borer. Fixed Auto-Borer not branching from Auto-Sniper. Fixed Assassin-3 not branching from Cateran. Fixed Auto-Freezer not branching from Auto-Assassin. Fixed Auto-Multishot not branching from Auto-Machine. Fixed Multiception not branching from Machception. Fixed Sprayer-3 not branching from Watchcat. Fixed Stalkguard not branching from Snipeguard. Fixed Boreception not branching from Snipeception. Fixed Panoply not branching from Chairman. Fixed Warmonger not branching from Auto-Storm. Fixed Polaroid not branching from Integration. Fixed Spawndrive not branching from Motor. Fixed Blockception not branching from Poundception. Fixed Cruiseception not branching from Pelletception. Fixed Auto-Twin-Angle not branching from Auto-Double. Added Auto-Arsenal: This is self-explanatory. Branches from Auto-Trapper and Arsenal. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Auto-Recruit: This is self-explanatory too. Branches from Auto-Minishot and Recruit. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Arsenalception now also branches from Auto-Arsenal. Recruitception now also branches from Auto-Recruit. Auto-Triplet now also branches from Auto-Recruit. Worker now also branches from Auto-Arsenal. PATCH 03/18/2020 (2): Crashers! Added Explosive Crushers, as suggested by PS3_33. Added a Dasher Crasher, as suggested by ZewFew. Buffed Wallers. PATCH 03/18/2020 (1): fun. Nerfed the following: Extirpator. Twin Twin. Canarquebus. Buffed the Battle Pod branch. Crushers and Ice Crushers now split into 3 crashers upon defeat. Added the Industry boss, as suggested by PS3_33. Recolored the turrets for the Sociopath branch. The old Overluxe no longer spawns as an AI. Fixed the colors of the Freeze-Flame tank. Added Homing Guard: A Double Guard in which the side guns shoot out homing bullets. Branches from Double Guard. This tank was an idea by MEE7. Added Confuser: A Sociopath in which the Pounder gun also features the homing ability. Branches from Sociopath. This tank was an idea by MEE7. Added Stingray: A Trendsetter with poisonous lances. Branches from Trendsetter. This tank was an idea by CreepyDaPlanet. Arras Controller's server status message in #how-to-play are now properly separated. PATCH 03/17/2020 (2): Dominators are now actually immune to the abilities listed in the last changelog. Rescue Helicoptor no longer has any recoil when it fires. Reposter's side lances are no longer invisible. Fixed Closerception's name. Nerfed Manipulator. PATCH 03/17/2020 (1): Added a feature where the servers automatically restart after 6 hours of uptime. This will act as a temporary fix to lag issues caused by the memory leak. Dominators are now immune to the ice ability, the poison ability, and critical hits, as suggested by Plusle. Nerfed Clickception power, as suggested by CreepyDaPlanet. Nerfed Cavity Drone speed, as suggested by MEE7. Nerfed Windstorm damage, as suggested by Mew. Nerfed Highwayman, as suggested by Plusle. Redesigned Overluxe, as suggested by MEE7. no longer upgrades from Basic. Added Freeze-Flame: A stylized Mini Swarmer with 4 swarm guns around it, two of which having the freeze ability. Currently a TESTBED Beta Tank, per request of the creator. This tank was an idea by Rodrigo. Added Sociopath: A Pounder with an Auto Turret that has homing bullets. Upgrades from Auto-Pounder. This tank was an idea by MEE7. Added Psychopath: A Pounder with a Pounder Auto Turret that has homing bullets. Upgrades from Poundception and Sociopath. This tank was an idea by MEE7. Added Manipulator: A Sociopath in which the turret shoots a non-homing bullet, that eventually explodes into 5 homing bullets. Upgrades from Sociopath. This tank was an idea by MEE7. Added Reposter: A Trendsetter with side lances. Upgrades from Trendsetter. This tank was an idea by MEE7. Added Euclid Pelleter: An Airscrew that trades the zoom ability for the ability to shoot a slow moving exploding bullet via right click. Said bullet may explode into a ring of 15 pelleter bullets. The cooldown for the firing is rather low to balance the ability out. Currently a TESTBED Beta Tank. This tank was an idea by The Named BOSS. Added Corrupt UV: An Euclid Pelleter that replaces the normal Pelleter barrels with the equivalent of Borer barrels, albiet with buffed stats. On right click, it fires one smallish bullet from the center, one medium sized, and one large one, each moving more slowly the bigger they are. The three added guns have slightly more reload than Euclid Pelleter. Upgrades from Euclid Pelleter. This tank was an idea by The Named BOSS. Added Keter Vulcan: An Euclid Pelleter that replaces its setup with a Submachine gun on the front, and a red barrel, partially hidden behind 2 decorative ones. On right click, it fires a single sized bullet, which, on death, explodes into 6 bullets with lances on the front of them. Upgrades from Euclid Pelleter. This tank was an idea by The Named BOSS. PATCH 03/16/2020 (2): Fixed issues with tank glows and image decals not loading. Fixed a bug where some Arena Closer bullets didn't go through rocks. Added Arena Closerception, Octo Arena Closer, and Minishot Closer as spawnable Arena Closers. PATCH 03/16/2020 (1): Added the ability to relinquish control of a Dominator when H is pressed. Added some new messages to the usurp broadcast. PATCH 03/15/2020 (3): Added EK-6 (even though it's not completed yet), an idea by KC. Arras Controller no longer logs server startups when the server is in "testing mode". Fixed AI bots being able to use the old Rampart. Fixed AI bots being able to use Emissiary. Fixed Splatterer having inconsistent recoil. Fixed a bug where AI bots used Rammer backwards. PATCH 03/15/2020 (2): Fixed an issue in which a square spawned inside of a square inside of a square inside of a square inside of a square inside of a square inside of a square. PATCH 03/15/2020 (1): Buffed Inoculist explosions, as suggested by u/wafflegreen43 on the woomy-arras reddit. Added a Manual Offset command to Arras Controller, which mixes up upgrades. Hatsune's bullet now have the chiller glow, as found by plusle. Fixed Army Devastator's name, as found by invalid-user. Nerfed Dominator Health by 15%, as suggested by MEE7. Buffed the bullet speed of the Steamroller Dominator. Tweaked Aquamarine's body shape. Added Psychokinesis: A Penta Shot that has homing bullets and has the ability to freeze when rammed into. Branches off of Penta Shot. This tank was an idea by MEE7. Added Trendsetter: A Trailblazer with a smaller lance mounted upon the back. Branches off of Trailblazer. This tank was an idea by MEE7. Added Raider: A Bomber with Side Barrels. Branches off of Bomber and Fighter. This tank was an idea by GANCuber. Added Dr. Tide Pods: A Battle Pod with two hybrid spawners. Branches off of Overlord and Battle Pod. This tank was an idea by MEE7. Added 4 4: A Spike that nfwaiodf uifwnaodiuanw. Branches off of TESTBED Misc. This tank was an idea by Mew the Dark Auto-5. Added : . Branches off of Basic. This tank was an idea by. PATCH 03/14/2020 (1): 3.1415926535897932384626433832... Made image loading more efficient. Re-Added Telepointer. Nerfed Pointer. Added Marble: A Landmine with a unique design. Branches off of Landmine and Jump Smasher. This tank was an idea by Clarise. PATCH 03/13/2020 (1): Fixed some AI bugs with Trapper Dominator when a player loses control of one. Fixed a bug where spawn invulnerability prevented your original tank from dying when taking control of a Dominator. Gave each of the Dominators proper labels. Arras Controller's playerlist command now displays the name of the player controlling a Dominator. Buffed Steamroller Dominator's reload by 25%, but nerfed its bullet speed by 10%. Fixed Paralyzer and Frostbite's bullet design. The name of the player controlling a Dominator will now appear over the Dominator. PATCH 03/12/2020 (1): Redesigned bullets for all Chiller and Acid branch tanks. Added the ability to control Dominators (shoutout to Oblivion Plain for giving us the base code): When you capture a Dominator into your team, you can press H to control it, assuming somebody doesn't do it before you. Once you're in control of a dominator, you can't uncontrol it unless you refresh the game and rejoin (this will be worked on in the future). If you are killed as a Dominator, you lose control of the Dominator, but you can respawn back on your team. PATCH 03/11/2020 (2): Fixed a bug where Arena Closers were unable to kill Dominators when closing the arena. Fixed drones not returning to the player when repelled outside of the FoV of any players. Octo Mini-Grower has been nerfed: Reload nerfed by 15%. Bullet grow duration by 20%. Bullet health and penetration by 5%. PATCH 03/11/2020 (1): Added Carbonfras, an idea by Enderium; shoutout to him for providing the code for the design as well. Reworked how Dominators are selected. Each now has a certain chance of spawning: Destroyer Dominator: 35%. Gunner Dominator: 30%. Trapper Dominator: 15%. Crockett Dominator: 10%. Steamroller Dominator: 10%. PATCH 03/10/2020 (3): Nerfed Battle Pod and re-added it. Fixed Tetrator's design. PATCH 03/10/2020 (2): Domination now broadcasts the location of a Dominator when it's captured or becomes contested. Credit goes to Oblivion Plain for hooking us up with this. Fixed Battlerock's auto turrets not attacking anything. Temporarily removed Battle Pod due to it being way more OP than expected. PATCH 03/10/2020 (1): Buffed the following tanks: g.minion, g.swarm, and Arsenal Pillbox turrets, as suggested by Plusle. General reload for Drone tanks, as suggested by Lyer. Light-Ship power, as suggested by BOSS. Nerfed the following tanks: Obstacle Damage, as suggested by Despacit 2.0. Technically not a tank, but it still counts. Ingeter, as suggested by Moooosey. It's now truly natural. Twin Twin, as suggested by Despacit 2.0. Deuteron, as suggested by Mew. Added Battle Pod: A tank with four launchers that fire exploding swarms. Branches off of Cruiser and Hexa Tank. This tank was an idea by Despacit 2.0. Added Battlerock: A Battle Pod equiped with 3 extra Auto Turrets. Branches off of Battle Pod, Auto-Hexa Tank, and Auto-Cruiser. This tank was an idea by Despacit 2.0. Added Lola: A Battle Pod with more turrets. Branches off of Battle Pod and Octo Tank. This tank was an idea by Despacit 2.0. Added Tetrator: A Battle Pod with two of the spawners replaced with two guns that shoot Battleships as bullets. Branches off of Battle Pod. This tank was an idea by Despacit 2.0. PATCH 03/09/2020 (1): Fixed Arras Controller's exit command being broken. Tweaked Arras Controller's link command. Fixed the HOT WHEELS arena closer not affecting dominators. Lowered bullet pushability for Windstorm. Temporarily removed Aegis due to multiple present exploits in Domination. The game client now remembers which server you last joined. If it doesn't work, consider trying CTRL+Refresh. PATCH 03/08/2020 (3): Domination now requires all 5 Dominators to be captured for a team to win the game. Added a command prefix context menu to Arras Controller's help commands. Lowered Domination's bot amount to 6. Fixed some AI bugs with Dominators. PATCH 03/08/2020 (2): Dominators are no longer pushable. Nerfed some tanks in the Invariant branch. PATCH 03/08/2020 (1): Glass Onion Testing mode now runs off of a separate definitions.js file, so that on the offchance that a server resets, it doesn't get messed up with the updated files. Testing mode now has a command prefix, which is $. Buffed Dominator health, as suggested by Moooosey. Nerfed Matchlock trap amount, as suggested by Moooosey. Nerfed Matchlock reload, as suggested by invalid-user. Nerfed Elite Inferno. Added Invariant: A diamond-shaped tank which is around half the size of a regular tank. It has one Cruiser barrel, with a Pelleter barrel layered under it. It has a natural speed increase as well. Branches off of Cruiser. This tank was an idea by The named BOSS. Added Ticker: A Clicker with traits inherented from the Invariant. It has two swarm cannons instead of one, however. Branches off of Invariant. This tank was an idea by The named BOSS. Added Invariable: An Invariant that trades the front barrel for two small Builder guns. Branches off of Invariant and Twin Builder. This tank was an idea by The named BOSS. Added Module: An Invariant in which the guns all feature ammunition with turrets. Branches off of Invariant and Swarmdrive. This tank was an idea by The named BOSS. Added Overflow: An Invariant with a pentagon on the top. It replaces the front barrel with two rapid-firing barrels on the back, which boost the tank forwards. When right clicking, it releases a ring of tiny bullets from the center. Branches off of Invariant. This tank was an idea by The named BOSS. Added Brainstorm: Invariant with 8 pelleter barrels equally spaced around it, and a Cruiser turret mounted on top. Branches off of Invariant and Storm. This tank was an idea by The named BOSS. Added Integer: Invariant with the Cruiser gun moved to the back, and the front Gun replaced with a Heatseeker gun. Branches off of Invariant and Heatseeker. This tank was an idea by The named BOSS. Added 3{w[^]^w!w!w}: Invariant with the main Gun replaced with a drone spawner. Branches off of Invariant and Noviciate. This tank was an idea by The named BOSS. Added Pointer: An Invariant that has an auto-turret with a Heatseeker barrel, a drone spawner, and a cruiser barrel. It has a regular tank barrel on the main body. The main weapon setup on Invariant is replaced with a regular Basic gun. Branches off of Invariant and Multitool. This tank was an idea by The named BOSS. PATCH 03/07/2020 (3): The Second Coming We're proud to announce that we're releasing a new server with a new game mode: 2 Team Domination! To keep it simple, the rules of Domination are simple: 5 different Dominators are scattered around the map, each with its own challenging characteristics. These Dominators spawn yellow, and will attack any tank. Yellow Dominators are considered "contested". If you kill one, you capture it into your team. If the opposing team kills your Dominator, it becomes "contested" again. Capture 4 Dominators, and you win the game! The arena closes and it all resets. To get to the new server, hover your mouse over the server name (above the name text box), scroll down, and select "2 Team Domination". Arras Controller also works with the new server. The command prefix for it is _ instead of +. PATCH 03/07/2020 (2): Reworked the code pertaining to poison, ice, and health buff abilities. Mechanics remain unchanged. Disintegrator now also branches from Freezer. Removed unnecessary bits of code (which probably wasn't the cause of the lag, but oh well). PATCH 03/07/2020 (1): Revolver Fixed a bug with Spinner being shot at while invulnerable, originally found by invalid-user. Fixed a bug with the Gleamer branche's jumping ability, originally found by CreepyDaPlanet. The trap layer on Histone no longer automatically fires, originally found by CookieBest. Made Guntrappers side barrels more bearable to look at, as suggested by CreepyDaPlanet. Fixed a bug with Scythe's missiles, originally found by CreepyDaPlanet. Gun and Bunker AI's no longer ram, originally found by CreepyDaPlanet. Fixed a bug with Apiary's shooting, originally found by invalid-user. Removed Warden's zoom ability. Added Canasta-Jet: A Canasta with a Scramjet mounted upon the back. Branches off of Canasta and Vanguard, no longer a TESTBED Beta Tank. This tank was an idea by Veemo. Added Rectangmancer: An Underseer with Two Auto Turrets and a reworked spawner that has a rare chance to shoot Foam Gun bullets. Branches off of Auto-Underseer. This tank was an idea by CreepyDaPlanet. Added Microscope: A Hunter Oscilloscope. Branches off of Hunter and Oscilloscope. This tank was an idea by KC. PATCH 03/06/2020 (2): Added Keter Cruiser: A Carrier with a gun that shoots bullets with a swarm turret mounted upon it. Branches off of Cruiser and Interceptor. This tank was an idea by CreepyDaPolygon. Added Deacetylase: A Dropship with a Pounder gun. Branches off of Dropship. This tank was an idea by CreepyDaPolygon. PATCH 03/06/2020 (1): The server's specs have been upgraded again; however, the memory leak issue largely limits its effects. We're still trying to fix it. Added a server list, for future expansion. Whirlybird and Rescue Helicopter now take damage while hiding inside obstacles. Temporarily removed Survivalist due to a present lag exploit. Due to AI bugs, Hardware's Hexa Lancer drone has been reworked: The drone is now controllable. Lance damage and drone speed has been heavily nerfed as a result. Burnt Sanctuary now has the same color as Golden Nonagon. PATCH 03/04/2020 (1): Fixed a bug where the server made everybody be on the same team, despite the game mode being FFA. Made a minor modification to collision code. Performed some miscellaneous bug fixes for Arras Controller. PATCH 03/02/2020 (1): Made a slight nerf to Builder reload and block damage. Nerfed Machine Gunner's bullet damage and penetration. Nerfed Burnt Sanctuary's health again. Fixed Arras Controller's +exit command being broken. PATCH 02/29/2020 (1): The server specs have been upgraded; big shoutout to CX. This'll help reduce the commonality of crashes. PATCH 02/25/2020 (1): I didn't lie. Re-added Courser, as suggested by X__x. It may now upgrade from Battery and Flamethrower Alopecia now has the familiar ice ability glow. Bug originally found by 16777216 Buffed Tubular Bells, as suggested by Dogatorix. Added Canasta-Jet: A Scramjet Canasta. Branches off of the TESTBED Beta Tanks branch. This tank was an idea by Veemo. Added Formaldehyde: A Minigun with the poison ability. Branches off of Minigun and Acid. This tank was an idea by Omega Saturn. Added Auto-Dropship: Self explanatory. Branches off of Dropship and Auto-Pelleter. This tank was an idea by CreepyDaPlanet. Added Keter Dropship: A Dropship with a Zeppelin Turret mounted upon the top. Branches off of Auto-Dropship and Zeppelin. This tank was an idea by CreepyDaPlanet. Added cAPS lOCK: A tiny basic that shoots huge bullets. Branches off of the TESTBED Misc Tanks branch. This tank was an idea by Dogatorix. Added Oxyrrhexis: An Annihilator that may fire Guardians. Branches off of Annihilator and Cartridge. This tank was an idea by CreepyDaPlanet. Added Flank Buckshot: Self explanatory. Branches off of Buckshot. This tank was an idea by KC. PATCH 02/24/2020 (1): My next update will be huge I swear Buffed Dustbowl, as suggested by Comet1992. Added Alopecia: An Underseer Chiller. Branches off of Chiller and Undersniper. This tank was an idea by Veemo. Added Zapbrid: A Hybrid with faster drones. Branches off of Hybrid. This tank was an idea by Kannon. PATCH 02/23/2020 (1): Began messing around with hosting another separate server for future updates, to reduce downtime. PATCH 02/22/2020 (1): Reverted the Sanctuary spawning method back to its original state: There can only be 2 of a certain type of Sanctuary on the map at once. There can be at most 3 Sanctuaries on the map at once. Renamed Nailgun Trapper to Nailtrapper. Fixed a bug where both Spiteshot and Splatterer jumped on left-click instead of right-click. PATCH 02/20/2020 (1): Fixed a bug where Gleamer and Springboard jumped on left-click instead of right-click. Fixed a bug where bots could use the old Twisted Hybrid. Fixed a bug where Hardware's spike drone behaved like a minion. Added Dr. Who: A Hybrid Taurus I. Branches off of Taurus I, in TESTBED Beta Tanks. This tank was an idea by CreepyDaPlanet. PATCH 02/17/2020 (1): Eggmancer is no longer a TESTBED Beta Tank, and may now upgrade from Necromancer. Taipan is no longer a TESTBED Beta Tank, and may now upgrade from Bateau and Automaton. Quester is no longer a TESTBED Beta Tank, and may now upgrade from Annihilator and Tri-Trap Guard. Added parts of the Taurus I branch, as suggested by The named BOSS. Nerfed the following tanks: Sniper branch. Olympia. Powerhouse. Buffed the following tanks: Sorcerer. Added Extirpator: An Annihilator in which the bullet has 5 turrets. Branches off of Annihilator and Radiator. This tank was an idea by CreepyDaPlanet. Added Chrome: A Hybrid Dropship. Branches off of Dropship and Hybrid Pelleter. This tank was an idea by CreepyDaPlanet. Added Google: A Sidekick Dropship. Branches off of Chrome. This tank was an idea by CreepyDaPlanet. Added Histone: A Helix with a Trapper turret. Branches off of Helix. This tank was an idea by CreepyDaPlanet. PATCH 02/14/2020 (1): Ascender is no longer a TESTBED Beta Tank, and may now upgrade from Destroyer. PATCH 02/13/2020 (1): Readded Dropship. Performed a massive beta-tester purge. Shrunk and tweaked the map layout. Performed some other miscellaneous things to try and reduce CPU usage. Fixed a bug where ice ability tanks could still give the slow effect to tanks with spawn invulnerability. Added Underclicker: A Clicker with a necro spawner on the back. Branches off of Clicker and Undersniper. This tank was an idea by Fillygroove. Added Tubular Bells: An Inferno with Dropship barrels on the back. Branches off of Dropship and Inferno. This tank was an idea by Fillygroove. PATCH 02/12/2020 (1): Temporarily removed Dropship. PATCH 02/11/2020 (1): Reworked sanctuary spawning in such a way that there can only be one of a certain type of sanctuary on the map at once. Nerfed bullet speed for all Dropship branch tanks by 10%. Nerfed move speed for Rescue Helicopter by 10%. Server logs will now display the score a person had when they died. Updated Discord invite links and names. The server now logs when sanctuaries spawn. PATCH 02/10/2020 (2): Fixed Golden Nonagon's label. Gave Golden Nonagon an actual gold color. Nerfed Golden Nonagon's health by 75%, and its score reward by 25%. Notice: You may need to do CTRL+Refresh for the color to appear properly. PATCH 02/10/2020 (1): Lowered the player connection limit to 20. Lowered the bot amount to 16 due to lag issues with a large amount of players. Lowered the AI target update rate as a test to see how it affects performance. Fixed an issue with Burn Sanctuary's nonagon not spawning. PATCH 02/09/2020 (1): Epic Update Moment The Dropship branch may now upgrade from Pelleter. Added the Wallet Crasher, an idea by Despacit.io. Nerfed the following tanks: Powerhouse. Dealer. Added Clinker: A Twin Clicker. Branches off of Twin Sniper and Clicker. This tank was an idea by Knightmare. Added Pastrymaker: An Auto Clinker. Branches off of Clinker, Auto-Twin Sniper, and Cookie Clicker. This tank was an idea by Knightmare. Added Snapper: A Flank Clinker. Branches off of Clinker and Double Sniper. This tank was an idea by Knightmare. Added Sickle: A Clicker with Nailgun guns mounted upon the back. Branches off of Clicker and Nailgun. This tank was an idea by Knightmare. Added Rescue Helicoptor: A Ranger that can save anything from the river in lego city. Branches off of Ranger. This tank was an idea by CreepyDaPlanet. PATCH 02/08/2020 (1): Nerfed the following tanks: Polaroid. Ipadala. Added Calibre: A Sniper Triplet with a high reload gun mounted upon the front of the tank. Branches off of Triplet. This tank was an idea by invalid-user. PATCH 02/07/2020 (1): Added the Elite Director to the TESTBED Bosses branch, as suggested by PS3_33. Added Megaalphadeltagammabetaomega Trapper to the TESTBED Misc branch, as suggested by PS3_33. Added Spyeeter to the TESTBED Misc branch, as suggested by DXL44. Added a new tank to the TESTBED Beta branch, as suggested by PS3_33. PATCH 02/05/2020 (1): Fixed AIs still being able to use Bent-3. Fixed Fog's bullets being fully visible. Fixed Spite-Shot jumping on left-click instead of right-click. PATCH 02/04/2020 (1) Added another varient of splash text to the death screen, as suggested by Mew and Knightmare. Added more nicknames for bots, as suggested by Omega Saturn, TOTMGsRock, and Knightmare. Made Long Boy longer, as suggested by Despacit.io. Added the Asteroid, created by Zephyr. Nerfed the following tanks: Orangicus and Nailer. Mainstay. Odyssey. Macaroni. Rainmaker Branch. Paralyzer. Stenotritidae. Sweeper. Assault Rifle. Buffed the following tanks: Tram. Cruncher. Survivalist. Deuteron. Added Honcho: A Boomer Artillery. Branches off of Boomer and Lieutenant. This tank was an idea by Marko. PATCH 02/02/2020 (2): The theme is 2 Made the tank upgrade menu have three rows by default. The death screen now has a randomized splash that appears above your score. PATCH 02/02/2020 (1): Front and back Changed up Long Boy's design. Buffed Hatchet. Nerfed Smasher Body Damage. The missing mockup error message now notifies the tank's label. Added Auto-Rail: Self explanatory. Branches off of Railgun and Auto-Assassin. This tank was an idea by KC. Added Railshoe: A Railgun with two gunner guns mounted upon the back. Branches off of Railgun and Lurker. This tank was an idea by KC. Added Adonis: A Railgun Minigun. Branches off of Railgun and Silo. This tank was an idea by KC. Added Fog: A Storm that may not appear on the leaderboard, and is partially invisible. Branches off of Storm. This tank was an idea by CreepyDaPlanet. PATCH 01/31/2020 (1) Added a new crasher type; Long Boy. Redesigned Dropship and gave it upgrades. PATCH 01/29/2020 (1) Reverted drone stats back to normal. Fixed a bug that affected all Swivel-based tanks. Fixed a bug where Smashception's Smasher prop turret would attract AI even while invulnerable. PATCH 01/27/2020 (1) Nerfed the following tanks: Careener's max health by 5% and body damage by 20%. Railgun MK-II bullet stats (except bullet speed) by 20%. Macaroni's bullet stats by 15%. Barge's bullet stats by 10% and move speed by 15%. Nanogun's bullet damage by 35%, bullet health by 15%, bullet penetration by 40%, and move speed by 5%. Whirlybird's health by 25%, shield health by 25%, and acceleration by 50%. PATCH 01/26/2020 (3) General balance changes... PATCH 01/26/2020 (2) Nerfed the following tanks: All tanks that use the g.drone stat. Buffed the following tanks: All tanks that have IS_SMASHER in their exports. Fixed the mechanic for the Summoner tank in the Beta Tanks category. Warden now has the zoom ability. PATCH 01/26/2020 (1) Made minor tweaks and fixes to makeFlank. Made slight nerfs to hexa and octo tanks made from makeFlank. Nerfed Burnt Sanctuary's health by 40%. Nerfed Burnt Sanctuary's Nonagon score by half. Reverted back to the default name color. Tweaked all boss death messages to say "defeated" instead of "killed". Reworked and simplified the Sanctuary and boss type sorting system. Increased Shard spawn delay for Constellation, Xyv Wdtcfgzsezgk, and Snowflake. Nerfed Arena Summoner's max drone count. The server speed in-game now reflects when it's not being updated (which is when you're dead). Lowered the server's player limit to 25 due to past lag events. PATCH 01/25/2020 (1): Sun King DLC Added the Sun King. Added Walrus Gumboot, an idea by Clarise, to the TESTBED Beta Tanks branch. Names are now red due to Chinese New Year landing on today. Happy holidays! Nerfed the following tanks: Cyanideception, Frozone, Shootist, all tanks that use the g.arty stat array, C.A.T, Rummy, Dealer, most of the Colonist branch. Buffed the following tanks: Auto-Smasher. Octo Tank may now also upgrade from Storm. Added Backsword: A Silo with a Lance mounted upon the back. Branches off of Silo. This tank was an idea by Turtle. Added Auto-Storm: Self explanatory. Branches off of Storm and Auto-Flank Guard. This tank was an idea by Clarise. Added Stormception: Self explanatory. Branches off of Auto-Storm and Flankception. This tank was an idea by Clarise. Added Shield Angle: A Tri-Angle with a shield mounted upon the back. Branches off of Fighter and Hidden Gunner. This tank was an idea by Turtle. Added Hecate: A Minigun Oscilloscope. Branches off of Minigun and Oscilloscope. This tank was an idea by Knightmare. Added Animator: A Spawner that may spawn Sniper, Flank Guard, Machine Gun, and Twin Minions. Branches off of Spawner. This tank was an idea by CreepyDaPlanet. Added Macaroni: A Smol Boye. Branches off of Pugilist. This tank was an idea by Knightmare. PATCH 01/24/2020 (1): I am the Walrus. Nerfed the following tanks: Kaboomer, Rainmaker Branch, Cruiserdrive Branch, Grower Branch, and Duelement. Buffed the following tanks: All tanks that use Hurricane weapon stats, all tanks that use Auto Turrets, Hatchet, and Smoke Ring. Added an ice varient of the Crusher, and a poison varient of the Tri-Blade. Original crasher ideas made by Despacit.io. Added Private: A Hybrid Minishot. Branches off of Basebrid and Minishot. This tank was an idea by Knightmare. Added Veteran: An Auto Private. Branches off of Private and Auto-Minishot. This tank was an idea by Knightmare. Added Legionnaire: An Auto General. Branches off of Veteran, General, and Auto-Artillery. This tank was an idea by Knightmare. Added Schwarmzmann: A Hybrid Swarmsman. Branches off of Swarmsman and General. This tank was an idea by Knightmare. Added Haubitze: A Hybrid Howitzer. Branches off of Howitzer and General. This tank was an idea by Knightmare. Added Feldgeschutz: A Hybrid Field Gun. Branches off of Field Gun and General. This tank was an idea by Knightmare. Added Militant: A Hybrid Recruit. Branches off of Recruit and Private. This tank was an idea by Knightmare. Added Insurgent: A Hybrid Cannon. Branches off of Militant and Cannon. This tank was an idea by Knightmare. Added Minuteman: A Hybrid Scaler. Branches off of Scaler, General, and Militant. This tank was an idea by Knightmare. Added Auto-Stacker: Self explanatory. Branches off of Stacker and Streamer. This tank was an idea by Knightmare. Added Stockpiler: A Flank Stacker. Branches off of Stacker and Contender. This tank was an idea by Knightmare. Added Stenotritidae: Just the bees knees! Branches off of Andrena. This tank was an idea by Knightmare. Added Canarquebus: An Arquebus in which every bullet has the chance to land a critical hit. Branches off of Arquebus and Canasta. This tank was an idea by Knightmare. PATCH 01/21/2020 (1): Sun King DLC Coming Soon. Nerfed the following tanks: Kaboomer. Added Flank Mini Grower: Self explanatory. Branches off of Mini Grower and Flank Guard. This tank was an idea by CreepyDaPlanet. Added Hexa Mini Grower: Self explanatory. Branches off of Flank Mini Grower and Hexa Tank. This tank was an idea by CreepyDaPlanet. Added Octo Mini Grower: Self explanatory. Branches off of Hexa Mini Grower and Octo Tank. This tank was an idea by CreepyDaPlanet. Added Pilot: A Tri-Angle Minishot. Branches off of Tri-Angle and Minishot. This tank was an idea by Knightmare. Added Aviator: A Tri-Angle Triple Shot. Branches off of Twin-Angle, Pilot, and Triple Shot. This tank was an idea by Knightmare. Added Roughhouser: A Booster Minishot. Branches off of Pilot and Booster. This tank was an idea by Knightmare. Added Paixhans: An Eagle Artillery. Branches off of Pilot, Artillery, and Eagle. This tank was an idea by Knightmare. Added Contaminator: A Harasser Tri-Angle. Branches off of Harasser and Pilot. This tank was an idea by Knightmare. Added Networker: A Recruit Surfer. Branches off of Recruit, Surfer, and Pilot. This tank was an idea by Knightmare. Added Cassowary: An Owl Shootist. Branches off of Shootist, Owl, and Pilot. This tank was an idea by Knightmare. PATCH 01/20/2020 (1) Buffed the following tanks: Nanogun, Annihilator Branch. Nerfed the following tanks: Iceberg, Automaton. Added Flank Showererception, an idea by Clarise, to the TESTBED Misc Branch. Added SEKREHMJEHTH, an idea by Archangel, to the TESTBED Misc Branch. Added Sandman, an idea by Despacit.io, to the TESTBED Misc Branch. Added Anaconda, an idea by Comet1992, to the TESTBED Beta Branch. Added Apache, an idea by Knightmare, to the TESTBED Misc Branch. Tweaked the designs of Genesis and Sarasin. Xyston now actually upgrades from Laser and Automaton. Sarasin may now also upgrade from Twin Assassin. Renamed Steel Spike to Steelix. Fixed Sarasin's design. Added Basilisk: A Planter Contagion. Branches off of Splasher and Planter. This tank was an idea by Omega Saturn. Added Backhoe: A Slayer with a Flail mounted upon the back. Branches off of Slayer and Flail. This tank was an idea by Omega Saturn. Added Nucleotide: A Flank Laser. Branches off of Laser and Contender. This tank was an idea by Omega Saturn. Added Bobbit: A Guillotine with the invisibility ability. Branches off of Guillotine and Vantalancer. This tank was an idea by Omega Saturn. Added Greaser: An Engineer in which the blocks have 4 machine guns on them. Branches off of Engineer and Foghorn. This tank was an idea by Omega Saturn. Added Attacker: A Twin Back Shield. Branches off of Double Twin and Back Shield. This tank was an idea by mew. Added Hotflood: A Mega Rainmaker. Branches off of Rainmaker and Hotshot. This tank was an idea by KC. Added Grindstone: A Stacker Rainmaker. Branches off of Rainmaker and Stacker. This tank was an idea by KC. Added Madnesshelix: A Rainmaker with the invisibility ability. Branches off of Rainmaker and Minihelix. This tank was an idea by KC. Added Faucet: A Mini Clicker in which the bullets speed up over time. Branches off of Rainmaker and Mini Clicker. This tank was an idea by KC. Added Spark: A Flooder in which the bullets speed up over time. Branches off of Rainmaker and Flooder. This tank was an idea by KC. Added Crossbow: An Archer in which the bullets speed up over time. Branches off of Rainmaker and Archer. This tank was an idea by KC. Added Auto-Rainmaker: Self explanatory. Branches off of Rainmaker and Streamer. This tank was an idea by KC. Added Hybrid Rainmaker: Self explanatory. Branches off of Rainmaker and Cropduster. This tank was an idea by KC. Added Laser-3: Self explanatory. Branches off of Laser. This tank was an idea by Dogatorix. PATCH 01/19/2020 (2): The Great Tank Bonanza Added Thicc Back Shield, an idea by IvyX, to the TESTBED Misc Branch. Added Big Bang Cannon, an idea by Despacit.io, to the TESTBED Beta Branch. Added Eulogist, an idea by Knightmare, to the TESTBED Beta Branch. Replaced Scramjet with Frozone, an idea by Dogatorix. Added Automatic: A Silo Automaton. Branches off of Silo and Automaton. This tank was an idea by KC. Added Ion-Ray: A Silo Laser. Branches off of Silo and Laser. This tank was an idea by KC. Added Genesis: A Silo Rainmaker. Branches off of Silo and Rainmaker. This tank was an idea by KC. Added Jenga: A Silo Stacker. Branches off of Silo and Stacker. This tank was an idea by KC. Added Sarasin: A Twin Silo. Branches off of Silo and Twinigun. This tank was an idea by KC. Added Madhelix: A Silo with the invisibility ability. Branches off of Silo and Minihelix. This tank was an idea by KC. Added Polaroid: A Twin with 4 Auto Turrets around it. Branches off of Auto Tank and Optic. This tank was an idea by Knightmare. Added UAV Gun: An AA Gun with two extra side barrels. Branches off of AA Gun and Mortar. This tank was an idea by Knightmare. Added Suppressor: A Bulldozer with two side barrels. Branches off of AA Gun and Bulldozer. This tank was an idea by Knightmare. Added C.A.T: A Heavy Twin with a Flail mounted upon the front. Branches off of Heavy Twin and Flail. This tank was an idea by THIS IS WAR!!!!. Added Xyston: A Laser Automaton. Branches off of Laser and Automaton. This tank was an idea by Omega Saturn. Added Kaboomer: A Foghorn Boomer. Branches off of Foghorn and Boomer. This tank was an idea by Knightmare. Added Extricator: A Bulldozer-2. Branches off of Bulldozer and Giga-2. This tank was an idea by Knightmare. Added Lipan: A Hybrid Vantalancer. Branches off of Vantalancer and Lancebrid. This tank was an idea by Knightmare. PATCH 01/19/2020 (1) Nerfed the following tanks: Doxxer, Vindicator, Fattener, Thrasher, Revolver, and Sieger. Renamed Paner to Jesus Donut. Brogle is now an AI Name, as suggested by Marko. Death Star now has a laser turret. Maplayer now has a glow around it. Added Arquebus-2: Self Explanatory. Branches off of Arquebus. This tank was an idea by Marko. Added Iceberg: A Smasher with a Chiller Auto Turret. Branches off of Auto-Smasher. This tank was an idea by mew. Added Auto-Lancer: Self explanatory. Branches off of Lancer and Auto-Basic. This tank was an idea by literally everyone. PATCH 01/18/2020 (1) Buffed the following tanks: Andrena, the Single branch, VPN (movement speed), Array, Macro Turret, Kevlar. Made some tweaks to the poison ability. The Flank Subduer branch is no longer in the TESTBED Beta Tanks branch, and may now upgrade from Flank Guard and Subduer. Sweeper is no longer in the TESTBED Beta Tanks branch, and may now upgrade from Hewn Gunner. The Mini Grower Branch is no longer in the TESTBED Beta Tanks branch, and may now upgrade from Basic. Added Hybrid Inferno: Self explanatory. Branches off of Inferno. This tank was an idea by CreepyDaPlanet. Added Steel Spike: A Spike that is not affected by poison, ice, or critical hits. Branches off of Spike. This tank was an idea by mew. Added Sieger: A Cruiserdrive with two trap layers mounted behind it for defense. Branches off of Cruiserdrive. This tank was an idea by X__x. Added Padawan: A Chasseur that doesn't take knockback, along with other stat changes. Branches off of Chasseur. This tank was an idea by Knightmare. Added Skywalker: An Excalibur Padawan. Branches off of Excalibur and Padawan. This tank was an idea by Knightmare. Added Maul: An Flank Padawan. Branches off of Padawan. This tank was an idea by Knightmare. PATCH 01/16/2020 (1) Added more obstacles to the map. PATCH 01/14/2020 (1) Renamed the correct Cyanideception to Cyanide. Made minor tweaks to the map's obstacle layout. Reworked poison in such a way that: It was buffed back to its original damage stats. Poison can no longer kill a person; only bring them to critical health. PATCH 01/13/2020 (2) Reverted the gamemode back to FFA due to severe crashing issues. PATCH 01/13/2020 (1) Renamed Cyanideception to Cyanide. Increased the inactivity kick timer from 2 minutes to 3 minutes. Slightly shrunk the map size again. PATCH 01/12/2020 (2) Added Flank Flooder: Self explanatory. Branches off of Flooder and Flank Mini. This tank was an idea by Clarise. Added Flank Overseer, by Despacit.io, to the TESTBED Misc branch. Tweaked some things related to spawning. PATCH 01/12/2020 (1) Added Aegis: A Lancer with 3 different types of shields. Branches off of Slasher. This tank was an idea by Despacit.io. Added the Flank Subduer branch, by KC, to the TESTBED Beta Tanks. PATCH 01/11/2020 (3) Removed Windmill due to lag. PATCH 01/11/2020 (2): May contain buff Buffed Trapbox bullet damage. Buffed Repositioner in multiple ways. Buffed Catapult and Trebuchet in multiple ways. Buffed tanks that use the makeHybridSwarm function. Buffed Inundator's bullet damage. Buffed Kevlar's body damage and swarm damage. Buffed Stream Clicker's bullet damage, bullet health, and bullet speed. Slightly buffed Cyanideception's bullet damage. Nerfed Twinception in a few ways. Nerfed Twin Twin's bullet damage, bullet health, and bullet penetration. Nerfed Artisan's Probe's bullet damage and bullet health. Added Windmill: A Short Quad Flail with the ability to spin really fast on a right click. Branches off of Flail and Smash. This tank was an idea by CreepyDaPlanet. Added Flank Dreadnought: A Basebrid with two Cruiser cannons mounted upon the back. Branches off of Dreadnought and Flank Cruiser. This tank was an idea by CreepyDaPlanet. Added Auto-Double Gunner: Self explanatory. Branches off of Auto-Double, Double Gunner, and Auto Gunner. This tank was an idea by 7rodo. Added Triple Gunner: Self explanatory. Branches off of Triple Twin and Double Gunner. This tank was an idea by Clarise. PATCH 01/11/2020 (1) Made a small reduction in the map size for performance purposes. Tweaked the team base killing method. Nerfed clone respawn rate for most Hivemind branch tanks. Slightly buffed Base Protector drone range and reload. Slightly nerfed Snowball bullet penetration, damage, and growth rate. PATCH 01/10/2020 (1) Fixed team bases not killing players from other teams. PATCH 01/08/2020 (1) Gave Snipelet the poison ability and renamed it to Kasane. Added some more boss named, as suggested by Knightmare. Nerfed the turret on Oxidizer, and Oxidizer's movement speed. Nerfed Quadral Machine's guns. Nerfed Combustor in general. Nerfed Flare-Shot's flares. Nerfed Overluxe's drones. Buffed most of the Hivemind branch. Buffed Snowball in general. Buffed Hatsune. Added Akita: A Gunner with a Bent Shrapnel setup mounted upon the back. Branches off of Double Gunner and Shrapnel. This tank was an idea by Despacit.io. PATCH 01/07/2020 (1) Made the NaN position catch log with more details. PATCH 01/06/2020 (2) Fixed Twisted Hybrid upgrading from Bent Machine twice. Trireme now shoots Man O' Wars Missiles instead of Basic Missiles. Nerfed Nuclear Bomb. PATCH 01/06/2020 (1): Comet1992 suggested me to change the title. So I did. Tanks with a shield on the back now have the shield further out from the tank itself. tl;dr, it can actually move backwards now. Twin Twin is no longer a TESTBED Beta Tank, and may now upgrade from Triplet. Survivalist is no longer a TESTBED Beta Tank, and may now upgrade from Crab. Added Pug, originally Gladiator by IvyX, to the TESTBED Beta Tanks branch. Fixed an upgrade bug where Switchblade upgraded from Spawner. Re-added the Hivemind branch. Buffed the Multishot branch. Replaced Emissary with Mini Gunner. Mini Gunner may now also upgrade from Triplet and Battery. Added Swarming Bruiser: Self explanatory. Branches off of Bruiser. Branches into Swarming Composer. This tank was an idea by IvyX. Added Elamnecro: A Necromancer that may turn invisible. Branches off of Necromancer and Elamficitor. This tank was an idea by IvyX. Added Necrolooker: An Auto-Necromancer. Branches off of Necromancer and Auto-Underseer. This tank was an idea by KC. Added Oxidizer: A Molotov with the missile having an Auto Turret. Branches off of Molotov and Scythe. This tank was an idea by Omega Saturn. Added Zetatron: An Auto-Smasher with a Heavy Twin turret mounted on top of it. Branches off of Auto-Smasher. This tank was an idea by Omega Saturn. Added Hatsune: A Freezer in which the bullet has triplet barrels mounted upon the back. Branches off of Freezer. This tank was an idea by Despacit.io. PATCH 01/05/2020 (1): Yes, I nerfed the tank you wanted. Added 360-Redistributor, an idea by mew, to the TESTBED Overdone Tanks branch. Rotated the guns on the Trojan branch by 90 degrees. Fixed a few issues with Sidethrower. Eggs are now back to being circles. Nerfed Nanogun. Added Mounted Turret: That one tank in diep.io that was only around for 10 minutes. Branches off of Spike. This tank was an idea by Marko. Added Opiate: An Overdrive Trojan. Branches off of Overdrive and Trojan. This tank was an idea by Knightmare. Added Viginti Tres: A Subduer Hurricane. Branches off of Hurricane. This tank was an idea by Knightmare. Added Toolshed: A Tri-Borer mixed with Auto-3 turrets. Branches off of Competitor and Tri-Borer. This tank was an idea by Knightmare. PATCH 01/04/2020 (1): First 4/20 of the year Re-added the old version of Descender to the TESTBED Beta Tanks branch, under the name Ascender. Replaced Bent Blaster and the current Twisted Hybrid with the old version of Twisted Hybrid. Storm is no longer a Beta Tank, and may now upgrade from Pelleter and Flank Guard. Nerfed Inoculist's swarm reload, but buffed it's Mega Carrier's Health. Generally nerfed Brigade's and Trickster's Auto Turrets. Fixed Sidethrower's turrets having a danger value. Added Eggmancer to the TESTBED Beta Tanks branch. Re-added Impulser. It branches off of Pistol. Buffed Shooting Star's base movement speed. Renamed Octo Lancer to Hedgehog. Renamed Pentachip to Tortilla. Added Oppenheimer: A Mega Shrapnel. Branches off of Bumper and Shrapnel. This tank was an idea by mew. Added Cropduster-2: Self explanatory. Branches off of Cropduster and Minigun-2. This tank was an idea by KC. PATCH 01/03/2020 (1): Arras con Inspector Gadget y Pitbull Fixed Surprize bots acting like tanks. Balanced Inoculist and Thrasher. Nerfed Frostbite and Infinity Gauntlet. Nerfed Sponge. Re-added Toxin, Stalkguard, and Trickster. PATCH 01/02/2020 (1): Extra Long Maplayer is no longer a Beta Tank, and may now upgrade from Steamroller and Freezer. Spinner is no longer a Beta Tank, and may now upgrade from Octo Tank and Spindrift. Double Danger is no longer a Beta Tank, and may now upgrade from Punter. Sidethrower is no longer a Beta Tank, and may now upgrade from Fighter. Double Whammy is no longer a Beta Tank, and may now upgrade from Flail. Swagger is no longer a Beta Tank, and may now upgrade from Motor. Removed the old version of Smoker. The new version may now upgrade from Firenado. Redesigned Fabricator. Added the +guninfo command to Arras Controller. PATCH 12/30/2019 (1) Readded Recursion without its upgrade loop, due to an extreme exploit. As as result of the above update, the server crashes have now been mostly fixed. PATCH 12/28/2019 (1) Temporarily removed Recursion. PATCH 12/27/2019 (2) Buffed Attack Missiler's Missile Thruster recoil. Buffed Inoculist's explosion health. Nerfed Cyanideception's Auto Turret. PATCH 12/27/2019 (1) Fixed an issue with Noviciate's primary function. Fixed Gunner Borer being able to spawn as a bot. Nerfed both phases of the Snowflake boss. Generally nerfed the Builder branch. Nerfed the Autillery branch. Nerfed Groundwire. Nerfed Crusher. Buffed Mega Crusher. If your name is ExC, you get a normal name and nothing changes. Inoculist is no longer a Beta Tank, and may now upgrade from Fortress. Replaced Genocide with Cyanideception. Added Collectivist: A Hybrid Flail. Branches off of Flail. This tank was an idea by Knightmare. PATCH 12/26/2019 (1) Undid the disablement of the shield ability for all Proton branch tanks. PATCH 12/25/2019 (1): Arrasmas, Day 25 Merry Christmas everybody! We appreciate you for sticking with us for this long. Unfortunately, we have no special updates for today. Temporarily disabled the shield ability for all Proton branch tanks to see if it causes the crashing issue. PATCH 12/24/2019 (1): Arrasmas, Day 24 Added Hybrid Closer, an idea by Ketsuban, to the set of spawnable Arena Closers. Reverted bot scores back to level 45. Flashbang now also branches from Shrapnel. Balance Changes: Reworked Gunner Borer's design and stats. Nerfed and slightly reworked bullet shooting delays for Lens. Slightly nerfed block range for all Builder class tanks. Buffed Trapperang's reload, trap damage, trap speed, and trap penetration. Buffed Airship's blimp damage, health, penetration, and speed, along with changing the max blimp count to 4. Buffed Bee Sounder's reload in return for slightly less bee damage. Buffed FoVs for most Obliterator branch tanks (to match sniper and its branches). Nerfed bee reload for Drone-Ship. PATCH 12/23/2019 (1): Arrasmas, Day 23 Added Orangicus, an idea by Rodrigo, as a spawnable boss. Buffed Switchblade and Grazuler, as suggested by Despacit.io. PATCH 12/22/2019 (2): Arrasmas, Day 22 360-Launcher is now a part of the TESTBED Misc branch. PATCH 12/22/2019 (1): Arrasmas, Day 21 Auto-S-Hunter may now branch off of S-Hunter and Auto-Hunter. PATCH 12/20/2019 (1): Arrasmas, Day 20 Added a new boss: Kiosk. PATCH 12/19/2019 (1): Arrasmas, Day 19 Phyletic Pelleter may now upgrade from Spitter. PATCH 12/19/2019 (1): Arrasmas, Day 18 Longe Barricade is now a part of the TESTBED Misc branch. PATCH 12/17/2019 (1): Arrasmas, Day 17 The Gun-Ship branch now branches off of Cruiser. PATCH 12/17/2019 (1): Arrasmas, Day 16 Bohrer now branches off of Borer and Revolutionist. PATCH 12/15/2019 (1): Arrasmas, Day 15 Constructionist may now spawn as a boss. Bots now spawn with the score you get at Level 60. Balance Changes: Most acceleration movement types now lose more bullet damage over time. Nerfed Twin Flooder in terms of general bullet power. Nerfed Overseer-3 in terms of bullet damage. Nerfed Machlet in terms of bullet damage. PATCH 12/14/2019 (3): Arrasmas, Day 14 Added Thicc Pelleter to the TESTBED Misc branch. PATCH 12/14/2019 (2): Arrasmas, Day 13 Added Macro-Turret: It's also a surprise. Branches from Piercer. This tank was an idea by Clarise. PATCH 12/14/2019 (1): Arrasmas, Day 12 Borer Closers may now spawn. PATCH 12/12/2019 (1): Arrasmas, Day 12 Buffed Padoru's reload and bullet damage. Made small move speed buffs to most Smasher branch tanks. Buffed Coiffure's health. Made small move speed buffs to Waraxe and Nunchuck. PATCH 12/11/2019 (1): Arrasmas, Day 11 Arras Controller commands now don't work outside of #bot-commands or any form of staff channels, as suggested by Rodrigo. Tweaked the +message command. Bar Spinner may now also branch off of Automaton. Balance Changes: Nerfed Infinity Gauntlet. Nerfed most of the Pelleter Branch. Added Padoru: Oh, you know. Branches off of my favorite tank. This tank was an idea by Clarise. PATCH 12/10/2019 (2): Arrasmas, Day 10 Added Comet as a spawnable boss. PATCH 12/10/2019 (1): Arrasmas, Day 10 Fixed Arras Controller being able to send messages in the verification channel. PATCH 12/09/2019 (2): Arrasmas, Day 9 Trapper Closers may now spawn. PATCH 12/09/2019 (1): Arrasmas, Day 8 Added Ghetsis: A Launcher-Gunner. Branches off of Rimfire. This tank was an idea by Knightmare. PATCH 12/07/2019 (5): Arrasmas, Day 7 Fixed an issue with Infinity Gauntlet's Auto Turret. PATCH 12/07/2019 (4): Arrasmas, Day 7 Auto-Gunner may now branch off of Auto-Twin. PATCH 12/07/2019 (3): Arrasmas, Day 7 Buffed Infinity Gauntlet, and fixed its colors. PATCH 12/07/2019 (2): Arrasmas, Day 7 Added Hybrid Smotherer to the TESTBED Misc branch. PATCH 12/07/2019 (1): Arrasmas, Day 6 Added Infinity Gauntlet: It's a Surprise. Branches off of Auto-Gunner. This tank was based off of an idea by curc. PATCH 12/06/2019 (1): Arrasmas, Day 6 Refactored the PriorityQueue method, big thanks to CX. PATCH 12/05/2019 (1): Arrasmas, Day 5 Reworked stuff on Aquamarine. PATCH 12/04/2019 (2): Arrasmas, Day 4 Probationer now also branches from Pounder. Overload now also branches from Annihilator. Mini Lightning now also branches from Sniper. Auto-Cruiser now also branches from Auto-Pelleter. Swivel-Twin now also branches from Triple Twin. Laborer and Deuteron now also branches from Auto-Hexa Tank. Arquebus now also branches from Artillery. VPN now also branches from Stalker. Infuser now also branches from Tri-Pelleter. Seeker now also branches from Aspirant. Cauldron now also branches from Puncher. Renamed Auto-Builder to Craftsman, Auto-Rifle to Triggerman, Auto-Sailor to Yacht, Twin Blaster to Napalm, Flank Assassin to Cateran, Hexa Assassin to Sitrepper, Flank Ranger to Sectarian, and Octo Sniper to Argonaut. These were suggested by Desukarn. Fixed bots being able to use Cyanide and Nitrogen. Fixed some minor incorrect balancings for some Triple Twin branch tanks. PATCH 12/04/2019 (1): Arrasmas, Day 4 Ligma may now branch off of the TESTBED Misc branch. PATCH 12/03/2019 (1): Arrasmas, Day 3 Dualer may now branch off of Automaton and Twin Minigun PATCH 12/02/2019 (1): Arrasmas, Day 2 Amended Christmarras to Arrasmas. Balance Changes: Freeze and poison durations can no longer stack. Made Freezer and its branches more like Assassin (and Disintegrator too). Slightly nerfed bullet damage for all Acid branch tanks (nerf is increased for Frostbite). Nerfed move speed for all Acid and Chiller branch tanks. Nerfed Smoker's flare damage and flare speed. Buffed Adaptor's bullet damage to Annihilator and slightly increased its recoil. Sharply increased Redistributor's recoil. Made a marginal nerf to the Lazer branch's reload. Slightly buffed frontal bullet damage for all Fighter branch tanks. Added Lancebrid: Name is self-explanatory. Branches off of Basebrid and Lancer. This tank was based off of an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Switchblade: A Director which has a lancer embedded in its drone spawner. Will spawn 2 less drones than Director. Branches off of Lancebrid and Pathogen. This tank was based off of an idea by Random. Added Grazuler: An Overseer branch of Switchblade. Will spawn 2 less drones than Overseer. Branches off of Switchblade and Trojan. This tank was based off of an idea by Random. Slightly tweaked Paralyzer's design. Fixed a bug with Adaptor's barrel reload. Fixed a bug where you could still "spawn" when disconnected from the game. Slightly shrunk snowflakes. Freezer now also branches from Assassin. Frostbite now also branches from Freezer. PATCH 12/01/2019 (1): Arrasmas, Day 1 Added Hewn Necromancer: A Necromancer that replaces the back spawner with a Mega-3 Auto Turret. Branches off of Necromancer and Auto-Underseer. This tank was based off of an idea by AC. PATCH 11/30/2019 (1): Elegy of Tacocat247 Nerfed the following tanks: Hoinfodaman, in regards to drone damage. Saber, in regards to bullet damage. Eggs that are spawned by Sanctuaries are no longer Snowflake shaped. Cruiser may now also upgrade from Pelleter. Fixed spacing on the +multibox command. Added Guntrapper: A Fighter with Machine Guns mounted upon the sides. Branches off of Fighter. This tank was an idea by Clarise. Added Slasher: A Lancer with a Back Shield. Branches off of Flank Lancer and Back Shield. This tank was an idea by Clarise. Added Battletrapper: A Battleship with some spawners rearranged, and with two trap launchers mounted upon the back. Branches off of Battleship, Tri-Trap Guard, and Overtrapper. This tank was an idea by Clarise. Added Seeker: An Aspirant that can turn invisible and see invisible tanks. Branches off of Aspirant. This tank was an idea by Clarise. PATCH 11/29/2019 (1): Brought to you by removed_tanks.exe Fixed a major bug that caused the Ice and Poison abilities to last forever when the player is inflicted by them. Removed Cyanide and Nitrogen for just being blatantly overpowered versions of Disintegrator and Freezer. Eggs are now snowflakes, thanks to the help of Awesomespore's snowflake shape. Buffed the following tanks: Snowball, in regards to literally everything. Nerfed the following tanks: Hoinfodaman's drone explosions, in regards to bullet health, bullet damage, bullet penetration, bullet speed, bullet range, bullet density, and bullet resistance, weapon spread. Smoker, in regards to recoil, main bullet size, bullet health, bullet damage, and weapon spread. Whirlybird, in regards to movement speed. Twin Hotshot may now also upgrade from Twin Obliterator, as suggested by Knightmare. Twin Gatling may now also upgrade from Twin Sniper, as suggested by Knightmare. Plantation may now also upgrade from Crusher, as suggested by Knightmare. Targeteer may now also upgrade from Crusher, as suggested by Knightmare. Crusher may now also upgrade from Snipebrid, as suggested by Knightmare. Woodcutter may no longer upgrade from Snipebrid, as suggested by Knightmare. The back rotor of Whirlybird now actually spins. PATCH 11/28/2019 (3) Added a feature where if a player stays dead for more than 2 minutes, they will be disconnected for inactivity. This can help reduce server load when those who leave the game open don't touch it. Fixed other miscellaneous small bugs. PATCH 11/28/2019 (2) Fixed Careener. PATCH 11/28/2019 (1) Fixed a major bug where banned players spamming connection attempts caused the server to crash. Fixed a bug where the poison kill message always appeared even if a player wasn't killed by poison. Made some minor simplifications (and other small bug fixes) to the poison and ice ability loops. PATCH 11/27/2019 (3): Isang pangatlo Added Liberty Prime as a nickname, as suggested by Rodrigo. Buffed Trireme. Fixed Danger Values for Sidekick-based tanks. Careener is now literally less than useless. Added Ipadala: An Auto-Swarmdrive. Branches off of Auto-Cruiser and Swarmdrive. This tank was an idea by Extinct steve. Added Subjugator: A Propeller Conqueror. Branches off of Conqueror. This tank was an idea by Clarise. Added Australia: Yes. Yes I did. Branches off of Conqueror. This tank was an idea by Clarise. Added Shredator: A Predator with all 3 shots firing at the same time. Branches off of Predator. This tank was an idea by Dooky. PATCH 11/27/2019 (2) Fixed bots still being able to use Rocket Booster. Further increased the max food cap. Made bosses spawn a bit more often. Added more names to the bot name randomizer. Fixed a bug where if Arras Controller restarts when the server doesn't, it still sends the "Server initialized" message. PATCH 11/27/2019 (1) Changed the bot amount from 8 to 14. Buffed FoVs for most Gatling Gun branch tanks. Fixed a bug where pressing H would cause a disconnection. Doubled the max food cap. Fixed bots still being able to use Snipe Gunner. PATCH 11/26/2019 (1): It wasn't nerfed enough. Changed Witch-Hunter's stats, as suggested by ohgodno, and gave its name a hyphen. Nerfed the Twinferno branch again, as suggested by Rodrigo. Added Trireme: A Man O' War with Launcher side guns. Branches off of Man O' War. This tank was an idea by Knightmare. PATCH 11/25/2019 (1): This is M0st DisturbiNg Changed the gamemode to FFA: The map is gigantic, though. Reduced Vis Destructica and Mega Crusher spawn rates. Houndoom may now branch from Annihilator and MX Gun, as suggested by Knightmare. Contraband may now branch from Contagion, as suggested by Knightmare. Blizzard may now branch from Auto-Sniper, as suggested by Knightmare. Rimfire may now branch from Heavy Twin, as suggested by Knightmare. Emissary may now branch from Aspirant, as suggested by Knightmare. Ubercharge may now branch from Motor, as suggested by Knightmare. Spiker may now branch from Barricade, as suggested by Knightmare. Ferreter may now branch from Binary, as suggested by Knightmare. Sunbeam may now branch from Rimfire, as suggested by Knightmare. Completely removed Megaphone, as suggested by Knightmare. Buffed the following tanks: Spiker, in regards to overall power and reload. Emissary, in regards to overall power. Nerfed the following tanks: Gunner Type-T, in regards to reload and bullet damage. The Twinferno Branch, in regards to overall power. Apiary, in regards to drone count. Added Weaponsmith: A Triple Boxer. Branches off of Pugilist and Triple Twin. This tank was an idea by KC. Added Cheeseburger: A Double Double Double. Branches off of Double Double and Triple Twin. This tank was an idea by KC. Added Culverin: A Double Sprayer. Branches off of Twin Sprayer and Double Machine. This tank was an idea by KC. Added Artemis: A Stalker Lurker. Branches off of Stalker and Lurker. This tank was an idea by Knightmare. Added Multigun: A Hybrid Multishot. Branches off of Multishot and Poundbrid. This tank was an idea by Clarise. Added Quisling: A Sidekick Multishot. Branches off of Multigun. This tank was an idea by Knightmare. Added Abetter: A Sidekick Spreadling. Branches off of Spreadguard. This tank was an idea by CreepyDaPolygon. PATCH 11/25/2019 (1): Gravibus Octanguli Added the Gravibus Octanguli boss. Changed the gamemode to 8 Team Domination and increased increased the size of the map from 5950x5950 to exactly 8888x8888. Made numerous changes to the Inferno branch: Removed Wildfire. Conflagrator may now upgrade from Typhoon. Made numerous stat changes. Whirlybird is now completely unable to stay still. Buffed Spiker, as suggested by Knightmare. Added PP Tank as a possible nickname, as suggested by Joe McAmerica. Added Genocide: An Auto-Acid. Branches off of Acid. This tank was an idea by CreepyDaPlanet. Added Smasher-7: Self explanatory. Exclusive to the TESTBED Misc. Branch. This tank was an idea by Clarise. PATCH 11/22/2019 (1) Made some large-scale reworks to the token system, in preparation for its eventual removal. PATCH 11/19/2019 (3) Fixed a rather large hole on Puncher's branch. PATCH 11/19/2019 (2) Actually removed Snipe Gunner this time. PATCH 11/19/2019 (1) Fixed Associate's confusing weapon situation, as suggested by literally everyone. Socker may now branch from Puncher, as suggested by AJPlayz. Cruncher may now branch from Puncher. Removed Snipe Gunner for essentially being useless. Gatling Gunner and Discoverer may now also upgrade from Gunner Borer. Gunner Borer may now also upgrade from Gunner. Borer may now also upgrade from Sniper. PATCH 11/17/2019 (1) Added a simple way in the code to make more Sidekick-like tanks. Fixed a typo in one of the bot names, as found by Marko. Renamed the just-added Helicoptor to Whirlybird. Added Helpmeet: A Minigun Sidekick. Branches off of Cropduster. This tank was an idea by CreepyDaPlanet. Added Adjunct: A Hunter Sidekick. Branches off of Poacher. This tank was an idea by CreepyDaPlanet. Added Subordinate: A Builder Sidekick. Branches off of Harvester. This tank was an idea by KC. Added Coadjutor: An Artillery Sidekick. Branches off of General. This tank was an idea by KC. Added Partisan: A Rifle Sidekick. Branches off of Marksman. This tank was an idea by KC. Added Pringle: A Single Penta Shot. Branches off of Penta Shot and Bent Single. This tank was an idea by KC. Added a varient of Auto-4: It's a weird version of Auto-4. Exclusive to the TESTBED Misc. branch. This tank was an idea by 0101. PATCH 11/16/2019 (3) Nerfed Overluxe's drone count to 10. Testing yet another attempted crash fix. PATCH 11/16/2019 (2) Fixed Consort's appearance. Reverted the Cluster One buff, due to it accidentally being a nerf. PATCH 11/16/2019 (1): The Return Update Increased the name character limit from 24 to 36, as suggested by Rodrigo. Disappointment no longer shows its healthbar when taking damage. Overgunner may now branch off of Gunner. Fixed the bug of Blitz upgrading from Platoon instead of Blitzkrieg, originally found by IvyX. Nerfed Snowflake drones, as suggested by ohgodno. Nerfed the Pelleter branch, as suggested by ohgodno. Buffed Donjon, as suggested by C h a o s. Buffed Overluxe, as suggested by Despacit.io. Buffed Cluster One's base movement speed again. Slightly buffed Quadral Machine's bullet damage, as suggested by Dooky. Buffed Bar Spinner in a few general ways, as suggested by X__x. Moved the original Helicoptor to the TESTBED Misc. branch. Performed multiple changes to certain Beta Tanks. Removed a random gun on Bentricator. Twinferno is no longer a TESTBED Beta Tank, and may now upgrade from Inferno and Twin Machine. Doubleferno is no longer a TESTBED Beta Tank, and may now upgrade from Twinferno and Double Machine. Helicoptor is no longer a TESTBED Beta Tank, and may now upgrade from Smasher. Added Companion: A Gunner with a smaller Gunner minion by its side! Branches off of Overgunner. This tank was an idea by CreepyDaPlanet. Added Associate: An Assassin with a smaller Assassin minion by its side! Branches off of Assassinator. This tank was an idea by CreepyDaPlanet. Added Consort: A Triple Shot with a smaller Triple Shot minion by its side! Branches off of Bent Hybrid. This tank was an idea by CreepyDaPlanet. Added Houndoom: A Destroyer Hunter. Branches off of Devastator and Steamroller. This tank was an idea by ohgodno. Added Woodcutter: A Hybrid Bulldozer. Branches off of Bulldozer, Snipebrid, and Crusher. This tank was an idea by KC. Added Dematerializer: A mega Predator. Branches off of Predator and Devestator. This tank was an idea by KC. Added Deflator: A Destroyer with actual Gunner barrels on the back. Branches off of Compressor. This tank was an idea by CIT. Added Redistception: A Redistributor-ception. Exclusive to the TESTBED Misc. branch. This tank was an idea by {-}. PATCH 11/15/2019 (1) Undid the removal of the Sanctuary on death feature. Massively reworked the onDead methods for all bosses. Testing a new attempted fix for the crashing issues. Made some large scale format fixes to server.js. PATCH 11/14/2019 (2) Temporarily removed the ability for Sanctuaries to spawn bosses on death. PATCH 11/14/2019 (1) Updated the backup definitions.js file. Added Mew, Magikarp, and Dark Knight as bot names, as requested by ohgodno. Added ok boomer as a bot name, as requested by Knightmare. Performed some nerfs to most Swivel tanks, as requested by KC. Performed some nerfs to Patient, as requested by Dooky. Performed some buffs to the Refractor branch, Array, Bee Sounder, and Reservoir, as requested by Dooky. The Trailblazer branch no longer gets the lancer's base movement speed increase. Shortened the length of Grudge's flails. Shooting Star is now faster. Raised the Acid branch a tier. It now upgrades from Chiller. This also means that Glassmaker and Toxin are removed. Cleaned up the To-Do list in definitions.js. Added Swarm Cannon, an idea by Rodrigo, to the TESTBED Misc branch. Added Thicc Vulcan, an idea by KC, to the TESTBED Misc branch. Added Auto-Freezer: Self explanatory. Branches off of Freezer. This tank was an idea by stepanek007. Added Gunner Type-T: A Gunner in which every gun is an Auto Turret. Branches off of Auto-Gunner. This tank was an idea by Clarise. PATCH 11/13/2019 (2) Made some various bug fixes to Arras Controller's server status editing. Tweaked the Sanctuary spawning limiter. Testing an attempted fix for the constant crashing. Made a marginal reload nerf to Division Bell. PATCH 11/13/2019 (1) Nerfed Saber. Nerfed Pizzaria. Nerfed Piquer. Nerfed Firenado. Buffed Cluster One. Buffed Gun. Buffed Viper. Changed numerous stats for Professor. Changed numerous stats for Twin Flooder. Spiker may now also upgrade from Pursuer. Waller traps may now survive after the Waller dies. Added Division Bell: Just a nice tank overall. Branches off of Hybrid Borer. This tank was an idea by Clarise. PATCH 11/12/2019 (1) Performed changes to Redistributor: Redistributor now can move just a bit faster now. Redistributor now has a slightly shortened firing delay. Performed changes to Patient: Patient now has nerfed damage values for its swarms and bullets. Disappointingly moved Disappointment to the TESTBED Removed branch due to being a Disappointment. Flamethrower may now also upgrade from Naturalist. Spawner may now also upgrade from Auto-Basic. Fixed a bug with Hidden Gunner being a tier too high. Added Reservoir: A fat Sounder. Branches off of Sounder and Frigate. This tank was an idea by Knightmare. Added Cluster One: A tank that has 3 Guns and 3 Hidden Guns. Branches off of Hidden Gunner and Octo Tank. This tank was an idea by Clarise. Added Hoinfodaman: An Overlord with drones that explode upon death. Branches off of Overlord. This tank was an idea by Clarise. PATCH 11/10/2019 (1) Every Arena Closer type may now spawn. Fixed an issue with Panzer. Moved Domimind to the Dominator branch. Added Flare Spinner, a concept by omega, to the TESTBED Misc branch. Added k, a concept that was stuck in pin hell since the beginning of time, to the TESTBED Misc branch. Performed changes to Disappointment: Disappointment no longer has a speed boost. Disappointment now has a danger value of 0. Disappointment no longer can be a tank used by bots. Added Back Shield: A Basic with a shield mounted upon the back with the tradeoff of not being able to move backwards as easily. Branches off of Flank Guard. This tank was an idea by Clarise. Added Hidden Gunner: A Back Shield with a Gun hidden under the shield. Branches off of Back Shield. This tank was an idea by Clarise. PATCH 11/09/2019 (1) Added Vicaria: A Twin Giga Trapper. Branches off of Giga Trapper. This tank was an idea by Clarise. Added Iamb: A tiny Hybrid Shifter. Branches off of Poacher and Shifter. This tank was an idea by Clarise. Added Disappointment: A Disappointment. Branches off of Smashception. This tank was an idea by Clarise. PATCH 11/07/2019 (1) Fixed a coding error that lead to the server being in an infinite loop of restarting. Added the Duster branch to the TESTBED Beta branch. PATCH 11/06/2019 (1) Fixed Swivel-Minishot not branching from Minishot-3. Fixed a bug with Overdriver's auto turrets not using the same skillset as the player. Slightly buffed auto turret stats for most Overdrive branch tanks. PATCH 11/03/2019 (2) Fixed issues with Bar Spinner, and buffed it. Goretrap is now in the branch it belongs in. Spinner's Auto-Quad tanks now actually spin correctly. ROD-1 is now about 1.5 times bigger. Potato Garfield. PATCH 11/03/2019 (1) Added Goretrap, a tournament suggestion by AJPlayz, as a part of the TESTBED Misc branch. Added Terminus, a tournament suggestion by KoleOBlack, as a part of the TESTBED Bosses branch. Added ROD-1, a tournament suggestion by Rodrigo, as a part of the TESTBED Bosses branch. Added HOT WHEELS, a tournament suggestion by CongratsIsTrash, as an Arena Closer. Added Absolute Cyanide, a tournament suggestion by Knightmare, as an Arena Closer. Added Arena Summoner, a tournament suggestion by ohgodno, as an Arena Closer. Added Nailplex, an idea by Kannon, to the TESTBED Overdone Tanks branch. Added Polyparadox, an idea by Kannon, to the TESTBED Overdone Tanks branch. Fixed the bug with Hardware drones not moving. Nerfed Cartridge. PATCH 11/02/2019 (1) Added Armored Tank, a tournament suggestion by Rodrigo, as an upgrade from the Pounder. Added Snowball, a tournament suggestion by Blobbles, as an upgrade from the Freezer. Added IED, a tournament suggestion by KoleOBlack, as an upgrade from the Catapult. Added Bar Spinner, a tournament suggestion by Omega, as an upgrade from the Spindrift. Added Stryvolter, a tournament suggestion by Dank, as a part of the TESTBED Misc branch. Nerfed Cassette. Nerfed the poison ability in its entirenty. PATCH 10/26/2019 (2) Arras Controller now manipulates the server status in Discord. Fixed some spelling mistakes in various Arras Controller commands. PATCH 10/26/2019 (1) Buffed the Sword branch's bullet damage, bullet health, and bullet penetration. Buffed Patient's swarm speed. Buffed the Triplet branch's bullet damage. Nerfed the length of Grudge's flails. Gave Grudge an actual design. Grudge may now also upgrade from Interceptor. PATCH 10/23/2019 (1) Added a new popup message that appears in #bot-commands whenever the server starts. Added Paner, an idea by KoleOBlack, to the TESTBED Beta Tanks branch. Added Megaphone: A Twin Machine Ception. Branches off of Magnum, Machception, and Twinception. This tank was an idea by Clarise. Added Grudge: A Destroyer that fires Flank Flails. Branches off of Flail and Bumper. This tank has no design yet; Please suggest one. This tank was an idea by Clarise. Added Eon Blue: A Moonburst but two barrels on the sides become sentient and work along side its commander as a Twin tank. Branches off of Moonburst. This tank was an idea by Clarise. Added Patient: A Sword with some added attachments placed upon the back. Branches off of Sword. This tank was an idea by Clarise. Added Mantra: It's been done before. Branches off of Blabber. This tank was an idea by Clarise. PATCH 10/21/2019 (1) Redid the IP checking system. Fixed some mistakes in Arras Controller's +help command. Arras Controller now logs when the server starts up. Very slightly enlarged the map. This update may require you to do CTRL+F5. PATCH 10/20/2019 (1) Finally tracked down and fixed a major crashing issue. PATCH 10/16/2019 (1) Nerfed Cassette's reload. PATCH 10/15/2019 (2) Made minor tweaks to sanctuary spawn chances. Fixed a bug where pentagons spawned by Pentagon Sanctuaries were able to turn into decagons. PATCH 10/15/2019 (1) Ice and Poison tanks now have a colored hue around them. Every Smasher tank, excluding the Bonker branch and Toxin, has recieved a health and shield buff. Buffed Dual Trapper. Buffed Smashception movement speed. Buffed Nanogun's Bullet Damage and Bullet Speed. Nerfed Demoman. PATCH 10/13/2019 (2) Dual Trapper may now also upgrade from Contraband. Accelerating bullets now lose damage the faster they move. PATCH 10/13/2019 (1) Nerfed Demoman. Nerfed all of the Naturalist branch. Fully removed Rocket Booster. Fixed 3-Ortho's facing type. Lowered the Tier of Spindrift. It now upgrades from Auto-2 at Level 45. Added Auto-Over-Hunt-Guard to the TESTBED Misc branch. Added Twipropa to the TESTBED Beta Tanks branch. Added Quester to the TESTBED Beta Tanks branch. Readded Mini Gunner to the TESTBED Beta Tanks branch. Added The Jet, an idea by C h a o s, to the TESTBED Bosses branch. Added AWP-24, an idea by Rodrigo, to the TESTBED Bosses branch. Added Dual Trapper: Self explanatory. Branches off of Dual. This tank was an idea by Clarise. Added Bee Sounder: Self explanatory. Branches off of Sounder and Beehive. This tank was an idea by Rodrigo. Added Attack Missiler: A Sidewinder that shoots out missiles that have 5 Machine Guns mounted upon the back. Branches off of Sidewinder. This tank was an idea by Rodrigo. Added Kickflip: A Spindrift-3. Branches off of Auto-3 and Spindrift. This tank was an idea by CongratsIsTrash. PATCH 10/12/2019 (1) Added 3-Ortho, an idea by Clarise, to the TESTBED Bosses branch. PATCH 10/11/2019 (1) Descender's back spikeball no longer has the poison ability. Rebalanced the Twister branch. Nerfed the Flail branch. Nerfed Swivel-Subduer. Nerfed Tri-Mailman. Nerfed Professor. Nerfed Careener. Nerfed Cavity. PATCH 10/10/2019 (1) Buffed the side turrets of the bullets on Twister, Demoman, Vortex, Dustbowl, Flask, Frontier, and Twister-2. Buffed the bullet health of all of the Pelleter branch. Buffed the bullet damage of all of the Trapper branch. Buffed most of the Heatseeker branch. Slightly nerfed Hyperskimmer's missile's bullet damage. Nerfed all of the Laser branch's bullet damage. Nerfed Master's drone count. Nerfed Scramjet's recoil. Removed Rocket Booster. PATCH 10/09/2019 (1) Nerfed the recoil on B-1 Rockwell's rear turrets. Redesigned the Manager branch. Moderator drones now have a triangle prop mounted on top of them. Fortress and Piston may now also upgrade from Swarming Trapper. Added Cutting Board, an idea by Omega, to the TESTBED Beta Tanks branch. Added Deracinator: A Steamroller-2. Branches off of Steamroller and Giga-2. This tank was an idea by Knightmare. Added Tram: A Piston with the back barrel being an Arsenal cannon. Branches off of Piston. This tank was an idea by KC. PATCH 10/08/2019 (1) Nerfed Hymn slightly. PATCH 10/07/2019 (1) Added Ned Flanders, an idea by Clarise, to the TESTBED Misc branch. PATCH 10/06/2019 (1) Added Color Wheel, an idea by Oblivion Plain, to the TESTBED Misc branch. Added Gun-Ship, an idea by MTS, to the TESTBED Beta branch, with upgrades. Changed the design of Neon Annihilator. Added Auto-Flail: Self explanatory. Branches off of Flail. This tank was an idea by ERA. Added Mega-Swivel: Self explanatory. Branches off of Mega-3 and Swivel-3. This tank was an idea by KC. Added Swivel-Pelleter: Self explanatory. Branches off of Pelleter-3 and Swivel-3. This tank was an idea by KC. Added Swivel-Minishot: Self explanatory. Branches off of Swivel-3. This tank was an idea by KC. Added Swivel-Subduer: Self explanatory. Branches off of Subduer-3 and Swivel-3. This tank was an idea by KC. Added Swivel-Twin: Self explanatory. Branches off of Twin-3 and Swivel-3. This tank was an idea by KC. Added Glassmaker: A Frostbite that may turn invisible. Branches off of Frostbite. This tank was an idea by Clarise. PATCH 10/03/2019 (1) Fixed a bug where bots could still use the old version of Windstorm. Fixed bots not spawning on the map. Fixed another crash issue involving the spawn location randomizer for sanctuaries. Fixed AI being able to attack Mace's flail. Fixed Flintlock upgrading from Arsenal at level 30 instead of 45. PATCH 10/02/2019 (1) Nerfed Cache. Reworked Windstorm into a Ranger upgrade. Added Smotherer-20, an idea by KC, into the TESTBED Misc branch. Added Dematerializer, an idea by KC, into the TESTBED Bosses branch. Helicopter is now on the top layer of the game. Added Guarded Rifle: A Sharpshooter with side barrels. Branches off of Sharpshooter. This tank was based off of an idea by Amin. Added Neon Annihilator: Literally just an experimental tank. Branches off of Annihilator. This tank was an idea by Clarise. Added Pizzeria: A Mailman in which the traps fire swarms. Branches off of Mailman. This tank was an idea by Knightmare. Added Boseman: An Inteceptor Director. Branches off of Interceptor. This tank was an idea by KC. PATCH 09/30/2019 (1) Added Elite Railgun, an idea by Rodrigo, to the TESTBED Bosses branch. Removed Cyanideception. Added a Mega Sanctuary that spawns 3 rare polygons. The polygons spawned currently spazz out when spawned. They'll be in the code, not added into the meta as of now. Added Plini: A Tri-Arsenal with Contagion Barrels. Branches off of Tri-Arsenal and Tri-Contagion. This tank was an idea by Clarise. Added Cache: An Armory with each trap having 3 more Auto Turrets. Branches off of Armory. This tank was an idea by Clarise. PATCH 09/29/2019 (1) Added Overgod, an idea by HellerTech, to the TESTBED Bosses branch. Gave the entire Incognito branch a danger value of 0. Added an Arras Controller command, +tpt, that teleports you to another entity. Sanctuaries now appear on the minimap. Changed the Gamemode to Open 4TDM. Replaced Bent-3 with Triplet-3. Flank Rifle and Flank Rifle no longer upgrade from Double Sniper. Nerfed Mace and made it upgrade from Flail. Fixed Descender's design. Raised the Poison point score multiplier from 1/3 to 2/3. Added Recursion: Recursion. Branches off of Basiception and Recursion. This tank was an idea by Clarise. Added Railgun-3: I am very well aware I am breaking rules here. Just know that rules are meant to be broken. Branches off of Railgun. This tank was an idea by Clarise. Added Cyanideception: See the description for Railgun-3. Branches off of Cyanide. This tank was an idea by stepanek007. Added Flangle: A Flail combined with a Tri-Angle. Branches off of Fighter and Flail. This tank was an idea by HellerTech. PATCH 09/28/2019 (1) Descender is no longer a TESTBED Beta Tank, and may now upgrade from Fighter. Added Incognito: An Assassin that can't be on the leaderboard. Branches off of Assassin. This tank was an idea by Kannon. Added VPN: An Incognito that takes itself too seriously. Branches off of Incognito. This tank was an idea by Kannon. Added Apiary: A tank with every form of swarm projectile. Branches off of Frigate, Beehive, and Battleship. This tank was an idea by Knightmare. Added Bootlegger: Well, this exists. Branches off of Gunner Borer and Diploid. This tank was an idea by Clarise. PATCH 09/27/2019 (2) Nerfed bullet stats for EK-1. Fixed a bug with the NK-X branch. PATCH 09/27/2019 (1) Heavily nerfed health for all sanctuaries. Slightly lowered sanctuary spawn rate. Added a limiter for how many of each sanctuary can be on the map at once (currently set at 2). Nerfed health for all shapes hexagon to decagon. Determined Crasher Sanctuaries to the the source of crashes and removed them temporarily. PATCH 09/26/2019 (1) Re-added sanctuaries, after major revision. All bots will now be killed when the arena closes, due to AI issues with arena closers. Fixed a bug where sanctuaries could become Necro branch drones. PATCH 09/25/2019 (3) Temporarily removed sanctuaries outright due to repeated extreme crashing bugs. PATCH 09/25/2019 (2) Tweaked Sanctuary labels. Bots will now face a random direction when initially spawned. Fixed Flail branch tanks not having correct danger values. Gave Flails a special nameset for stat upgrades. Added Double Whammy: A Flail, but with a second flail mounted opposite of the first. Currently in Beta Tanks. This tank was an idea by War robot. PATCH 09/25/2019 (1) Created a new spawning system for sanctuaries. This'll make sanctuaries much more common again; however, they won't spawn if a boss is on the map (this wasn't done on purpose, but it sort of makes sense). Fixed incorrect green shape spawn chances. Fixed a bug where invisible bullets (most notably with Lancers) still experienced fade, which caused a stuttering effect. PATCH 09/24/2019 (2) Fixed a major crash issue. Reworked the sanctuary spawning method due to bugs. Reworked the shape spawning chances. Added some new boss names. PATCH 09/24/2019 (1) Tweaked how Sanctuaries spawn. Added a new way to spawn Guardians. PATCH 09/23/2019 (1) Cleaned up internal code formatting. Slightly tweaked tons of random boss mechanics (autospin speeds, incorrect labelings, etc). Fixed +multibox not appearing in the +bthelp commands list. Added a +setcontrol alias for the Arras Controller Discord bot's +multibox command. PATCH 09/22/2019 (1) Made the Egg Sanctuary more rare. Made the Pentagon Sanctuary less rare. Removed Mace. Changed up TESTBED for Level 2. Added Andromeda: A Steamliner Mini Swarmer. Branches off of Andrena. This tank was an idea by KC. Added Rain: A Sniper Hurricane. Branches off of Hurricane and Hexa Sniper. This tank was an idea by KC. Added Blitz: A Machine Gun Hurricane. Branches off of Hurricane, Hexa Machine, and Machine Gunner. This tank was an idea by KC. PATCH 09/21/2019 (2) Fixed EK-1's death message. PATCH 09/21/2019 (1) Added a way to spawn the EK-1. Flail may now upgrade from Chasseur. Added the ArenaC Machine, an idea by AC, to the TESTBED Misc Branch. Nerfed Overluxe. Added Bentricator: A Fighter with Bent side barrels. Currently a TESTBED Beta Tank. This tank was an idea by Xyv. Added Overwhelmer: A Hybrid Devastator. Branches off of Devastator and Poacher. This tank was an idea by Knightmare. Added Quadruped: A Hybrid Carnivore. Branches off of Carnivore and Assassinator. This tank was an idea by Knightmare. Added Pathfinder: A Hybrid Searcher. Branches off of Searcher. This tank was an idea by Knightmare. Added Triple Guard: Self explanatory. Branches off of Double Guard and Triple Twin. This tank was an idea by KC. PATCH 09/20/2019 (1) Changed up the Alpha Square and Triangle to also be sanctuaries. Added another way to spawn The Summoner and Defender. Added Elite Defender, an idea by C h a o s, to the TESTBED Bosses branch. Added Overluxe: An absolute monstrosity. Branches off of Basebrid. This tank was an idea by Clarise. PATCH 09/15/2019 (1) Gave colored names to Beta Testers who asked for such. Added The Mech, a concept by ._-Inferno X-_., to the TESTBED Misc branch. Added Terrorhedron, a concept by Rodrigo, to the TESTBED Bosses branch. Added another way to spawn The Leviathan. Added Spinner: speen. Currently a TESTBED Beta Tank. This tank was an idea by 0101. PATCH 09/14/2019 (1) Tweaked the size of the middle swarm spawner on Vessel. Xyv now has a second phase where it splits into the Guardian, Summoner, and Defender. Added MX-Hybrid: An MX-Gun with a spawner mounted upon the back. Branches from Hybrid and MX-Gun. This tank was an idea by KC. Added Dispositioner/Reflector/Triad: Three tanks. Three forms. Branches from Commando. These tanks were an idea by Clarise. Added Circuit: A Revolutionist in which each turret shoots multiple pellets at once instead of one bullet. Branches from Subverter. This tank was an idea by Clarise. Added Machina: A Machine Gun with a launcher at the back that lays down traps outfitted with Machine Gun auto turrets. Branches from Cicada and Flank Arsenal. This tank was an idea by Clarise. PATCH 09/11/2019 (1) Nerfed the poison ability. Changed up Inoculist. Added Protozoa: A Twin Flank with two Hybrid barrels mounted upon the empty sides Branches from Double Guard and Trojan. This tank was an idea by Clarise. Added Overload: A Director with an absurdly large drone spawner. Branches from Apprentice. This tank was an idea by Clarise. Added Oddysey: I can't explain this. Branches from Bomber. This tank was an idea by Clarise. PATCH 09/08/2019 (1) Naming yourself t h e s e c r e t p a s s w o r d gives your name on the leaderboard a white background. Further increased turret arc trajectory range on Amnuhev's nuke explosion. Fixed the +k command on Arras Controller. Hybrado and Viper no longer Automatically Spin. Special thanks goes to IvyX. Slightly increased the size of Careener from 6 to 6.5. Special thanks goes to TOTMGSRock. Nerfed Snowflake. Added Cell, an idea by Oblivion Plain, to the TESTBED Misc branch. Added Storm, an idea by IvyX, to the TESTBED Misc branch. Added Trapfield: A Hurricane with Trap Launchers instead of Guns. Branches from Hurricane, Hexa-Trapper, and Pursuer. This tank was based off of an idea by IvyX. Added Overdriver: An Overdrive with a 2nd Auto Turret mounted on top of the Auto-Drone. Branches from Overdrive. This tank was based off of an idea by 16777216. Added Split Hybrid: A Hybrid Twin Destroyer. Branches from Hybrid and Twin Destroyer. This tank was based off of an idea by K Whale. PATCH 08/30/2019 (1) Tweaked the rarities of rare polygons again. Buffed Kevlar. PATCH 08/13/2019 (1) Tweaked the rarities of rare polygons. Buffed Kevlar's density. Added Viper: A tank that fires Snakes and Swarms. Branches from Hybrado and Sidewinder. This tank was an idea by Clarise. PATCH 08/10/2019 (1) Sie is no longer a Beta Tank, and may now upgrade from Paddler. Added Flail, a tank by Awesomespore, to the TESTBED Beta Branch. Added Kevlar: A tank that is completely immune to any status effect and critical hits. Branches from Canoe. This tank was based off of an idea by Despacit.io. PATCH 08/06/2019 (1) Nerfed the poison damage multiplier from 1.5 to 1.05. If you're poisoned and the person who you got poisoned by dies, the poison debuff ends. The same applies to the ice ability. Mountain is no longer a Beta Tank, and may now upgrade from Conqueror. Named the Unnamed Beta Tank Toxin. Toxin is no longer a Beta Tank, and may now upgrade from Spike and Cyanide. Moved Spreadlock to the Misc. Tanks branch. Added Bent Boomer-4, an idea by omega, to the Misc. Tanks branch. PATCH 08/04/2019 (1) Fixed most issues with the poison effect, along with a slight rework. Killing people with poison only nets you a fourth of the enemy's total score. Added the full Acid branch, excluding the Smoker remake. They now branch off of Sniper. Thrasher is no longer a Beta Tank, and may now upgrade from Smasher. Surprize is no longer a Beta Tank, and may now upgrade from Landmine. Added a Mini-Missile and a expanding Trap to Rummy's randomized weapon pool. PATCH 08/03/2019 (2) Added Rummy: A tank that shoots random ammunition from a pool of 10 exports. Branches from Canasta. This tank was made by Awesomespore. PATCH 08/03/2019 (1) The critical hit system now does more damage upon a critical hit. Added the +search command to Arras Controller. PATCH 08/02/2019 (2) Repositioner and Transit no longer have drones that aim towards the cursor. Fixed an insta-explosion bug on Tri-Mailman. Migrator may now also upgrade from Trapbrid. Buffed Rammer, Giffard, Ninja, M-61, and the Canasta branch. Nerfed Tri-Mailman. PATCH 08/02/2019 (1) Nerfed Ninja and Giffard. Renamed Noob Tube to Canasta and re-added it, now branching off of Hunter. Added Roulette: Canasta but with a 35% chance of landing a critical hit instead of a 10% chance. Branches from Canasta. This tank was made by Clarise. Added Joker: Canasta but with a 3x damage multiplier when landing a shot. Branches from Canasta. This tank was made by Clarise. PATCH 08/01/2019 (2) Temporarily removed Noob Tube because of how broken the Crit Ability is. (Sorry Des) PATCH 08/01/2019 (1) Disabled any form of damage. Now everything is balanced. Added a new Critical Hit ability, with the help of Despacit.io. Uberpengu.in now redirects to here. Added Noob Tube: A Tank that has a chance of dealing more damage per shot. Branches from Hunter. This tank was made by Clarise. PATCH 07/31/2019 (1) Ribbon and Admiral are no longer Beta Tanks. Ribbon may upgrade from Ballista and Admiral may upgrade from Ribbon. Moved some Beta Tanks to the Misc. Branch. Nerfed literally everything with Roadtrip. Removed the Hivemind branch. Taking its place is a new tank named Ninja. Nerfed multiple Beta Tanks. Surgeon is now Tier 4. Bar and Harp may now upgrade from Surgeon. PATCH 07/19/2019 (1) Fixed a stat syncing with Rho's auto turrets. Changed the gamemode back to FFA. PATCH 07/18/2019 (2) Fixed bots being able to use Trickster still. Fixed drones acting weird outside of a player's FoV. Fixed Arena Closers not attacking players when outside of all players' FoVs. Lowered the Arena Closer timeout from 2 minutes to 1 minute. PATCH 07/18/2019 (1) Temporarily removed Trickster. Nerfed Tri-Mailman. PATCH 07/17/2019 (1) Minor updates to Arras Controller: Massively simplified code for command UI. Fixed some incorrect message formats, such as with +eval. PATCH 07/15/2019 (1) Trance is no longer a Beta Tank, and may now upgrade from Triplet and Projectiler. Added Sidethrower to the TESTBED Beta Branch. This boss was made by KoleOBlack. Added Atrium to the TESTBED Bosses Branch. This boss was made by KoleOBlack. Added Harp to the TESTBED Beta Branch. This boss was made by KoleOBlack. Added Snowflake as a spawnable boss. This boss was made by KC. Fixed a bug with Fallen Hepta Trapper spawning. Increased the size of Base Protectors. Buffed Machine Gun II. Nerfed Ritoparn. Added Tick-Tick: A Predator with the smallest gun split into 2, and with two gunner barrels also mounted upon the backside. Branches from Predator. This tank was an idea by Fillygroove. PATCH 07/14/2019 (2) Added a 5th Dominator space on the map. It still requries a team to take at least 4 to win the match. Added the first parts of the NK-X boss system, created by KC. Finally got around to adding Superbird, a boss created by Marko. Nerfed the Drone Dominator's Field of Vision and Drone Speed. Halfed the Steamroller Dominator's reload. Added Mortauto: A Mortar with the side guns replaced with Auto Turrets. Branches from Mortar and Autillery. I don't know who made this. PATCH 07/13/2019 (2) Your team now needs to capture all 4 dominators to win domination. Fixed a bug where arena closers couldn't attack invisible tanks. PATCH 07/13/2019 (1) Fixed some bugs with the multibox feature. The \ key now changes your tank to the one with the ID afterwards when you're a Beta Tester. Changed the gamemode to Domination. PATCH 07/12/2019 (1) Nerfed the Bomb branch's reload. Surgeon is no longer a Beta Tank and may now upgrade from Tailgator. Added the +disco, +push, and +message commands to Arras Controller. Added Solidago, Ritoparn, Bar to the TESTBED Beta Branch. All of these ideas were by KoleOBlack. PATCH 07/08/2019 (1) Brought life back to the server. It's back. Fixed the invisibility bug with Coilgun. Changed multiple aspects of Trance. Fixed an upgrade bug with Trapper. Reworked Gleamer into a regular Tri-Angle upgrade. Updated some of Arras Controller's UI. Added Spite-Shot: A Gleamer with a Multishot cannon mounted upon the back. Branches from Gleamer. This tank was an idea by Astatine. Added Splatterer: A Gleamer that fires a ring of bullets after jumping. Branches from Gleamer. This tank was an idea by Astatine. PATCH 07/02/2019 (1) Gave everyone free TESTBED access. Hybrid-2 is no longer a Beta Tank, and may now upgrade from Hybrid and Giga-2. Added Trance, a tank created by Kot, to the TESTBED Beta Tank branch. Remade the Tailgator branch so that the Auto Turret Prop on ones that have it doesn't lag behind. Nerfed Ruffian FOV. Added Arsenal Guard: A Trap Guard with an Arsenal gun mounted upon the back instead of a Trap Launcher. Branches from Arsenal and Trap Guard. Branches into Gunner Arsenal. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. Added Twin Flooder: Self explanatory. Branches from Twinigun and Flooder. This tank was an idea by KC. Added Deliveryman: A Mega Mailman. Branches from Constructor and Mailman. This tank was an idea by CreepyDaPlanet. Added Horrifier: An Invisible Mailman. Branches from Nightworker and Mailman. This tank was an idea by CreepyDaPlanet. Added Trickster: An Engineer Mailman. Branches from Engineer and Mailman. This tank was an idea by CreepyDaPlanet. Added Tri-Mailman: Self explanatory. Branches from Tri-Builder and Mailman. This tank was an idea by CreepyDaPlanet. PATCH 06/30/2019 (1) Added Left/Right Triangle Barrel shapes. Added Ninja to the TESTBED Beta Tank branch. Removed unnecessary commas in definitions.js. Added a Sniper Arena Closer. Added Coilgun: A Railgun that may turn invisible. Branches from Railgun. This tank was an idea by Fillygroove. Added Bomb: A tank in which the bullet explodes. Branches from Foam Gun. Branches into Corroder, RPG, and the upgrades below. This tank was an idea by KC. Added Nuclear Bomb: A tank in which the bullet explodes. The bullet also has a fuse that ignites. Branches from Bomb. This tank was an idea by KC. Added Bomb-2: Self explanatory. Branches from Bomb. This tank was an idea by KC. PATCH 06/23/2019 (1) Reverted the barrel shape. PATCH 06/22/2019 (1) Temporarily made the default barrel an ellipse just for fun. PATCH 06/20/2019 (1) Added the Twinferno branch, an idea by KC, to the TESTBED Beta Tanks branch. Added Taste The Rainbow 3.0 as a spawnable bot. PATCH 06/14/2019 (1) Added Hybrid-2, an idea by KC, to the TESTBED Beta Tanks branch. Reverted map size to normal. Added Scramjet: I can't explain this. Branches from Vanguard. This tank was an idea by Fillygroove. PATCH 06/13/2019 (1) Made the map really large. Changed the mode back to FFA. Collider may now also branch from Bent Pounder. Rocket Booster is no longer a Beta Tank, and may now upgrade from Flamethrower, Booster, and Rocket. Redesigned the Flamethrower branch. Nerfed Militiaman and Belligerent. Added Hypertrapper: I can't explain this. Branches from Gunner Trapper. This tank was an idea by [RR]Rodrigo. PATCH 06/12/2019 (1) Changed the gamemode to 4TDM. Renamed Flamethrower to Dissuator. Removed Courser. Nerfed Ghidorah. Nerfed Stack-6. Nerfed Decoy. Nerfed Alphaskimmer. Nerfed the Navyist branch. Nerfed the Hivemind branch. Gave Collider an extra barrel mounted upon the front. Temporarily removed Elite Inferno. Added Rocket Booster to the TESTBED Beta Tanks branch. Added the entire Flamethrower branch. Flamethrower may branch off of Foam Gun and Minigun. Flame Burst may branch off of Flamethrower. Combustor may branch off of Flamethrower and MX-Gun. Smoke Ring may branch off of Flamethrower. Fire Trapper may branch off of Flamethrower and Trap Guard. Overflamer may branch off of Flamethrower. Melter may branch off of Flamethrower and Bubble Gun. Inferno Gunner may branch off of Flamethrower and Gunner. Hellfire may branch off of Flamethrower. As a plus, Smotherer may also branch off of Flamethrower. PATCH 06/01/2019 (1) Autopocalypse is no longer a TESTBED Beta Tank, and may now upgrade from Annihilator and Masher. Pentaquark is no longer a TESTBED Beta Tank, and may now upgrade from Subverter and Proton. Firecracker is no longer a TESTBED Beta Tank, and may now upgrade from Shrapnel. Deuteron is no longer a TESTBED Beta Tank, and may now upgrade from Subverter. Sidekick is no longer a TESTBED Beta Tank, and may now upgrade from Hybrid. Added HC-61, a boss by KC, to the Beta Boss Branch. Cannonball may now also upgrade from Mariner. Nerfed Automind. Added Paralyzer: A tank that, when successfully landing a shot on an enemy tank, has the enemy completely stop moving for a small amount of time. Branches from Freezer. This tank was an idea by Fillygroove. PATCH 06/01/2019 (1) Bumper may now branch from Destroyer. Pumper may now branch from Annihilator. The entirenty of the Revolutionist branch, excluding Deuteron and Pentaquark, are no longer Beta Tanks. Revolutionist may upgrade from Auto-Basic and Auto-2. Added Whiteout: A tank with a barrel mounted upon the front with a rack surrounding the tank, with 2 turrets that have the ice ability on the rack. Branches from Blizzard. This tank was an idea by Fillygroove. Added TriebflÃ¼geljÃ¤ger: I can't explain this. Branches from Bonker, Pion, and Hadron. This tank was an idea by Fillygroove. PATCH 05/28/2019 (1) Made some bug fixed with the ice and poison abilities. PATCH 05/27/2019 (1) Added Mortar-2: Self explanatory. Branches from Mortar. This tank was an idea by Tanger YT. PATCH 05/26/2019 (2) Made an attempted fix for the inactivity disconnection kicking for no reason; if it still happens, DM Hellcat on Discord. PATCH 05/26/2019 (1) Auto-Vulcan is no longer a TESTBED Beta Tank, and may now upgrade from Vulcan. Added Auto-1.5, Auto-2.5, and Auto-3.5 to the TESTBED Miscellaneous Branch. Re-Added a Basic Version of Bartizan that may branch off of Flank Cruiser. Added Subduer-2: Self explanatory. Branches from Subduer and Auto-2. This tank was an idea by KC. Added Subduer-3: Self explanatory. Branches from Subduer-2 and Auto-3. This tank was an idea by KC. Added Mitochondrion-2: Self explanatory. Branches from Subduer-2 and Mitochondrion. This tank was an idea by KC. Added Hunter-2: Self explanatory. Branches from Subduer-2 and Hunter. Hunter-3 may branch from this tank. This tank was an idea by KC. Added Sprayer-2: Self explanatory. Branches from Subduer-2, Machine-2, and Sprayer. Sprayer-3 may branch from this tank. This tank was an idea by KC. Added Subduer-5: Self explanatory. Branches from Subduer-3 and Auto-5. This tank was an idea by KC. Added Mitochondrion-3: Self explanatory. Branches from Subduer-3 and Mitochondrion-2. This tank was an idea by KC. Added Hunter-3: Self explanatory. Branches from Subduer-3 and Hunter-2. This tank was an idea by KC. Added Predator-2: Self explanatory. Branches from Predator, Mitochondrion-2, and Hunter-2. This tank was an idea by KC. Added Cytochrome-2: Self explanatory. Branches from Mitochondrion-2 and Cytochrome. This tank was an idea by KC. Added Dual-2: Self explanatory. Branches from Hunter-2 and Dual. This tank was an idea by KC. Added Searcher-2: Self explanatory. Branches from Sprayer-2 and Searcher. This tank was an idea by KC. Added Splasher-2: Self explanatory. Branches from Sprayer-2 and Splasher. This tank was an idea by KC. PATCH 05/26/2019 (1) The Elemental Update: Internally added Ice and Poison abilities. Special thanks to ÆŠà¸„á¶‡Æ™ãƒ„ for lending his original code for status effects. Added a rework of Smoker in the TESTBED Beta Branches. Added Chiller: A tank that, when successfully landing a shot on an enemy tank, slows them down. Branches from Sniper. This tank was an idea by Fillygroove. Added Freezer: A Chiller with a more potent version of the Ice effect. Branches from Chiller. This tank was an idea by Fillygroove. Added Blizzard: I can't explain this. Branches from Chiller. This tank was an idea by Fillygroove. Added Nitrogen: A Chiller with a longer ice effect. Branches from Chiller. This tank was an idea by Fillygroove. Added Acid: A tank that, when successfully landing a shot on an enemy tank, has the enemy lose health over time. Currently a TESTBED Beta Tank. This tank was an idea by Fillygroove. Added Disintegrator: An Acid with a more potent effect. Branches from Acid. This tank was an idea by Fillygroove. Added Cyanide: An Acid with a longer poison effect. Branches from Acid. This tank was an idea by Fillygroove. Added Frostbite: A tank that contians both the ice and poison abilities. Branches from Acid. This tank was an idea by Fillygroove. PATCH 05/20/2019 (1) The Pounder Upgrades Update: Removed Gasser. Battering Ram is no longer a Beta Tank, and may now upgrade from Bumper. Buffed Harrower's FOV. Hepta Shot may now also upgrade from Cutter. Frontier may now also upgrade from Twister. Razor may now also upgrade from Furnace. Nerfed numerous aspects of Plasma and Triploid. Fixed Spreadbow's design and upgrades. Fixed a bug with Spreadguard's upgrades. Fixed Spreadbow's design and upgrades. Fixed Poundbrid's upgrades. Made Microphone a tier higher. Reworked Vulcan's firing. Added Blastdoor: An Annihilator Compressor. Branches from Compressor and Annihilator. This tank was an idea by CreepyDaPolyplanet. Added Infantry: A Hybrid Lieutenant. Branches from Lieutenant and General. This tank was an idea by Fillygroove. Added Swarming Composer: Self explanatory. Branches from Swarming Builder and Composer. This tank was an idea by Fillygroove. Added Bazooka: An Artillery with a front gun that has a ton of reload. Branches from Howitzer. This tank was an idea by Fillygroove. Added Gust: A tank that shoots bullets in a sweeping motion. Branches from Split. This tank was an idea by Awesomespore. Added Arsenaling: An Arsenal Spreadling. Branches from Trapling. This tank was an idea by CreepyDaPolyplanet. Added Disseminator: An Auto-5 Radiator. Branches from Radiator. This tank was an idea by EletrixScratchCat. Added Twister-2: Self Explanatory. Branches from Twister and Launcher-2. This tank was an idea by CreepyDaPolyplanet. Added Infirmity: A Contagion Trapling. Branches from Trapling. This tank was an idea by CreepyDaPolyplanet. Added Swarming Hammerer: Self explanatory. Branches from Hammerer and Swarming Mega. This tank was an idea by Fillygroove. PATCH 05/19/2019 (1) Made the Trans Rights name perks non-case sensitive. Added/fixed a feature where players dead for more than 2 minutes get disconnected. PATCH 05/18/2019 (1) The Director Upgrades Update: Fixed Reaper's spawner. Redesigned Trappory. Added Necrogunner: An Undergunner with 2 more spawners. Branches from Necromancer and Undergunner. This tank was an idea by Fillygroove. Added Auto-Gondola: Self explanatory. Branches from Auto-Underseer and Gondola. This tank was an idea by Fillygroove. Added Ficitor: A Maleficitor that can turn invisible. Branches from Maleficitor and Elamficitor. This tank was an idea by Fillygroove. Added Giffard: ...oh no... Branches from Airship, Zeppelin, and Streaker. This tank was an idea by Fillygroove. Added Bren Gun: A Flank Machine Spawner. Branches from Machine Spawner and Flank Spawner. This tank was an idea by Fillygroove. Added Reaperdrive: Self explanatory. Branches from Reaper and Spawndrive. This tank was an idea by Fillygroove. Added Clicker Spawner: Self explanatory. Branches from Sniper Spawner. This tank was an idea by Fillygroove. Added Noviciate: A Contagion Probationer. Branches from Pathogen. Sorcerer may no longer upgrade from Probationer, and may now upgrade from Magician and Novicate. This tank was an idea by Fillygroove. Added Ommision: A Colony with an Auto Ferreter Turret. Branches from Panoply. This tank was an idea by Fillygroove. Added Cavity: A Thunder with some extra tweaks. Branches from Thunder. This tank was an idea by Fillygroove. PATCH 05/13/2019 (1) The Flank Guard Upgrades Update: Megafort may now also upgrade from Shuriken. Slightly buffed Megafort's Field of Vision. Flank Cruiser may no longer upgrade from Basebrid. Hybrado is no longer a Beta Tank, and may now upgrade from Hexa Tank and Flank Swarm. Optic is no longer a Beta Tank, and may now upgrade from Hexa Tank. Lens is no longer a Beta Tank, and may now upgrade from Optic and Octo Tank. Competitor is no longer a Beta Tank, and may now upgrade from Arachnid. Opposition is no longer a Beta Tank, and may now upgrade from Competitor and Auto-4. Competitor may also branch into Hemiptera and Entrant. Added Pelleter-5: Self explanatory. Branches from Pellet-3 and Penta-Pelleter. This tank was an idea by Fillygroove. Added Flank Swarm: A Basic with a partisan spawner mounted upon the back. Branches from Flank Guard and Basebrid. Flank Swarm may further upgrade into Banshee, Flank Cruiser, and Hybrado. This tank was an idea by Fillygroove. Added Flank Spawner: A Spawner with 2 more minion spawners that surround the tank. Each spawner spawns a Flank Guard minion. Branches from Flank Guard. This tank was an idea by Blobbles. Added Contestant: A Competitor with each Auto Turret having an extra gun. Branches from Competitor. This tank was an idea by Fillygroove. Added Plasma: I can't explain this. Branches from Auto-3. This tank was an idea by Fillygroove. Added Contestant: A Competitor with each Auto Turret having an extra gun. Branches from Competitor. This tank was an idea by Fillygroove. PATCH 05/11/2019 (1) The Machine Gun Upgrades Update: Nerfed Careener's health. Centered the turret on Rotary's missile. Fixed Inferno's upgrades. Bonfire's Flares' Guns now automatically fire. Fixed an upgrade bug with Multiception. Sparkler may no longer upgrade from Sidewinder. Added Furnace: A Mega Blaster. Branches from Blaster and Destroyer. Centerfire may now also branch from Furnace. This tank was an idea by Fillygroove. Added Kukri: A Flamethrower with some differences in stats. Branches from Furnace and Flamethrower. This tank was an idea by Fillygroove. Added Vibrato: A Flank Vibrancy. Branches from Vibrancy and Flank Blaster. This tank was an idea by Fillygroove. Added Hemiptera: A Flank Machine with small Twin Gunner Auto Guns mounted in between the extra spaces. Branches from Cicada. This tank was an idea by Fillygroove. Added Sponge: I can't really explain this. Branches from Spraygun and Bubble Gun. This tank was an idea by Fillygroove. Added Gun: I can't explain this. Branches from Springle. This tank was an idea by Fillygroove. Added Bunker: A Holster with another Trap Launcher mounted upon the back. Branches from Holster. This tank was an idea by Fillygroove. Added Groundwire: A combination of Submachine and Sparkler Branches from Sparkler and Submachine. This tank was an idea by Fillygroove. PATCH 05/09/2019 (2) The Sniper Upgrades Update: Re-Added Careener. Buffed Huntsman and raised it up a tier. It may now upgrade from Carnivore. Minihelix may now also upgrade from Assult. Fixed an upgrade bug relating to Huntress and Serviceman. Satellite is no longer a Beta Tester tank, and may now upgrade from Caravan. Removed Windstorm. Added Smuggler: A Hybrid Contraband. Branches from Poacher and Contraband. This tank was an idea by Fillygroove. Added Megahelix: A Streamliner that may turn invisible. Branches from Streamliner and Minihelix. This tank was an idea by Fillygroove. Added Mistream: An Auto Misigun. Branches from Streamer and Misigun. This tank was an idea by Fillygroove. Added Entrant: A Flank Sniper with small Twin Gunner Auto Guns mounted in between the extra spaces. Branches from Archaea. This tank was an idea by Fillygroove. Added Tick: A Claymore Contagion. Branches from Claymore and Quarry. This tank was an idea by Fillygroove. Added Barge: A Hybrid Sharp Shot. Branches from Sharp Shot. This tank was an idea by Fillygroove. PATCH 05/09/2019 (1) Whirlwind now also branches from Arachnid. Fixed a naming issue with the Bow boss' second phase, along with a death message bug. Fixed a design bug with Anamorphosis. PATCH 05/08/2019 (1) The Twin Upgrades Update: Gatling Gunner now may upgrade from Snipe Gunner. Blaster Gunner now may upgrade from Rimfire. Hewn Flank now may upgrade from Double Guard. Added Basin: A Builder with 3 launchers mounted upon the back. Branches from Hewn Trapper and Bastion. This tank was an idea by Fillygroove. Added Regenerator: A Binary with Spreadshot barrels mounted upon the back. Branches from Axolotl. This tank was an idea by Fillygroove. Added Double Arsenal: A Twin Flank Arsenal. Branches from Twin Arsenal and Corporal. This tank was an idea by Fillygroove. Added Discoverer: A Sniper Overgunner. Branches from Snipe Gunner and Overgunner. This tank was an idea by Fillygroove. Added Anamorphosis: A Bent Double with zoom. Branches from Bent Single, Bent Double, and Double Double. This tank was an idea by Fillygroove. Added Triploid: A Diploid with a 3rd gun. Branches from Diploid, Machine Gunner, and Bent Machine. This tank was an idea by Fillygroove. Added Hewn Guard: A Hewn Double with 2 extra guns mounted upon the sides. Branches from Hewn Double and Double Guard. This tank was an idea by Fillygroove. PATCH 05/07/2019 (1) Fixed the sizes of the shields on Pion, Proton, and Rho. PATCH 05/05/2019 (3) Fixed a bug with death messages. Added "Literally a Machine Gun" to the TESTBED Miscellaneous branch. PATCH 05/05/2019 (2) Twinling and Hewn Gunner may now also branch from Hewn Twin. Poundlet no longer branches from Heavy Twin. PATCH 05/05/2019 (1) Added Mastermind, a Master Hivemind, to the TESTBED Miscellaneous branch. Added Streamliner-50 to the TESTBED Miscellaneous Laggy branch. Added SANIC to the TESTBED Miscellaneous branch. Added Optic branch to the TESTBED Beta Tanks branch. Added the Competitor Branch to the TESTBED Beta Tanks branch. Added redesigns to Minigun, Streamliner, and Smotherer to the TESTBED Beta Tanks branch. Hadron's turret base has been tweaked so that it can rotate backwards while holding right click. Rewrote how the class tree functions with help from CX. Added Spreadlet: A Twinling with a 3rd focused barrel. Branches from Twinling. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 05/04/2019 (1) Added two bosses with multiple phases; Constellation (by Graviatar) and Bow (by Fillygroove). PATCH 05/03/2019 (1) Fixed Bent Blaster not branching from Bent Pounder. Fixed Bent-3 not branching from Minishot-3. PATCH 04/28/2019 (1) Tweaked Groupers and Trape-Fighter. Halfed the size of Pulsar. Added Constellation's second phase. Made a vast array of tweaks and fixes that aren't noteworthy. PATCH 04/27/2019 (2) Inductor now also branches from Auto Tank. PATCH 04/27/2019 (1) Fixed Debaucher not branching from Twinbrid. Fixed Stork not branching from Subway. Fixed Smoker, Bonfire and Duelement not branching from Boomstick. Nerfed auto turret damage for Automind's probes. Fixed the drone shape issue with Hybemind's probes. Added PDK-175000 (an idea by KC) to the TESTBED Bosses branch. Added Mecha Twin: A Twin with a Machine auto turret. Branches from Auto-Twin. This tank was an idea by Fillygroove. Added Ghidorah: A Twin Machine with a Machine auto turret. Branches from Mecha Twin and Magnum. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Integration: A Twin with 2 auto turrets mounted at the rear. Branches from Auto-Twin, Twin Flank and Auto-Auto-2. This tank was an idea by Fillygroove. Added Inductor: A Twin with 4 auto turrets mounted at the rear. Branches from Integration, Triple Twin and Auto-5. This tank was an idea by Fillygroove. Gunnerception now also branches from Mecha Twin. PATCH 04/25/2019 (1) Rewrote the equations that make up makeAutoN. Fixed Reanimated Bosses death messages. Added Reanimated Uzi as a spawnable boss. PATCH 04/23/2019 (1) Added X-Pathogen: A Pathogen with a second contagion gun mounted upon the front. Branches from Pathogen and Mitochondrion. This tank was an idea by despacit.io. Added Mimivirus: A Trojan with a second contagion gun mounted upon each spawner. Branches from X-Pathogen and Trojan. This tank was an idea by despacit.io. Added Debaucher: A Hybrid Cruiser. Branches from Cruiser. This tank was an idea by despacit.io. Added Hewn Cruiser: A Cruiser with a Factory Spawner mounted upon the back. Branches from Debaucher and Boxer. This tank was an idea by despacit.io. Blockade now also branches from Hotshot. Fixed Vibrancy not branching from Multishot. PATCH 04/21/2019 (1) Reworked Trooper's branches. PATCH 04/20/2019 (3) Fixed more ghosting bugs with the SHOOT_ON_DEATH attribute. Twin-Angle now also branches from Twin Flank. Twinigun now also branches from Twin Machine. Tri-Builder now also branches from Flank Pounder. Spider now also branches from Tri-Builder. Hummingbird now also branches from Booster. PATCH 04/20/2019 (2) Fixed a major block ghosting bug with Mailman and Postman. PATCH 04/20/2019 (1) Spike now also branches from Serrator. Chainsaw now also branches from Slayer. Tactician now also branches from Assassinator. Bent Double now also branches from Tri-Angle. Added Hexachoron (an idea by KC) to the TESTBED Bosses branch. Buffed Donjon swarm damage. Slightly nerfed Blitzkrieg. Added Mountain Man: A Sniper-Twin-Angle. Branches from Twin-Angle and Owl. This tank was an idea by CreepyDaPlanet. Added Mailman: A Builder whose blocks shoot out 4 traps when it dies. Branches from Builder. This tank was an idea by CreepyDaPlanet. Added Postman: A Mailman whose blocks shoot out more traps. Branches from Mailman. This tank was an idea by É¦ï»‰É­É­Æˆà¸„á•. PATCH 04/18/2019 (1) Buffed Amnuhev. Nerfed the secret tank. Added an experimental right click option for Decentralizer. If your in-game name is "Trans Rights", your name will have the colors of the Transgender Pride Flag when seen by other players. PATCH 04/16/2019 (1) Slightly enlargened the map size. Fixed a mockup sizing bug in the upgrade menu. Nerfed Nailer health and minion limit. Added Vulcanship (an idea by KC) to the TESTBED Bosses branch. PATCH 04/15/2019 (1) Nerfed Twinliner bullet reload and damage. Twin Rifle now also branches from Sharpshooter. Slightly nerfed Sharpshooter bullet damage. Twin Hotshot now also branches from Twin Blaster. PATCH 04/14/2019 (1) Added potential redesigns for Booster and Speeder to the TESTBED Beta Tank's branch, thanks to MEE7. Added Iconsagona (an idea by KC) to the TESTBED Bosses branch. Added Conquistador to the TESTBED Bosses branch. Waller may now also upgrade from Auto-Twin. Specialist may now also upgrade from Waller. Added ESHG-85 (an idea by KC) to the TESTBED Bosses branch. Added Armament: A Twin Shrapnel. Branches from Ejector and Shrapnel. This tank was an idea by Myhailo T. YT. Added Springle: A Sprayer Single. Branches from Machinist and Sprayer. This tank was an idea by arraser. PATCH 04/13/2019 (2) Added XZ-4 (an idea by KC) to the TESTBED Bosses branch. PATCH 04/13/2019 (1) Added Shipyard: A Fortress that can turn invisible. Branches from Submarine and Fortress. This tank was an idea by Fillygroove. Added Admiral: A Borer with both a swarm spawner and two trap barrels mounted at the rear. Currently in TESTBED Beta Tanks. This tank was an idea by KoleOBlack. Added Ribbon: A Ballista but the Pelleter barrels are upgraded to Borer barrels. Currently in TESTBED Beta Tanks. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Buffed FoV for all Borer branch tanks to Sniper level. PATCH 04/12/2019 (1) Added Contortionist: A Cutter with a spawner mounted upon the back. Branches from Bent Hybrid and Cutter. This tank was an idea by Fillygroove. Nerfed the Blitzkrieg boss. Re-added the built-in multiboxing feature, now with MUCH less bugs. PATCH 04/11/2019 (2) The Twister branch has received a few of changes: Their cannons may now be fired with Left and Right click, along with the Shift key. Their Missiles are able to rotate in the opposite direction when right click or the shift key is held. Their Missiles now spin twice as quickly than before when reversed. PATCH 04/11/2019 (1) Added Inferno's branch to the Grower branch. Added Cutter: A Hewn Twin with larger side barrels. Branches from Triple Shot and Hewn Twin. May further upgrade into Chain and Hewn Flank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twin Searcher: Self explanatory. Branches from Twin Sprayer, Twin Gatling, and Searcher. This tank was based off of an idea by TOTMGsRock. Added Automind: An Auto-Basic Hivemind. Branches from Auto-Basic and Hivemind. I forgot who suggested this. Added Brigade: A Rocketeer that fires Rockets with Auto-Turrets mounted upon them. Branches from Rocketeer and Scythe. This tank was an idea by EletrixScratchCat. PATCH 04/10/2019 (1) Precision Pounder is no longer a TESTBED tank, and may now upgrade from Field Gun. Stuxnet is no longer a TESTBED tank, and may now upgrade from Software. Replaced the Auto-4 Turret on Multitool with a Sniper-3 Turret. Fixed a bullet layering bug on Multitool's Machine-3 turret. Added the Mega Crusher, a new type of Crasher. Thanks to [RR] Rodrigo for creating the idea. Added Shrapnel-2: Self explanatory. Branches from Shrapnel and Launcher-2. This tank was an idea by Marko. Added Multitwool: A Multitool with 5 separate weapons instead of 3. Branches from Multitool and Auto-5. This tank was an idea by Fillygroove. Added Alphaskimmer: A Skimmer that shoots a missile with an extra row of propelling barrels. Branches from Skimmer. This tank was an idea by Kannon. Added S-Spreadhunt: Self explanatory. Branches from Spreadhunt and S-Hunter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 04/09/2019 (1) Added the GK-X series of bosses, made by moouse. Added Bipartite: A Double Subduer. Branches from Binary and Twin Flank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Two-X-Two now also branches from Bipartite. Added Auto-Bipartite: The name is self explanatory. Branches from Auto-Double and Bipartite. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Sailception: The name is self explanatory. Branches from Auto-Sailor and Pelletception. This tank was an idea by Fillygroove. Added Tripartite: A Triple Twin Subduer. Branches from Bipartite and Triple Twin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 04/09/2019 (1) Added Turbine: A Piston with a Builder replacing the back trap barrel. Branches from Piston. This tank was based off of an idea by [RR] Rodrigo. Added Putt-Putt: A Piston with each spawner having more reload and spread. Branches from Piston. This tank was based off of an idea by Fillygroove. PATCH 04/08/2019 (1) Sickness is no longer a Beta Tank, and may now upgrade from Promenader. Added Ultimate Multitool as a boss. Thanks to CreepyDaPlanet for the idea. Added Migrator-2: Self explanatory. Branches from Migrator and Builder-2. This tank was based off of an idea by CreepyDaPlanet. Added Functionist: An Arsenal Logger. Branches from Logger, Armory, and Bearer. This tank is an idea by Fillygroove. Added Radar: A Minesweeper that may turn invisible. Branches from Minesweeper and Landmine. This tank is an idea by Fillygroove. PATCH 04/07/2019 (1) Added the Elite Inferno as a spawnable boss. Credit to [RR] Rodrigo for making the original concept. Hewn Pelletception is no longer a beta tank, and may now upgrade from Auto-Hewn Pelleter and Pelletception. Flat Earther is no longer a beta tank, and may now upgrade from Consumer and Antivaxxer. Autwinery and Aupellery are no longer beta tanks, and may now upgrade from Autillery. Claymore is longer a beta tank, and may now upgrade from Multishot and Gatling Gun. Vibrancy is longer a beta tank, and may now upgrade from Multishot and Blaster. Quarry is longer a beta tank, and may now upgrade from Multishot and Sprayer. Powerhouse is no longer a beta tank, and may now upgrade from Overdrive. Streaker is no longer a beta tank, and may now upgrade from Launcher. Rimfire may now also upgrade from Blaster. Nerfed Quadral Machine and Swivel-5. Added Lamia: A Gunner Trapper with a Spawner mounted upon the back. Branches from Gunner Trapper and Chimera. This tank was based off of an idea by gornt. Added Centerfire: A Destroyer Gunner. Branches from Rimfire. This tank was an idea by Fillygroove. Added Battledrive: A Battleship Overdrive. Branches from Battleship, Overdrive, and Swarmdrive. So many people suggested this that I don't know who to credit... PATCH 04/06/2019 (3) Added Cut-Cut: A Minishot Butcher. Branches from Butcher. This tank was an idea by XCobra. PATCH 04/06/2019 (2) Testing out a new spawning method. PATCH 04/06/2019 (1) Fixed the name character regex blocking method. PATCH 04/05/2019 (1) Bottler is no longer a Beta Tank, and may now upgrade from Skimmer. Twin Contagion and Twin Sprayer may now also upgrade from Binary. Pather may now also upgrade from Skimmer. Multishot may now also upgrade from Machine Gun. Changed Flare-Shot's design. Generally buffed the Multishot's bullet damage; This goes for the rest of its branch as well. Buffed Consumer. PATCH 04/04/2019 (1) Made the turret on the Industrian non-independent. Made several nerfs to Sassafras. Added Subway: A Subduer Eagle. Branches from Tri-Angle and Subduer. This tank was an idea by CreepyDaPlanet. Added Cytochrome: A Mitochondrion with a 4th barrel. Branches from Mitochondrion. This tank was an idea by CreepyDaPlanet. Added Translocase: A Cytochrome with a 5th barrel. Branches from Cytochrome. This tank was an idea by Fillygroove. Added Dual Machine: A Machine Gun with another Machine Gun stacked on. Branches from Sprayer. This tank was an idea by EletrixScratchCat. Added Auto-Multishot: Self explanatory. Branches from Multishot and Scratcher. This tank was an idea by 16777216. Added Multiception: A Multishotception. Branches from Auto-Multishot and Poundception. This tank was an idea by 16777216. Added Twin Sprayer: The name is self explanatory. Branches from Twin Machine and Sprayer. This tank was an idea by Fillygroove. Added Quadral Machine: A Twin-Dual Machine. Branches from Dual Machine and Twin Sprayer. This tank was an idea by CreepyDaPlanet. Added Disease: A Bent Contagion. Branches from Bastion and Twin Contagion. This tank was an idea by CreepyDaPlanet. PATCH 04/03/2019 (1) Buffed Sassafras' health. PATCH 04/02/2019 (2) Added Sassafras as a spawnable boss. Added Serviceman: A Sniper-Nightworker. Branches from Producer, Huntress and Nightworker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 04/02/2019 (1) SPICY! SPICY! SPICY! SPICY! Added Spraygun: A Sprayer with more reload. Branches from Sprayer and Blowgun. This tank was an idea by Fillygroove. Added Submind: A Subduer Hivemind. Branches from Hivemind and Subduer. This tank was an idea by Fillygroove. Added Sriracha: A Searcher with an extra gun. Branches from X-Sprayer and Searcher. This tank was an idea by Fillygroove. PATCH 04/01/2019 (1) Fixed multiple upgrading bugs from Airhorn, Pelletception, Rifle, Interceptor, and Landmine. Buffed Frigate, Obliterator, Overdrive, Lumberjack, and Swallow. Re-Added a tweaked version of Megafort, which may upgrade from the Hexa Trapper and Trapper-3. Auto-5 may now also branch off of Hexa Tank. Mitochondrion is no longer a TESTBED tank and may now upgrade from Subduer. Buffed Smoker flare damage and reload. Added Hexa-Trap Guard: Self explanatory. Branches from Tri-Trap Guard and Hexa Trapper. This tank was an idea by Fillygroove. Added Fatalitizer: A Pugilist with two side barrels added on for extra defense. Branches from Double Guard and Pugilist. This tank was an idea by Fillygroove. Added Bottler: A Launcher that fires a really small miniauture Spreadshot. Currently a TESTBED beta tank. This tank was an idea by Kannon. Added Blowgun: A Subduer with more reload. Branches from Machine Gun and Subduer. This tank was an idea by Fillygroove. Added S-Subduer: A Subduer with the zoom ability. Branches from Single and Subduer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added S-Blowgun: A Blowgun with the zoom ability. Branches from Machinist, S-Subduer and Blowgun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Shifter now also branches from Blowgun. S-Hunter now also branches from S-Subduer. S-Shifter now also branches from S-Blowgun. PATCH 03/31/2019 (1) Nerfed Cassette and Zeppelin. PATCH 03/30/2019 (2) Switched the gamemode back to FFA due to bugs. Nerfed Cassette and Cartridge. Nerfed Deporter swarm reload. Nerfed Array swarm damage. PATCH 03/30/2019 (1) Trinary is no longer a Beta Tank, and may now upgrade from Binary and Triple Shot. Added Subduer and Basebrid to the Switcheroo tier system. Added the Fallen Hepta-Trapper. Switched the gamemode to 4TDM. Nerfed Vis Ultima drones. Added Twinmind: Self explanatory. Branches from Hivemind and Twin. This tank was an idea by TOTMGsRock. Added Galleon: An Arsenal Overtrapper. Branches from Overtrapper. This tank was an idea by EletrixScratchCat. Added Contamination: A Virus with another Sniper Gun. Branches from Virus. This tank was an idea by Fillygroove. PATCH 03/29/2019 (2) Subduer is no longer a Beta Tank, and may now upgrade from Basic. X-Sprayer is no longer a Beta Tank, and may now upgrade from Sprayer. Antivaxxer is no longer a Beta Tank, and may now upgrade from Contagion. Crowbar is no longer a Beta Tank, and may now upgrade from Sniper. Overseer-3 is no longer a Beta Tank, and may now upgrade from Master. Zeppelin is no longer a Beta Tank, and may now upgrade from Basiception. Barber is no longer a Beta Tank, and may now upgrade from Blazer. M-61 is no longer a Beta Tank, and may now upgrade from Vulcan. Made much needed nerfs to Bumblebee. Nerfed Array swarm range. Nerfed Beacon line range. Added Doomsayer: A Single-Annihilator. Branches from Extinctionist and Annihilator. This tank was an idea by [RR]Rodrigo. Added Misigun: A Single-Minigun. Branches from Machinist, Lumberjack and Minigun. This tank was an idea by [RR]Rodrigo. Added Outlaw: A Pursuer that shoots Arsenal traps. Branches from Armory and Pursuer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 03/29/2019 (1) Changed how entity IDs work. Massively simplified most commands for the Arras Controller Discord bot and tweaked how some of them work. Renamed Auto-Spreadling to Autoling. PATCH 03/28/2019 (2) Machine Gun II is no longer a Beta Tank, and may now upgrade from Machine Gun. Completely removed any form of spread on the Vulcan's guns. Renamed Basemind to Hybemind. The +help command from the Arras Controller Discord bot now displays different text depending on user privilege. The Arras Controller Discord bot's +broadcast and +directmessage commands are now disabled in DMs (some people are exempt of this). Added Transmitter: A Sniper-Vulcan. Branches from Vulcan. This tank was an idea by Fillygroove. PATCH 03/28/2019 (1) Staplegun may now also upgrade from Vulcan. Sounder may now also upgrade from Mini Lightning. Battleship may now also upgrade from Overseer. Dreadnought may now also upgrade from Cruiser. Changed how Deporter works. Added Octogeddon as a boss. Fixed Spider not also branching from Crab. PATCH 03/26/2019 (1) Launchception is no longer a Beta Tank, and may now upgrade from Auto-Launcher and Poundception. Migrator is no longer a Beta Tank, and may now upgrade from Builder. Evacuee is no longer a Beta Tank, and may now upgrade from Migrator and Constructor. Impeacher is no longer a Beta Tank, and may now upgrade from Migrator. Deporter is no longer a Beta Tank, and may now upgrade from Migrator. Occupier is no longer a Beta Tank, and may now upgrade from Migrator. Repositioner is no longer a Beta Tank, and may now upgrade from Migrator. Recalculator is no longer a Beta Tank, and may now upgrade from Migrator. GPS is no longer a Beta Tank, and may now upgrade from Migrator and Engineer. Roadtrip is no longer a Beta Tank, and may now upgrade from Migrator. Transit is no longer a Beta Tank, and may now upgrade from Migrator. Added Thunder: A Mini Lightning that can turn invisible. Branches from Mini Lightning. This tank was an idea by Limit. Added Basemind: A Basebrid Hivemind. Branches from Basebrid and Hivemind. This tank was an idea by EletrixScratchCat. Added Cannonry: An Autillery with two side cannons. Branches from Autillery. This tank was an idea by EletrixScratchCat. PATCH 03/25/2019 (3) Added Auto-2-2: An Auto-2 but each turret is another Auto-2. Currently a TESTBED Beta Tank. This tank was an idea by [RR]Rodrigo. Added Auto-2-3: An Auto-3 but each turret is an Auto-2. Branches from Auto-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-3-2: An Auto-2 but each turret is an Auto-3. Branches from Auto-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-2-2-2: An Auto-2 but each turret is an Auto-2-2. Branches from Auto-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-2-5: An Auto-5 but each turret is an Auto-2. Branches from Auto-2-3. This tank was an idea by EletrixScratchCat. Added Auto-2-3: An Auto-3 but each turret is an Auto-2. Branches from Auto-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-5-2: An Auto-2 but each turret is an Auto-5. Branches from Auto-3-2. This tank was an idea by EletrixScratchCat. Added Auto-3-2-2: An Auto-2 but each turret is an Auto-3-2. Branches from Auto-3-2 and Auto-2-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-3-3: An Auto-3 but each turret is an Auto-3. Branches from Auto-3-2. This tank was an idea by CreepyDaPlanet. Added Auto-4-2: An Auto-2 but each turret is an Auto-4. Branches from Auto-3-2. This tank was an idea by despacit.io. Added Auto-2-2-2-2: An Auto-2 but each turret is an Auto-2-2-2. Branches from Auto-2-2-2. This tank was an idea by [RR]Rodrigo. Added Auto-2-2-3: An Auto-3 but each turret is an Auto-2-2. Branches from Auto-2-2-2. This tank was an idea by [RR]Rodrigo. PATCH 03/25/2019 (2) Omnivore is no longer a Beta Tank, and may now upgrade from Flank Cruiser. Basebrid is no longer a Beta Tank, and may now upgrade from Basic. Changed Director's upgrades a bit. PATCH 03/25/2019 (1) Buffed Mothership drone health and damage. Array now also branches from Gunner Cruiser. Added Blazer-2: Self explanatory. Branches from Blazer. This tank was an idea by Fillygroove. PATCH 03/24/2019 (2) Nerfed Cartridge and Cassette swarm missile reload and damage. Slightly nerfed Array swarm speed. Nerfed Melittidae swarm drone speed and reload slightly. Platoon now also branches from Auto-Auto-2. Stovepipe now also branches from Overseer. Mothership now also branches from Overlord. Pelleter-3 now also branches from Pelleter-2. Skimmer-2 and Scythe-2 now also branch from Launcher-2. Vindicator now branches from Excalibur rather than Slayer. PATCH 03/24/2019 (1) Piquer is no longer a Beta Tank, and may now upgrade from Surfer. Backcheck is no longer a Beta Tank, and may now upgrade from Auto-Auto-3. Dissolutionist is no longer a Beta Tank, and may now upgrade from Stalker and Auto-Assassin. Mothership is no longer a Beta Tank, and may now upgrade from Stovepipe. Added Barong: A Hybrid Shrapnel. Branches from Shrapnel. This tank was an idea by EletrixScratchCat. Added Auto-Auto-3: Self explanatory. Branches from Auto-3, Auto-Flank Guard, and Auto-Auto-2. This tank was an idea by Fillygroove. Added Arsenalception: Self explanatory. Branches from Trapception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Highwayman: A Fighter in which the side Guns are replaced with Auto-Turrets. Branches from Auto-Tri-Angle and Fighter. This tank was an idea by Vv3nom. Added Pelleter-2: Self explanatory. Branches from Pelleter and Auto-2. This tank was an idea by [RR]Rodrigo. Added Launcher-2: Self explanatory. Branches from Launcher and Mega-2. This tank was an idea by [RR]Rodrigo. PATCH 03/23/2019 (1) Pelleter-3 is no longer a Beta Tank, and may now upgrade from Auto-3 and Tri-Pelleter. Corps is no longer a Beta Tank, and may now upgrade from Shrapnel. Cudgel is no longer a Beta Tank, and may now upgrade from Shrapnel. Buffed Courser bullet damage. Made some balance changes to Arsenal and Engineer branch tanks. Added Skimmer-2: The name is self explanatory. Branches from Skimmer. This tank was an idea by Fillygroove. Added Scythe-2: The name is self explanatory. Branches from Scythe. This tank was an idea by Fillygroove. Added Tailgater-3: The name is self explanatory. Branches from Mega-3. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Mega-2: A Pounder Auto-2. Branches from Pounder and Auto-2. Mega-3 may also branch from this. This tank was an idea by Fillygroove. Added Giga-2: A Destroyer Auto-2. Branches from Destroyer and Mega-2. Giga-3 may also branch from this. This tank was an idea by Fillygroove. Added Tera-2: A Annihilator Auto-2. Branches from Annihilator and Giga-2. This tank was an idea by Fillygroove. PATCH 03/22/2019 (1) Reworked how bosses spawn. Nerfed Melittidae swarm reload. Fixed a bullet range bug. Made some code simplifications to help performance. Nerfed Stack-6 and Axis-4. PATCH 03/21/2019 (1) Added a new boss; The Fallen Cavalcade. Added a new boss; The Fallen Farmer. Guardsman-2 is no longer a Beta Tank, and may now upgrade from Guardsman. Clockwork is no longer a Beta Tank, and may now upgrade from Cruiser and Mini Swarmer. Geargrinder is no longer a Beta Tank, and may now upgrade from Clockwork, Carrier, and Swarmer. Pit is no longer a Beta Tank, and may now upgrade from Clockwork and Colonist. Pendulum is no longer a Beta Tank, and may now upgrade from Clockwork and Frigate. Clickscrew is no longer a Beta Tank, and may now upgrade from Clockwork, Swarmdrive, and Hornet. Detent is no longer a Beta Tank, and may now upgrade from Clockwork and Auto-Cruiser. Lunadial is no longer a Beta Tank, and may now upgrade from Clockwork. Duelement is no longer a Beta Tank, and may now upgrade from Boomstick. Stack-6 is no longer a Beta Tank, and may now upgrade from Axis-4. Infernoception is no longer a Beta Tank, and may now upgrade from Machineception and Auto-Inferno. Added Builder-2: The name is self explanatory. Branches from Builder and Trapper-2. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Autillery: An Artillery, but the side cannons are replaced with two Auto Turrets. Branches from Artillery. This tank was an idea by Kannon. Added Grenadier: A Pelleter with Cruiser swarm spawners added at the rear. Branches from Flank Cruiser and Hybrid Pelleter. This tank was an idea by despacit.io. Added Contagionception: The name is self explanatory. Branches from Trapception and Auto-Contagion. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Botanist: An Auto-Swarming Trapper. Branches from Auto-Trapper and Swarming Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Swarm Trapception: The name is self explanatory. Branches from Botanist and Trapception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twinbrid: A Hybrid Twin. Branches from Director and Twin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Bent Hybrid now also branches from Twinbrid. Builder-3 now also branches from Builder-2. Re-Added Piston; It may upgrade from Cruiser. Re-Added Collider; It may upgrade from Annihilator. Re-Added Splitter; It may upgrade from Hivemind. Re-Added Boomer-3 as Boomer-2; It may upgrade from Boomer and Builder-2. Re-Added Engineer-3 as Engineer-2; It may upgrade from Engineer and Builder-2. Re-Added Constructor-3 as Constructor-2; It may upgrade from Constructor and Builder-2. Re-Added Draftsman as a Producer-2; It may upgrade from Producer and Builder-2. Re-Added Planter-3 as Planter-2; It may upgrade from Planter and Builder-2. One thing to note, most of the above work was done by Fillygroove, so a big thanks goes out to her. PATCH 03/20/2019 (2) Axis-4 is no longer a Beta Tank, and may now upgrade from Auto-Auto-2 and Swivel-2. Completely reworked every Hivemind tank, excluding Madman, Vigilante, Psychosis, and Mafia. Added Flankmind: Flank Guard Hivemind. Branches from Flank Guard and Hivemind. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Minimind: Minishot Hivemind. Branches from Minishot and Hivemind. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 03/20/2019 (1) Created a work in progress function for making Hivemind-like tanks. PATCH 03/19/2019 (2) Snipe Gunner now also branches from Borer. Sharp Shot now also branches from Recruit. Diploid now also branches from Gunner. PATCH 03/19/2019 (1) Contraption is no longer a Beta Tank, and may now upgrade from Auto-Smasher. Bull is no longer a Beta Tank, and may now upgrade from Auto-Smasher. Smashive is no longer a Beta Tank, and may now upgrade from Auto-Smasher. Irregularity is no longer a Beta Tank, and may now upgrade from Auto-Smasher. PATCH 03/17/2019 (2) Maze walls now appear as squares on the minimap. Added Mega Trapception: The name is self explanatory. Branches from Trapception, Poundception and Tatter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Your position marker on the minimap will now be round and match your body color. Roids/rocks now appear as circles on the minimap. PATCH 03/17/2019 (1) Diploid is no longer a Beta Tank, and may now upgrade from Twin Machine and Naturalist. Analogue is no longer a Beta Tank, and may now upgrade from Auto-Tri-Angle. Sharp Shot is no longer a Beta Tank, and may now upgrade from Shootist. Snipe Gunner is no longer a Beta Tank, and may now upgrade from Gunner and Gatling Gun. Caltromancer is no longer a Beta Tank, and may now upgrade from Undertrapper. Hymn is no longer a Beta Tank, and may now upgrade from Necromancer and Banshee. Software is no longer a Beta Tank, and may now upgrade from Spawner. Hardware is no longer a Beta Tank, and may now upgrade from Software. Philosopher is no longer a Beta Tank, and may now upgrade from Auto-Contagion and Zipper. Auto-Auto-2 is no longer a Beta Tank, and may now upgrade from Auto-2 and Auto-Basic. Radiator is no longer a Beta Tank, and may now upgrade from Tailgater. Override is no longer a Beta Tank, and may now upgrade from Lightning. Added Contraption: An Auto Smasher in which the Auto Turret has another Auto Turret mounted upon it. Currently a TESTBED Beta Tank. This tank was an idea by Kannon. Added Bull: A Smasher with an Auto-3 as its Auto Turret. Currently a TESTBED Beta Tank. This tank was an idea by Kannon. Added Smashlet: An Auto Smasher with a Triplet Auto Turret instead of a Twin Auto Turret. Currently a TESTBED Beta Tank. This tank was an idea by Kannon. PATCH 03/16/2019 (4) Decimator now also branches from Flank Pounder. Fowling is no longer a Beta Tank, and may now upgrade from Spreadshot. Added Auto-Inferno: The name is self explanatory. Branches from Auto-Machine and Inferno. This tank was an idea by EletrixScratchCat. Added Infernoception: The name is self explanatory. Currently a TESTBED Beta Tank. This tank was an idea by EletrixScratchCat. Added Geargrinder: I can't explain this. Currently a TESTBED Beta Tank. This tank was an idea by KoleOBlack. PATCH 03/16/2019 (3) Auto-Cruiser now also branches from Auto-Twin. Waraxe now also branches from Pounder. Chasseur now also branches from Sniper. Excalibur now also branches from Assassin. Broadsword now also branches from Ranger. Nunchuck now also branches from Obliterator. Bonker now also branches from Jouster. Nerfed multiple aspects of Xyv Wdtcfgzsezgk. PATCH 03/16/2019 (2) Sandstorm is no longer a Beta Tank, and may now upgrade from Battleship and Auto-Cruiser. Page 2 is no longer a Beta Tank, and may now upgrade from Hammerer. PATCH 03/16/2019 (1) Made it to where bullets will now shoot from the middle (instead of the tip) of a barrel. Added Snipe Gunner: The name is self explanatory. Currently will be in TESTBED Beta Tanks. This tank was an idea by Fillygroove. Added Extinctionist: A Single-Destroyer. Branches from Destroyer and Bruiser. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Composer: A Single-Builder. Branches from Builder, Bombardmentor and Bruiser. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Single: The name is self explanatory. Branches from Triple Shot and Double. This tank was an idea by TheSuperPentaMEE7. Added Hexa Single: The name is self explanatory. Branches from Hexa Tank and Flank Single. This tank was an idea by user. Added Octo Single: The name is self explanatory. Branches from Octo Tank and Hexa Single. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Quintuplet now also branches from Penta Shot. PATCH 03/15/2019 (1) Added Hindenburg: An Auto-Hybrid Sailor. Branches from Auto-Sailor and Hybrid Sailor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Axis-4: An Auto-2 with Swivel-2 auto turrets added on top. Currently will be in TESTBED Beta Tanks. This tank was an idea by despacit.io. Added Auto-Auto-2: The name is self explanatory. Currently will be in TESTBED Beta Tanks. This tank was an idea by Fillygroove. PATCH 03/14/2019 (2) Added Column: A Double-Machine Gunner. Branches from Double Gunner and Machine Gunner. This tank was an idea by Limit. Added Liquidator: A Hybrid Machine Gunner. Branches from Machine Gunner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 03/14/2019 (1) Very heavily nerfed bot FoV. Fixed Rifleception's auto turret having way too much reload. Made NUMEROUS fixes to AI for bosses, drones, minions, etcetera (including AI being able to attack ception auto turrets, and OP AI range). Added Mega Bonker: A Bonker that receives less knockback, has slightly more FoV, and is slightly faster. Branches from Bonker and Mega Smasher. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Masonry: A Bonker that has 15 points on each stat instead of 12. Branches from Auger and Bonker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twinerang: A Twin Boomer. Branches from Twin Builder and Boomer. This tank was an idea by asreal. PATCH 03/12/2019 (2) Semi-heavily nerfed bots' attack range. PATCH 03/12/2019 (1) Hotshot may now also upgrade from Blaster. Gleamer is no longer a Beta Tank, and may now upgrade from Propeller. Reworked Sandstorm, Sharp Shot, and Corps for potential future release. Added Spreadception: The name is self explanatory. Branches from Auto-Spreadling and Minishotception. This tank was an idea by Fillygroove. Added Auto-Harasser: The name is self explanatory. Branches from Harasser and Auto-Minishot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Recruitception: The name is self explanatory. Branches from Minishotception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Arachnidception: The name is self explanatory. Branches from Flankception and Minishotception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Shootist: A Sniper with two Gunner guns mounted upon the sides. Branches from Sniper and Minishot. This tank was an idea by Fillygroove. Added Machine-2: Self explanatory. Branches from Machine Gun and Auto-2. This tank was an idea by EletrixScratchCat. Harassception now also branches from Auto-Harasser. PATCH 03/11/2019 (1) Added a score element in the Arras Controller bot's +playerlist and +botlist commands. Cavalcade now also branches from Crusher. Added Minishot-5: The name is self explanatory. Branches from Minishot-3 and Auto-5. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Harassception: The name is self explanatory. Branches from Minishotception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Huntress: A Sniper that turns invisible. Branches from Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Minihelix: A Minigun that turns invisible. Branches from Huntress and Minigun. This tank was an idea by Fillygroove. Stalker, Silencer, Nightseeker and Kaleidoscope now also branch from Huntress. PATCH 03/10/2019 (1) Cleaned up some of the Ception tanks. Lowered Sparkler a tier. Added Twinigun-2: The name is self explanatory. Branches from Twinigun and Minigun-2. This tank was an idea by Fillygroove. Added Quadratic: A Catapult in which the Mini-Missile is replaced with a Rocketeer missile. Branches from Rocketeer and Catapult. This tank was an idea by Fillygroove. PATCH 03/09/2019 (2) Fixed up the makeAutoN and makeCeption functions a bit. Added Minigun-2: The name is self explanatory. Branches from Minigun. This tank was an idea by Correct_apple. Added Streamliner-2: The name is self explanatory. Branches from Streamliner and Minigun-2. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Artillery-3: The name is self explanatory. Branches from Insect and Mega-3. This tank was an idea by Correct_apple. Minigun-3 now also branches from Minigun-2. PATCH 03/09/2019 (1) Completely reworked the Bonker branch: All Bonker branch tanks now have less health than Smasher. Their speed is slightly nerfed. Their sizes have also been increased. Careener is being removed due to it being OP. Removed Telepointer. Fixed an upgrading bug with Triple Shot. Array is no longer a Beta Tank, and may now upgrade from Projectiler. Decoy is no longer a Beta Tank, and may now upgrade from Hivemind. PATCH 03/08/2019 (1) Broadsword is no longer a Beta Tank, it now upgrades from Excalibur. Adaptor is no longer a Beta Tank, it now upgrades from Annihilator. Naturalist is no longer a Beta Tank, it now upgrades from Pelleter and Machine Gun. Calvary is no longer a Beta Tank, it now upgrades from MX-Gun. Cleaned up TESTBED branches a bit more. PATCH 03/05/2019 (1) Airship is no longer a Beta Tank, and may now upgrade from Spawner. Assult is no longer a Beta Tank, and may now upgrade from Machine Gun. Cleaned up TESTBED branches. PATCH 03/04/2019 (1) Trapperang is no longer a Beta Tank, and may now upgrade from Trapper. Added Earnhardt: A Bomber with Rocket thrusters. Branches from Rocket and Bomber. This tank was an idea by Fillygroove. PATCH 03/03/2019 (2) Made Vis Destructica's slightly more common. Flask is no longer a Beta Tank, and may now upgrade from Twister. Acicula is no longer a Beta Tank, and may now upgrade from Mega Smasher and Spike. Repertoire is no longer a Beta Tank, and may now upgrade from Swarmer. MX-Gun is no longer a Beta Tank, and may now upgrade from Destroyer. Translator is no longer a Beta Tank, and may now upgrade from Auto-Tri-Angle. Microphone is no longer a Beta Tank, and may now upgrade from Launcher, Mini Swarmer, and Tailgater. Donjon is no longer a Beta Tank, and may now upgrade from Fortress and Beehive. Fixed an upgrade bug with Howitzer. Added Telepointer: A Lancer that can jump on a left click. Branches from Lancer. This tank was an idea by Fillygroove. Added Royale: A Lancer Hivemind. Branches from Lancer and Hivemind. This tank was an idea by Fillygroove. PATCH 03/03/2019 (1) Swapped the names of Spreadator and X-Spreadhunt. Made some balance changes to Twinling, Trapling and Spreadhunt class tanks. Added Clickception: A Clicker with a Clicker auto turret added on top. Branches from Snipeception and Auto-Clicker. This tank was an idea by Blobbles. Added Singleception: A Single with a Single auto turret added on top. Branches from Basiception and Auto-Single. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 03/02/2019 (2) Added Dustbowl: I legit cannot explain this. Branches from Twister. This tank was based off of an idea by Licht_denker47. PATCH 03/02/2019 (1) Added Auto-Clicker: Self explanatory. Branches from Clicker. This tank was an idea by Blobbles. PATCH 03/01/2019 (2) Gave Vortex a design, thanks to [RR] Rodrigo. Added Amnuhev: I legit cannot explain this. Branches from Shrapnel. This tank was an idea by Fillygroove. PATCH 03/01/2019 (1) Added Vortex: I legit cannot explain this. Branches from Twister. This thing needs an actual design, so help me. This tank was an idea by Fillygroove. PATCH 02/27/2019 (1) Performed various Buffs and Nerfs to Speedbump. PATCH 02/26/2019 (1) Added Speedbump: I legit cannot explain this. Branches from Rocketeer. This tank was an idea by Fillygroove. PATCH 02/24/2019 (1) Completely reverted back to the old Tier system. Changed the Spreadling branch entirely. Tanks added in the new Tier system are still present. PATCH 02/23/2019 (1) Nerfed Avantgarde's side lance damage. Nerfed Engineer's Auto Turret's bullet damage. Generally nerfed Suzerian. Added Cavalcade: A Steamroller with a spawner mounted upon the back. Branches from Hybrid and Steamroller. This tank was an idea by EletrixScratchCat. PATCH 02/22/2019 (1) Re-added most of the Lancer branch. Raised Minesweeper up a tier. Added a reworked Wideshot: This one has been renamed to Scattergun. Branches from Penta Shot and Spreadshot. PATCH 02/21/2019 (1) Nerfed Olympia's Bullet's Auto Turret in general. Converted Spiraler to a Chain Gun-Charger and made it also branch from Chain Gun (in the old tier system). PATCH 02/20/2019 (1) Re-added a couple more Tier 5 tanks. Preformed various balance changes to Penta Twin. Added Kim-Jong: A Shrapnel in which the nuke shot homes in on enemies. Branches from Shrapnel. This tank was an idea by Kannon. PATCH 02/18/2019 (2) All entities now also have the expand-on-death effect (rather than just tank bodies). Added the respawn delay (like from CX's server, except beta-testers can bypass it). Fixed a bug where spamming or holding enter would break the start menu. Added the tip text on the Connecting screen (like from CX's server, except with some different tips). Nerfed Beehive's swarm damage. Nerfed Basic's bullet penetration. Made several buffs and nerfs to Brutalizer. Generally buffed reload for the Cruiser branch, excluding Saddler. Made various buffs and nerfs to the Auto Smasher's turret. Buffed the health for Industrialist's minions. Buffed bullet health for the Destroyer branch. Buffed bullet damage for the Launcher branch. Buffed Sidewinder in various ways. Buffed the Mini Swarmer branch in various ways. Nerfed the Spreadling branch's bullet damage. Nerfed the Machine Gunner branch's bullet damage and bullet speed. Slightly nerfed the Minigun branch's bullet speed. Slightly nerfed the Vulcan's bullet damage. PATCH 02/18/2019 (1) Went back to the new tier system and added more Tier 5 tanks. PATCH 02/17/2019 (5) Spreadling now also branches from Pounder. Nerfed Quintuplet's damage output. Generally buffed Inferno. Nerfed Colonist's Bullet's Swarm reload. Nerfed Chain's bullet damage. Nerfed Vis Destructica's body damage but buffed its density. Slightly nerfed Overdrive's Auto Turret Drones. Reverted back to the old tier system. PATCH 02/17/2019 (4) Nerfed Crockett's explosion radius. Nerfed Lancer. Generally tweaked Spreadling and Spreadshot. PATCH 02/17/2019 (3) Nerfed Scythe's Missile's Auto Turret's damage and its Missile damage. Slightly nerfed Reload and Bullet Speed for the Multishot branch. Nerfed Annihilator reload again. Nerfed Beehive's reload. Slightly nerfed the reload for the hives of the Mini Swarmer branch. PATCH 02/17/2019 (2) Nerfed Overdrive's Auto Turret's damage. Nerfed Colonist's Bullet's reload but slightly buffed its swarm damage. Slightly nerfed Annihilator's reload. Slightly nerfed Vulcan's bullet penetration and bullet damage. Fixed naming issues. PATCH 02/17/2019 (1) Just gonna casually give you a taste of a future update. PATCH 02/16/2019 (3) Nerfed Banderilla's recoil. PATCH 02/16/2019 (2) Fixed a typo with the class tree controls messages. Removed the cooldown on zoom due to bugs. Added Single to the Switcheroo tier system. Twin Builder now also branches from Heavy Twin. Pinnace now also branches from Knocker. Bent Builder now also branches from Bent Pounder. Redesigned Twin Builder, Pinnace and Bent Builder. PATCH 02/16/2019 (1) Added Naturalist as a TESTBED beta tank. Added Microphone as a TESTBED beta tank. Nerfed Rammer again and reversed its orientation. Rammer now upgrades from Pounder and Jump Smasher. Improved Switcheroo's body design. Added a cooldown for Switcheroo's tier switch ability and Single's zoom ability. PATCH 02/15/2019 (1) Nerfed Rammer. Fixed a bug where Trapper-3 didn't branch from Trapper-2. A boss in the image of three familiar bosses, Xyv Wdtcfgzsezgk was an experiment to see how combining bosses can impact effectiveness of combat. It seemingly worked. Xyv is now a boss that can spawn in-game (And was subsequently added to TESTBED Bosses). Added Double Double: The name is self explanatory. Branches from Double and Twin Flank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Duplex: An Auto-Double Double. Branches from Auto-Double and Double Double. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flank Rifle: The name is self explanatory. Branches from Flank Sniper and Rifle. This tank was an idea by user. Added Hexa Rifle: The name is self explanatory. Branches from Hexa Sniper and Flank Rifle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Rifle-3 now also branches from Flank Rifle. Gatling-3 now also branches from Flank Gatling. Blaster-3 now also branches from Flank Blaster. PATCH 02/14/2019 (1) Fixed an upgrade bug with Double. Added Windstorm: A Sniper in which the bullet knocks back enemy tanks. Branches from Sniper. This tank was an idea by Fillygroove. Added Solitaire: A Single with more zoom. Branches from Single. This tank was an idea by Fillygroove. Added Rammer: A Destroyer with more body damage and slightly more health. Branches from Destroyer. This tank was an idea by Fillygroove. Added Contender: A Flank Minigun. Branches from Flank Sniper and Minigun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Plasmid: A Flank Streamliner. Branches from Contender and Streamliner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Sanctifier: A Hexa Minigun. Branches from Contender and Hexa Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Resonator: An Auto-Flank Minigun. Branches from Contender, Watchman and Streamer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bandolier: A Double Minigun. Branches from Double Sniper and Twinigun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Minigun-3 now also branches from Contender. PATCH 02/13/2019 (1) Redesigned Minesweeper. Single is now Tier 2. Single's upgrades are now Tier 3. Lumberjack can now upgrade into S-Hunter and S-Oscilloscope. All tanks with the zoom ability (excluding the Single branch) have been buffed. Added Glass Smasher: A Smasher that is not knocked back by anything. Branches from Smasher. This tank was an idea by Fillygroove. Added Cardioid: A Glass Smasher and Minesweeper combination. Branches from Glass Smasher and Minesweeper. This tank was an idea by Fillygroove. Added Anapsid: An Auger and Minesweeper combination. Branches from Auger and Minesweeper. This tank was an idea by Fillygroove. PATCH 02/12/2019 (3) Added two new Dominators: The first is a Destroyer Dominator, but its bullet is faster. In short, a Steamroller Dominator. This Dominator was an idea by êžªï»‰É­É­Æˆà¸„á•. The second is a Crockett Dominator; it shoots Crockett's nukes. This Dominator was an idea by Fillygroove. Both of these will be in the TESTBED Dominators branch for now. PATCH 02/12/2019 (2) Reversed Boxer and Hewn Trapper's facing orientation. Boxer is now Tier 3, and may upgrade from Twin and Pounder. Pugilist and Hewn Trapper are now Tier 4. Hewn Trapper's Builder Gun no longer fires on a right click. Added Axolotl: A Spreadling with Twin guns mounted upon the back. Branches from Boxer and Spreadling. This tank was an idea by Fillygroove. Added Mossberg: An Overpowerer Artillery. Branches from Overpowerer. This tank was an idea by Blobbles. PATCH 02/12/2019 (1) Took some steps towards adding the feature where you can control Dominators. Added Hexa Gatling: The name is self explanatory. Branches from Hexa Sniper, Hexa Machine and Flank Gatling. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hexa Blaster: The name is self explanatory. Branches from Hexa Pounder, Hexa Machine and Flank Blaster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. RPG is no longer a TESTBED tank; it now branches from Bubble Gun and Bumper. PATCH 02/11/2019 (2) Added a new Dominator: This Dominator consists of 16 auto turrets equally rotated around the whole body. Currently, it won't be release to the public; it will stay in the TESTBED Dominators branch. This was an idea by Fillygroove. PATCH 02/11/2019 (1) Fixed Dominators disappearing randomly. Added Hexa Lancer: The name is self explanatory. Branches from Hexa Tank and Tri-Lancer. This tank was an idea by CreepyDaPlanet. Added Octo Lancer: The name is self explanatory. Branches from Octo Tank and Hexa Lancer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Poincaire: A Machine Trapper with a Blaster auto turret added on top. Branches from Mecha Trapper and Denier. This tank was an idea by Fillygroove. Added Flabbergaster: A Spike with a Flank Guard auto turret added on top. Branches from Auto-Smasher and Spike. This tank was an idea by Fillygroove. Added Auto-Bonker: The name is self explanatory. Branches from Auto-Smasher and Bonker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 02/10/2019 (5) (Hopefully) Completely fixed NaN positions. Re-added Warhorse, branches from Auto Tank and Flankception. PATCH 02/10/2019 (4) Fixed some more incorrect danger values. Added Mitrailleuse: An Auto-Gatling. Branches from Auto-Sniper, Auto-Machine and Gatling Gun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Gatlingception: A Gatling Gun with a Gatling Gun auto turret added on top. Branches from Mitrailleuse, Snipeception and Machception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Persuader: An Auto-Blaster. Branches from Scratcher, Auto-Machine and Blaster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Blastception: A Blaster with a Blaster auto turret added on top. Branches from Persuader, Poundception and Machception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Annexer: An Auto-Submachine. Branches from Auto-Machine and Submachine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Submachception: A Submachine with a Submachine auto turret added on top. Branches from Machception and Annexer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Ordinance: An Auto-Flank Machine. Branches from Auto-Flank Guard, Auto-Machine and Flank Machine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flank Machception: A Flank Machine with a Flank Machine auto turret added on top. Branches from Flankception, Machception and Ordinance. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Striker now also branches from Mitrailleuse. Blackjack now also branches from Annexer and Ordinance. PATCH 02/10/2019 (3) Made some fixes which should hopefully knock out the issue with Dominators disappearing and not respawning. Added Reverser: A Sniper-Boomer. Branches from Producer and Boomer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 02/10/2019 (2) Buffed Dominator health. Nerfed Vindicator lance damage. Properly added the contested phase for dominators. Changed the game mode to 4 Team Domination. Nerfed Redistributor bullet speed and damage slightly. PATCH 02/10/2019 (1) Added the Domination game mode: There are four teams, one at each corner of the map. With four Dominators, the first team to control three Dominators wins the game. Big thanks to VarixDog and CX to helping me add the game mode! PATCH 02/09/2019 (2) Added Witchhunter: An Underseer Hunter. Branches from Poacher. This tank was an idea by Fillygroove. This is fine. PATCH 02/09/2019 (1) Fixed Auto-Twin Sniper not branching from Auto-Twin. Nerfed Vanguard and Avantgarde recoil. Made some balance changes to Steamboat, Man O' War and Flattop's side barrels. Increased the spawn invulnerability timeout to 3 minutes. Renamed Auto-Twin Sniper to Magnifier. Added Magnum: An Auto-Twin Machine. Branches from Auto-Machine, Auto-Twin and Twin Machine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bezerker: A Hybrid Stalker. Branches from Assassinator and Stalker. This tank was an idea by Fillygroove. Added Slipper: A Bumper whose missile has Skimmer missile thrusters. Branches from Skimmer and Bumper. This tank was an idea by K. whale. Canteen now also branches from Magnum. PATCH 02/08/2019 (2) Re-Added Dual Blaster Added Precision Sniper: A Hunter with various buffs and nerfs, along with two Hunter Auto Cannons mounted upon the sides for extra offense and defense. Branches from Arquebus. This tank was an idea by Fillygroove. Added MX-Gun: A Destroyer with a Basic Gun layered under the regular gun. Currently a TESTBED Beta Tank. This tank was an idea by Fillygroove. Added Adaptor: An Annihilator with more reload and spread. Currently a TESTBED Beta Tank. This tank was an idea by Fillygroove. PATCH 02/08/2019 (1) Fixed Switcheroo (A-B)'s shape. Added Minishot-3: The name is self explanatory. Branches from Arachnid and Auto-3. This tank was an idea by Correct_apple. Added Subsuer: A level 15 Hunter. Currently will be in TESTBED Beta Tanks. This tank was an idea by despacit.io. Added Dealer: An Engineer whose blocks shoot 3 weak drones each. Branches from Engineer. This tank was an idea by K. whale. Added Netfisher: A Pounder-Penta Shot. Branches from Bent Pounder and Penta Shot. This tank was an idea by K. whale. PATCH 02/07/2019 (2) Added Auto-Basic to the Switcheroo class system. PATCH 02/07/2019 (1) Spreadshot now also branches from Triple Shot. Blaster now also branches from Pounder. Renamed Miniception to Minigunception. Added Auto-Basic: The name is self explanatory. We all saw this coming. Branches from Basic. Who knows whose idea it was. Added Auto-Minishot: The name is self explanatory. Branches from Auto-Basic and Minishot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Minishotception: A Minishot with a Minishot auto turret added on top. Branches from Auto-Minishot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Basiception: A Basic with a Basic auto turret added on top (yes, it sounds the same as Auto-Basic, but I made it a bit different). Branches from Auto-Basic. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Promenader: A Launcher whose missiles shoot traps. Branches from Mega Trapper and Launcher. This tank was an idea by Correct_apple. Pather now also branches from Promenader and Giga trapper. Artception and Bentception now also branch from Minishotception. Auto-Artillery, Bent Auto, Auto-Spreadling and Auto-Hewn Pelleter now also branch from Auto-Minishot. Auto-Twin, Auto-Sniper, Auto-Machine Gun, Auto-Flank Guard, Chairman, Scratcher, Auto-Pelleter, Auto-Trapper and Auto-Propeller now also branch from Auto-Basic. Twinception, Snipeception, Machception, Flankception, Droneception, Poundception, Pelletception, Trapception, Propellception, Minishotception and Smashception now also branch from Basiception. PATCH 02/06/2019 (1) Hexa Builder now also branches from Hexa Trapper. Fixed Bruiser's design. Fixed a conflicting export name between Architect-4 and Steampunk. Tweaked some invalid player verification logs. Slightly buffed Arbalest move speed. PATCH 02/05/2019 (2) Changed Octogeddon's body color and made its bullets and traps yellow (preparing it to be added as a boss). Buffed FoV for all Obliterator branch tanks. Added Arbalest: An Assassin-Builder. Branches from Bulldozer and Producer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bruiser: A Single-Pounder. Branches from Pounder and Single. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Unionist: An Auto-Producer. Branches from Scratcher, Auto-Builder and Producer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Octo Sniper: The name is self explanatory. Branches from Hexa Sniper and Octo Tank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 02/05/2019 (1) Nerfed Auto Tank reload, but buffed its FoV and move speed slightly. PATCH 02/04/2019 (2) Gunner Trapper, Auto-Ballista, Overgunner, Auto-4 and Undergunner no longer upgrade from Gunner. Gunner Trapper now can upgrade from Pelleter at Level 45. Undergunner now can upgrade from Hybrid Pelleter. Auto Tank is no longer a TESTBED Tank, and can now upgrade from Gunner and Auto-3. Nerfed Madman. Removed Splitter. PATCH 02/04/2019 (1) Renamed Gun-Booster to Samurai. PATCH 02/03/2019 (3) Buffed Scorpion and Saber bullet damage. PATCH 02/03/2019 (2) Buffed Manufacturer and Artisan FOV. Wrecking Ball can now also upgrade from Devastator. Added Martyrdom as a Beta Tank. Added Bits Krieg as a Beta Boss. Added Trapper-2: Self Explanatory. Branches from Auto-2 and Trapper. This tank was an idea by Fillygroove. Added Platoon: An Auto Trapper-2. Branches from Trapper-2 and Auto-Trapper. Blitzkrieg is no longer a BT Tank and can now branch off of this. This tank was an idea by Fillygroove. Added Saber: A Scorpion that deals more damage. Branches from Scorpion. This tank was an idea by Fillygroove. PATCH 02/03/2019 (1) Created tons more new custom shapes. Created a new TESTBED branch names Custom Shapes; what it will house is self explanatory. PATCH 02/02/2019 (2) Nerfed health stats and bullet stats for all TESTBED tanks as to prevent abuse. Buffed Doxxer swarm damage. Streamer and Auto-Gunner now also branch from Auto-Machine Gun. Fixed obstacles being able to push Crockett nuke, Flintlock and Flashbang C4 explosions like bullets. Added Fallen Auto Tank as a possible spawned boss (an idea by Fillygroove). Added Sprayception: A Sprayer with a Sprayer auto turret added on top. Branches from Machception and Auto-Sprayer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 02/02/2019 (1) Buffed Crockett. Slightly buffed Gunner. Added Starship: A Slammer with 3 Auto Turrets. Branches from Slammer and Auto-3. This tank was an idea by Fillygroove. PATCH 02/01/2019 (4) Added Crockett: A tank that shoots a literal nuke. Branches from Bumper. This tank was an idea by Fillygroove. PATCH 02/01/2019 (3) When invisible, your health bar is now completely visible on your screen only. PATCH 02/01/2019 (2) Fixed a bug with the in-game screen ratio. Tweaked how name colors are determined: Name colors can no longer be exploited now via app.js. Level 1 beta-testers now get their name in a light shade of yellow. Level 2 beta-testers get their name in a darker shade of yellow. Fixed name colors on the leaderboard. Nerfed Masterdrive Auto-Drone auto turret damage. PATCH 02/01/2019 (1) Made some balance changes to Railgun branch tanks. Added Beacon: A Laser whose lines accelerate. Branches from Rainmaker and Laser. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Railtwin: A Twin Railgun. Branches from Twin Assassin and Railgun. This tank was an idea by [RR]Rodrigo. Added Auto-Propeller: The name is self explanatory. Branches from Propeller. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Propellception: A Propeller with a Propeller auto turret added on top. Branches from Auto-Propeller. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Triception: A Tri-Angle with a Tri-Angle auto turret added on top. Branches from Flankception, Auto-Tri-Angle and Propellception. This tank was an idea by epicgamer16043. Renamed Auto-Octo Tank to Warmonger. Auto-Tri-Angle now also branches from Auto-Propeller. PATCH 01/31/2019 (3) Renamed Auto-Sheath to Blackjack. Renamed Auto-Hotshot to Hotrod. Renamed Auto-Triplet to Autolet. Renamed Auto-Spawner to Placer. Renamed Auto-Rocket to Propulsor. Renamed Auto-Pursuer to Pursuant. Renamed Auto-Double Sniper to Viewfinder. Renamed Auto-Hunter to Woodsman. PATCH 01/31/2019 (2) Re-added the possibility of previously removed bosses to spawn. PATCH 01/31/2019 (1) Added a feature where a bullet can shoot upon dying; Corroder now has this feature. PATCH 01/30/2019 (2) Added Donjon as a Beta Tank. Minishot and Arachnid now cross branches a lot more. Twin Arsenal is no longer a TESTBED tank; It upgrades from Arsenal and Twin Trapper. Added Banderilla: A Gunner Trapper in which two more angled Gunner guns are mounted upon the front. Branches from Gunner Trapper. This tank was an idea by Fillygroove. Added Gunner Arsenal: A Gunner Trapper but the rear barrels lays Arsenal trapboxes. Branches from Gunner Trapper. This tank was an idea by Fillygroove. Added Gunner Builder: A Gunner Trapper but the rear barrels are replaced with Builder barrels. Branches from Flank Builder and Gunner Trapper. This tank was an idea by Fillygroove. PATCH 01/30/2019 (1) Split now also branches from Spreadling. Added Advanced Weapons System (boss idea by [RR]Rodrigo, named by Licht_denker47) to the TESTBED Bosses branch. PATCH 01/29/2019 (1) Added tons of new custom shapes which may see use in the future. Reduced the amount of nest sectors. Added Crab: An Arachnid but the Basic barrels are Trapper barrels. Branches from Tri-Trapper and Arachnid. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Crustacean: An Arachnid but the Basic barrels are Mega Trapper barrels. Branches from Tri-Mega Trapper, Insect and Crab. This tank was an idea by Blobbles. Added Flintlock: A Flashbang which shoots traps instead of blocks. Explosions are weakened but the max trap count is increased to 10. Branches from Arsenal. This tank was an idea by Fillygroove. Flashbang now also branches from Flintlock. PATCH 01/28/2019 (2) Renamed Auto-Silo to Striker. Renamed Auto-Laser to Beamer. Renamed Auto-Obliterator to Butcher. Renamed Auto-Hexa Sniper to Antagonist. Renamed Auto-Boomer to Backlasher. Renamed Watchman to Bayonet. Renamed Auto-Flank Sniper to Watchman. Renamed Auto-Death Star to Deceaser. Renamed Auto-Director to Chairman. Renamed Auto-Single to Assailant. Renamed Hybrid Single to Equalizer. PATCH 01/28/2019 (1) Slightly buffed bullet damage for all Clicker branch tanks. Re-added the Low Graphics option after fixing some bugs with it. Slightly buffed Regiment bullet stats. Made some balance changes to Pentamancer and Trimancer. Buffed bullet speed for all Silo branch tanks. Fixed some more incorrect danger values. Added two joke Twin tanks to the bot tank randomizer as a way to show off the new COLOR_OVERRIDE attribute's abilities. Added Arachnid: An Insect but with Basic barrels instead of Pounder barrels. Branches from Flank Guard. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Archaea: An Arachnid but with Sniper barrels instead of Basic barrels. Branches from Flank Sniper and Arachnid. This tank was an idea by Fillygroove. Added Cicada: An Arachnid but with Machine Gun barrels instead of Basic barrels. Branches from Flank Machine and Arachnid. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flank Poundception: A Flank Pounder with a Flank Pounder auto turret added on top. Branches from Auto-Flank Pounder, Flankception and Poundception. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Swamper: A Flooder-Silo. Branches from Silo and Flooder. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Silo: The name is self explanatory. Branches from Streamer and Silo. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Insect now also branches from Arachnid. Parasite now also branches from Archaea. PATCH 01/27/2019 (2) Removed the Low Graphics option due to it being broken. Made some balance changes to Insect branch tanks. Added Observer to the TESTBED Beta Tanks branch for level 1 beta-testers to use. Reworked how the COLOR_OVERRIDE attribute works. Added Auto-Obliterator: The name is self-explanatory. Branches from Auto-Sniper, Scratcher and Obliterator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Oblitception: An Obliterator with an Obliterator auto turret added on top. Branches from Snipeception, Poundception and Auto-Obliterator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Laser: The name is self-explanatory. Branches from Streamer and Laser. This tank was an idea by Correct_apple. Added Artception: An Artillery with an Artillery auto turret added on top. Branches from Poundception and Auto-Artillery. This tank was an idea by Correct_apple. PATCH 01/27/2019 (1) Re-Added a new version of the Half N' Half; Upgrades from Double Machine. Added Minesweeper: A Smasher with the added ability to see invisible tanks. Branches from Smasher. This tank was an idea by Fillygroove. PATCH 01/25/2019 (4) Hexa Builder no longer branches from Hexa Sniper. Slightly buffed Regiment move speed. Fixed a naming bug with Flank Blaster. Fixed an expired invite in the main menu. PATCH 01/25/2019 (3) Made miscellaneous simplifications and bug fixes to the client. PATCH 01/25/2019 (2) Emissary now also branches from Weaver. Slightly nerfed reload for all Tri-Builder branch tanks. Created a separate gun setting for Oscilloscope branch tanks. Radiolocator now also branches from Assassin at level 60. Added Hexa Builder: The name is self explanatory. Branches from Terminator, Hexa Sniper and Flank Builder. This tank was an idea by CreepyDaPlanet. Added Flank Gatling: The name is self explanatory. Branches from Flank Machine, Flank Sniper and Gatling Gun. This tank was an idea by Blobbles. Added Flank Blaster: The name is self explanatory. Branches from Flank Machine and Blaster. This tank was an idea by Blobbles. Added Nunchaku: A Twin Oscilloscope. Branches from Twin Sniper at level 60 and Oscilloscope. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/25/2019 (1) Fixed a bug where Mafia didn't also branch from Auto-2. PATCH 01/24/2019 (1) Hatchet Spinning can now be affected by Lance Range. Added Caravan: A Navigator with a complex of drone spawners mounted at the rear. Branches from Navigator. This tank was an idea by Fillygroove. PATCH 01/23/2019 (1) Reworked the map layout. PATCH 01/22/2019 (1) Buffed Lance Range again for all Lancer tanks. Added Hatchet: A Lancer that, on a left click, quickly spins around. Branches from Nunchuck. This tank was an idea by Fillygroove. PATCH 01/21/2019 (1) Changed how the Stiletto branch works. Added Assegai: A Ranger Lancer. Branches from Assessor and Ranger. This tank was an idea by CongratsIsTrash. PATCH 01/20/2019 (3) Generally buffed Lance Range for all Lancer tanks. Nerfed the Serrator branch. Added Lancer to the Switcheroo tier system. Added Avantgarde: A Vanguard with two smaller lances mounted onto the sides. Branches from Vanguard. This tank was an idea by Fillygroove. Added Vindicator: A Lancer with a very thin, but high damaging lance. Branches from Slayer. This tank was an idea by Fillygroove. PATCH 01/20/2019 (2) Added Waraxe: A Lancer with a wider Lance. Branches from Lancer. This tank was an idea by CongratsIsTrash. Added Jouster: A Lancer with move base movement speed for the cost of a slightly shorter lance. Branches from Lancer. This tank was an idea by CongratsIsTrash. Added Excalibur: A Chasseur with an even longer lance. Branches from Chasseur. This tank was an idea by CongratsIsTrash. Added Nunchuck: A Lancer with a longer and wider lance. Branches from Chasseur and Waraxe. This tank was an idea by CongratsIsTrash. Added Duelist: A Jouster that moves even faster for the cost of less health. Branches from Jouster. This tank was an idea by CongratsIsTrash. Added Cutlass: A Duelist that can turn invisible. Branches from Duelist. This tank was an idea by CongratsIsTrash. Added Guillotine: A Stiletto with a larger gun on the front. Branches from Stiletto. This tank was an idea by Fillygroove. Added Burst: A Guillotine with a larger gun on the front and an extra lance mounted onto the back. Branches from Stiletto. This tank was an idea by Fillygroove. Added Punisher: An Auto-Slayer. Branches from Slayer. This tank was an idea by Fillygroove. Added Cleaver: An Assessor with two small guns mounted upon the back. Branches from Assessor and Lurker. This tank was an idea by Fillygroove. PATCH 01/20/2019 (1) Reworked Lancer Stats. Fixed the barrel on the Stiletto branch. Added Chasseur: A Lancer with a longer Lance. Branches from Lancer. This tank was an idea by Fillygroove. Added Tri-Lancer: Self explanatory. Branches from Lancer and Flank Guard. This tank was an idea by Fillygroove. Added Slayer: A Serrator with a more damaging lance. Branches from Serrator. This tank was an idea by Fillygroove. Added Knight: A Slayer with a more damaging lance. Branches from Slayer. This tank was an idea by Fillygroove. Added Mainstay: A Vantalancer with an extra gun. Branches from Vantalancer. This tank was an idea by Fillygroove. PATCH 01/19/2019 (4) Buffed lance damage for all Lancer branch tanks. Fixed a labeling mistake with Lancer branch tanks. Buffed some Spreadling branch tanks. Added Anlace: A Twin Flank-Rifle. Branches from Double Sniper and Twin Rifle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/19/2019 (3) Fixed a bunch of issues with the Class Tree. Nerfed the current Lancer branch and changed its mechanics. Smasher now upgrades from Lancer instead of Basic. Added Airscrew: A Single Pelleter. Branches from Single and Pelleter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Trailblazer: A Lancer/Propeller hybrid of sorts. Branches from Lancer and Propeller. This tank was an idea by Fillygroove. Added Serrator: A Lancer in which the lance itself does more damage. Branches from Lancer. This tank was an idea by Fillygroove. Added Stiletto: A Lancer with a small gun mounted upon the front. Branches from Lancer. This tank was an idea by Fillygroove. Added Vanguard: A Lancer/Bateau hybrid of sorts. Branches from Trailblazer and Bateau. This tank was an idea by Fillygroove. Added Assessor: A Navigator with more FOV. Branches from Navigator and Assassin. This tank was an idea by Fillygroove. Added Vantalancer: A Stiletto that can turn invisible. Branches from Stiletto. This tank was an idea by Fillygroove. PATCH 01/19/2019 (2) Nerfed Lancer. Added Navigator: A Lancer with more FOV. Branches from Lancer and Sniper. This tank was an idea by Fillygroove. PATCH 01/19/2019 (1) Added Lancer: A Tank that has a damaging lance mounted onto the front. On a left click, it gradually accelerates. Branches from Basic. This tank was an idea by Fillygroove. PATCH 01/18/2019 (2) Added Machete: A Single Minishot. Branches from Single and Minishot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Tri-Mega Trapper: Self Explanatory. Branches from Tri-Trapper and Mega Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/18/2019 (1) Made miscellaneous balance changes to the newest round of tanks. Fixed a bug with Dual Blaster. Removed reload nerfs on most Twin Sniper branch tanks. Nerfed move speed for most Twin Sniper branch tanks. Slightly buffed bullet damage for Dual branch tanks. PATCH 01/17/2019 (1) Twin-Angle no longer can upgrade from Twin. Fixed an issue with Flank Trapper's upgrades. Buffed Tri-Cruiser. Tri-Cruiser is now a Tier 5 tank that upgrades from Triple Twin and Battleship. Gravity Well (Oah) can now upgrade from Charger. Added Helicopter: A Propeller with an extra gun mounted on the front. Branches from Twin and Propeller. Twin-Angle can also upgrade from this tank. This tank was an idea by CongratsIsTrash. Added Single-2: An Auto-2/Single hybrid. Branches from Single and Auto-2. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Mega Trapper-3: Self explanatory. Branches from Mega-3 and Trapper-3. This tank was an idea by User. Added Auto-Hexa Sniper: Self explanatory. Branches from Hexa Sniper, Auto-Flank Sniper, and Auto-Hexa Tank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Swivel-Trapper: A Trapper Swivel-3. Branches from Swivel-3 and Trapper-3. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Propellermind: A Propeller Hivemind. Branches from Propeller and Hivemind. This tank was an idea by Fillygroove. Added Pelletmind: A Pelleter Hivemind. Branches from Pelleter and Hivemind. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Calaboose: A Booster Bomber. Branches from Booster and Bomber. This tank was an idea by Fillygroove. Added Double Obliterator: A Twin Flank Obliterator. Branches from Twin Obliterator and Knocker. This tank was an idea by Fillygroove. Added Flank Constructor: A Flank Builder with a larger back cannon. Branches from Flank Builder and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Megamaton: A Hotshot Automaton. Branches from Automaton and Hotshot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Double Gunner: A Flank Gunner. Branches from Double Twin and Gunner. This tank was an idea by Fillygroove. PATCH 01/16/2019 (3) Scythe now also branches from Tailgater. PATCH 01/16/2019 (2) Tanks with the Jump Ability now do it with a right click instead of a left click. Buffed Devastator's FoV to be the same as Hunter's. Protector now upgrades from Devastator. Added Bombardmentor: A Single Trapper. Branches from Single and Trapper. This tank was an idea by Fillygroove. Added Huntsman: A Contagion-Assassin. Branches from Assassin. This tank was an idea by moouse. Added Tailgater: A Pounder whose bullets have auto turrets on them. Branches from Pounder. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flank Assassin: The name is self explanatory. Branches from Flank Sniper and Assassin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hexa Assassin: The name is self explanatory. Branches from Hexa Sniper and Flank Assassin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Saddler: A Penta Carrier. Branches from Carrier and Penta Shot. This tank was an idea by TheSuperPentaMEE7. Interceptor now also branches from Tailgater. Carrier now also branches from Triple Shot. Removed Huntsman and Saddler from the TESTBED Beta Tanks branch. Tweaked Submersible's design. PATCH 01/16/2019 (1) Spawndrive no longer upgrades from Overdrive. Added Motor: A Director in which each drone has an Auto Turret mounted onto it. Overdrive, Swarmdrive and Poundrive can also branch from this tank. Branches from Director. This tank was an idea by Fillygroove. PATCH 01/15/2019 (1) Readded Melittidae, upgrading from Swarmdrive and Beehive. Buffed Auto-2, Swivel-2, and Mafia. PATCH 01/14/2019 (2) Replaced the Twitter sidebar with a window for the Discord Server. Based off of ÆŠà¸„á¶‡Æ™ãƒ„â„¢Â©'s implementation of said design. Heavily improved on the overall look of the start screen. PATCH 01/14/2019 (1) Buffed Balista branch tanks. Added Tri-Nightworker: A Flank Nightworker. Branches from Tri-Builder and Nightworker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/13/2019 (6) Added ZS-Hunter: An S-Hunter that can zoom farther. Branches from S-Hunter. This tank was an idea by Fillygroove. PATCH 01/13/2019 (5) Added Tri-Engineer: A Flank Engineer. Branches from Tri-Builder and Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Tri-Producer: A Flank Producer. Branches from Tri-Builder and Producer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Tri-Constructor: A Flank Constructor. Branches from Tri-Builder and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Tri-Planter: A Flank Planter. Branches from Tri-Builder and Planter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/13/2019 (4) Re-added the Mini Grower branch to the TESTBED Beta Tanks branch. Added Tri-Boomer: A Flank Boomer. Branches from Tri-Builder and Boomer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Rebounder: A Constructor-Boomer. Branches from Boomer and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flank Boomer: A Basic with a Boomer barrel mounted at the rear. Branches from Boomer and Flank Builer. This tank was an idea by HomieMooshroomY. Added Auto-Boomer: The name is self explanatory. Branches from Auto-Builder and Boomer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/13/2019 (3) Fixed some branches involving Single branch tanks. Fixed some branches involving Hivemind branch tanks. Renamed Twin Minigun to Twinigun. Fixed some branches involving Auto-3 branch tanks. Added a value which allows the ability to change how much zoom right-click gives. Added Poundmind: A Hivemind with Pounder probes. Branches from Pounder and Hivemind. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twin Hotshot: The name is self explanatory. Branches from Twinigun and Hotshot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Kaleidoscope: An Oscilloscope that can turn invisible. Branches from Oscilloscope. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Trapper-5: The name is self explanatory. Branches from Auto-5 and Trapper-3. This tank was an idea by user. PATCH 01/13/2019 (2) Reverted the Level-up thing. Nerfed Crusher and Vis Destructica health. Fixed a couple of issues with the Auto-3 branch. Fixed an error with how Plow fired, and buffed its reload slightly. Plow can now also upgrade from Gatling Gun. Added Stovepipe: A Colony with two more spawners. Branches from Colony. This tank was an idea by Fillygroove. Added Nightingale: A Basher that can turn invisible. Branches from Basher. This tank was an idea by Fillygroove. Added Cauldron: A Motolov that fires out multiple Missiles on top of each other. Branches from Motolov. This tank was an idea by Fillygroove. Added Gleamer: A Propeller that can jolt forwards on a right click. Is currently a TESTBED Beta Tank. This tank was based off of an idea by Blobbles. PATCH 01/13/2019 (1) Reshaped Scaler and Desperado. Hewn Pelleter now also can upgrade from Minishot. Completely remade Ballista to be a Tier 3 Pelleter upgrade. Reworked Hewn Double and its upgrade. Temporarily made the Level up cheat only take you to Level 15 to test balancing. Added Auto-Ballista: Self Explanatory. Branches from Ballista. This tank was an idea by Fillygroove. Added Ammunition: Hybrid Auto-Ballista. Branches from Auto-Ballista. This tank was an idea by Fillygroove. Added Primer: Auto-Ballista in which the front barrels are replaced with Trap Launchers. Branches from Auto-Ballista. This tank was an idea by Fillygroove. Added Cutter: A Twin Minishot. Branches from Twin and Minishot. This tank was an idea by Fillygroove. Added Mafia: Hivemind with Auto-2 probes. Branches from Hivemind. This tank was an idea by Fillygroove. PATCH 01/12/2019 (2) Added Sunbeam: A Pounder-Sunburst. Branches from Bent Pounder and Sunburst. This tank was an idea by Fillygroove. Added Double Gatling: A Twin Flank-Gatling Gun. Branches from Double Machine and Twin Gatling. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Double Blaster: A Twin Flank-Blaster. Branches from Double Machine and Twin Blaster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Showerer: A Streamliner whose bullets accelerate. Branches from Rainmaker and Streamliner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Automobile: An Automaton whose bullets accelerate. Branches from Rainmaker and Automaton. This tank was an idea by CongratsIsTrash. PATCH 01/12/2019 (1) Fixed some bugs involving certain bullet types not being able to go outside the map. Fixed a few incorrect export names in the bot tank randomizer. Added Rainmaker: A Minigun whose bullets accelerate. Branches from Minigun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/11/2019 (2) Tweaked Switcheroo's design. PATCH 01/11/2019 (1) Reworked Architect branches: Added Trapper-3: The name is self explanatory. Branches from Tri-Trapper and Auto-3. Added Tri-Builder: Basically a Flank Builder. Branches from Tri-Trapper and Builder. Architect will now only branch from Trapper-3 and Tri-Builder, making Architect level 60. Because of this, Architect will no longer have any upgrades. PATCH 01/10/2019 (1) Fixed Caricaturist not branching from Steamroller. PATCH 01/09/2019 (1) With inspiration from Joe McAmerica, I proudly present that we have added Big Chungus, the final boss. Added Double Machine: A Twin Flank Machine Gun. Branches from Twin Flank and Twin Machine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Triple Machine: A Triple Twin Machine Gun. Branches from Triple Twin, Flank Machine, and Double Machine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Canteen: An Auto Double Machine. Branches from Auto-Double and Double Machine. This tank was an idea by ï¿½ï¿½ï¿½ï»‰É­É­Æˆà¸„á•. PATCH 01/08/2019 (3) Scaler can now also upgrade from Recruit. Added Bandit: A Lieutenant Cannon. Branches from Lieutenant and Cannon. This tank was an idea by user. Added Slugger: A Mortar Cannon. Branches from Mortar, Cannon, and Scaler. This tank was an idea by user. Added Desperado: A Scaler with two more guns. Branches from Scaler. This tank was an idea by Fillygroove. PATCH 01/08/2019 (2) Poundlet now also branches from Bent Pounder. PATCH 01/08/2019 (1) Added Flank Snipeception: A Flank Sniper with a Flank Sniper auto turret added on top. Branches from Flankception, Snipeception and Auto-Flank Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Pounder: A Triple Shot-Pounder. Branches from Triple Shot and Heavy Twin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Launcher: A Triple Shot-Launcher. Branches from Bent Pounder and Ejector. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Destroyer: A Triple Shot-Destroyer. Branches from Bent Pounder and Twin Destroyer. This tank was an idea by CreepyDaPlanet. PATCH 01/07/2019 (1) Mega Trapper can now also upgrade from Pounder. Giga Trapper can now also upgrade from Destroyer. Tera Trapper can now also upgrade from Annihilator. Renamed one of the Trooper tanks to Decanter. Renamed one of the Citadel tanks to Panoply. Gave Reaper an actual design. Added Spawndrive: Spawner Overdrive. Branches from Spawner. This tank was an idea by Fillygroove. Added Enfilade: A Decanter but the back guns of the drones are replaced with Pounder guns. Branches from Decanter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Salvo: A Booster Diver. Branches from Diver and Booster. This tank was an idea by Blobbles. Added Agronomist: A Builder Diver. Branches from Diver. This tank was an idea by Blobbles. Added Auto-Flank Sniper: Self Explanatory. Branches from Flank Sniper, Auto Sniper, and Auto-Flank Guard. This tank was an idea by CongratsIsTrash. Added Schooner: A Pounder with two small guns mounted onto the back. Branches from Pounder. Compressor may also branch from this tank. This tank was an idea by Fillygroove. Added Assult: A Machine Gun that can turn invisible. Currently is a TESTBED Beta Tank. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„â„¢Â©. PATCH 1/06/2019 (5) Buffed Colossus. Heavily nerfed Doxxer because of complaints that its underpowered. Added Volley: A Roadblock with traps that grow. Branches from Roadblock. This tank was an idea by Fillygroove. Added Receptacle: A Buckshot with two gunner guns on the back. Branches from Buckshot. This tank was an idea by Fillygroove. Added Insanity Cannon: A Railgun with accelerating bullets. Branches from Railgun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• and Fillygroove. PATCH 1/06/2019 (4) Redesigned Laser branch tanks to have the thin barrel at the front have a red color. Added something... PATCH 01/06/2019 (3) Fixed Amoeba not branching from Factory. Added a new COLOR attribute which allows for custom colored barrels. Over-Angle is now a level 60 tank which branches from Overseer, Fighter and Surfer. Added Sock: A Twister whose missile shoots lasers. This will be the first tank that uses custom colored barrels. Currently will be in TESTBED Beta Tanks. This tank was an idea by Fillygroove. PATCH 01/06/2019 (2) Buffed Split bullet stats. Fixed some bugs with Spindrift. Renamed Hexa Dual to Whirlwind. Renamed Octo Dual to Monsoon. Tweaked Monsoon fire delays. PATCH 01/06/2019 (1) Overgunner can now also upgrade from Hybrid Pelleter. Added Accoutrement: A Sheller with larger side cannons. Branches from Sheller. This tank was an idea by [RR]Rodrigo. Added Pumper: A Bumper that shoots stronger missiles. Branches from Bumper. This tank was an idea by moouse. Made miscellaneous balance changes to the new tanks. Added Heptadecimator (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 01/05/2019 (2) Fixed a few upgrading bugs with Hexa Tank, Hexa Sniper, Insect, and Parasite. Penta Shot can now upgrade from Harasser. Sheath can now upgrade from Tri-Pelleter. Renamed the Harasser (from Inctercept) to Ruffian. Added Recruit: A Minishot with the side cannons now facing forward. Branches from Minishot. Triplet and Cannon many now also upgrade from Recruit. This tank was an idea by Fillygroove. Added Octo Dual: An Octo Tank/Hexa Dual hybrid. Branches from Octo Tank and Hexa Dual. This tank was an idea by Fillygroove. Added Moderator: A Manager in which the drones can turn invisible as well. Branches from Manager. This tank was an idea by CongratsIsTrash. PATCH 01/05/2019 (1) Added Hexadecimator (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Made some balance changes to Insect branch tanks. Slightly nerfed Overdrive Auto-Drone damage. Added Eliminator: A Flank Obliterator. Branches from Flank Pounder, Flank Sniper and Obliterator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hexa Sniper: The name is self explanatory. Branches from Flank Sniper and Hexa Tank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Detonator: A Hexa Obliterator. Branches from Terminator, Hexa Sniper and Eliminator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Parasite: An Insect with Pounder barrels replaced by Obliterator barrels. Branches from Eliminator, Hexa Sniper and Insect. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 01/04/2019 (3) Fixed a couple of upgrading issues. Fixed some removed tanks from spawning. Removed Collider for basically being useless. Reshaped most of the Flank Pounder branch. Reshaped Trio. Added Auto-Flank Guard: The name is self explanatory. Branches from Flank Guard. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Auto-Tri-Angle, Stabber, Auto-Hexa Tank, Flankception, and Auto-Triple now also branch from Auto-Flank Guard. Added Auto-Tri-Trapper: The name is self explanatory. Branches from Auto-Flank Guard, Tri-Trapper, and Auto-Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Auto-Hexa Trapper and Tri-Trapception now also branch from Auto-Tri-Trapper. Added Auto-Terminator: The name is self explanatory. Branches from Auto-Hexa Tank, Stabber, and Terminator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Renamed Auto-Hexa Trapper to Laborer. PATCH 01/04/2019 (2) Scaler can now also upgrade from Harasser. Sniper-3 can now also upgrade from Flank Sniper. Removed Half N' Half, Quad Guard, Quad Machine, Half N' Half N' Half, and Whole N' Quart. Reworked Flank Machine to be Tri Machine. Reworked Sheath to be a Tier 5 class, renamed to Submachine-3. Tri-Machine now can upgrade from Flank Guard at Level 30. Added Draftee: A Plow with more spread. Branches from Plow. This tank was an idea by Fillygroove. Added Hexa Machine: A Hexa Tank but with Machine Guns instead of regular barrels. Branches from Flank Machine and Hexa Tank. This tank was an idea by Fillygroove. Added Octo Machine: An Octo Tank but with Machine Guns instead of regular barrels. Branches from Hexa Machine and Octo Tank. This tank was an idea by Fillygroove. Added Sheath: A Tri-Submachine. Branches from Submachine and Flank Machine. This tank was an idea by Fillygroove. Added Clodhopper: A Hexa-Submachine. Branches from Sheath and Hexa Machine. This tank was an idea by Fillygroove. Added Swivel-Machine: A Machine-3/Swivel-3 hybrid. Branches from Machine-3 and Swivel-3. This tank was an idea by Fillygroove. PATCH 01/04/2019 (1) Added Minishot: An Artillery refitted to be a level 15 tank. Branches from Basic. This tank was an idea by K. whale. Added Twin Chain: The name is self explanatory. Branches from Twin Gatling and Chain Gun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Battalion: A Hotshot with Artillery secondary guns added on the sides. Branches from AA Gun and Hotshot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twinliner: A Twin Streamliner. Branches from Twin Minigun and Streamliner. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„â„¢Â©. Added Harasser: A Mortar refitted to be a level 30 tank. Branches from Minishot. This tank was an idea by K. whale. Added Plantation: A Hybrid Hotshot. Branches from Cropduster and Hotshot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Hotshot: The name is self explanatory. Branches from Streamer and Hotshot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Slightly buffed Hotshot bullet speed and damage. Added Minishot to the Switcheroo tier system. Triple Shot now also branches from Minishot. Artillery now also branches from Minishot. Mortar now also branches from Harasser. Spreadling now also branches from Minishot. Spreadshot now also branches from Artillery. Wideshot now also branches from Mortar. Renamed Giga Shot to Hotliner. PATCH 01/03/2019 (2) Fixed Swivel-5 not branching from Auto-5. Fixed Wildfowler fire delays. Buffed reload and bubble damage for all Foam Gun branch tanks. Slightly buffed Knocker bullet damage. PATCH 01/03/2019 (1) Added Twin Arsenal, an idea by K. Whale, to the TESTBED Beta Tanks branch. Added S-Ranger: A Ranger with the Zooming ability. Branches from Ranger. This tank was an idea by Blobbles. Added Twin Laser: Self Explanatory. Branches from Twin Minigun and Laser. This tank was an idea by SilverSoundwave. PATCH 01/02/2019 (7) Buffed X-Dual reload. Slightly buffed reload for all Bent Machine branch tanks. Added Twin Machine: The name is self explanatory. Branches from Machine Gun and Twin. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„â„¢Â©. Added Twin Blaster: The name is self explanatory. Branches from Twin Machine and Blaster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twin Gatling: The name is self explanatory. Branches from Twin Machine and Gatling Gun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Gatling: The name is self explanatory. Branches from Twin Gatling and Bent Machine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Bent Machine now also branches from Twin Machine. Bent Blaster now also branches from Twin Blaster. PATCH 01/02/2019 (6) Cruiser now also branches from Twin. Waveform now also branches from Twin Assassin. Added two new commands to the Arras Controller Discord bot: +directmessage (alias +dm): Lets you send a message to a certain player. +closearena (alias +exit): Closes the arena. PATCH 01/02/2019 (5) Added Swivel-2: An Auto-2 in which each auto turret can rotate a full 360 degrees. Branches from Auto-2. This tank was an idea by Fillygroove. Swivel-3 now also branches from Swivel-2. PATCH 01/02/2019 (4) Made various balance changes to Overdrive branch tanks. Slightly nerfed Railgun bullet damage. Added Discharger: A Hybrid Railgun. Branches from Assassinator and Railgun. This tank was an idea by [RR]Rodrigo. Added Impactor: A Railgun with more FoV and bullet speed. Branches from Ranger and Railgun. This tank was an idea by [RR]Rodrigo. Added Colossus: A Railgun that shoots a stronger but slower bullet. Branches from Bulldozer and Railgun. This tank was an idea by [RR]Rodrigo. Added Auto-2: The name is self explanatory. Branches from Basic. This tank was an idea by Fillygroove. Auto-3 now also branches from Auto-2. Added Auto-2 to the Switcheroo tier system. PATCH 01/02/2019 (3) Fixed a bug with Switcheroo's upgrading system. Added Belligerent: An Overseer in which each drone has a Twin Auto Turret mounted upon it. Branches from Overdrive. This tank was an idea by Kannon. Added Conscript: A Railgun with more reload. Branches from Railgun. This tank was an idea by Fillygroove. Added Carafe: A Triple Shot Trapper Swarm hybrid thingy. Branches from Stronghold and Bastoin. This tank was an idea by Fillygroove. Added Freebooter: A Carnivore with a Swarm Spawner mounted upon the front. Branches from Carnivore and Guardsman. This tank was an idea by Fillygroove. Added Wildcat: A Sniper Rifle with the addition of a trap turret mounted upon the front. Branches from Sniper Rifle. This tank was an idea by Fillygroove. Added Spitfire: A Pyro with a small cannon mounted on the front. Branches from Pyro and Splasher. This tank was an idea by Fillygroove. PATCH 01/02/2019 (2) Added Pelican: A Rocket-Eagle. Branches from Eagle and Rocket. This tank was an idea by CongratsIsTrash. Added tons of missing Propeller branch tanks to the bot tank randomizer. Fixed some incorrect Tri-Angle branches. Added an IP connection limiter; this means you can't have more than two tabs connected to the game at once. PATCH 01/02/2019 (1) Added Propeller to the Switcheroo tier system. Slightly nerfed line reload for all Laser branch tanks. Added Bent Builder: A Triple Shot-Builder. Branches from Bastoin and Twin Builder. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Cultivator: A Hybrid Laser. Branches from Cropduster and Laser. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Orion: A Flooder-Laser. Branches from Laser and Flooder. This tank was an idea by SilverSoundwave. PATCH 01/01/2019 (2) Reworked the inappropriate name detection system. Reworked the beta-tester token checking system. Nerfed health and some other things for most bosses. Reworked boss spawn combinations. Renamed new Mercenary to Adversary. Fixed Adversary not branching from Corporal. PATCH 01/01/2019 (1) Happy new year! Added Mercenary: An Executioner with two more regular barrels. Branches from Executioner. This tank was an idea by Fillygroove. Added Pinnace: A Twin Flank Builder. Branches from Corporal and Twin Builder. This tank was an idea by Fillygroove. PATCH 12/31/2018 (4) Tweaked the link embed again. Nerfed Psychosis probe drone count and damage. Slightly buffed Flashbang C4 speed and explosion damage. PATCH 12/31/2018 (3) Tweaked the link embed. The Arras Controller bot now cycles between various playing tags. PATCH 12/31/2018 (2) Fixed and re-added Flashbang, now branches from Engineer. Added a historic tank made in the Cupcake era to the TESTBED Misc branch. Heavily buffed Sparkler. PATCH 12/31/2018 (1) Tweaked some of the sentries and bosses. Tweaked Vigilante's probes. Added Cistern: A Sounder Battleship. Branches from Sounder and Battleship. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Disputant: A Hewn Gunner with two small Gunner guns mounted onto the back. Branches from Hewn Gunner. This tank was an idea by Fillygroove. Added Psychosis: A Director Hivemind. Branches from Hivemind. This tank was an idea by Kannon. PATCH 12/30/2018 (5) Restored updates from changelogs 1 and 2 after they seemingly vanished into thin air. PATCH 12/30/2018 (4) Temporarily removed Flashbang due to it causing immense server lag, somehow. PATCH 12/30/2018 (3) Added Colony: A Tank that fires out a combination of regular and AI controlled drones. Branches from Director. This tank was an idea by Fillygroove. Added Citadel: An Auto Colony, but with some of the drone numbers switched around. Branches from Colony. This tank was an idea by Fillygroove. Added Flashbang: A tank in which a left click places down a bomb that explodes on a right click. Branches from Engineer. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„â„¢Â©. PATCH 12/30/2018 (2) Producer now also branches from Obliterator. Fixed some bugs related to in-game mouse positioning. Tweaked the kills section of the death screen. Buffed swarm reload for all Sailor branch tanks. Added Canoe: A Borer with Sailor swarm spawners. Branches from Sailor and Borer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Mariner: A Punt Gun with Sailor swarm spawners. Branches from Sailor and Punt Gun. This tank was an idea by @ã€–ï½‰âœ˜ã€—Î²â˜¢à¹’á—·â˜£à¸£Í¯à¸£Í©.âž…âž…âž…â›§ðŸ”¯ à¹“ðŸŽ± âœ”âš›â„¢. Added Paddler: A Sailor with two more swarm spawners. Branches from Sailor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Pillager: A Swarmsman with two more swarm spawners. Branches from Mortar and Swarmsman. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/30/2018 (1) Buffed bullet speed for all Pelleter branch tanks. Buffed bullet damage for all Rifle branch tanks. Slightly buffed bullet damage for all Minigun branch tanks. Slightly buffed Bent-3 bullet stats. Added Rifle-3: The name is self explanatory. Branches from Sniper-3. This tank was an idea by user. PATCH 12/29/2018 (4) Added Targeteer: A Hybrid Carbine. Branches from Marksman and Carbine. This tank was an idea by user. PATCH 12/29/2018 (3) Nerfed Pyro. Replaced Triplet-3 with Bent-3. Redesigned Emissary. Added Frigate (An idea by [RR]Rodrigo) to the TESTBED Bosses branch. Added a feature where a reason for being disconnected is now displayed. Added Captain: A Paratrooper in which the drone's Machine Gun is replaced with a Swarm Spawner. Branches from Paratrooper and Battleship. This tank was an idea by Kannon. Added Blunderbuss: A Dispenser with more barrels. Branches from Dispenser. This tank was an idea by Fillygroove. Added Mega Basher: A Basher with bullets that do more damage. Branches from Basher, Carbine, and Puncher. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Caricaturist: A Mega Carbine. Branches from Carbine. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bent Rifle: A Triple Shot Rifle. Branches from Twin Sniper and Aspirant. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/29/2018 (2) Nerfed Man O' War. Bonfire now also upgrades from Boomstick. Sparkler now also upgrades from Bubble Gun. Added Flattop: A Man O' War with larger side cannons. Branches from Man O' War. This tank was an idea by Fillygroove. Added Pyro: A Blaster Inferno. Branches from Blaster and Inferno. This tank was an idea by Fillygroove. PATCH 12/29/2018 (1) Reverted Hotshot's name back to normal. Nerfed Deltrablade missile reload. Slightly buffed Pebbler bullet stats. Added Destroyer (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Added Crow: A Clicker with Owl-like thrusters added at the rear. Branches from Owl and Clicker. This tank was an idea by CongratsIsTrash. PATCH 12/28/2018 (3) Temporarily renamed Hotshot to Lack of Cool Shot. Added Giga Hunter to the TESTBED miscellaneous branch. PATCH 12/28/2018 (2) Added a new boss; The Fallen Piston. Added Spindrift: A tank that has weapons surrounding it that spin retrograde to the tank itself. Branches from Swivel-3. This tank was an idea by KoleOBlack. Added Ark: A Pebbler with more guns. Branches from Pebbler and Punt Mini. This tank was an idea by Fillygroove. Added Mirage: A Sword with an extra gun mounted onto the back. Branches from Sword. This tank was an idea by Fillygroove. PATCH 12/28/2018 (1) Renamed the old Courier to Emissary. Added Rimfire: A Spreadbow with two more spawners. Branches from Spreadbow. This tank was an idea by Fillygroove. Added Consummate: A Spreadguard with more drones. Branches from Spreadguard. This tank was an idea by Fillygroove. Added Genuflector: A Reflector with another row of barrels mounted onto the front. Branches from Reflector. This tank was an idea by Fillygroove. Added Firebrand: A Trapling with a Builder barrel replacing the Trap barrel. Branches from Trapling. This tank was an idea by Fillygroove. Added Auto-Twinling: Self explanatory. Branches from Twinling and Auto-Spreadling. This tank was an idea by Fillygroove. Added Bateau: A tank that can propel itself with a high-reload barrel on the back. Branches from Propeller. Rocket can now branch from this tank as well. This tank was an idea by Fillygroove. Added Steamboat: A Propeller with added barrels mounted onto the sides. Branches from Propeller. Fighter can now branch from this tank as well. This tank was an idea by Fillygroove. Added Man O' War: A Steamboat with larger side barrels. Branches from Steamboat. This tank was an idea by Fillygroove. Added Gondola: An Underseer with larger sunchips. Branches from Underseer and Probationer. This tank was an idea by Fillygroove. PATCH 12/27/2018 (4) Added Clicker-3: The name is self explanatory. Branches from Sniper-3. This tank was an idea by Blobbles. Added Rangebrid: A Hybrid Ranger. Branches from Assassinator and Ranger. This tank was an idea by êžªï»‰É­É­ï¿½ï¿½à¸„á•. Added Savage: A Sniper Rifle with more FoV and bullet speed. Branches from Ranger and Sniper Rifle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Tactician: A Hybrid Sniper Rifle. Branches from Marksman and Sniper Rifle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/27/2018 (3) Fixed Apex not branching from Snipebrid. Sniper Rifle now also branches from Assassin. Added Protist: A Spawner with a Contagion barrel. Branches from Pathogen and Spawner. This tank was an idea by CongratsIsTrash. Added Amoeba: A Factory with a Contagion barrel. Branches from Protist and Factory. This tank was an idea by CongratsIsTrash. Added Gatling-3: The name is self explanatory. Branches from Machine-3. This tank was an idea by CongratsIsTrash. Added Blaster-3: The name is self explanatory. Branches from Machine-3. This tank was an idea by CongratsIsTrash. PATCH 12/27/2018 (2) Fixed Vis Destructica's name. Added two more bosses: Trape-Fighter and Vis Ultima. Temporarily lowered the boss spawn timer. PATCH 12/27/2018 (1) Added a few new tanks to the TESTBED branch. Made the ` key be another alternative to becoming the TESTBED tank. Fixed an issue with the Submachine upgrades. Buffed Hewn Double bullet stats. Parapet now branches from Poundbrid rather than Pounder. Hybrid Pelleter now also branches from Director. Added Hewn Flank: A Hewn Double with two extra hewn barrels. Branches from Hewn Double. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Snipebrid: A Hybrid Sniper. Branches from Director and Sniper. This tank was an idea by Fillygroove. Added Apex: A Sniper with two swarm spawners mounted at the rear. Branches from Snipebrid and Flank Cruiser. This tank was an idea by Fillygroove. Assassinator, Poacher, Cropduster and Marksman now also branch from Snipebrid. Added Auto-Director: The name is self explanatory. Branches from Director. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Auto-Overseer, Auto-Spawner, Auto-Cruiser, Auto-Underseer and Droneception now also branch from Auto-Director. PATCH 12/26/2018 (4) Added a new never-before seen feature: An in-game class tree! Toggled by pressing the U key. Use the left and right arrow keys to cycle through the class tree. Use the up and down arrow keys to jump to the beginning or end of the class tree. Hold Z to change the color of the squares, it also affects the tank upgrade menu ;) Huge thanks goes out to CX for the help! Reworked the Seeker branch: Seeker has been replaced with Aspirant. Seeker branch tanks have been tweaked to properly branch from Aspirant. Old Seeker tanks are now in TESTBED Beta Tanks. Snipelet now also branches from Aspirant. Machlet now also branches from Bent Machine. Slightly shrunk Triplet's bullets. PATCH 12/26/2018 (3) Added two more crashers and fixed a bug with the Tri-Blade. The Waller, a crasher with a trap barrel mounted on the back. Vis Destructia, a rare crasher. It can be best described as high risk, high reward. Tri-Blades no longer rotate (Their Sentry counterparts and Deltrablade still rotate). Messenger and Pulsar now spawn together. Collider and Gunship now spawn together. Derogator and Hexadecagor now spawn together. Blitzkrieg and Demolisher now spawn together. Spiker is no longer a TESTBED tank, it now branches from Nailgun. Added Auto-Triplet: The name is self explanatory. Branches from Bent Auto and Triplet. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/26/2018 (2) Nerfed Wildfowler bullet speed and reload. Added Planter-3: An Architect with more reload. Branches from Planter and Architect. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Trooper: A Navyist with stronger drones. Drone count nerfed to 4. Branches from Navyist and Probationer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/26/2018 (1) Cleared a bunch of old changelogs. Added a new type of Crasher: The Destroyer. Tweaked the Smotherer cannon on the Messenger. Added the Gunship as a TESTBED tank. Renamed Hexa Trio to Cyclone. Added Eradicator: A Twin Annihilator. Branches from Twin Destroyer and Annihilator. This tank was an idea by CongratsIsTrash. Added Bloodhound: A Constructor with more reload. Branches from Planter and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/25/2018 (4) Barracks now also branches from Poundbrid. Underbuilder now also branches from Barracks. Renamed Sniper Builder to Producer. Added Manufacturer: A Sniper-Constructor. Branches from Producer and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Boombrid: A Hybrid Boomer. Branches from Harvester and Boomer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/25/2018 (3) Heavily lowered the chance of Sentries spawning over Crashers. Buffed reload for all Heatseeker branch tanks. Fixed Clover not branching from Hexadecimator. Added Heron: An Owl with a Rifle barrel in place of the Sniper barrel. Branches from Rifle and Owl. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Courier: A Streamliner-Hunter. Branches from Stacker and Streamliner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Propeller is now a level 15 tank instead of a TESTBED tank. Tri-Angle now also branches from Propeller. Builder and Boomer tanks now have separate stat names. PATCH 12/25/2018 (2) Added a new type of Flash Sentry as a TESTBED tank. Crasher changes: Sentries now spawn way more. All sentries now have the same chance of spawning. Tri-Blade Sentries now automatically spin. Buffed Tri-Blade health. Buffed Flash speed. Renamed most of the Sentries. PATCH 12/25/2018 (1) Merry Christmas! NPC changes: Increased the size of Collider and nerfed the Machine Gun turrets. Added Deltrablade; The boss version of the Tri-Blade. Added Messenger; The boss version of the Rhombus. Tweaked the design of the Semi-Crusher to fix a random floating point. Tweaked the design of the Pulsar to fix a bug with barrel layering. Leviathan, Derogator, Blitzkrieg, Hexadecagor, and Demolisher can now all spawn as a boss. Tank changes: Sentinel is no longer a TESTBED tank and now upgrades from Undersniper. Added a new Christmas theme, made by ã€–ï½‰âœ˜ã€—Î²â˜¢à¹’á—·â˜£à¸£Í¯à¸£Í©.âž…âž…âž…â›§ðŸ”¯ à¹“ðŸŽ± âœ”âš›â„¢. Added a +ban and +unban command to the Arras Controller Discord bot. PATCH 12/24/2018 (4) Implemented a possible fix for bots' spawn locations. PATCH 12/24/2018 (3) Reworked the Bent Blaster branch: Added a Bent Machine, it'll take the place of Bent Blaster, and have Bent Blaster branch from itself. Twisted Hybrid is now a Hybrid Bent Machine, the original Twisted Hybrid has been removed. Added Penta Machine, it'll replace Penta Blaster, which has been removed. Fixed a bug with Collider. PATCH 12/24/2018 (2) Added a boss based off of the Crusher: The Collider. PATCH 12/24/2018 (1) Added a beta-tester feature where the Y key now resets your color. Crasher Edits: The original crusher has been renamed to Semi-Crusher. A new Crusher has been added, which is a buffed version of the Semi-Crusher. Added Tri-Blade, a crasher with more overall health. Made some balance changes to Twin Builder and Contagion branch tanks. Plaguer is now a level 60 tank that branches from Hammerer. Fixed a bug where Sentries had less health than they were supposed to. Added four new Sentry types: Flash Sentry, a Sentry which has a thruster on the back. Has more move speed. Blade Sentry, a Sentry with auto guns on each "blade". Has slightly more FoV but slightly less move speed. Semi-Crusher Sentry, a Sentry with a Launcher thruster mounted on the back. Has more health but less move speed. Crusher Sentry, a Sentry with a Machine Gun auto turret that packs a punch. Has even more health but even less move speed. PATCH 12/23/2018 (4) Fixed a bug where the spawn welcome message said invulnerability lasted 30 seconds rather than 60 seconds. Nerfed Inlet and Matchlock trap range. Buffed Musketeer trap count but nerfed Matchlock trap count. Slightly nerfed Corroder bullet speed, bullet damage, and move speed. Tweaked Depository's design slightly. Nerfed Laser line range. Slightly nerfed Wildfowler bullet stats again. Quintuplet now also branches from Scaler. Renamed Inlet to Cathedral. Renamed Mini Gunner to Courier. Nerfed Conflagrator flare range. Nerfed Nautica move speed. Nerfed Shooting Star health and recoil. PATCH 12/23/2018 (3) Redesigned Barracks and Undersniper. Fixed some bugs with Undersniper. Buffed Pentamancer drone stats. Increase the invulnerability timeout to 1 minute. PATCH 12/23/2018 (2) Added two new types of Crashers: Flash, a crasher that moves faster. Crusher, a crasher that has overall buffed stats for the cost of less speed. PATCH 12/23/2018 (1) Re-added the death-after-disconnection timeout, which is now 5 seconds. Added an invulnerability timeout. If you spawn and don't move or shoot after 30 seconds, you will lose invulnerability. Fixed an issue with logging, which was apparently one of the culprits of the memory leaking issue. Dual Blaster is now a level 60 tank which only branches from Splasher. Shifter now also branches from Gatling Gun. Renamed Hybrid Trapper to Trapbrid. Magician now also branches from Trapbrid. Trapbrid and Poundbrid now also branch from Director. Added Harrower: A Sidewinder that shoots a faster, stronger missile. Branches from Sidewinder. This tank was an idea by moouse. Added Bufferer: A Hunter with even more reload. Branches from Shifter and Searcher. This tank was an idea by moouse. Removed Harrower and Bufferer from the TESTBED Misc branch. PATCH 12/22/2018 (8) Added Nautica: A Mega Smasher with increased movement speed. Branches from Mega Smasher. This tank was an idea by Fillygroove. PATCH 12/22/2018 (7) Added a +eval command to the Arras Controller Discord bot. PATCH 12/22/2018 (6) Fixed Crafter's name. Bots now spawn with an [AI] tag. Fixed another exploit with invisibility. Fixed even more incorrect stat names. PATCH 12/22/2018 (5) Made another attempt at fixing the bug where disconnected tanks don't always die. Fixed a token issue which was possibly the cause of the memory leak. Added Bonfire: An Inferno that shoots flares with weak barrels on them. Branches from Inferno. This tank was an idea by Fillygroove. Added Cassette: A Cartridge whose bullets now have four swarm spawners. Branches from Cartridge. This tank was an idea by Fillygroove. PATCH 12/22/2018 (4) Removed the death-after-disconnection timeout due to bugs. PATCH 12/22/2018 (3) Demoman is now a level 60 tank that branches from Twister. Nerfed Wildfowler bullet damage and bullet amount. PATCH 12/22/2018 (2) Nerfed Wildfowler bullet damage, bullet speed, and move speed. Added Crafter: A Woven basic with another set of woven barrels angled outwards. Branches from Penta Shot and Woven Basic. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/22/2018 (1) Due to multiple major complications, the new nests will not be added, sorry y'all. Added Missilus (an idea by Rodrigo) to the TESTBED Bosses branch. Added Stork: A Woodpecker with Sprayer barrels. Branches from Sprayer and Woodpecker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Conveyor: A Carrier with faster swarm drones. Branches from Sounder and Carrier. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Artisan: An Engineer that shoots faster moving blocks. Branches from Sniper Builder and Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Weaver: A Triple Shot with another set of barrels layered under the outer barrels. Branches from Triple Shot. This tank was an idea by Rodrigo. PATCH 12/21/2018 (2) Finalizing the new central polygon nests! PATCH 12/21/2018 (1) Introducing the Pulsar! A new boss that can spawn, including a nice new body shape! PATCH 12/20/2018 (2) Added Projectiler: A Heatseeker with larger bullets. Branches from Heatseeker. Panzer can now also branch off of this tank. This tank was an idea by Kannon. Added Cosmonaut: A Rocketeer with Rockets that now automatically aim. Branches from Projectiler, Motolov, and Navyist. This tank was an idea by Kannon. PATCH 12/20/2018 (1) Added a new boss, which spawns as a bunch of modified Sentries. PATCH 12/19/2018 (3) Fixed a bug with the leaderboard. Tweaked Snowstorm's design slightly. Added Vigilante: A Hivemind that can turn invisible. Branches from Hivemind. This tank was an idea by Kannon. Added Ubercharge: A Drive Heatseeker. Branches from Heatseeker. This tank was an idea by Kannon. Added Panzer: An Ubercharge that deals more damage. Branches from Ubercharge. This tank was an idea by Kannon. PATCH 12/19/2018 (2) Remade health bars. For Beta Testers, the Y key now resets the body color. There are now multiple types of Arena Closers when the arena closes. Added Lucrehulk to the TESTBED Bosses branch, idea by This Again. PATCH 12/19/2018 (1) Renamed Quad Trapper to Steampunk and gave it the Zooming ability; It is no longer a TESTBED tank, now upgrading from Hexa Trapper. PATCH 12/18/2018 (5) Clover can now upgrade from Tri-Trap Guard. Added Waveform: A Sounder with more range. Branches from Sounder and Twin Assassin. This tank was an idea by Fillygroove. Added Cartographer: An Overlord with more drones. Branches from Overlord. This tank was an idea by Fillygroove. Added Hexidecimator: A Tri-Flank Trapper. Branches from Tri-Trapper and Flank Trapper. Clover can branch off of this tank. This tank was an idea by Fillygroove. PATCH 12/18/2018 (4) Nerfed Vulcan bullet damage and penetration and increased recoil. Nerfed Laser reload and damage slightly. Buffed Professor drone stats. Made some balance changes to Concatinator and Corroder. Added Lightsaber: A Streamliner-Laser. Branches from Laser and Streamliner. This tank was an idea by ð‘‰ð“ªð“·ð“®ð“¼ð“¼ð“ª. PATCH 12/18/2018 (3) Added Penguin: A Woodpecker with a Gatling Gun barrel. Branches from Gatling Gun and Woodpecker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Seagull: A Woodpecker with a Blaster Gun barrel. Branches from Blaster and Woodpecker. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Swallow now also branches from Surfer. Auto-Owl now also branches from Auto-Tri-Angle. Raven now also branches from Rocket. PATCH 12/18/2018 (2) Nerfed updates thanks to ExC. Added Basic as an option from Switcheroo, and changed its design. It now only upgrades from Basic at level 60. Corroder is no longer a TESTBED tank; It now upgrades from Bubble Gun. PATCH 12/18/2018 (1) Added Concatinator: Dual with a whole lot of turrets. Branches from Dual. This tank was an idea by Fillygroove. PATCH 12/17/2018 (12) Added Switcheroo: I'd rather have you all look at it yourself! Branches from Hivemind. This tank was an idea by Fillygroove. PATCH 12/17/2018 (11) Re-introduced the beta-tester level system: Similar to arras.cx beta-tester, there are 2 levels. Beta-tester level 1 gives access to the TESTBED Beta-Tanks branch, K to suicide, and P to reset to Basic tank. Beta-tester level 2 gives you access to everything else beta-tester has to offer. Fixed an exploit where Recentralizer had faster reload if you spam-clicked. Made some miscellaneous balance changes. Added Draftsman: An Architect that shoots faster blocks. Branches from Sniper Builder and Architect. This tank was an idea by ð‘‰ï¿½ï¿½ð“·ð“®ð“¼ð“¼ð“ª. Added Tri-Trapception: A Tri-Trapper with a Tri-Trapper auto turret added on top. Branches from Trapception and Tri-Trapper. This tank was an idea by ð‘‰ð“ªð“·ð“®ð“¼ð“¼ð“ª. PATCH 12/17/2018 (10) Assaulter is now a Tier 5 tank that upgrades from Overpower. Buffed Wildfowler. Added Remmington: An Artillery Shotgun. Branches from Shotgun and Artillery. This tank was an idea by Kannon. Added Olympia: A Buckshot in which each bullet has an Auto Turret mounted on top of it. Branches from Buckshot. This tank was an idea by Kannon. Added Brood: An Overpower in which the bullets can automatically lock onto enemy targets. Branches from Overpower. This tank was an idea by Kannon. Added Gatekeeper: A Musketeer in which the Traps are replaced with Blocks. Branches from Musketeer and Constructor. This tank was an idea by Kannon. Added Bubble Gun: A buffed Foam Gun. Branches from Foam Gun. This tank was an idea by Celestial. PATCH 12/17/2018 (9) Added Foam Gun: A tank in which the bullets shoot other bullets to create a shield. Branches from Machine Gun. This tank was an idea by Kannon, who also helped with the developing process of the tank. PATCH 12/17/2018 (8) Buffed Doxxer yet again. Buffed Heatseeker. Nerfed Rotary. PATCH 12/17/2018 (7) Nerfed Inventory. PATCH 12/17/2018 (6) Slightly nerfed Vulcan's damage output. Buffed Doxxer again. PATCH 12/17/2018 (5) Added Twin Launcher: Namesake. Branches from Launcher and Heavy Twin. This tank was an idea by Fillygroove. PATCH 12/17/2018 (4) Buffed Doxxer. Added Propeller as a Beta Tank. Added Catapult: A tank that fires a propelling bullet that fires a propelling bullet. Branches from Launcher. Trebuchet can now also branch off of Catapult. This tank was an idea by Fillygroove. Added Inventory: A tank that fires a propelling bullet that fires a propelling bullet that fires a propelling bullet. Branches from Catapult. This tank was an idea by Fillygroove. PATCH 12/17/2018 (3) Added Rotary: A Scythe in which the regular Auto Turret is replaced with a Quad Tank Auto Turret. Branches from Rotary. This tank was an idea by Fillygroove. Added Swivel-4: Swivel Auto-4. Branches from Swivel-3 and Auto-4. This tank was an idea by Fillygroove. PATCH 12/17/2018 (2) Added Cartridge: A Heatseeker in which the bullets have drone spawners. Branches from Heatseeker. This tank was an idea by Fillygroove. PATCH 12/17/2018 (1) Fixed a bug where the Arras Controller bot gave the "use this command in #bot-commands" regardless of what server/DM a command was run from. Added a +togglecommands command. What this does is disables all use of Arras Controller's commands, just in case it's ever needed. This command can only be used by me and Fillygroove. Made some balances to Navyist branch tanks. Fixed even more tanks with incorrect stat names. PATCH 12/16/2018 (5) Added Mercenary: Navyist with faster drones. Branches from Navyist. This tank was an idea by Fillygroove. Added Combatant: Mercenary with faster drones. Branches from Mercenary. Something may or may not happen when you kill someone who plays as this tank. This tank was an idea by Fillygroove. PATCH 12/16/2018 (4) Added a new boss: The Elite Basic. PATCH 12/16/2018 (3) Nerfed the Navyist branch. PATCH 12/16/2018 (2) Fixed a bug with Foghorn's upgrades. Operator now upgrades from Airhorn. Added Navyist: A Director with drones that have small Machine Guns mounted on the back of them to propel them forward. Branches from Director. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„. Added Paratrooper: Overseer Navyist. Branches from Navyist and Overseer. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„. Added Guerrilla: Overlord Navyist. Branches from Paratrooper and Overlord. This tank was an idea by Fillygroove. Added Stockroom: A sort of Flank Paratrooper. Branches from Paratrooper. This tank was an idea by Fillygroove. Added Hydrograph: A Marine with an extra gun on the back. Branches from Marine. This tank was an idea by User. PATCH 12/16/2018 (1) Added AWP-Omega (an idea by Rodrigo) to the TESTBED Bosses branch. Added AWP-sqrt(3) (an idea by kot32) to the TESTBED Bosses branch. Buffed Magician drone limit to 6. Added Undersniper: An Underseer with a Sniper barrel mounted at the front. Branches from Underseer. This tank was an idea by ð‘‰ï¿½ï¿½ð“·ð“®ð“¼ð“¼ð“ª. Added Woodpecker (a new one): A Machine Gun with Eagle/Owl-like thrusters. Branches from Tri-Angle and Machine Gun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Sorcerer: A Magician that shoots Probationer drones. Drone limit nerfed to 4. Branches from Probationer and Magician. This tank was an idea by ð‘‰ð“ªð“·ð“®ð“¼ð“¼ð“ª. PATCH 12/15/2018 (5) Laser now branches off of Minigun, and is no longer a TESTBED tank. PATCH 12/15/2018 (4) Surprise, more tank reworks: Obliterator now also branches off of Sniper. Bulldozer now also branches off of Assassin. Bobcat now also branches off of Ranger. PATCH 12/15/2018 (3) A large rework of the Falcon branch: The current Falcon is now a level 60 tank. A new Falcon (named Owl) will take its level 45 place. It's just a Falcon but with a Sniper barrel instead of an Assassin one. The old Owl has been removed. Woodpecker has been replaced by old Falcon. All other old Falcon branch tanks have been refitted to branch from new Owl; by replacing the Assassin barrels with Sniper barrels. Pigeon will now branch from new Owl. X-Pigeon has been removed. Goose now also branches from new Owl. Some other non-notable branch changes have also been made. PATCH 12/15/2018 (2) Added Miniception: A Minigun with a Minigun auto turret added on top. Branches from Snipeception, Machineception, and Streamer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Arrow: An Infuser with Rocket thrusters. Branches from Rocket and Infuser. This tank was an idea by user. Added Hydraulic: An Infuser with Surfer swarm spawners. Branches from Surfer and Infuser. This tank was an idea by user. Added Warrior: An Infuser with Fighter side barrels. Branches from Fighter and Infuser. This tank was an idea by user. PATCH 12/15/2018 (1) More tank rearrangements: Two-X-Two now only upgrades from Dual and Double Sniper. Hewn Trapper can now also upgrade from Boxer. Actually removed Bartizan completely. Chain Gun now also upgrades from Assassin. Courser now only upgrades from Volcano and Battery. Refractor now can also upgrade from Triple Shot. PATCH 12/14/2018 (4) Fixed the naming situation between the two Missile's and the two Longshot's. The newer version of each are now named "Ballista" and "Aspirant." TESTBED Tanks: Buffed Revolutionist. Added Airship and Pagoda Shooter, both ideas by Kot32. Named Decoy. Reorganized some of the Cruiser Branch: For a rundown... Removed Bartizan, Marauder, and Slaughterer. Gladiator and Parapet now upgrade from Flank Cruiser. Gladiator and Parapet have recieved FoV buffs. Nerfed Gladiator's front bullet damage, acceleration, and movement speed. Buffed Parapet's acceleration. Parapet now features a Pounder gun instead of a Destroyer gun. Added Swivel-5: Swivel-3 but now with 5 Auto Cannons. Branches from Swivel-3 and Auto-5. This tank was an idea by Fillygroove. Added Swivel-Sniper: Swivel-3 but now with Sniper-3 Cannons. Branches from Swivel-3 and Sniper-3. This tank was an idea by Fillygroove. Added Doxxer: Swarmer Shotgun. Branches from Shotgun and Frigate. This tank was an idea by SilverSoundwave. PATCH 12/14/2018 (3) Added Probationer: Heavy Director. Branches from Director. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Heatseeker: A tank that fires homing bullets. Branches from Director. This tank was an idea by Fillygroove. Added Swivel-3: An Auto-3 in which each Auto Turret can rotate the full 360 degrees. Branches from Auto-3. This tank was an idea by Fillygroove. Added Half 'N Half 'N Half: Half 'N Half and Quad Guard combined into one. Branches from Half 'N Half and Quad Guard. This tank was an idea by Fillygroove. PATCH 12/14/2018 (2) Fixed Bacteria barrel layering. Added Minefield: Zoom Jump Smasher. Branches from Jump Smasher. This tank was an idea by Fillygroove. Added Missile: A sort of hybrid tank between Cruiser and Gunner, including an Auto Cannon. Branches from Gunner. This tank was an idea by Fillygroove. PATCH 12/14/2018 (1) Added a new set of stat names for Jump Smasher branch tanks. PATCH 12/13/2018 (3) Added the option to state a reason for the Arras Controller's +kick command. Added Bacteria: An Apprentice with Contagion barrels layered under the drone spawners. Branches from Trojan and Apprentice. This tank was an idea by ChickenNcMugget. PATCH 12/13/2018 (2) Slightly tweaked the map layout. Fixed some tanks having incorrect stat names. Added Microbe: An Overlord with Contagion barrels layered under the drone spawners. Branches from Trojan and Overlord. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/13/2018 (1) Made some balance changes to tanks with Cruiser barrels mounted on the back. Made some balance changes to Carnivore branch tanks. Buffed bullet penetration and speed for all Blaster class tanks. Added Cruiseception: A Cruiser with a Cruiser auto turret added on top. Branches from Droneception and Auto-Cruiser. This tank was an idea by SilverSoundwave. Added Pathogen: A Director with a Contagion barrel layered under the drone spawner. Branches from Director. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Spawner: The name is self explanatory. Branches from Spawner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Spawnception now branches from Auto-Spawner, rather than Spawner. Added Trojan: An Overseer with Contagion barrels layered under the drone spawners. Branches from Pathogen and Overseer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/12/2018 (3) Buffed Blaster bullet damage slightly. Buffed FoV for all Carnivore branch tanks. Whole N' Quart now also branches from Splasher and Searcher. Fixed a bug involving entities not dying while in contact with obstacles. PATCH 12/12/2018 (2) Added S-Oscilloscope: An Oscilloscope with the zoom ability. Branches from Oscilloscope. This tank was an idea by Fillygroove. Added Mongrel: A Carnivore with even more FoV and bullet speed. Branches from Ranger and Carnivore. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added a new theme: Solarized Dark, made by Road. Carnivore now also branches from Assassin. Emitter's shell shape is now a decagon rather than an octagon. Fixed S-Oscilloscope's name not appearing. Tweaked Volcano's design. Minelayer traps and Blocklayer blocks now turn slightly more invisible. Most Machine Gun tanks now have their bullets resized to be more in-line with diep.io. Blaster class tanks are excluded from this change. PATCH 12/12/2018 (1) Added S-Carnivore: A Carnivore with the zoom ability. Branches from S-Hunter and Carnivore. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/11/2018 (1) Added Spawnception: A Spawner with a Spawner auto turret added on top. Branches from Droneception and Spawner. This tank was an idea by moouse. Tweaked how the 'parent tank' error is logged. Added Hypervessel (an idea by kot32) to the TESTBED Bosses branch. PATCH 12/10/2018 (3) Added Over-Angle: Pretty self explanatory. Branches from Tri-Angle and Overseer. This tank was an idea by Fillygroove. Added Parapet: Destroyer with Cruiser Barrels on the back. Branches from Destroyer and Cruiser. This tank was an idea by Fillygroove. Steeper now also branches from Twin-Angle. PATCH 12/10/2018 (2) Added Hitman: Zoom Stalker. "S-Invisible-Assassin" doesn't really roll off of the tongue that well. Branches from Stalker. This tank was an idea by Fillygroove. Added Steeper: Gunner Infuser. Branches from Infuser. This tank was an idea by Blobbles. PATCH 12/10/2018 (1) Added S-Shifter: A Shifter that has the zoom ability. Branches from S-Sunter and Shifter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Dynamo: An Engineer with more reload. Branches from Planter and Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Machinemind: A Machine Gun variant of Hivemind. Branches from Hivemind. This tank was an idea by TGS. PATCH 12/09/2018 (4) Fixed tons more incorrect danger values. Added S-Battery: A Battery that has the zoom ability. Branches from Battery. This tank was an idea by Fillygroove. Added Firearm (a new one): A Snipe Guard with swarm spawners mounted on the sides. Branches from Snipe Guard. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Youkron: A Hybrid that spawns more drones. Branches from Hybrid. This tank was an idea by SilverSoundwave. Added Overception: An Overseer with an Overseer auto turret added on top. Branches from Auto-Overseer and Droneception. This tank was an idea by ã€–ï½‰âœ˜ã€—Î²â˜¢à¹’á—·â˜£à¸£Í¯à¸£Í©.âž…âž…âž…â›§ðŸ”¯ à¹“ðŸŽ± âœ”âš›â„¢. PATCH 12/09/2018 (3) Finally fixed a bug with mouse positioning and the zoom ability. Lowered the fire delay on Redistributor. Redesigned all Single branch tanks. Single branch tanks now have the zoom ability. One thing to note, pressing Shift also moves the camera. Added S-Sounder: A Sounder that has the zoom ability. Branches from Sounder. This tank was an idea by Fillygroove. PATCH 12/09/2018 (2) Fixed an exploit where the Low Graphics option allowed you to see invisible tanks. Fixed a bug where Auto-Falcon was named Auto-undefined. Redistributor now doesn't fire immediately upon clicking. This will make it much less optimal for witch-hunting. Depository now also branches from Ranger. Steam Shot now also branches from Plow. Blockade now also branches from Planter. Hot Shot now also branches from Obliterator. Clogger now also branches from Logger. Deluge now also branches from Armory. Ultling now also branches from Ranger. Silo now also branches from Gatling. PATCH 12/09/2018 (1) Nerfed Madman Probe reload. PATCH 12/08/2018 (5) Replaced fuck tons of .forEach loops with a faster variant, which should help greatly with performance. Added the Predator's zoom feature from diep.io. This feature is experimental and does have bugs (such as issues with the mouse position). To use this feature, right-click. Renamed X-Predator to Aggressor. Renamed Y-Spreadhunt to Spreadator. Added S-Hunter: A Hunter with the zoom feature from diep.io's Predator. Branches from Hunter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• and Fillygroove. Added S-Predator (a new one): A Predator with the zoom feature. Branches from X-Hunter and Predator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Like I said, the zoom feature can be buggy, so be aware of that before you use these tanks. PATCH 12/08/2018 (4) Twin Minigun no longer upgrades from Twin, and can now upgrade from Twin Sniper. PATCH 12/08/2018 (3) Nerfed Smoker. Added Mini Gunner: Lets just say it's a Triplet Minigun. Branches from Twin Minigun, Triplet, and Punter. This tank was an idea by Moouse. Added Twin Minigun: Self Explanatory. Branches from Twin, Minigun, and Punt Gun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/07/2018 (2) Removed Stalkguard. Nerfed Motolov Torpedo reload. PATCH 12/07/2018 (1) Buffed Trapmind probe stats. Heavily buffed Flare-Shot bullet damage. Fixed some danger values. Conqueror, Hewn Trapper and Retributor now use right-click to fire their front barrels. Retributor now uses a Constructor barrel up front. In return, its move speed is nerfed. Added Goose: An Eagle with an Obliterator barrel in place of the Pounder one. Branches from Obliterator at level 60 and Eagle. This tank was an idea by ExC. Added Signaler: A Constructor-Foghorn fusion. Branches from Airhorn and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Radiant: A Ferreter that shoots traps. Branches from Pursuer and Ferreter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Recorder: A Giga Trapper with more reload. Branches from Logger and Giga Trapper. This tank was an idea by K. whale. Added Droneception: A Director with a Director auto turret added on top. Auto-Drone limit is lowered to 4 for balancing. Branches from Director. This tank was an idea by Gear. Added Executioner: A Quad Tank with a Destroyer barrel mounted up front. As an added bonus, the Destroyer barrel is fired via right-click. Branches from Destroyer and Hexa Tank. This tank was an idea by Fillygroove. PATCH 12/06/2018 (2) Added Sparkler: A tank that shoots a bullet that spins after a few seconds. Branches from Sidewinder. This tank was an idea by EternalFrost. Class Rearrangements - Part 2: Sidewinder, Rocketeer, and Demoman no longer upgrade from Hunter. Gatling Gun now also upgrades from Sniper. Added two more guns to Volcano. Nerfed Smoker. Huntguard no longer upgrades from Trap Guard at level 60. Renamed Blower to Compressor. Removed Fielder; Useless tank. Flare-Shot now also upgrades from Shotgun. PATCH 12/06/2018 (1) Re-added a nerfed version of Careener. Added Sparker: A Drive Firenado. Branches from Firenado. This tank was an idea by Astra. Added Fusilage: A Backburner with a small trap barrel mounted on the front. Branches from Backburner. This tank was an idea by Astra. Added Flare-Shot: Shotgun Flare Gun. Branches from Flare Gun. This tank was an idea by Astra. Added Matchlock: Musketeer with more traps. Branches from Musketeer. This tank was an idea by Astra. PATCH 12/05/2018 (3) Readded Flank Cruiser: A Cruiser with the spawners mounted on the back and a regular barrel on the front. Branches from Cruiser. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 12/05/2018 (2) Added Chain: A Twin with more barrels sticking out of the side. Branches from Penta Shot. This tank was an idea by Astra. Added Drone Trapper: A Hybrid Trapper. Branches from Trapper. This tank was an idea by Astra. Added Minelayer: A Trapper with traps that turn 75% transparent. Branches from Trapper. This tank was an idea by Astra. Added Blocklayer: A Builder with traps that turn 75% transparent. Branches from Minelayer and Builder. This tank was an idea by Astra. Added Mega Blocklayer: A Constructor with traps that turn 75% transparent. Branches from Constructor and Blocklayer. This tank was an idea by Astra. Trapper Branch rework: Musketeer now only upgrades from Mega Trapper. Trappory, Chimera, and Harvester can now upgrade from Drone Trapper. Buffed Chimera FoV. Undertrapper and Overtrapper now only upgrade from Drone Trapper. Pursuer no longer upgrades from Trapper, and now upgrades from both Twin Trapper and Machine Trapper. Barricade no longer upgrades from Trapper. Huntguard and Bushwhacker are now Tier 5 tanks that upgrade from Snipe Guard. Impulser, Rover, Scavenger, and Firearm are now TESTBED tanks. For some odd reason, Pursuer was an Auto-Trapper upgrade. That was fixed. PATCH 12/05/2018 (1) Nerfed Typhoon damage. Nerfed Madman probe bullet damage. PATCH 12/04/2018 (3) Renamed the Hivemind's Divider into Madman. PATCH 12/04/2018 (2) Nerfed Boomstick and Flare Gun. PATCH 12/04/2018 (1) Inferno bullets are now named Flares. Probes now have the same rings their parent tanks have. Compass is now a Tier 5 tank. Added a secret tank for laughs. Try to find it! Added Wildfire: A Sniper Inferno. Branches from Inferno. This tank was an idea by Astra. Added Conflagrator: A Hunter Wildfire. Branches from Wildfire. This tank was an idea by Astra. Added Backburner: A Mega Inferno. Branches from Inferno. This tank was an idea by Astra. Added Flare Gun: An Inferno with faster Flares that grow larger. Branches from Inferno. This tank was an idea by Astra. Added Boomstick: An Inferno with two more Flare Guns on the sides of the original flare gun for defense. Branches from Inferno. This tank was an idea by Astra. Added Divider: A Hivemind with Probes that fire out more probes. Branches from Hivemind. This tank was an idea by Astra. PATCH 12/03/2018 (6) Gave Hivemind probes health bars. Applied miscellaneous buffs and nerfs to the new tanks. Added a +botlist command to the Arras Controller Discord bot. The command has an alias of +bl. Hivemind branch tanks now have a dark gray ring around them. PATCH 12/03/2018 (5) Added Poundrive: A Poundbrid that shoots Overdrive drones. Branches from Poundbrid. This tank was an idea by CongratsIsTrash. Renamed Hybrid Overdrive to Drivebrid. Drivebrid now also branches from Poundrive. Added Militiaman: An Overdrive whose drones have Machine Gun auto turrets on them. Branches from Overdrive. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (based off ÆŠà¸„á¶‡Æ™ãƒ„'s Militia). Buffed drone stats for all Master branch tanks. Nerfed Snipemind probes (all Snipemind WRs gotten before this nerf are invalid). PATCH 12/03/2018 (4) Submachine now upgrades from Machine Gun. Added Inferno: Shoots squares that grow and deal slightly more damage as time goes on. Branches from Machine Gun. This tank was an idea by Astra. Added Firenado: Inferno with more Reload. Branches from Inferno. This tank was an idea by Astra. Added Typhoon: Firenado with more bullet speed. Branches from Firenado. This tank was an idea by Astra. Added Frontier: Trapper Colonist. Branches from Colonist. This tank was an idea by Kannon. Added Snipemind: Sniper Hivemind. Branches from Hivemind. This tank was an idea by Astra. PATCH 12/03/2018 (3) Nerfed Hivemind. Added Mega Hivemind: Hivemind with more Probes. Branches from Hivemind. This tank was an idea by Astra. Added Trapmind: A Trapper Hivemind. Branches from Hivemind. This tank was an idea by Astra. Added Splitter: Not explaining. Branches from Hivemind. This tank was an idea by Astra. PATCH 12/03/2018 (2) Added Hivemind: I'm not explaining it. Branches from Basic at level 45. This tank was an idea by Astra. PATCH 12/03/2018 (1) Added Whole N' Quart: A Half N' Half with two more Machine Guns. Branches from Half N' Half. This tank was an idea by Astra. PATCH 12/02/2018 (7) Added Husher: A Pistol that can turn invisible. Branches from Silencer and Pistol. This tank was an idea by CongratsIsTrash. Added Foreman: A an Auto-Overseer with a Machine Gun auto turret. Branches Auto-Overseer. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„. Added Poundbrid: A Hybrid Pounder. Branches from pounder. This tank was an idea by TGS. Hybrid, Harvester, Crusher, General, and Spreadguard now branch from Poundbrid. PATCH 12/02/2018 (6) Did some changes to the Smashception branch. PATCH 12/02/2018 (5) Added Coiffure: A Smashceptionception. Branches from Smashception. This tank was an idea by Astra. Added Springboard: A Jump Smasher Ception. Branches from Smashception and Jump Smasher. This tank was an idea by Astra. Added Ninja-Star: A Bonker Spike. Branches from Spike and Bonker. This tank was an idea by TGS. PATCH 12/02/2018 (4) Added Mineception: A Landmineception. Branches from Landmine and Smashception. This tank was an idea by Astra. Added Bonkmine: A Bonker with invisibility. Branches from Landmine and Bonker. This tank was an idea by ChickenNcMugget. Fixed Yellowjacket. PATCH 12/02/2018 (3) Nerfed Yellowjacket reload. Gave Smashception a use. Removed Madman. PATCH 12/02/2018 (1) Added Gasser: A Mini Swarmer in which the hives have more reload. Branches from Mini Swarmer. This tank was based off of an idea by ExC. Added Intersection: A Hornet with...some more stuff. Branches from Hornet. This tank was an idea by Astra. PATCH 12/01/2018 (10) Added Slapper: An Arsenal Clicker. Branches from Clacker. This tank was an idea by Shockwave. Added Proprietor: A Colonist with invisibility. Branches from Colonist. This tank was an idea by Kannon. PATCH 12/01/2018 (9) Nerfed Collectidae reload. Nerfed reload for Foghorn traps and Airhorn blocks. Nerfed Airhorn block limit from 8 to 5. Added new entity groups to the +kill command: bullets, drones, crashers, and tanks. PATCH 12/01/2018 (8) Added Voyager: An Auto-Oscilloscope. Branches from Auto-Sniper and Oscilloscope. This tank was an idea by moouse. Added Finder: An Auto-Seeker. Branches from Bent Auto and Seeker. This tank was an idea by CongratsIsTrash. Added Overlooker: An Auto-Overlord. Branches from Auto-Overseer and Overlord. This tank was an idea by moouse. Added AB Gun: An AA Gun with a Destroyer primary barrel. Branches from Sheller and AA Gun. This tank was an idea by CongratsIsTrash. PATCH 12/01/2018 (7) Replaced Sheath with a tweaked version, which now behaves like an Auto-3. Moved Twin Snipeception to branch from Auto-Twin Sniper instead of Twin Sniper. Added Airhorn: A Foghorn that shoots blocks. Branches from Builder and Foghorn. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Claimant: A Twin-Angle with Rocket thrusters. Branches from Rocket and Twin-Angle. This tank was an idea by Blobbles. Added Auto-Sniper: The name is self explanatory. Branches from Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Snipeception, Auto-Assassin, Auto-Hunter, Auto-Rifle, Auto-Twin Sniper, and Streamer now also branch from Auto-Sniper. PATCH 12/01/2018 (6) Added Submachine: A tank with 3 barrels mounted at the front that fire in a zig-zag pattern. Branches from Pelleter. This tank was an idea by Astra. Added Vulcan: A Submachine with 5 barrels. Branches from Submachine. This tank was an idea by Astra. Added Holster: A Tri-Submachine. Branches from Submachine. This tank was an idea by Astra. Added Sheath: A Submachine with a Trap Layer mounted on the back. Branches from Submachine. This tank was an idea by Astra. Added Foghorn: A Trapper with traps that have guns. Branches from Trapper. This tank was an idea by Astra. PATCH 12/01/2018 (5) Retracted the previous update and removed Melittidae outright. PATCH 12/01/2018 (4) Heavily nerfed Melittidae's reload. PATCH 12/01/2018 (3) Added Collectidae: A Beehive with more spawners. Branches from Beehive. This tank was an idea by Astra. Added AZ Gun: An AA Gun with an accelerating main bullet. Branches from AA Gun. This tank was an idea by CIT. Added Bumblebee: An Apidae that now shoots the Colonist's hive. Branches from Colonist and Apidae. This tank was an idea by Astra. Added Nectarine: A Hornet with more stuff on the bullet. Branches from Swarmer and Hornet. This tank was an idea by Astra. Added Melittidae: A Beehive Drive. Branches from Beehive. This tank was an idea by Shockwave. PATCH 12/01/2018 (2) Tweaked barrel layering for some Fighter class tanks. Added Dumper: A Surfer with Battleship-like swarm spawners on the side. Branches from Surfer and Battleship. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Twin: The name is self explanatory. Branches from Twin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Bent Auto and Twinception now also branch from Auto-Twin. Tweaked the density of traps and blocks. Made some balance changes to Colonist branch tanks. PATCH 12/01/2018 (1) Made some balance changes to all tanks that use Arsenal traps. Heavily buffed all Sunburst branch tanks. Renamed Double Seeker to Pinpointer. Slightly tweaked Giga Arsenal's design. Added Bent Auto: An Auto-Triple Shot. Branches from Triple Shot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bentception: A Triple Shot with a Triple Shot auto turret added on top. Branches from Bent Auto and Twinception. This tank was an idea by TGS. Added Sunray: A Sunburst with a barrel layered under each set of existing barrels. Branches from Sunburst. This tank was an idea by Blobbles. PATCH 11/30/2018 (3) Halved Annoyance's health. Removed Careener. Added Apidae: A Battleship Colonist. Branches from Colonist. This tank was an idea by K. whale. PATCH 11/30/2018 (2) Added Auto-Rocket: The name is self explanatory. Branches from Auto-Tri-Angle and Rocket. This tank was an idea by Papyrus. Added Angerer: A Surfer with Twin front barrels. Branches from Twin-Angle and Surfer. This tank was an idea by user (the banned one). Added Auto-Twin-Angle: The name is self explanatory. Branches from Auto-Tri-Angle and Twin-Angle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/30/2018 (1) Made some balance changes to the Bonker branch. Buffed Professor drone stats. Triple Sniper now also branches from Flank Sniper. PATCH 11/29/2018 (1) Added Bonker: A Smasher that is smaller and faster. Branches from Smasher. This tank was an idea by Astra. Added Careener: A Smaller Bonker. Branches from Bonker. This tank was an idea by Astra. Added Annoyance: A Bonker that can teleport. Branches from Bonker and Jump Smasher. This tank was an idea by Astra. Added Auger: A Smasher that exchanges Acceleration for more stats. Branches from Smasher. This tank was an idea by Astra. PATCH 11/28/2018 (2) Griefer now has a triangle prop on it, like the Recentralizer. Added Cruncher: A Clacker that shoots blocks. Branches from Clacker. This tank was an idea by K. whale. Added Prowler: A Tri-Angle that can turn invisible. Branches from Marine. This tank was an idea by K. whale. PATCH 11/28/2018 (1) Gunnerception now also branches from Pelletception. Added Mecha Builder: A Builder with a Machine Gun auto turret. Branches from Mecha Trapper and Auto-Builder. This tank was an idea by CongratsIsTrash. Added Boreception: A Borer with a Borer auto turret added on top. Branches from Pelletception and Auto-Borer. This tank was an idea by CongratsIsTrash. Added Puntception: A Punt Gun with a Punt Gun auto turret added on top. Branches from Pelletception and Auto-Punt Gun. This tank was an idea by CongratsIsTrash. Added Assassinception: An Assassin with an Assassin auto turret added on top. Branches from Snipeception and Auto-Assassin. This tank was an idea by CongratsIsTrash. PATCH 11/27/2018 (3) Nerfed Carpenter move speed, FoV, and bullet damage to make it not seem like a more powerful Snipelet. Added Screwgun: A Pounder-Nailgun. Branches from Nailgun. This tank was an idea by K. whale. Added Clairvoyant: A Seeker with an Assassin barrel in place of the Sniper barrel. Branches from Twin Assassin and Seeker. This tank was an idea by K. whale. Added Longshot: A Triple Shot with all barrels being Sniper barrels. Branches from Seeker. This tank was an idea by CongratsIsTrash. PATCH 11/27/2018 (2) Added Besetter: A Skimmer with Spawners on the Missile. Branches from Hive Shooter and Skimmer. This tank was an idea by Kannon. Added Bent Factory: A Factory that shoots out Triple Shot minions. Branches from Twin Spawner. This tank was an idea by K. whale. Added Starburst: A 9 Barrelled Moonburst. Branches from Moonburst. This tank was an idea by K. whale. Added Carpenter: A Triplet that contains more Bullet Speed. Branches from Triplet. This tank was an idea by Astra. PATCH 11/27/2018 (1) Added Snowstorm: A Hurricane with four more turrets. Branches from Hurricane. This tank was an idea by K. whale. PATCH 11/26/2018 (5) Added Perforator: A Triple Shot-Mini Swarmer. Branches from Estuary. This tank was an idea by Astra. Added a "Disable Messages" option, which allows you to disable the messages that appear at the top of the screen. PATCH 11/26/2018 (4) Twin Snipeception now also branches from Twinception. Added Gunnerception: A Gunner with a Gunner auto turret added on top. Branches from Twinception, Machception and Auto-Gunner. This tank was an idea by TGS. PATCH 11/26/2018 (3) Estuary now also branches from Heavy Twin. Reworked the bot stat randomizer. Added Auto-Falcon: The name is self explanatory. Branches from Auto-Tri-Angle and Falcon. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/26/2018 (2) Reworked trap stats for Inlet. Tweaked fire delays for Pugilist. Added Estuary: A Twin Mini Swarmer. Branches from Mini Swarmer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/26/2018 (1) Slightly nerfed Pioneer Crasher damage. Nerfed damage for all Sheller class tanks. Made Swarmee slightly larger. Added Tsunami: A Shotgun that deals more damage. Branches from Shotgun. This tank was an idea by C h a o s. PATCH 11/25/2018 (3) Added Inlet: A Flooder Barricade. Branches from Flooder and Barricade. This tank was an idea by Moouse. Added Bartizan: A Gladiator with another set of Swarm Drone spawners. Branches from Gladiator. This tank was an idea by Astra. Added Reamer: A Swarmer with each swarm spawner divided into 2. Branches from Swarmer. This tank was an idea by Astra. PATCH 11/25/2018 (2) Added Cannonball: A Flank Warship. Branches from Warship and Spitter. This tank was an idea by Starlight. Added Deluge: An Arsenal Barricade. Branches from Arsenal and Barricade. This tank was an idea by Shockwave. Added Swarmee: A playable hive bullet; More Spawners for the cost of size. Branches from Frigate. This tank was an idea by Kannon. PATCH 11/25/2018 (1) Added Twin Stalker: The name is self explanatory. Branches from Twin Assassin and Stalker. This tank was an idea by Blobbles. Added Blight: A Twin Flank-Twin Contagion. Branches from Corporal and Twin Contagion. This tank was an idea by Astra. PATCH 11/24/2018 (4) Added Spate: A Hexa Trapper with Machine Gun reload. Branches from Fencer and Hexa Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hornet: A Mini Swarmer with the hive having an additional auto cannon. Branches from Mini Swarmer. This tank was an idea by Astra. Added Yellowjacket: An Overdrive-Colonist. Branches from Colonist. This tank was an idea by Astra. Added Andrena: A Minigun-Mini Swarmer. Branches from Mini Swarmer. This tank was an idea by Astra. PATCH 11/24/2018 (3) Added Grunt: A Rifle Predator. Branches from Infantryman and Predator. This tank was an idea by Blobbles. Added Chateau: A Fat Fortress. Branches from Frigate and Fortress. This tank was an idea by Kannon. PATCH 11/24/2018 (2) The Colonist's main cannon now has nerfed reload. PATCH 11/24/2018 (1) Added Zeus: A Lightning Master. Branches from Lightning and Master. This tank was an idea by Sound of the Void. Added Pioneer: A Colonist in which the weird bullet thing has another spawner. Branches from Colonist. This tank was an idea by Astra. PATCH 11/23/2018 (5) NOTE: These changes will take affect after the server restarts! The following changes have been made to the Arras Controller bot: Added a +setgodmode command, which enables/disables god mode for a specified user (meaning that user can't die if it's enabled). Added a +setpassive command, which enables/disables passive mode for a specified user (meaning that user can't harm or be harmed if it's enabled). If you ping the bot, it will send a pingsock. PATCH 11/23/2018 (4) Supervisors are now no longer able to access Beta Tester commands. Readded the heavily OP tanks to the TESTBED branch. PATCH 11/23/2018 (3) Removed the heavily OP tanks from the TESTBED branch. Added Spiraler: A Charger with higher reload. Branches from Charger. This tank was an idea by Astra. PATCH 11/23/2018 (2) Edited Beehive to have Square Drones. Added more TESTBED tanks. Added Colonist: A Hive Shooter that shoots out a mega swarmer bullet. Branches from Mini Swarmer. This tank was an idea by Astra. Added Homesteader: A Mega Colonist. Branches from Colonist. This tank was an idea by Astra. Added Hexa Trio: A Hexa Dual with another row of Cannons. Branches from Hexa Dual and Hurricane. This tank was an idea by [RR]Rodrigo. PATCH 11/23/2018 (1) Added Detector: A Fighter Surfer. Branches from Fighter and Surfer. This tank was an idea by Moouse. Added Suzerain: A Master with true control, being able to utilize not only drones, but also Necromancer and Factory drones. Branches from Master. This tank was an idea by Astra. Added Driver: Overdrive Banshee. Branches from Overdrive and Banshee. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„. PATCH 11/22/2018 (8) Did some renames to most of the Auto tanks, thanks to CongratsIsTrash. Tweaked fire delays for Ferreter. Added Gunner Dual: A Ferreter but all its barrels have smaller, weaker barrels under them. Branches from Dual and Ferreter. This tank was an idea by Astra. Added X-Ferreter: A Ferreter but with two more barrels layered under the center four barrels. Branches from Ferreter and Predator. This tank was an idea by Astra. Added Redistributor: A tank with insanely high Bullet Damage, Bullet Speed, along with a slightly large FoV, but has pitiful Movement Speed and Reload. Branches from Oscilloscope and Annihilator. This tank was an idea by Astra. PATCH 11/22/2018 (7) Added tons more TESTBED Misc branch tanks. Added Cadet: A Constructor Contagion. Branches from Fort and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Commando: A Hewn Punt Gun. Branches from Hewn Pelleter and Punt Gun. This tank was an idea by moouse. Added Ferreter: A Gunner with two more guns inside the longer two on the front. Branches from Gunner and Hunter. This tank was an idea by [AC] OctoModerator. Added Hewn Ferreter: A Ferreter with two more guns mounted on the sides. Branches from Ferreter and Hewn Gunner. This tank was an idea by [AC] OctoModerator. Added Colporteur: A Ferreter with Cruser Cannons replacing the regular guns. Branches from Ferreter and Gunner Cruiser. This tank was an idea by [AC] OctoModerator. Added Dart: Hewn Gunner Cruiser. Branches from Hewn Gunner and Gunner Cruiser. This tank was an idea by [AC] OctoModerator. PATCH 11/22/2018 (6) Buffed reload for all Boxer class tanks. Buffed bullet speed for Machine Gunner. Added Subgunner: A Machine Gunner with two more barrels. Branches from Machine Gunner. This tank was an idea by Astra. Added Auto-Pursuer: The name is self explanatory. Branches from Auto-Gunner and Pursuer. This tank was an idea by moouse. PATCH 11/22/2018 (5) Slightly buffed Courser bullet damage. Bullpen now also branches from Defeater. Slightly buffed Trimancer drone stats but also made the drones smaller. Increased the max food limit. Fixed a bug where Browser's swarm drones were controllable. PATCH 11/22/2018 (4) Added Pugilist: A Flank Boxer. Branches from Twin Flank and Boxer. This tank was an idea by Astra. Added Trimancer: A Necromancer that can infect Triangles. Branches from Necromancer. This tank was an idea by Shattered. Added Courser: A tank with a complex weapon at the front that gradually adds more bullets to the fire over time. Branches from Sprayer and Battery. This tank was an idea by Astra. PATCH 11/22/2018 (3) Tweaked Protostar's firing pattern. Added Browser: A Surfer with larger spawners. Branches from Surfer and Frigate. This tank was an idea by Kannon. Added Bullpen: A Slammer with larger Cannons. Branches from Slammer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/22/2018 (2) Added a rainbowSpeed beta-tester command. Lower value means faster color changing speed for rainbow mode. Added Stweamwinder: A Streamliner with 100 barrels. Currently a TESTBED Misc branch tank. This tank was an idea by Astra. Added A.C. Stweamwinder: An Arena Closer with 100 barrels in the same formation as Stweamwinder. Currently a TESTBED Misc branch tank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added 360-Annihilator: A tank with an Annihilator barrel at every degree of rotation. Currently a TESTBED Misc branch tank. This tank was an idea by Astra. Added Vortex: A tank 30 barrels rotated around itself. Currently a TESTBED Misc branch tank. This tank was an idea by Astra. PATCH 11/21/2018 (2) Added Chamber: A Fighter Slammer. Branches from Fighter and Slammer. This tank was an idea by Astra. Added Bastille: A Booster Slammer. Branches from Booster and Slammer. This tank was an idea by Astra. Added Barracks: An Underseer with a Pounder barrel mounted on the front. Branches from Underseer. This tank was an idea by Kannon. Added Elamficitor: An Underseer that can turn invisible. Branches from Underseer. This tank was an idea by Kannon. Added Spider: An Insect with Builder cannons replacing the Pounder cannons. Branches from Insect. This tank was an idea by K. whale. PATCH 11/21/2018 (4) Added Fabricator: A Fighter with Twin barrels in place of the Fighter's regular side barrels. Branches from Fighter. This tank was an idea by Kannon. Added Depository: A Silo with more FoV. Branches from Silo and Ranger. This tank was an idea by Moouse. Added Matchlock: A Musketeer with more traps. Currently a TESTBED beta tank. This tank was an idea by Astra. PATCH 11/21/2018 (3) Added Sacred Crasher (an idea by kot32) to the TESTBED Bosses branch. PATCH 11/21/2018 (2) Added Tremor: An Oscilloscope that shoots stronger bullets. Branches from Oscilloscope This tank was an idea by [RR]Rodrigo. Added Rampart: A Bulwark with another trap barrel mounted on the back. Branches from Bulwark. This tank was an idea by Astra. Added Phantasm: A Banshee that can turn invisible. Branches from Banshee. This tank was an idea by Astra. Added Contraband: A Hunter that shoots traps. Branches from Hunter. This tank was an idea by Astra. PATCH 11/21/2018 (1) Added Electromagnet: A Boomer Contagion. Branches from Boomer and Fort. This tank was an idea by Astra. PATCH 11/20/2018 (1) Added Rover: A Predator with an added trap barrel on the back. Branches from Predator and Huntguard. This tank was an idea by Astra. Added Wildfowler: A Birdshot with more bullets. Branches from Birdshot. This tank was an idea by Astra. Added Hexa Dual: A Hexa-Tank with thinner barrels in the gaps of the regular guns. Branches from Hexa Tank. This tank was an idea by Astra. Added Scavenger: A Huntguard with a Mega Trapper barrel mounted on the back. Branches from Huntguard. This tank was an idea by Astra. Added Firearm: A Huntguard with two Cruiser barrels mounted on the sides. Branches from Huntguard. This tank was an idea by Astra. Added Fusilier: A Flooder with a Blaster barrel underneath the Flooder barrels. Branches from Flooder. This tank was an idea by Astra. Added Radiolocator: An Oscilloscope with even more FoV. Branches from Oscilloscope. This tank was an idea by Astra. Added Seismograph: An Oscilloscope with accelerating Bullets. Branches from Oscilloscope. This tank was an idea by Astra. Added Rifleception: A Rifle with a Rifle auto turret added on top. Branches from Snipeception and Auto-Rifle. This tank was an idea by TGS. Shout-out to Astra for helping with this. PATCH 11/18/2018 (4) NOTE: The following changes take affect after the server restarts! Collider's barrels now fire at the same time. PATCH 11/18/2018 (3) Renamed Infantryman to Bushwhacker. Added Huntguard: A Hunter with a trap barrel mounted on the back. Branches from Trap Guard and Hunter. This tank was an idea by SilverSoundwave. Added Infantryman (a new one): A Rifle-Hunter combo. Branches from Hunter and Rifle. This tank was an idea by Blobbles. Added Revolver: A Hunter-Pistol fusion. Branches from Pistol and Infantryman. This tank was an idea by Astra. PATCH 11/18/2018 (2) Added Protostar: An Arsenal with five trap barrels. Branches from Hexa Trapper and Tri-Arsenal. This tank was an idea by Astra. Added Razor: A Hotshot that shoots stronger bullets. Branches from Hotshot. This tank was an idea by CongratsIsTrash. Added Oscilloscope: A Sniper with less reload, slow move speed, but more FoV than the Warden. Branches from Sniper. This tank was an idea by Astra. Added Cyborg: An Automaton with a Streamliner auto turret in place of the Minigun auto turret. Branches from Streamliner and Automaton. This tank was an idea by Astra. Added Swallow: A Falcon-Surfer fusion. Branches from Surfer and Falcon. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Arquebus: A Hunter with weak Gunner barrels around the Hunter barrels. Branches from Hunter. This tank was an idea by Astra. PATCH 11/18/2018 (1) Slightly tweaked Dual bullet stats. Added Liberator: A Pursuer with a trap barrel from a Gunner Trapper mounted on the back. Branches from Pursuer. This tank was an idea by Astra. Added Excursion: A Surfer that shoots Cruisedrive swarm drones. Branches from Surfer. This tank was an idea by Blobbles. Added Two-X-Two: A Twin Flank-Dual fusion. Branches from Dual and Twin Flank. This tank was an idea by Astra. Added Collider: A tank with two Annihilator turrets angled outward in a similar way to the Bent Boomer. Branches from Annihilator. This tank was an idea by Astra. PATCH 11/16/2018 (4) Added Minigun-100 to the TESTBED Misc branch (because I got bored). PATCH 11/16/2018 (3) Added a W.I.P. new version of the Mothership (an idea by neph) to the TESTBED Misc branch. Added Minigun-3: The name is self explanatory. Branches from Sniper-3. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/16/2018 (2) Slightly buffed Automaton bullet damage to make it more favorable over Minigun. Credit to Astra for the rename ideas. Renamed Torpedoer to Motolov. Renamed Thrower to Consumer. Renamed Viewfinder to Warden. Renamed Overlooker to Compass. Renamed Orderer to Retributor. PATCH 11/16/2018 (1) Fixed Missile not branching from Fighter and Rocket. PATCH 11/15/2018 (1) Changed the game mode to FFA. PATCH 11/14/2018 (3) Added Missile: A Fighter with thrusters from a Rocket. Branches from Rocket and Fighter. This tank was an idea by K. whale. Added Layer: A Fighter with its side barrels replaced by Trapper barrels. Branches from Fighter. This tank was an idea by Kannon. Added Tracker: A Hybrid Predator. Branches from Poacher and Predator. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/14/2018 (2) Redesigned the thrusters on the Hummingbird and Sparrow. Renamed Mini Hunter to Stacker. Added Auto-Fighter: The name is self explanatory. Branches from Auto-Tri-Angle and Fighter. This tank was an idea by Papyrus/SilverSoundwave. Added Auto-Slammer: The name is self explanatory. Branches from Auto-Tri-Angle and Slammer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Surfer: The name is self explanatory. Branches from Auto-Tri-Angle and Surfer. This tank was an idea by Papyrus/moouse. Added Skimbrid: A Hybrid Skimmer. Branches from Skimmer. This tank was an idea by ã€–ï½‰âœ˜ã€—Î²â˜¢à¹’á—·â˜£à¸£Í¯à¸£Í©.âž…âž…âž…â›§ðŸ”¯ à¹“ðŸŽ± âœ”âš›â„¢. Added Hybrid Stacker: The name is self explanatory. Branches from Poacher and Stacker. This tank was an idea by K. whale. PATCH 11/14/2018 (1) Lowered the max bot amount to 10. Added Smacker: A Clacker that shoots stronger traps. Branches from Clacker. This tank was an idea by CongratsIsTrash. PATCH 11/10/2018 (5) Nerfed Bumper reload slightly. Fixed a bug where Drifter shot Cruisedrive swarm drones rather than regular ones. PATCH 11/10/2018 (4) Fixed Drifter's swarms not appearing on the tank. PATCH 11/10/2018 (3) Slightly buffed Beehive swarm damage. PATCH 11/10/2018 (2) Buffed global swarm drone damage. Added Drifter: A Booster-Surfer fusion. Branches from Surfer and Booster. This tank was an idea by user (the banned one). PATCH 11/10/2018 (1) Changed the game mode to 2TDM. Fixed Worker not branching from Engineer. Buffed the bullet barrels on all Contagion branch tanks. Buffed Sheriff pillbox stats and increased its max pillbox count to 8. Added Auto-Double Sniper: The name is self explanatory. Branches from Auto-Double and Double Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Auto-Booster: The name is self explanatory. Branches from Auto-Tri-Angle and Booster. This tank was an idea by user (the banned one). PATCH 11/08/2018 (1) Maze walls no longer kill drones. PATCH 11/07/2018 (1) Changed the game mode to a new and improved Maze mode. PATCH 11/06/2018 (2) Reduced the maximum amount of shapes that can spawn. Shrunk the map size slightly. PATCH 11/06/2018 (1) The following changes have been made to the Arras Controller bot: When you use a command outside of the bot-commands channel, the bot will kindly remind you to use its commands in that channel. Now Beta-Testers, Moderators and Supervisors can use all "admin" bot commands. Now all users have access to the +uptime and +playerlist commands. PATCH 11/05/2018 (4) Added Assembler: An Auto-Constructor. Branches from Auto-Builder and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Twin Snipeception: A Twin Sniper with a Twin Sniper auto turret added on top. Branches from Snipeception and Twin Sniper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 11/05/2018 (3) Nerfed Demoman bullet reload. Added Spotter: A Twin Flank-Assassin fusion. Branches from Twin Assassin and Double Sniper. This tank was an idea by CongratsIsTrash. Added Auto-Ranger: The name is self explanatory. Branches from Auto-Assassin and ranger. This tank was an idea by user. Added Worker: An Auto-Engineer. Branches from Auto-Builder and Engineer. This tank was an idea by CongratsIsTrash. PATCH 11/05/2018 (2) Fixed a bug with the Auto Double's branch. PATCH 11/05/2018 (1) Buffed reload for most Twin Sniper class tanks. Added Double Sniper: A Twin Flank-Sniper fusion. Branches from Twin Sniper and Twin Flank. This tank was an idea by CongratsIsTrash. Added Triple Sniper: A Triple Twin-Sniper fusion. Branches from Double Sniper and Triple Twin. This tank was an idea by CongratsIsTrash. PATCH 11/03/2018 (2) Slightly decreased bullet deceleration rate for all Destroyer class tanks. Added Wasp: An Insect with Destroyer barrels in place of the Pounder barrels. Branches from Defeater and Insect. This tank was an idea by CongratsIsTrash. PATCH 11/03/2018 (1) Added Heptahedron (idea owner unknown, the boss was posted by KC) to the TESTBED Bosses branch. Slightly increased bullet damage for all Contagion class tanks. Added Screwdriver: A Giga Trapper with a Contagion barrel layered under the trap barrel. Branches from Hammerer and Giga Trapper. This tank was an idea by Blobbles. Added X-Pigeon: A Pigeon with Predator barrels in place of the Hunter barrels. Branches from Pigeon and Predator. This tank was an idea by Blobbles. PATCH 11/01/2018 (1) Buffed Bumper missile reload and other missile stats. Buffed drone reload and other drone stats for all Master class tanks. Nerfed bullet damage and bullet health for all Destroyer class tanks. PATCH 10/31/2018 (5) Pigeon is now a level 45 tank that branches from Tri-Angle and Hunter. PATCH 10/31/2018 (4) Added some new themes: Haunted House, a Halloween theme made by ã€–ï½‰âœ˜ã€—Î²â˜¢à¹’á—·â˜£sÍ¯sÍ©.âž…âž…âž…â›§ðŸ”¯828k hybridâœ”â„¢. Pumpkin, a Halloween theme made by Road (works great with glass mode enabled). Hopefully finally solved a bug where entities with high regen and shield wouldn't always get killed. PATCH 10/31/2018 (3) Added Sprayer-3: The name is self-explanatory. Branches from Machine-3. This tank was an idea by CongratsIsTrash. Added Hunter-3: The name is self-explanatory. Branches from Sniper-3. This tank was an idea by CongratsIsTrash (I think). Added Constructor-3: The name is self-explanatory. Branches from Architect. This tank was an idea by CongratsIsTrash. PATCH 10/31/2018 (2) Buffed reload and bullet health for all Sniper-3 class tanks. Added Pigeon: A Hunter with the thrusters of a Falcon. Branches from Hunter and Falcon. This tank was an idea by [AC] OctoModerator. Added Nailshooter: A Sharpshooter with a third barrel in the middle. Branches from Nailgun and Sharpshooter. This tank was an idea by K. whale. Added Triplet-3: The name is self-explanatory. Branches from Twin-3. This tank was an idea by CongratsIsTrash. PATCH 10/31/2018 (1) Lowered health of all shapes above Alpha Pentagons. PATCH 10/27/2018 (1) Reworked many Hunter class tanks to better reflect the diep.io Hunter and its classes. Added Mini Swarmer: A level 30 version of the Swarmer. Hive bullets have stats similar to the Pounder and have 3 bee spawners. Branches from Pounder. This tank was an idea by [RR]Rodrigo. Added Mega Swarmer: A level 60 version of the Swarmer. Hive bullet stats are slightly buffed from Swarmer and have 7 bee spawners. Hive reload and bee damage are nerfed slightly. Branches from Swarmer. This tank was an idea by [RR]Rodrigo. Swarmer now only branches from Destroyer and Mini Swarmer. PATCH 10/26/2018 (1) Planer now also branches from Bulldozer. PATCH 10/25/2018 (2) Added Planer: A Steamroller that shoots faster bullets and has more FoV. Branches from Steamroller. This tank was an idea by TheSuperPentaMEE7. PATCH 10/25/2018 (1) Slightly buffed Chaser trap speed and damage. Nerfed reload and increased knockback for all Destroyer class tanks. Slightly decreased bullet spray for Steamroller. Made some other minor balance changes. PATCH 10/23/2018 (2) Slightly increased the density of traps and drones. Made minor balance changes to auto turret bullet stats (for auto tanks). Bosses now spawn a bit less often. Cleared all old tokens. This means if you have a token placed in the token text box, remove it, otherwise you'll be unable to join (unless it's a beta-tester token)! PATCH 10/23/2018 (1) Nerfed Pentamancer drone stats slightly. PATCH 10/21/2018 (2) Buffed Necromancer and Pentamancer drone reload. Buffed Pentamancer drone stats. PATCH 10/21/2018 (1) Removed the "Disable Hyperactivity" setting because it apparently did nothing. PATCH 10/20/2018 (2) Added Overbuilder: An Overtrapper with its Trapper barrel replaced with a Builder barrel. Branches from Harvester and Overtrapper. This tank was an idea by K. whale. Added Underbuilder: An Undertrapper with its Trapper barrel replaced with a Builder barrel. Branches from Harvester and Undertrapper. This tank was an idea by K. whale. Added Dropper: A Bomber with its Trapper barrel replaced with a Builder barrel. Branches from Bomber. This tank was an idea by K. whale. PATCH 10/20/2018 (1) Added a +botamount command. This will allow for the command user to change the maximum amount of bots that can be on the map. PATCH 10/18/2018 (1) Added AWP-Ultima (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Renamed Triplet Dual to Trio. PATCH 10/16/2018 (1) Added Mythical Crasher (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Buffed trap stats for the Hexa Trapper and its branches. PATCH 10/15/2018 (2) Big thanks to CancelX who made basically all of these for me. Added Penta Double: A flank Penta Shot. Branches from Bent Double and Penta Shot. This tank was an idea by TGS. Added Wanderer: A Ranger that can turn invisible. Branches from Stalker and Ranger. This tank was an idea by TheSuperPentaMEE7 (I think). Added Mini Hunter: A fusion between Hunter and Minigun. Branches from Minigun and Hunter. This tank was an idea by moouse. Added Sonar: A Battleship that can turn invisible. Branches from Submarine and Battleship. This tank was an idea by (idea owner unknown). Added Flank Sniper: A Flank Guard with sniper turrets. Branches from Sniper and Flank Guard. This tank was an idea by moouse. Added Auto-Hunter: The name is self-explanatory. Branches from Hunter. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Huntception: A Hunter with a Hunter auto turret added on top. Branches from Snipeception and Auto-Hunter. This tank was an idea by TGS. Added Swarmdrive: A Cruiser whose swarm drones have auto turrets on them. Branches from Overdrive and Cruiser. This tank was an idea by ÆŠà¸„á¶‡Æ™ãƒ„. Added Inquirer: A fusion between Seeker and Penta Shot. Branches from Penta Shot and Seeker. This tank was an idea by CongratsIsTrash. Added Phantom: A Master that can turn invisible. Branches from Master. This tank was an idea by moouse. Added Meister: A fusion between Master and Banshee. Branches from Banshee and Master. This tank was an idea by moouse. PATCH 10/15/2018 (1) Depreciated the 4TDM server. PATCH 10/14/2018 (5) Added Bent Overdrive: A Bent Hybrid that spawns Overdrive drones. Branches from Bent Hybrid. This tank was an idea by SilverSoundwave. Implemented the Arras Controller bot into the 4TDM server. Prefix is =. PATCH 10/14/2018 (4) Demoman now also branches from Launcher. The following tanks were ideas by CongratsIsTrash. Added Tribrid: A Hybrid Triplet. Branches from Bent Hybrid and Triplet. Added Pentabrid: A Hybrid Penta Shot. Branches from Bent Hybrid and Penta Shot. Added Senser: A Hybrid Seeker. Branches from Bent Hybrid and Seeker. PATCH 10/14/2018 (3) Added Hexahedron to the TESTBED Bosses branch. PATCH 10/14/2018 (2) Fixed the Hard-drive's max drone count. Re-added all shapes above Alpha Pentagons. Added a g.ranger and a g.viewfinder gun setting. Both nerf reload, but buff bullet speed. PATCH 10/14/2018 (1) Buffed bullet stats for all Sunburst class tanks. Sunburst now also branches from Gunner. Temporarily removed all shapes above Alpha Pentagons for testing purposes (including green shapes). PATCH 10/13/2018 (2) Added Sheriff: An Artillery with its Pounder turret replaced with an Engineer turret. Branches from Engineer and Lieutenant. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/13/2018 (1) Tweaked the Carrier's design slightly. Added Submersible: A Carrier that can turn invisible. Branches from Submarine and Carrier. This tank was an idea by CongratsIsTrash. Added Litterer: An Engineer with a Contagion turret layered under the pillbox turret. Branches from Fort and Engineer. This tank was an idea by SilverSoundwave. PATCH 10/12/2018 (1) Added Techno (made by EternalFrost) to the TESTBED Misc branch. Slightly buffed global bullet damage. PATCH 10/11/2018 (1) Made some minor code fixes. Added Perfectionist: A Manager with the drone stats of an Apprentice. Branches from Apprentice and Manager. This tank was an idea by Sandkill. PATCH 10/09/2018 (3) Added Archer: A fusion between Rifle and Minigun. Branches from Minigun and Rifle. This tank was an idea by esuoom. Added Bowman: The Streamliner evolution for the Archer. Branches from Archer and Streamliner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Caliber: A fusion between Minigun and Clipper. Branches from Clipper and Minigun. This tank was an idea by esuoom. PATCH 10/09/2018 (2) Changed the game mode back to FFA due to lag issues. PATCH 10/09/2018 (1) Blockception now also branches from Trapception. PATCH 10/08/2018 (3) Added more obstacles to the FFA map. Changed the game mode to Maze. PATCH 10/08/2018 (2) Added Longshot: A Marksman that shoots Overdrive drones. Branches from Marksman. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• CongratsIsTrash. Added Socker: A buffed version of the Puncher. Branches from Puncher. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/08/2018 (1) Added Biohazard: An Insect with its two flank turrets replaced with five Gunner turrets. Branches from Insect. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (slightly based from Derpii's Biohazard). Added Clacker: A fusion between Clicker and Trapper. Branches from Clicker. This tank was an idea by moouse. Added Blockception: A Builder with a Builder auto turret added on top. Branches from Auto-Builder. This tank was an idea by CongratsIsTrash. PATCH 10/07/2018 (1) Farmer now also branches from Seeder. Gunner now also branches from Twin (again). Pursuer now also branches from Twin Trapper and Machine Trapper. Auto-Artillery, Auto-Spreadling, and Auto-Launcher now also branches from Auto-Pounder. PATCH 10/06/2018 (2) Added Auto-Streamliner: The name is self expmanatory. Branches from Auto-Minigun and Streamliner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Granuler: A Hybrid Silo. Branches from Cropduster and Silo. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Farmer: A Hybrid Sealer. Branches from Granuler and Sealer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/06/2018 (1) Buffed Clipper bullet speed. Added Stream Clicker: A fusion between Clicker and Streamliner. Branches from Streamliner and Mini Clicker. This tank was an idea by Sandkill. Added Mini Puncher: A fusion between Puncher and Minigun. Branches from Mini Clicker and Puncher. This tank was an idea by esuoom. PATCH 10/05/2018 (3) Added Sergeant: A fusion between Constructor and Artillery. Branches from Lieutenant and Constructor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (I don't remember, ping me if you had this idea). Tweaked some of the bot commands. PATCH 10/05/2018 (2) Added Megamine: A Mega Smasher that can turn invisible. Branches from Landmine and Mega Smasher. This tank was an idea by TGS. Added Giga Smasher: A Mega Smasher with more health, but less move speed. Branches from Mega Smasher. This tank was an idea by Chaos. PATCH 10/05/2018 (1) Heavily nerfed the health stat curve, but buffed the body damage stat curve. PATCH 10/04/2018 (2) Re-added the overspeed effect, but its affects are nerfed. PATCH 10/04/2018 (1) Added Auto-Triple: An Auto-Triple Twin. Branches from Auto-Double and Triple Twin. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/03/2018 (4) Buffed Blower and Lurker reload (affects the front turrets only). PATCH 10/03/2018 (3) Buffed Machine Gunner bullet damage. Buffed Blaster Gunner move speed, bullet speed, and bullet damage. Buffed Gatling Gunner FoV, move speed, and bullet damage. Slightly Nerfed Bombarder bullet damage. Tri-Armory now also branches from Tri-Arsenal. PATCH 10/03/2018 (2) Added Chaser: A fusion between Machine Gunner and Trapper. Branches from Pursuer and Machine Gunner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Super Gunner: A Machine Gunner with buffed reload and bullet damage. Branches from Machine Gunner. This tank was an idea by Limit. PATCH 10/03/2018 (1) Added Tri-Armory: The name is self explanatory. Branches from Fencer and Armory. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Mischiefer: An Auto-Machine Gunner. Branches from Auto-Gunner and Machine Gunner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/01/2018 (4) Added Bombarder: A Mortar with 2 more secondary turrets added. Branches from Mortar. This tank was an idea by (I don't remember who lol). Added Logger: A Mega Trapper with g.mach added to its gun settings. Branches from Machine Trapper and Mega Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/01/2018 (3) Buffed Pentamancer spawned sunchip health and damage. Removed the Mini Grower branch. It may be re-added if the growing mechanic becomes balanced. Tweaked the shape evolution possibilities slightly. Added Pursuer: A fusion between Gunner and Trapper. Branches from Trapper at level 45 and Gunner. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Fencer: A Tri-Machine Trapper. Branches from Tri-Trapper and Machine Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 10/01/2018 (2) Added Auto-Octo Tank: The name is self-explanatory. Branches from Auto-Hexa Tank and Octo Tank. This tank was an idea by TheSuperPentaMEE7. Added Giga Arsenal: The Giga version of the Arsenal. Branches from Bearer and Giga Trapper. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Inventor now also branches from Bearer. PATCH 10/01/2018 (1) Added Tri-Arsenal: The name is self-explanatory. Branches from Tri-Trapper and Arsenal. This tank was an idea by moouse. Buffed bullet stats for all Mini Grower branch tanks. Nerfed the health, shield, and body damage stat curves. PATCH 09/30/2018 (2) Added Armory: An Arsenal with g.mach added to its gun settings. Branches from Machine Trapper and Arsenal. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Bearer: An Arsenal with g.pound added to its gun settings. Branches from Mega Trapper and Arsenal. This tank was an idea by moouse. Decalibrator now also branches from Giga Trapper. PATCH 09/30/2018 (1) Added Arsenal: The level 30 version of the Engineer. Branches from Trapper. This tank was an idea by moouse. Engineer now also branches from Arsenal. PATCH 09/29/2018 (4) Made penetration increase per second faster for all Mini Grower branch tanks. Buffed bullet range for all. Fixed a bug where Grainer branched from Silo instead of Cropduster. PATCH 09/29/2018 (3) Fixed a bug where Engineer-3 could attack while invulnerable. PATCH 09/29/2018 (2) Added the experimental Grower branch, ideas by [RR] Rodrigo and kot32. NOTE: They may not be balanced, so please give balance suggestions for each tank. All stats for Mini Grower go as follows: Reload nerfed by half. Bullets stop moving after about 3 seconds. Bullets disappear after about 3 seconds. Bullet size increases by about 1/3rd per second. Bullet damage increases by about 1/2nd per second. Bullet penetration increases by about 1/5th per second. Each tier upgrade increases bullet reload speed and bullet deceleration speed. However, each tier upgrade also makes bullet size, penetration, and damage per second increase faster. The branch currently consists of Mini Grower, Grower, Mega Grower, and Giga Grower. PATCH 09/29/2018 (1) Updated NodeJS version to v8.6.0, which should help with server performance a bit. PATCH 09/28/2018 (1) Re-added Sidewinder, branches from Hunter and Launcher. PATCH 09/27/2018 (1) Added Castle: A fusion between Penta Shot and Trapper. Branches from Bastoin and Penta Shot. This tank was an idea by Sandkill. Added Deviser: An Engineer with Flank Guard auto turrets on the blocks. Branches from Engineer. This tank was an idea by me and CancelX. Added Technician: An Engineer with Sniper auto turrets on the blocks. Branches from Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/26/2018 (1) Buffed boomerang damage for all Boomer class tanks. Added Triplet (with diep.io's design) to the TESTBED Misc branch. PATCH 09/25/2018 (9) Added Skirmisher: An Auto-Gun-Angle. Branches from Auto-Tri-Angle and Gun-Angle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (based from soneone else's Skirmisher, don't remember who). Added Dragon: A fusion between Booster and Fighter. Branches from Fighter and Booster. This tank was from Cupcake's server. PATCH 09/25/2018 (8) Added Speeder: A Booster with 2 more thrusters in the rear. Branches from Booster. This tank was from Cupcake's server. Added Vessel: A fusion between Carrier and Frigate. Branches from Frigate and Carrier. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/25/2018 (7) Added Programmer: An Engineer with Pounder auto turrets on the blocks. Branches from Engineer. This tank was an idea by moouse. Added Designer: A fusion between Boomer and Engineer. Branches from Engineer and Boomer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/25/2018 (6) Lowered Inventor block size. Added Convector: An Engineer with Twin auto turrets on the blocks. Branches from Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (based from moouse's version). Added Mechanic: An Engineer with Machine Gun auto turrets on the blocks. Branches from Engineer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/25/2018 (5) Fixed a bug where Double Seeker didn't branch from Bent Double. Bulwark now also branches from Twin Flank. Buffed Hurricane reload and bullet damage. Slightly buffed Auto-4 bullet stats. Made some other non-noteworthy balance changes. Moved Warhorse to the TESTBED Beta Tanks branch due to bugs concerning its mockup and its auto turrets. The token field can now be left blank. All old tokens will still work, but they will not be necessary anymore. PATCH 09/25/2018 (4) Tweaked the Overship's design. Added Engineer-3: A fusion between Architect and Engineer. Branches from Engineer and Architect. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/25/2018 (3) Slightly buffed global swarm drone damage. Officially added Corvette, branches from Battleship and Frigate (and removed it from the TESTBED Beta Tanks branch). PATCH 09/25/2018 (2) Fixed the DESTROY_OLDEST_CHILD mechanic. Added the label "AI" to the Battleship and Tri-Cruiser's AI swarm drones. Added Corvette: A fusion between Frigate and Battleship. Currently in the TESTBED Beta Tanks branch until design flaws are worked out. This tank was an idea by êžªï»‰É­É­Æˆà¸„á• (based from Chaos's Corvette). PATCH 09/25/2018 (1) Added Inventor: A fusion between Constructor and Engineer. Branches from Engineer and Constructor. This tank was an idea by (I don't remember lol). PATCH 09/23/2018 (4) Increased Operator max block count to 3. Buffed Operator block speed. Renamed Gun-Booster to Infuser. Nerfed Double bullet stats. PATCH 09/23/2018 (3) Added Infuser: A Booster with Gunner Trapper-like turrets up front. Branches from Gun-Angle and Booster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hummingbird: A fusion between Falcon and Booster. Branches from Booster and Falcon. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Sparrow: A fusion between Eagle and Booster. Branches from Booster and Eagle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/23/2018 (2) Added Gun-Angle: A Tri-Angle with Gunner Trapper-like turrets up front. Branches from Tri-Angle. This tank was an idea by Pancake. Added Owl: A Falcon that can turn invisible. Branches from Stalker and Falcon. This tank was an idea by Limit. PATCH 09/23/2018 (1) Re-enabled the setControl command. Added Dominator sectors, because IDK. Added Citadel: A Fortress with one more trap turret and swarm spawner. Branches from Fortress. This tank was an idea by Chaos. PATCH 09/22/2018 (3) Added Warhorse: A Basic with an auto turret which has 4 weak auto turrets. Branches from Basic at level 60. This tank was an idea by Astra. Added Impulser: A Pistol with a trap turret added on the rear. Branches from Pistol and Infantryman. This tank was an idea by êžªï»‰É­É­ï¿½ï¿½à¸„á• (based from CancelX's Impulser). Added AP Pistol: A Pistol with g.mach added to its gun settings. Branches from Pistol and Assault Rifle. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/22/2018 (2) Renamed Buttbuttin to AK-47 (a much less awkward name). Replaced Hepta Trapper with Octo Trapper. Octo Trapper now also branches from Octo Tank. PATCH 09/22/2018 (1) Engineer traps will now have the oldest traps killed. As a result, it can only have a max of 6 traps laid at once. Added Operator: An Engineer that shoots blocks which shoot traps. It can only have a max of 2 traps laid at once until the oldest one is killed. Branches from Engineer. This tank was an idea by moouse. Removed Operator from the TESTBED Beta Tanks branch. Added Doubleception: A Twin Flank with a Twin Flank auto turret added on top. Branches from Auto-Double. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Hexaception: A Hexa Tank with a Hexa Tank auto turret added on top. Branches from Auto-Hexa Tank. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/21/2018 (3) Added Twin-3: An Auto-3 with Twin auto turrets. Branches from Auto-3. This tank was an idea by [AC] OctoModerator. Added Twin-5: An Auto-3 with Twin auto turrets. Branches from Auto-5 and Twin-3. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/21/2018 (2) Added Blower: A Destroyer with Overgunner-like Gunner turrets on the rear. Destroyer turret reload is nerfed. Branches from Destroyer. This tank was an idea by neph. Added Buttbuttin: An Assassin with Overgunner-like Gunner turrets on the rear. Assassin turret reload is nerfed. Branches from Assassin. This tank was an idea by neph. PATCH 09/21/2018 (1) Buffed Birdshot bullet damage slightly. PATCH 09/20/2018 (4) Added Screamer: A Booster with Twin turrets up front. Branches from Twin-Angle and Booster. This tank was an idea by CongratsIsTrash. PATCH 09/20/2018 (3) Heavy Twin now also branches from Pounder. Added Twin Destroyer: The name is self explanatory. Branches from Heavy Twin and Destroyer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Slanderer: The Twin Flank evolution for the Twin Destroyer. Branches from Knocker and Twin Destroyer. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Trooper: A Punt Gun with a trap layer added on the rear. Branches from Trap Guard and Punt Gun. This tank was an idea by (I don't remember who lol). PATCH 09/20/2018 (2) Added Twisted Hybrid: The name is self explanatory. Branches from Bent Hybrid and Bent Blaster. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/20/2018 (1) Changed the gamemode to FFA. PATCH 09/19/2018 (3) Disabled the entity clear interval until further notice. PATCH 09/19/2018 (2) Added an interval that clears all bots and food entities every 10 minutes. This should help with long-term performance. PATCH 09/19/2018 (1) Added a bosses entity group to the +kill command. PATCH 09/18/2018 (2) Added a +playingtag command to the Arras Controller bot. The Arras Controller bot now has a defaulted playing tag. Made some other aesthetic tweaks to the Arras Controller bot. Removed the setControl command. Added Penta Blaster: The Penta Shot evolution for the Bent Blaster. Branches from Bent Blaster and Penta Shot. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/18/2018 (1) Renamed Tri-Blaster to Bent Blaster. PATCH 09/17/2018 (3) Buffed Plow bullet reload and damage. PATCH 09/17/2018 (2) Further nerfed the body damage stat curve. Nerfed the move speed stat curve slightly. PATCH 09/17/2018 (1) Added a +setentity command to the Discord bot. PATCH 09/16/2018 (4) Added Guardian of the Pentagons (A.K.A. Guardian) as a possible spawned boss. PATCH 09/16/2018 (3) Added a +uptime command to the bot. Buffed Pentamancer drone stats. PATCH 09/16/2018 (2) Added Overship: A Dreadnought but with Battleship swarm spawners. Branches from Battleship and Dreadnought. This tank was an idea by Chaos. Added Green Beta Pentagon, has a 1 in 175 chance of spawning over beta Pentagons. PATCH 09/16/2018 (1) Added Flankception: A Flank Guard with a Flank Guard auto turret added on top. Branches from Flank Guard at level 45. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. PATCH 09/15/2018 (1) Spawned Arena Closers now vary in size. PATCH 09/14/2018 (2) Added Chainsaw: A Spike that deals more damage. Branches from Spike. This tank was an idea by CongratsIsTrash. Added Overmaster: A Master with 2 more drone spawners. Max drone count is 21, 8 of them will be AI controlled. Branches from Master. This tank was an idea by (I don't remember lol). PATCH 09/14/2018 (1) Made shapes above Alpha Pentagons slightly more rare. PATCH 09/13/2018 (1) Added Booby Trap: A Spike that can turn invisible. Branches from Landmine and Spike. This tank was an idea by TGS. PATCH 09/12/2018 (2) Slightly reduced the map size to help with performance issues. PATCH 09/12/2018 (1) Re-introduced Maze mode. All entities other than tanks and shapes will be killed by the maze walls, like in diep maze. Crashers no longer collide with maze walls, like in diep maze. TO DO: Fix a bug where entities that spawn in the maze walls get flung out at high speeds. PATCH 09/10/2018 (1) 1/3rd of the Master's drones will now be AI controlled. Added Masterdrive: A fucion between Overdrive and Master. Drone limit is lowered to 15. Branches from Master and Overdrive. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Nanogun now only branches from Nailgun. Added Staplegun: A Nailgun with 2 more turrets added. Branches from Nailgun. This tank was an idea by Soundwave and me. PATCH 09/07/2018 (4) Added Pentamancer: A Necromancer that shoots and infects pentagons. Branches from Necromancer. This tank was an idea by Cupcake. Added Crane: A Skimmer that shoots missiles that shoot blocks. Branches from Pather. This tank was an idea by moouse. PATCH 09/07/2018 (3) Added Nailgun Trapper: A fusion between Nailgun and Gunner Trapper. Branches from Gunner Trapper and Nailgun. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Reaper: A Spawner that can turn invisible. Branches from Factory. This tank was an idea by sound of the void. PATCH 09/08/2018 (2) Nerfed X-Dual bullet damage slightly. Nerfed Decimator bullet health slightly. Nerfed Megafort and Architect-4 block damage. PATCH 09/08/2018 (1) Tweaked the Flooder's design slightly. Made the map slightly bigger. PATCH 09/07/2018 (2) Made some balances to the Moonburst and Hepta Shot. Added a +br alias for +broadcast. PATCH 09/07/2018 (1) Added Hepta Shot: A Penta Shot with two more turrets added. Branches from Moonburst and Penta Shot. This tank was an idea by moouse (I think anyways lol). PATCH 09/06/2018 (4) Added Wrecking Ball: A Steamroller with a second destroyer turret layered under the main one (similar to like Hunter). This tank obviously has nerfs to accomodate. Branches from Steamroller. This tank was an idea by moouse. PATCH 09/06/2018 (3) Renamed Punt Gunner to Punt Mini. Punt Mini now also branches from Minigun. Added Punt Streamer: A Punt Mini with 2 more turrets added onto each "fork". Branches from Streamliner and Punt Mini. This tank was an idea by [RR]Rodrigo. PATCH 09/06/2018 (2) Added Grainer: A hybrid Flooder. Branches from Cropduster and Flooder. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Added Flash Flooder: The Streamliner evolution of the Flooder. Branches from Flooder and Streamliner. This tank was an idea by moouse. Added Tapper: An Interceptor whose bullet has a Pelleter auto turret. Branches from Interceptor. This tank was an idea by êžªï»‰É­É­Æˆà¸„á•. Renamed Hepta Shot to Moonburst to make room for an incoming Penta Shot upgrade. PATCH 09/06/2018 (1) Auto-Gunner now also branches from Auto-Pelleter. Destroyception now also branches from Poundception. Ram class bots will now only spawn 15% of the time over bullet build bots. PATCH 09/05/2018 (2) Added Blaster Gunner: A Machine Gunner with g.blast added to its turrets. Branches from Machine Gunner. This tank was an idea by moouse. Added Gatling Gunner: A Machine Gunner with g.chain added to its turrets. Branches from Machine Gunner. This tank was an idea by moouse. PATCH 09/05/2018 (1) Ram class bots now only spawn 25% of the time over bullet build bots. Fixed the Hawk's front barrel design. Added Hybrid Overdrive: A Hybrid that spawns auto drones instead of regular ones. Drone limit lowered to 2. Branches from Hybrid. This tank was an idea by Kannon. PATCH 09/04/2018 (4) Added Pelletception: A Pelleter with a Pelleter auto turret added on top. Branches from Auto-Pelleter. This tank was my idea. Added Destroyception: A Destroyer with a Destroyer auto turret added on top. Branches from Auto-Destroyer. This tank was an idea by CongratsIsTrash. PATCH 09/04/2018 (3) Added Poundception: A Pounder with a Pounder auto turret added on top. Branches from Auto-Pounder. This tank was an idea by ElectroCharge. Added Slaughterer: The Mortar evolution of the Marauder. Branches from Marauder and Mortar. This tank was an idea by Chaos. PATCH 09/04/2018 (2) Added three new Penta-Pelleter classes (ideas by CongratsIsTrash): Penta-Borer, branches from Tri-Borer and Penta-Pelleter. Penta-Punt Gun, branches from Tri-Punt Gun and Penta-Pelleter. Penta-Hewn Pelleter, branches from Tri-Hewn Pelleter and Penta-Pelleter. Added Orderer: A Conqueror with an Annihilator turret in place of the Destroyer one. Branches from Annihilator and Conqueror. This tank was an idea by CongratsIsTrash. PATCH 09/04/2018 (1) Spreadhunt now also branches from Hunter. Added X-Spreadhunt: A Spreadhunt whose Hunter turrets are replaced by Predator turrets. Branches from Predator and Spreadhunt. This tank was an idea by [RR]Rodrigo. Added Y-Spreadhunt: A Spreadhunt with two added secondary turrets. Branches from Spreadhunt. This tank was an idea by [RR]Rodrigo. PATCH 09/03/2018 (2) Added Snipeception: A Sniper with a Sniper auto turret added on top. Branches from Sniper at level 45. This tank was an idea by TGS. PATCH 09/03/2018 (1) Slightly buffed bullet damage for all Rifle class tanks. Added Double Insect: An Insect with the Pounder turrets replaced with Twin turrets. Branches from Double Guard and Insect. This tank was an idea by MEE7. Added Flier: A Predator that can turn invisible. Branches from Nightseeker and Predator. This tank was an idea by Exasperator2237. Added Recentralizer: An Annihilator that can turn invisible. Has a triangle prop on top to help differentiate it from the Annihilator. Branches from Griefer and Annihilator. This tank was an idea by Spiral. Added Pistol: A Rifle with faster reload and stronger bullets. This tank has slightly more move speed, but also has an FoV less than that of the Basic. Branches from Rifle. This tank was an idea by moouse. PATCH 08/02/2018 (1) Changed all server tokens. Slightly buffed Sniper class tanks to better fit the removal of the overspeed affect. Slightly nerfed the health and body damage stat curves to better fit the removal of the overspeed affect. PATCH 09/01/2018 (1) Removed the overspeed affect on damage. Added three new Interceptor classes (ideas by [RR]Rodrigo, except for the names lol): Exploiter, an Interceptor whose bullet has a Pounder auto turret. Blocker, an Interceptor with slightly buffed FoV whose bullet has a Trapper auto turret. Harasser, an Interceptor whose bullet has a Flank Guard auto turret. PATCH 08/31/2018 (6) Added a feature where the Z key cycles colors through the upgrade menu. PATCH 08/31/2018 (5) Both of the following tanks were my idea. Added Machception: A Machine Gun with a Machine Gun auto turret added on top. Branches from Auto-Machine. Added Bent Bastoin: A fusion between Bent Double and Bastoin. Branches from Bastoin and Bent Double. PATCH 08/31/2018 (4) Added two new Interceptor classes (both my ideas): Anticipator, an Interceptor whose bullet has a Machine Gun auto turret. Chopper, an Interceptor with slightly buffed FoV whose bullet has a Sniper auto turret. PATCH 08/31/2018 (3) Slightly nerfed Industrialist minion bullet damage and reload. Made some balances to the Interceptor branch. PATCH 08/31/2018 (2) Increased the Overdrive's max drone count to 6. Added Bolt: A fusion between Ligntning and Dreadnought. Branches from Dreadnought and Ligntning. This tank was an idea by Spiral. Added Drivenaught: A fusion between Dreadnought and Overdrive. Branches from Overdrive and Dreadnought. This tank was an idea by Spiral. PATCH 08/31/2018 (1) Slightly decreased global health regeneration. Increased global knockback. Doubled drone density and resistance. Made slight nerfs to the body damage stat curve. PATCH 08/30/2018 (2) The Interceptor's auto-bullet now has a Basic auto gun rather than a Twin auto gun. Added Exasperator: An Interceptor whose bullets have Twin auto guns. Branches from Interceptor. This tank was an idea by Spiral. Added Flanklet (an idea by moouse), branches from Triplet and Bent Double. Fixed a bug where disconnecting had a tendency to not kill you. PATCH 08/30/2018 (1) Added three new Triplet classes (ideas by moouse): Machlet, a Triplet with g.mach added to it's gun settings. Snipelet, a Triplet with g.sniper added to it's gun settings. Poundlet, a Triplet with g.pound added to it's gun settings. Added Nightworker: A Builder that can turn invisible. Branches from Builder. This tank was an idea by Pancake. Added Decalibrator: A Constructor that shoots bigger and stronger blocks. Reload is nerfed to compensate for the block stat buffs. Branches from Constructor. This tank was an idea by CongratsIsTrash (but made by Pancake). Added Tri-Trap Guard (needs a better name): A Trap Guard with two trap turrets added at 90 and 270 degrees. Branches from Trap Guard and Tri-Trapper. This tank was an idea by MEE7. PATCH 08/29/2018 (4) Added Bent Triple: The Triple Twin version of the Bent Double. Branches from Bent Double and Triple Twin. This tank was an idea by Pancake. PATCH 08/29/2018 (3) Tweaked the Interceptor and Enforcer's bullet labels. Removed the Carnivore's reload nerf. Added X-Carnivore: The Predator version of the Carnivore. Branches from Carnivore and Predator. This tank was my idea (inspired from [RR]Rodrigo's Y-Predator). PATCH 08/29/2018 (2) Buffed Interceptor bullet stats, but heavily nerfed the auto turret's bullet stats. Added Enforcer: An Interceptor that shoots bullets with Annihilator bullet stats, but with a regular Basic auto turret on it. Reload is nerfed with respect to the Annihilator. Branches from Annihilator and Interceptor. This tank was an idea by Chaos. PATCH 08/29/2018 (1) Added Sniper Builder (will get a better name): A Builder with g.sniper added to its shoot settings. Branches from Builder. This tank was an idea by CongratsIsTrash. Added Twinception: A Twin with a Twin auto turret added on top. Branches from Twin at level 45. This tank was an idea by Chaos (or CongratsIsTrash, I don't remember for sure). PATCH 08/27/2018 (3) Renamed Scythe to Spreadmach. All of the following tanks were ideas by moouse. Added Scythe (a new one): A Launcher that shoots a bigger missile which also has an auto turret on it. Branches from Launcher. Added Rewinder: A Launcher that shoots missiles similar looking to the Bomber. The tank nerfed missile reload (I should mention that I made the tank's design). Branches from Pather. Added Trebuchet: A Skimmer that shoots regular Skimmer missiles, except the missile also fires little missiles from the Launcher. The little missiles are much weaker in comparison to the main missile, the tank's FoV is nerfed, and missile reload is nerfed. Branches from Skimmer. PATCH 08/27/2018 (2) Added Overlooker: An Assassin with a trap layer added on the back. Branches from Assassin and Snipe Guard. This tank was an idea by CongratsIsTrash. Added Woodpecker: A Falcon with a Ranger turret in place of the Assassin one. The tank has buffed FoV, but nerfed reload for the Ranger turret. Branches from Ranger and Falcon. This tank was my idea. PATCH 08/27/2018 (1) Removed the Flank Hewn Pelleter due to it not making sense with the Tri-Hewn Pelleter. PATCH 08/26/2018 (6) Infected squares will now be the same size for all Underseet branch tanks. Slightly buffed Boomer trap speed. Slightly buffed Spreadshot secondary bullet damage. Slightly reduced trap shudder and increased trap range. PATCH 08/26/2018 (5) Fixed and re-added the +playerlist and +teleport commands. Added a +pl alias for +playerlist and a +tp alias for +teleport. PATCH 08/26/2018 (4) Added Megafort: A fusion between Architect and Tri-Trapper. Branches from Tri-Trapper at level 45 and Architect. This tank was an idea by AC. PATCH 08/26/2018 (3) Added fuck tons more tokens. Fixed some fire delay bugs with the X-Dual. The +playerlist command will now display the player list in one message. PATCH 08/26/2018 (2) Apologies for the inconvenience, but the token requirement has been re-added. Why? Because of a re-occurring issue with a kid named ben29 where he multitabs with names. PATCH 08/26/2018 (1) Added a connection limit config. Added Decimator: A fusion between Triple Twin and Heavy Twin. Branches from Knocker and Triple Twin. This tank was an idea by Spiral. Added X-Dual: A Dual with 2 added turrets under each set. Branches from Predator and Dual. This tank was an idea by CongratsIsTrash. PATCH 08/25/2018 (6) Fixed a bug where the skillSet attributes were out of order with respect to the in-game skill-set. Tanks controlled via setControl now have the controller's skill-set, level, tank and size synced. PATCH 08/25/2018 (5) Tweaked some of the bot's messages. Disabled the +setscore bot command due to bugs. PATCH 08/25/2018 (4) Both of the following tanks were ideas by moouse. Added Pebbler: A Punt Gun that shoots more bullets. The bullets are faster, but smaller and weaker. Branches from Punt Gun. Added Nanogun: A tank with 6 tiny turrets that fire a lot of bullets. Like the Pebbler, the bullets are faster, but even smaller and even weaker. Branches from Pelleter at level 45. PATCH 08/25/2018 (3) Added Lieutenant: A fusion between Artillery and Builder. Branches from Builder and Artillery. I don't remember whose idea this was. Added Deputy: The Mortar version of the Lieutenant. Branches from Lieutenant and Mortar. This tank was my idea. Made some miscellaneous bug fixes to the setControl command. PATCH 08/25/2018 (2) Added Hexa Contagion: The Contagion version of the Hexa Trapper. Branches from Hexa Trapper and Tri-Contagion. This tank was my idea. Added Bobcat: A Bulldozer with more FoV (basically a Pounder-Ranger). Branches from Bulldozer. This tank was an idea by [RR]Rodrigo. PATCH 08/25/2018 (1) Added a skillSet command for beta-testers, which allows you to directly edit your skill-set. PATCH 08/23/2018 (5) Made various patches that fix crashes when using the setControl command. Controlled tanks will no longer appear on the leaderboard. Godmode and passive mode will now sync through all controlled tanks. Override will now disable the controlled tanks. Controlled tanks are now colored differently. The controller and the controlled tanks now get put on the same team to prevent them from killing each other. PATCH 08/23/2018 (4) Added an experimental setControl command for beta-testers, which allows you to control tanks. PATCH 08/23/2018 (3) Added Rager: A fusion between Fighter and Twin-Angle. Branches from Twin-Angle and Fighter. This tank was an idea by Chaos. Fixed the Boomer-3 not branching from Architect. Steamroller now also branches from Obliterator. Added Flattener: A fusion between Steamroller and Annihilator. Branches from Annihilator and Steamroller. This tank was an idea by MEE7. PATCH 08/23/2018 (2) Added Annybrid: An hybrid Annihilator. Branches from Annihilator and Hybrid. Many people have had this idea, so I'm unsure who to credit. Added Hewn Trapper (may need a better name): A Twin Trapper with a Builder turret hewn on the back. Branches from both Twin Trapper and Builder at level 60. This tank was an idea by top kek. Added Brutalizer: A Surfer with the front turret replaced with a swarm spawner, and a swarm spawner added on the back. Branches from Surfer. This tank was an idea by MEE7. PATCH 08/23/2018 (1) Added Tornado: An Octo Tank with 2 added barrels. Branches from Octo Tank. This tank was an idea by moouse. PATCH 08/22/2018 (5) Renamed Triplet Trapper to Traplet. PATCH 08/22/2018 (4) Renamed Sniper Single to Lumberjack. Renamed Machine Single to Machinist. Gave the Hexa Trapper a shape of 6, and Hepta Trapper a shape of 7. PATCH 08/22/2018 (3) Added Triplet Trapper: A fusion between Triplet and trapper. Branches from Trapper and Triplet. This tank was an idea by Chaos. PATCH 08/22/2018 (2) Nerfed Single reload. Added Double: A Twin Single. Branches from Single. This tank was an idea by CongratsIsTrash. Added Sniper Single: A fusion between Sniper and Single. Branches from Single. This tank was an idea by CongratsIsTrash. Added Machine Single: A fusion between Machine Gun and Single. Branches from Single. This tank was an idea by DANKMEMES. Added Tri-Single: A fusion between Flank Guard and Single. Branches from Single. This tank was an idea by DANKMEMES. Added Auto-Single (an idea by DANKMEMES), branches from Single. Added Hybrid Single (an idea by DANKMEMES), branches from Single. PATCH 08/22/2018 (1) Added a Neon theme, made by moouse. Tweaked the fire delays on the Sunshine. PATCH 08/21/2018 (12) Made some minor balance changes to certain bosses. Added Sunshine: A fusion between Sunburst and Penta Shot. Branches from Penta Shot and Sunburst. This tank was an idea by CongratsIsTrash. PATCH 08/21/2018 (11) Nerfed Smotherer bullet reload. Nerfed Hepta Shot bullet damage and penetration. PATCH 08/21/2018 (10) Made some other minor bug fixes. Jump Smasher is no longer an option for bots due to it being OP. Made even more nerfs to Professor drone stats. PATCH 08/21/2018 (9) Fixed a bug where AI would not attack bosses. PATCH 08/21/2018 (8) Made nerfs to the health and body damage stat curves. PATCH 08/21/2018 (7) Nerfed Dreadnought and Juggernaut drone damage. PATCH 08/21/2018 (6) Nerfed Professor drone damage. PATCH 08/21/2018 (5) Added X-Annihilator: A fusion between Sheller and Annihilator. Branches from Annihilator and Sheller. This tank was an idea by [RR]Rodrigo. PATCH 08/21/2018 (4) Added Twin-Angle: A Tri-Angle with twin turrets at the front. Branches from Twin at level 45 and Tri-Angle. This tank was an idea by [RR]Rodrigo. Added Siege: A fusion between Sheller and Cannon. Branches from Cannon and Sheller. This tank was an idea by Pings. Added Mega Mortar: A fusion between Sheller and Mortar. Branches from Mortar and Sheller. This tank was an idea by [RR]Rodrigo. PATCH 08/21/2018 (3) Added Exterminator: A Flank Annihilator. Branches from Annihilator and Defeater. This tank was an idea by CongratsIsTrash. Added Double Seeker: A Bent Double but with Seeker turrets. Branches from Seeker and Bent Double. This tank was an idea by CongratsIsTrash. Added Architect-4: An Architect with 1 extra auto gun. Branches from Architect (and maybe Auto-4?). This tank was an idea by Pings. PATCH 08/21/2018 (2) Made Heavy Twin a level 30 tank. Added Knocker: A fusion between Heavy Twin and Twin Flank. Branches from Twin Flank and Heavy Twin. This tank was an idea by CongratsIsTrash. Added Auto-Knocker (my idea), branches from Auto-Double and Knocker. PATCH 08/21/2018 (1) Added Divider: A hybrid Barricade. Branches from Cropduster and Barricade. This tank was an idea by CongratsIsTrash. PATCH 08/20/2018 (13) Added Industrialist: A Factory that shoots stronger minions. Minion limit raised to 8. Branches from Factory. This tank was an idea by moouse. PATCH 08/20/2018 (12) Added Clogger: A fusion between Barricade and Mega Trapper. Branches from Barricade (yes Barricade only). This tank was an idea by moouse. PATCH 08/20/2018 (11) Added Quad Carrier and Penta Carrier (ideas by MEE7) to the TESTBED Beta Tanks branch. PATCH 08/20/2018 (10) Renamed Cannoneer to Cannon. Revoked the Carrier's ability to repel drones. PATCH 08/20/2018 (9) Added Juggernaut: The Overlord version of the Dreadnought. Drone damage is slightly nerfed. Branches from Dreadnought and Overlord. This tank was an idea by Spiral. PATCH 08/20/2018 (8) Added Hyperdrive: A fusion between Lightning and Overdrive. Drone limit nerfed to 8, and drones receive the same stat nerfs as Lightning. Branches from Overdrive and Lightning. This tank was an idea by DANKMEMES. Death Star now also branches from Insect. PATCH 08/20/2018 (7) All of the following tanks were ideas by DANKMEMES. Added Gundrive: A fusion between Overgunner and Overdrive. Drone limit nerfed to 3, and drones receive the same stat nerfs as Overgunner. Branches from Overdrive and Overgunner. Added Trapdrive: A fusion between Overtrapper and Overdrive. Drone limit nerfed to 3, and drones receive the same stat nerfs as Overtrapper. Branches from Overdrive and Overtrapper. Added Hard-drive: A fusion between Manager and Overdrive. Drone limit nerfed to 4. Branches from Overdrive and Manager. Increased the fade-out speed for the Maleficitor's drones. PATCH 08/20/2018 (6) Traps will now bounce off walls instead of sticking to them. Added Tera Trapper: A more powerful version of the Giga Trapper. Branches from Giga Trapper. This tank was an idea by Cupcake and [RR]Rodrigo. Slightly buffed the base reload of all Trapper tanks. Reworked the Maleficitor to have the correct physics that neph described. PATCH 08/20/2018 (5) Added Bent Boomer: A Boomer with a second turret. Branches from Boomer. This tank was an idea by neph (though AC gave me the idea to add it). Added Boomer-3: An Auto-3 but with Boomer turrets. Branches from Boomer and Architect. This tank was an idea by AC. PATCH 08/20/2018 (4) Increased the Twin Spawner's minion limit to 4. PATCH 08/20/2018 (3) Made some balances to all Tri-Angle class tanks. PATCH 08/20/2018 (2) Added X-Predator: A Predator with a 4th turret added on. Branches from Predator. This tank was an idea by MEE7. PATCH 08/20/2018 (1) Buffed Machine Trapper, Blazer and Roadblock trap reload. PATCH 08/19/2018 (22) Made the current Hexa Trapper a level 60 tank and renamed it to Auto-Hexa Trapper. Added a new Hexa Trapper (without an auto gun). Hepta Trapper is now a level 60 tank. Removed Auto-Hepta Trapper and Octo Trapper. PATCH 08/19/2018 (21) Added Death Star: A fusion between Hexa Tank and Pounder. Branches from Terminator. This tank was originally an idea by neph. PATCH 08/19/2018 (20) Added Quad Destroyer: The name is self-explanatory. Branches from Terminator and Defeater. This tank was my idea. Terminator now also branches from Hexa Tank. PATCH 08/19/2018 (19) Slicer now also branches from Tri-Trapper at level 60. Defeater now also branches from Destroyer. PATCH 08/19/2018 (18) Added Professor: The Overlord version of the Apprentice. Drone limit is raised to 7. Branches from Overlord and Apprentice. This tank was an idea by CongratsIsTrash. PATCH 08/19/2018 (17) Added Mini Gunner: I'm not sure how to describe it lol Currently will be in the TESTBED Beta Tanks branch. This tank was an idea by moouse. PATCH 08/19/2018 (16) Added Sealer: A fusion between Streamliner and Silo. Branches from Streamliner and Silo. This tank was my idea. PATCH 08/19/2018 (15) Renamed Beyonder to Viewfinder. Renamed Triple Twin Trapper to Slicer. Fixed the Triplet Dual's branch. Added Smotherer: A Streamliner with 2 more turrets. Branches from Streamliner. This tank was an idea by Cupcake. PATCH 08/19/2018 (14) Both of the following tanks were ideas by moouse. Added Steam Shot: A fusion between Silo and Hotshot. Branches from Hotshot and Silo. Added Shooting Star: The Booster version of the Rocket. Branches from Booster and Rocket. PATCH 08/19/2018 (13) Added Constructionist: A Factory that spawns Builder minions. Branches from Trappory. This tank was an idea by moouse. PATCH 08/19/2018 (12) Both of the following tanks were ideas by moouse. Added Giga Shot: A Streamliner version of the Hotshot. Branches from Hotshot and Streamliner. Added Seeder: A hybrid Streamliner. Branches from Streamliner and Cropduster. PATCH 08/19/2018 (11) Added Overworker: The Overlord version of the Overdrive. Drone limit raised to 6. Branches from Overdrive and Overlord. This tank was an idea by KoleOBlack and DANKMEMES. PATCH 08/19/2018 (10) Both of the following tanks were ideas by moouse. Added Giga-3: A Mega-3 with Destroyer auto guns in place of the Pounder ones. This tank has heavily nerfed reload and move speed. Branches from Mega-3. Added Obliterator-3: A Mega-3 with Obliterator auto guns in place of the Pounder ones. This tank has nerfed move speed. Branches from Mega-3. PATCH 08/19/2018 (9) Added Auto-6: An Auto-4 with 2 more auto guns added on. Branches from Auto-5 and Auto-4. This tank was my idea. Renamed Blockade to Roadblock, and Roadblock (old one) to Blockade. Added Assassin-3: A Sniper-3 with Assassin auto guns in place of the Sniper ones. Branches from Sniper-3. This tank was an idea by moouse. Note that all of the above auto tanks have a nerfed reload, move speed and gun rotation limit. PATCH 08/19/2018 (8) Added Mega-5: A Mega-3 with 2 more auto guns added on. Branches from Auto-5 and Mega-3. This tank was an idea by moouse. Added Penta Closer to the TESTBED Misc branch (because I got bored). Added Sniper-5: A Sniper-3 with 2 more auto guns added on. Branches from Auto-5 and Sniper-3. This tank was an idea by moouse. Added Machine-5: A Machine-3 with 2 more auto guns added on. Branches from Auto-5 and Machine-3. This tank was my idea. Note that all of the above tanks have a nerfed reload, move speed and gun rotation limit. PATCH 08/19/2018 (7) Added Trapliner: A fusion between Streamliner and Barricade. Branches from Streamliner and Barricade. This tank was my idea. Added Roadblock: A fusion between Minigun and Builder. Branches from Barricade and Builder. This tank was an idea by CongratsIsTrash. PATCH 08/19/2018 (6) All of the following tanks were my idea. Added Triple Twin Trapper (will get a better name later): A fusion between Triple Twin and Twin Trapper. Branches from Triple Twin and Corporal. Added Auto-Hepta Trapper (will find a better name), branches from Hexa Trapper and Hepta Trapper Added Octo Trapper: A fusion between Octo Tank and Trapper. Branches from Hepta Trapper and Octo Tank. PATCH 08/19/2018 (5) Added Scythe: A Spreadshot with Machine Gun reload. Branches from Spreadshot. This tank was an idea by moouse. Added Auto-Corporal (my idea), branches from Auto-Double and Corporal. Spread out stat points to fit the new level cap (kudos to [RR]Rodrigo for the help). PATCH 08/19/2018 (4) Added Beyonder: A Ranger with even more FoV and bullet speed. Branches from Ranger. This tank was an idea by [RR]Rodrigo. Added Auto-7: An Auto-5 with 2 more auto guns added on. Nerfs include nerfed move speed, bullet reload and bullet damage. Branches from Auto-5. This tank was an idea by moouse. Lowered the attack range of all Auto-X auto guns. PATCH 08/19/2018 (3) Gatling no longer branches from Sniper. Added Hyperskimmer: A Skimmer that shoots faster and slightly stronger missiles. Branches from Skimmer. This tank was an idea by [RR]Rodrigo. Added Ultling: A Chain with more range. Branches from Chain. This tank was my idea. Added Wideshot: A Spreadshot 2 more spread turrets and a slightly more powerful main turret. Branches from Spreadshot. This tank was an idea by CongratsIsTrash. PATCH 08/19/2018 (2) Added Quad Twin: A tank with 4 sets of Twin turrets rotated around it. Branches from Double Guard and Triple Twin. Many people have had this idea, so I don't know who to credit. Added Quad Machine: A tank with 4 Machine Gun turrets rotated around it. Branches from Quad Guard and Tri-Machine. This tank was my idea. Added Starbomber: A Bomber with the rear turrets angled the same as the Tri-Angle's thrusters. The rear turrets are also given the same stats as a normal thruster turret. Branches from Bomber. This tank was my idea (inspired from [RR]Rodrigo's Starbomber). Resetting to basic or upgrading to TESTBED will now regenerate your health. PATCH 08/19/2018 (1) Added Triplet Dual: A fusion between Dual and Triplet. Branches from Dual and Triplet. This tank was an idea by Papyrus. PATCH 08/18/2018 (11) Added Quintuplet, branches from Triplet. Added Twin Ranger (an idea by Papyrus), branches from Ranger and Twin Assassin. Removed Quintuplet from the TESTBED Misc branch. Added Decentralizer: An Annihilator that shoots a bigger, more powerful bullet. Reload is nerfed, and the bullet gives 25% more recoil. Branches from Annhilator. This tank was an idea by Cupcake. PATCH 08/18/2018 (10) Added Snipewark: A Bulwark but with Twin Sniper turrets instead of regular Twin turrets. Branches from Twin Sniper at level 60 and Bulwark. This tank was an idea by Papyrus. PATCH 08/18/2018 (9) Officially added a 4th tier (level 60). I am obliged to say that Cupcake was the one who originally gave me the idea. PATCH 08/18/2018 (8) Nerfed Battery move speed and bullet damage. PATCH 08/18/2018 (7) Added Tri-Punt Gun: A Flank Guard but with Punt Gun turrets. Branches from Tri-Pelleter and Punt Gun. This tank was my idea. PATCH 08/18/2018 (6) Tweaked the design of all Trapper class tanks. Overtrapper now also branches from Trapper at level 45. Diver now also branches from Tri-Trapper. PATCH 08/18/2018 (5) Added Webber: A Flank Guard but with Hewn Pelleter turrets. Branches from Tri-Pelleter and Hewn Pelleter. This tank was my idea. PATCH 08/18/2018 (4) Added Tri-Borer: A Flank Guard but with Borer turrets. Branches from Tri-Pelleter and Borer. This tank was my idea. Made some balances to all Punt Gun class tanks. Eagle and Slammer once again branch from Pounder. PATCH 08/18/2018 (3) Renamed Triple Punt Gun to Punter. Renamed Hybrid Hewn Pelleter to Blabber. Renamed Hybrid Punt Gun to Spitter. PATCH 08/18/2018 (2) Added 2 new elite bosses, they are listed below. Added Elite Sniper: Consists of 3 high damage sniper-like guns surrounding it. This boss has slightly more health compared to the other elite bosses. Added Octagron: Consists of 4 Banshee auto guns surrounding it, 4 Pounder damage barrels surrounding it, and a large auto turret that shoots skimmer missiles in 8 places. Like the Elite Skimmer, this boss has higher health, but lower move speed compared to other bosses. Along with that, it also gives more XP when killed. PATCH 08/18/2018 (1) Buffed Shuriken trap range. PATCH 08/17/2018 (7) Added Marine: A Tri-Angle class tank with the ability to turn invisible. Branches from Tri-Angle. This tank was an idea by KoleOBlack. Added Torpedoer: A Launcher that shoots missiles at a faster rate. The missiles have slightly nerfed damage and speed to compensate. Branches from Launcher. This tank was an idea by moouse. PATCH 08/17/2018 (6) Added the Summoner as a possible spawned boss. Nerfed the target range of the Elite Skimmer. PATCH 08/17/2018 (5) Buffed Musketeer trap reload and damage. PATCH 08/17/2018 (4) Added Bastoin: A fusion between Triple Shot and Trapper. Branches from Twin Trapper and Triple Shot. This tank was an idea by MEE7. Added Corporal: A fusion between Twin Flank and Trapper. Branches from Twin Trapper and Twin Flank. This tank was an idea by Pancake. Added Wall: An Auto-Twin Trapper. Branches from Auto-Trapper and Twin Trapper. This tank was my idea. Added Denier: An Auto-Machine Trapper. Branches from Auto-Trapper and Machine Trapper. This tank was my idea. Added Trapception: An Auto-Trapper with the auto turret replaced with an auto trap turret. Branches from Auto-Trapper. This tank was an idea by moouse. PATCH 08/17/2018 (3) Added 4 new elite bosses, they are listed below. Added Elite Twin: Consists of 2 Pounder damage turrets partially layered under the body, a low damage Twin auto gun, and a Machine Gun thruster in the back. Like the Elite Destroyers, this boss spawns in pairs. Added Elite Machine: Consists of 12 low damage Machine Gun turrets surrounding it, and a Pounder damage auto gun on top. Added Elite Trapper: Consists of 6 trap turrets surrounding it, 3 low damage auto guns on each corner, and a Mega Trapper turret on top. Added Elite Borer: Consists of 2 Borer auto guns on the side, 1 set of borer turrets up front, a Pounder damage auto gun on top, and a Machine Gun thruster in the back. PATCH 08/17/2018 (2) Added a new AWP-2 (an idea by [RR]Rodrigo) to the AWP-X tier system and shifted all other AWP-X tank tiers up by 1. PATCH 08/17/2018 (1) Added AWP-9 (an idea by [RR]Rodrigo) to the AWP-X tier system. Tweaked some server speed configs, which should help make gameplay more balanced. Fixed the Carrier's FoV not being as big as it should be. PATCH 08/16/2018 (4) Renamed Blaster Trapper to Blazer. Renamed Gatling Trapper to Blockade. Renamed Machine Builder to Planter. PATCH 08/16/2018 (3) Made a slight buff to swarm drone reload. PATCH 08/16/2018 (2) Added Machine Trapper: A Trapper with faster reload. Branches from Trapper and Machine Gun. This tank was an idea by DANKMEMES. Added Machine Builder: A Builder with faster reload. Branches from Builder and Machine Trapper. This tank was an idea by DANKMEMES. Added Gatling Trapper: A Machine Trapper that shoots faster traps at the cost of slower reload. Branches from Gatling and Machine Trapper. This tank was my idea. Added Blaster Trapper: A Machine Trapper that has higher reload at the cost of lowered trap range. Branches from Blaster and Machine Trapper. This tank was my idea. Barricade now branches from Machine Trapper rather than Trapper at level 45. PATCH 08/16/2018 (1) Literally nothing. PATCH 08/15/2018 (6) Removed the reload nerf on all Pounder branch tanks. PATCH 08/15/2018 (5) Nerfed bullet damage and penetration for all Clicker class tanks. Slightly nerfed bullet penetration for all Pelleter class tanks, but slightly buffed bullet speed. Made many needed nerfs to the Sniper-3. PATCH 08/15/2018 (4) Made some major balances to the Palisade and the Elite Bosses. PATCH 08/15/2018 (3) Swarmer now also branches from Destroyer and Artillery. PATCH 08/15/2018 (2) Lowered the global health regen rate. PATCH 08/15/2018 (1) After tweaking gun settings and stat curves for a little while, I believe I've finally found decent balance between ram builds and bullet builds. Fixed some shooting delay issues with the Hewn Pelleter. Tweaked the stat names for all makeHybrid tanks. PATCH 08/14/2018 (5) Made a monumental amount of balance changes. This includes tank move speeds, accelerations, FoVs, danger values and gun settings. Fixed a bug where sometimes the upgrade menu would incorrectly select tanks. Fixed some stat names for tanks that use more than one kind of weapon. PATCH 08/14/2018 (4) Added Undergunner: Basically the Overgunner in Underseer form. Max drone count is a bit less than that of the Maleficitor. Branches from Underseer and Trapper at level 45. This tank was my idea. Reverted the Gunner Trapper's design back to the arras version. PATCH 08/14/2018 (3) The following tanks were ideas by moouse. Added Trap Dweller and an Unnamed Boss to the TESTBED Bosses branch. Added Multitool to the TESTBED Misc branch. Added Undergunner: Basically the Overgunner in Underseer form. Max drone count is a bit less than that of the Maleficitor. Branches from Gunner and Underseer. Overgunner and Gunner trapper no longer branch from Pelleter, but instead Gunner. PATCH 08/14/2018 (2) Added two new TESTBED categories: Beta Tanks and X-K-X Bosses. The Beta Tanks category will house tanks that aren't ready to be officially added yet. The X-K-X Bosses category will house all X-K-X Bosses and their tiers. The current Misc branch will now house (non-boss) tanks that are too OP to be officially added. PATCH 08/14/2018 (1) Added a Three Upgrade Rows option that allows you to choose between having 3 row or 2 row layouts for the upgrade menu. Fixed some minor bugs with the Use Miter Edges option. PATCH 08/13/2018 (6) Added new stat names for Factory-based tanks. PATCH 08/13/2018 (5) The placement of maze walls is now a config rather than something that happens when the MODE config is set to Maze. Made some code simplifications in server.js and definitions.js. PATCH 08/13/2018 (4) Added AWP-8 to the AWP-X tier system. Tweaked some bot build possibilities and added a few more possible bot names. PATCH 08/13/2018 (3) Added AWP-7 to the AWP-X tier system. Made some minor balances to all Sniper class tanks. PATCH 08/13/2018 (2) Added AWP-6 to the AWP-X tier system. PATCH 08/13/2018 (1) Added AWP-2, AWP-3, AWP-4 and AWP-5 to the AWP-X tier system. PATCH 08/12/2018 (3) Added Birdshot: A Multishot that shoots large amounts of very weak bullets with similar damage to the gunner. Branches from Multishot. This tank was an idea by moouse. Added AWP-1, the first tank in a series of AWP-based bosses (an idea by [RR]Rodrigo). PATCH 08/12/2018 (2) Renamed the AWP-3 to Chandelier. PATCH 08/12/2018 (1) Added the RK-5 (an idea by [RR]Rodrigo) to the RK-X tier system. PATCH 08/11/2018 (1) Added the RK-3 (an idea by [RR]Rodrigo) to the RK-X tier system. Added the Salearlle to the RK-X tier system as the RK-4. PATCH 08/10/2018 (9) Added Railgun (a new one): This Railgun has the "correct" physics for a railgun. Currently will be in the TESTBED Misc branch. This tank was an idea by CancelX. Added Apprentice: An Overseer with stronger but slower drones. Drone limit is 6. Branches from Overseer. This tank was my idea (based from CancelX's Apprentice). Added Submarine: An Cruiser that can turn invisible. Branches from Cruiser. This tank was an idea by moouse. PATCH 08/10/2018 (8) Removed Piston due to it being too similar to the Fortress. PATCH 08/10/2018 (7) Added 2 more upgrade boxes, making the new limit 14. Added Gladiator: A Twin with cruiser turrets in the back. Swarm drone reload is nerfed, and they are AI controlled only. Branches from Cruiser and Twin at level 45. This tank was an idea by moouse. Piston now also branches from Trapper at level 45. PATCH 08/10/2018 (6) Renamed Hybrid Assassin to Assassinator. PATCH 08/10/2018 (5) Fixed a bug where the Sounder and Lightning's drones weren't actually faster like they were supposed to be. PATCH 08/10/2018 (4) Made balances to some flank related tanks. PATCH 08/10/2018 (3) Added Diver: A Tri-Angle with the front turret replaces with turrets from a Contagion. Branches from Contagion and Tri-Angle. This tank was an idea by moouse. Removed Diver from the TESTBED Misc branch. PATCH 08/10/2018 (2) Added Twin Trapper: The name is self explanatory. Branches from Trapper and Twin. This tank was my idea. Added Twin Contagion: Again, the name is self explanatory. Bullet reload is nerfed as to not match up with the Thrower's reload. Branches from Twin Trapper and Contagion. This tank was my idea. Added Stronghold (a new one): Basically a Twin Swarming Trapper. Branches from Twin Trapper and Swarming Trapper. This tank was my idea. Added Virus: A Contagion that shoots faster bullets. Branches from Twin Trapper and Swarming Trapper. This tank was an idea by moouse. Bulwark and Twin Builder now also branch from Twin Trapper. PATCH 08/10/2018 (1) Added Hexaship (an idea by SumGuy) to the TESTBED Bosses branch. Slightly nerfed Assault Rifle reload. Nerfed Tri-Blaster reload. PATCH 08/09/2018 (7) Re-designed the Trappory. PATCH 08/09/2018 (6) Manager now branches from Overseer rather than Director at level 45. Maleficitor now branches from Underseer rather than Director at level 45. Renamed Hybrid Builder to Harvester. PATCH 08/09/2018 (5) Renamed Mega Contagion to Hammerer. Renamed Swarming Contagion to Zipper. Removed Stronghold due to it being too similar to Fortress. PATCH 08/09/2018 (4) Added General: A hybrid Artillery. Branches from Artillery. This tank was an idea by CancelX. PATCH 08/09/2018 (3) Renamed Guarded Spreadling to Spreadguard. Slightly buffed reload for all Flank Pound branch tanks. Fixed the Bulwark's reload. Nerfed reload for the Boxer's Twin turrets. Buffed Flooder bullet damage slightly. PATCH 08/09/2018 (2) Renamed Mini-Hybrid back to Cropduster. PATCH 08/09/2018 (1) Tweaked the assist-kill message. PATCH 08/08/2018 (11) Decreased the fade-out time for the Nightseek and Griefer. Made some minor balances to swarm drone tanks. PATCH 08/08/2018 (10) Added Pather: A Skimmer that shoots missiles that shoot traps. Branches from Launcher. This tank was an idea by moouse. PATCH 08/08/2018 (9) Tweaked the base shield value and its stat curve. PATCH 08/08/2018 (8) Musketeer now branches from Multishot and Trapper at level 45 instead of Builder. Added Conqueror (finally): A Builder with a destroyer gun mounted on the back. The Destroyer turret's reload is nerfed, and the block turret's damage is nerfed. Branches from Builder, Trap Guard and Destroyer. Added Diver: A Tri-Angle with the front turret replaced with the turrets from a Contagion. Currently will be in the TESTBED Misc branch. This tank was an idea by moouse. Added Spiker: Not sure how to describe it to be honest lol. Currently will be in the TESTBED Misc branch. This tank was an idea by moouse. PATCH 08/08/2018 (7) Nerfed the bullet health of all Pelleter branch tanks. Added Thrower: A Contagion that has Machine Gun reload. The reload buff does not affect the trap turret. Branches from Contagion. This tank was an idea by moouse. PATCH 08/08/2018 (6) Fixed the Elite Skimmer's color. Slightly nerfed Double Guard bullet damage. Buffed Overdrive move speed and drone damage. PATCH 08/08/2018 (5) Added the Elite Skimmer as a possible spawned boss. PATCH 08/08/2018 (4) Nerfed the attack range of auto guns on auto tanks. Added Overdrive: An Overseer that shoots drones with auto turrets on them. Drone limit is lowered to 4, the stats of the drones and auto turrets are nerfed, and the Overdrive has nerfed move speed. Also has a square prop in the center to differentiate from the Overseer. Branches from Overseer. This tank was an idea by DANKMEMES. PATCH 08/08/2018 (3) Added Quad Guard: A Flank Machine with 2 basic turrets mounted at 90 and 270 degrees. Branches from Flank Machine and Hexa Tank. This tank was an idea by MEE7. PATCH 08/08/2018 (2) Slammer now also branches from Flank Pounder. PATCH 08/08/2018 (1) Added Salearlle (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Added Twin Rifle: The name is self explanatory. The reload of each Rifle turret is also nerfed slightly. Branches from Rifle and Twin Sniper. This tank was an idea by moouse. PATCH 08/07/2018 (9) Slightly lowered the size of the turrets on the Elite Sprayer. PATCH 08/07/2018 (8) Re-added the Leviathan to the TESTBED Bosses branch. DISCLAIMER: I do need to point out that this tank isn't mine, and I didn't purposefully steal it. This boss was made by Graviator. PATCH 08/07/2018 (7) Added Swarmsman: An Artillery with the Gunner turrets replaced with swarm spawners. Branches from Artillery and Cruiser. This tank was an idea by moouse. Made some more major code reductions in definitions.js, which has reduced file length by over 1000 lines. PATCH 08/07/2018 (6) Added Infantryman: A Rifle with a trap turret on the back. Branches from Rifle and Trap Guard. This tank was an idea by moouse. PATCH 08/07/2018 (5) Half of the Mothership's drones are now AI controlled. Made some needed balances to the Mothership's stats. Made some major code reductions in definitions.js. PATCH 08/07/2018 (4) Renamed Little Factory to Spawner. Renamed Machine Factory to Machine Spawner. Renamed Sniper Factory to Sniper Spawner. Added Twin Spawner: A Spawner that shoots Twin minions. Minion limit is 3. Branches from Spawner. This tank was my idea (inspired by Cupcake's Twin factory). PATCH 08/07/2018 (3) Sprayer and Auto-Machine are now level 30 tanks. Splasher and Searcher now also branch from Sprayer. Volcano now only branches from Sprayer. Added Auto-Sprayer, branches from Sprayer and Auto-Machine. Tweaked some bot builds. Nerfed the bullets stats of auto turrets (basically nerfed all auto-tanks). PATCH 08/07/2018 (2) Both of the following tanks were ideas by moouse. Added Searcher: Basically a Sprayer-Gatling. Branches from Gatling. Added Bufferer: A Hunter with stats combined with that of the Machine Gun. Currently will be in the TESTBED Misc branch. PATCH 08/07/2018 (1) Added AWP-3 (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 08/06/2018 (5) Combined the OBP-X tanks into a tier system with the O key. Made some minor balance changes. PATCH 08/06/2018 (4) Added RK-1 and RK-2 (ideas by and [RR]Rodrigo) to the TESTBED Bosses branch. These are the first two tanks in a tier system of "rocket"-based bosses. PATCH 08/06/2018 (3) Added Asteroid (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 08/06/2018 (2) Added Ultra Punt (an idea by [RR]Rodrigo) to the TESTBED Bosses branch (along with a 5th page lol). Fixed some turret color issues on the elite bosses. PATCH 08/06/2018 (1) Added the Defender boss. Re-introduced the Elite Sprayer boss. Made major stat nerfs to all bosses so they aren't too OP. Tweaked some arrival and death messages for bosses. TO DO: Introduce the Guardian, Summoner, and Elite Skimmer bosses. PATCH 08/05/2018 (3) Re-introduced the Rogue Palisade boss. Boss selection is now completely random. PATCH 08/05/2018 (2) Added Decagons: They give about 25,000 upon killing. They have a 1% of evolving from Nonagons. PATCH 08/05/2018 (1) Fixed a long standing issue where food spawned by the F key that the server hasn't been spawned by the server yet had a tendancy to spin extremely fast and crash the server (sounds weird but it's true). PATCH 08/04/2018 (4) Eagle, Slammer, and Heavy Twin no longer branch from Pounder. PATCH 08/04/2018 (3) Gatling now also branches from Sniper. Added Chain: A Gatling that shoots faster bullets. Branches from Gatling. This tank was my idea. Added Huntsman: An Assasin with a weaker turret layered under the main one, similar to the Hunter. Currently will be in the TESTBED Misc branch. This tank was an idea by moouse. Removed Seeker from the TESTBED Misc branch (forgot to when I officially added it lol). PATCH 08/04/2018 (2) Nerfed bullet damage of all Pelleter class tanks. Nerfed Battery bullet damage. Buffed Machine-3 reload. PATCH 08/04/2018 (1) Added Comet (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. This is also the first tank to have a mechanic where the body faces in the direction you are moving. Made some major code simplifications in server.js which should hopefully boost performance. PATCH 08/03/2018 (6) Nerfed bullet damage and penetration for all Blaster class tanks. PATCH 08/03/2018 (5) Added Seeker: A Triple Shot that shoots faster bullets (only for the center turret). Branches from both Twin Sniper and Triple Shot. This tank was an idea by Astra. PATCH 08/03/2018 (4) Tweaked some stat curves to hopefully finally balance ramming tanks. PATCH 08/03/2018 (3) Nerfed Heavy Twin bullet speed and damage. PATCH 08/03/2018 (2) Corrected the spelling mistake with the Maleficitor's name. Made some more significant balances to all tanks. PATCH 08/03/2018 (1) Re-designed the Obliterator branch to avoid confusion with the Multishot branch. Added Heavy Twin: Basically a Pounder-Twin. Branches from both Twin and Pounder at level 45. This tank was my idea (but apparently moouse made it so it isn't original lol). PATCH 08/02/2018 (2) Adjusted base damage values to hopefully balance tanks more. Fixed some danger values and tank FoVs. PATCH 08/02/2018 (1) Added Stronghold: Basically the Tri-Trapper version of the Swarming Trapper. Branches from Tri-Trapper and Swarming trapper. This tank was my idea. PATCH 08/01/2018 (5) Added the HPK-2 (an idea by AC and [RR]Rodrigo) HPK-X tier system. PATCH 08/01/2018 (4) Added Protector: Basically a Hunter-Destroyer. Currently will be a TESTBED Misc tank. This tank was an idea by KingTank. PATCH 08/01/2018 (3) Simplified the boss tier upgrading system. Added the HPK-1 (an idea by AC and [RR]Rodrigo) to the TESTBED Bosses branch. This is the first tank in a tier system of heptagon-based bosses. PATCH 08/01/2018 (2) Spreadhunt and Trapling now only branch from Spreadling. Added Twinling: A Spreadling with 2 main turrets instead of 1. Branches from Spreadling. This tank was an idea by [RR]Rodrigo. PATCH 08/01/2018 (1) Added Flank Builder: A Trap Guard but with a Builder turret in place of the trap turret. Branches from Builder and Trap Guard. This tank was an idea by KingTank. NOTE: Swarm drones from the Swarming Trapper branch can't be controlled. Added Swarming Trapper: A Trapper with a swarm drone spawner on top of the trap turret. Branches from Trapper. This tank was an idea by AC. Added Swarming Builder: A Builder with a swarm drone spawner on top of the block turret. Branches from Builder and Swarming Trapper. This tank was an idea by KingTank. Added Swarming Mega: A Mega Trapper with a swarm drone spawner on top of the trap turret. Branches from Mega Trapper and Swarming Trapper. This tank was an idea by MEE7. Added Swarming Contagion: A Contagion with a swarm drone spawner on top of the trap turret. Branches from Contagion and Swarming Trapper. This tank was my idea. Nerfed the FoV of all Contagion branch tanks. PATCH 07/31/2018 (4) Plaguer now also branches from Contagion. Added Refractor: A Spreadling with 2 of its turrets replaced with basic ones. Branches from Spreadling. This tank was an idea by [RR]Rodrigo. PATCH 07/31/2018 (3) Added Spreadhunt: A Spreadshot with it's main turret replaced with a weak hunter one. It also has reduced spread turrets. Branches from Spreadling and Hunter. This tank was an idea by [RR]Rodrigo. PATCH 07/31/2018 (2) Added Malefictor: An Underseer with one drone spawner that can turn invisible. It also has a lower drone limit than the Underseer. Branches from Director at level 45. This tank was an idea by neph (well, based off his idea). PATCH 07/31/2018 (1) Buffed Spreadbow swarm reload. Corrected Manager FoV to be in-line with the Director. Manager now branches from Director at level 45 rather than Overseer. PATCH 07/30/2018 (5) Added Rocket: A Tri-Angle with the rear turrets replaced with Machine Gun turrets. Branches from Tri-Angle. This tank was my idea (yay another decent and original idea lol). PATCH 07/30/2018 (4) The following tanks were ideas by [RR]Rodrigo. Added Mega Contagion: A Mega Trapper with a weak Pounder turret under the trap turret. Branches from Mega Trapper and Contagion. Added Plaguer: A Mega Trapper with 2 weak gunner-like turrets under the trap turret. Branches from Mega Trapper. PATCH 07/30/2018 (3) Constructor now also branches from Mega Trapper. PATCH 07/30/2018 (2) Tri-Trapper now also branches from Flank Guard. PATCH 07/30/2018 (1) The following tanks were ideas by [RR]Rodrigo. Added Mega Trapper: A Trapper that shoots bigger and stronger traps. Branches from Trapper. Added Giga Trapper: A Mega Trapper that shoots even bigger and even stronger traps. Branches from Mega Trapper. Added Auto-Mega Trapper, branches from Mega Trapper and Auto-Trapper. PATCH 07/29/2018 (11) Added Assaulter: A Minigun version of the Multishot. Branches from Multishot. This tank was my idea (for once a decent and original idea lol). Nerfed bullet damage of all Clicker class tanks. PATCH 07/29/2018 (10) All of the following tanks were ideas by moouse. Added Driller: A Borer with more bullet speed. Branches from Borer. Added Multishot: A level 30 version of the Shotgun. Branches from Pounder. Added Buckshot: A Multishot with more bullet speed. Branches from Multishot. Added Overpowerer: A Multishot with faster reload. Branches from Multishot. Shotgun now branches from Multishot instead of Destroyer. PATCH 07/29/2018 (7) Added a "Beta Arras" theme, made by AC. PATCH 07/29/2018 (6) Officially added Gunner Cruiser, branches from Cruiser and Gunner. Removed Gunner Cruiser from the TESTBED Misc branch. PATCH 07/29/2018 (5) Added Gunner Cruiser: A Gunner with it's barrels replaced with swarm spawners. Currently is a TESTBED tank. This tank was an idea by AC. Added Machinist: A Builder that shoots blocks that have trap turrets on them. Currently is a TESTBED tank. This tank was an idea by moouse. PATCH 07/29/2018 (4) Added Magician: A Contagion that spawns 3 controllable drones. Branches from Contagion. This tank was an idea by moouse. Removed Hybrid Contagion. Nerfed Sailor swarm drone damage. PATCH 07/29/2018 (3) Nerfed the bullet damage of all Contagion class tanks. Nerfed Fort trap damage. PATCH 07/29/2018 (2) Added the Squarefort (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/29/2018 (1) Fixed a bug where auto guns within turret exports would not get their skills synced. Simplified the OBT-1 and OBP-X tanks accordingly. Added the Contagion branch (an idea by moouse). Added Contagion: A Trapper with a weak Flank Guard turret layered under the trap turret. Branches from Trapper. Added Fort: A Builder with a weak Flank Guard turret layered under the trap turret. Branches from Contagion and Builder. Added Auto-Contagion, branches from Contagion and Auto-Trapper. Added Hybrid Contagion, branches from Contagion. Tri-Contagion now branches from Contagion. PATCH 07/28/2018 (1) Added Tri-Contagion: A Tri-Trapper with weak Flank Guard turrets layered under the trap turrets. Branches from Tri-Trapper and Flank Guard. This tank was an idea by moouse. Added OBP-1, OBP-2, OBP-3 and OBT-1 (all made by KoleOBlack) to the TESTBED Bosses branch. Game mode changed to 8TDM, because why the hell not? PATCH 07/27/2018 (7) Added Mini Clicker: Basically a Minigun Clicker. Branches from Clicker and Minigun. This tank was an idea by moouse. PATCH 07/27/2018 (6) Added a feature where the upgrade menu color scheme is randomized every time you spawn. Reverted back to Maze. PATCH 07/27/2018 (5) Added Double Guard: A Twin Flank with barrels positioned at 90 degrees and 270 degrees. Branches from Twin Flank and Hexa Tank. This tank was an idea by A User. PATCH 07/27/2018 (4) Sharpshooter now also branches from Borer. PATCH 07/27/2018 (3) Tweaked the design of most Rifle branch tanks to avoid confusion. Made some balances to the Clicker branch. PATCH 07/27/2018 (2) Fixed a bug where maze walls wouldn't scale properly with the map size. Maze now spawns a random amount of walls between 175 and 250. PATCH 07/27/2018 (1) Tweaked the rainbow color effect so it has more blue colors. Adopted a blue gradient for the upgrade menu color scheme, since the red gradient was getting old. Reverted back to 4TDM until some bugs with Maze get sorted out. PATCH 07/26/2018 (2) Added an experimental Maze game mode. PATCH 07/26/2018 (1) Added Heavy Twin to the TESTBED Misc branch (holy shit I had an original idea for once :o). Made a multitude of label and AI fixes on the X-K-X tanks' auto guns. Added Twister: A Skimmer that shoots spinning missiles (like the Skimmer from diep.io). Branches from Launcher. This tank was an idea by moouse. Swarmer and Rocketeer now branch from Launcher, rather than Destroyer. PATCH 07/25/2018 (8) Bots can now lock onto whatever is shooting them. Added some more name and build possibilities for bots. Nerfed Bumper bullet damage. PATCH 07/25/2018 (7) All of the following tanks were made by moouse. Re-added Obliterator: Basically a Pounder-Sniper. Branches from Pounder. Added Bulldozer: Basically a Pounder-Assassin. Branches from Obliterator. Added Plow: An Obliterator with a faster fire-rate. Branches from Obliterator. Added Crusher: A Hybrid Obliterator. Branches from Obliterator. Carbine now branches from Obliterator. PATCH 07/25/2018 (6) Removed Obstacle and Barricade from the TESTBED Misc branch. Finally added Barricade, branches from Minigun. Added the Trapper branch from arras.surge.sh (but with the tank designs more resembling the trappers from diep.io). Renamed Trapper (old one) to Builder. Renamed Mega Trapper to Constructor. Renamed Tri-Trapper (old one) to Architect. Builder no longer branches from Sniper. Shuriken now branches from Tri-Trapper. Added Auto-Trapper, branches from Trapper. Auto-Builder now branches from Auto-trapper. Fixed danger values for all makeAuto and makeHybrid tanks. Mecha-Trapper now branches from Auto-Trapper, rather than Builder. Trapling now branches from Trapper at level 45, rather than Builder. PATCH 07/25/2018 (5) Field Gun now also branches from Launcher. Twin Sniper is now a level 30 tank. Both Dual and Sounder now branch from Twin Sniper. Dual no longer branches from Twin at level 45. Added Twin Assassin, branches from Twin Sniper and Assassin. Added Auto-Twin Sniper, branches from Twin Sniper. The Twin Sniper branch was an idea from AC. PATCH 07/25/2018 (4) Added a new class of Obstacle named Mega Obstacles. This was an idea from A User. PATCH 07/25/2018 (3) Made some tweaks to the Devastator. Devastator now only branches from Hunter. All of the following tanks were made by moouse (except for Auto-Launcher lol). Added Laser and Harrower to the TESTBED Misc branch. Added Lightning: A tank that spawns 10 fast but weak drones. Branches from Overseer. Added Launcher: Basically a level 30 Skimmer that shoots a weaker and slower missile. Branches from Pounder. Added Bumper: A Skimmer that shoots a bigger and stronger bullet, at the cost of heavily nerfed reload. Branches from Launcher. Added Slammer: A Tri-Angle with Pounder turrets. Branches from Tri-Angle and Pounder. Added Auto-Launcher, branches from Launcher. Skimmer now only branches from Launcher. PATCH 07/25/2018 (2) Renamed Hybrid Rifle to Marksman. PATCH 07/25/2018 (1) Added the Constructionist (a miniboss) to the TESTBED Bosses branch. The following tanks will not be given descriptions (because they're my unoriginal ideas that don't need one lol). Added Auto-Rifle, branches from Rifle. Added Hybrid Rifle, branches from Rifle. Added Hybrid Assassin, branches from Assassin. Added Hybrid Trapper, branches from Trapper. Slightly simplified the bot spawning system. PATCH 07/24/2018 (3) Added a "No Borders" border option. Sailor swarm drones can now be controlled. PATCH 07/24/2018 (2) Reverted back to 4TDM. Nerfed Split bullet damage. Slightly tweaked the Gunner Borer's design. PATCH 07/24/2018 (1) Added an experimental 8TDM game mode. PATCH 07/23/2018 (6) Added the HK-X tier system (an idea by AC), a series of hexagon-bases bosses. This includes the HK-1, HK-2, HK-3 and HK-4. Re-organized the TESTBED Bosses branch slightly. PATCH 07/23/2018 (5) Added the EK3 and EK4 (ideas by [RR]Rodrigo) to the EK-X tier system. PATCH 07/23/2018 (4) Added the EK2 (an idea by [RR]Rodrigo) to the EK-X tier system. Added Sparkler: A tank that shoots bullets that after a while stops, start spinning, and starts spitting out bullets. Currently will be in the TESTBED Misc branch. This tank was an idea from EternalFrost. PATCH 07/23/2018 (3) Renamed Ultra Smasher to EK1 (this is the first tank in a series of Egg-based bosses, an idea by [RR]Rodrigo). Removed AA Gun from the TESTBED Misc branch. Removed EK5 from the TESTBED Bosses branch. PATCH 07/23/2018 (2) Over-simplified the skillSet function. Made major reload nerfs to all X-K-X tier tanks. Reworked the bot build choosing system again. PATCH 07/23/2018 (1) Reworked the shape leveling system to properly level up to Hexagons, Heptagons, etc. Both of the following tanks were made by moouse. Added Field Gun: An Artillery that shoots a "baby" Skimmer missile rather than a Pounder bullet. Branches from Artillery. Added AA Gun: An Artillery with a faster primary bullet. Branches from Artillery. PATCH 07/21/2018 (3) All of the following tanks were made by moouse. Added Clicker: A tank that shoots groups of weak stacked bullets. Branches from Sniper. Added Basher: A Clicker that shoots at a faster rate, but at the cost of weaker bullets. Branches from Clicker and Rifle. Added Puncher: A Clicker that shoots more powerful bullets, but with slightly nerfed reload. Branches from Clicker. Added Clipper: A Clicker that shoots faster bullets, but with slightly nerfed reload. Branches from Clicker. PATCH 07/21/2018 (2) Hewn Gunner now also branches from Hewn Pelleter. PATCH 07/21/2018 (1) Added Eagle: A Pounder-style Falcon. Branches from Pounder and Tri-Angle. Added an unnamed boss (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/20/2018 (2) This update brings MASSIVE reforms to the Pelleter branch, and will go down as the largest single changelog I've ever written. Pelleter is now a level 15 tank. Sailor, Punt Gun, Borer, Auto-Pelleter and Hewn Pelleter are now level 30 tanks. Gunner now also branches from Pelleter. Nailgun now also branches from Borer. Most of the following tanks were made by CancelX. Added Tri-Pelleter: A Pelleter with turrets arranged similarly to the Flank Guard. Branches from Pelleter and Flank Guard. Added Penta-Pelleter: A Pelleter with turrets arranged similarly to the Auto-5. Branches from Tri-Pelleter. Added Gunner Borer: A Borer with extra Borer turrets added onto it. Branches from Borer. Added Scorpion: A Borer with bigger and stronger bullets. Branches from Borer. Added Piercer: A Borer with a trap turret added on the rear. Branches from Borer. Added Triple Punt Gun: A Punt Gun with 3 sets of turrets instead of 2. Branches from Punt Gun. Added Punt Gunner: A Punt Gun with more turrets added on each set of turrets. Branches from Punt Gun. Added Sword: A Punt Gun with only 1 set of turrets at the front, and an added trap turret at the rear. Branches from Punt Gun. Added Warship: A Punt Gunner with swarm turrets added on it's sides. Branches from Punt Gun. Added Hepta Shot: Basically a Penta Shot with more 2 more turrets and weaker bullets. Branches from Hewn Pelleter. Added Flank Hewn: A Hewn Pelleter with it's front half added to the rear as well. Branches from Hewn Pelleter. Added Split: IDK how to describe it very well. Branches from Hewn Pelleter. Removed Split from the TESTBED Misc branch. Added Auto-Borer: A Borer with an auto turret added onto it. Branches from Auto-Pelleter and Borer. Added Auto-Punt Gun: A Punt Gun with an auto turret added onto it. Branches from Auto-Pelleter and Punt Gun. Added Auto-Hewn Pelleter: A Hewn Pelleter with an auto turret added onto it. Branches from Auto-Pelleter and Hewn Pelleter. Added Auto-Sailor: A Sailor with an auto turret added onto it. Branches from Auto-Pelleter and Sailor. Added Hybrid Pelleter: A Pelletor with a Hybrid drone spawner added at the rear. Branches from Pelleter. Added Hybrid Borer: A Borer with a Hybrid drone spawner added at the rear. Branches from Hybrid Pelleter and Borer. Added Hybrid Punt Gun: A Punt Gun with a Hybrid drone spawner added at the rear. Branches from Hybrid Pelleter and Punt Gun. Added Hybrid Hewn Pelleter: A Hewn Pelleter with a Hybrid drone spawner added at the rear. Branches from Hybrid Pelleter and Hewn Pelleter. Added Hybrid Sailor: A Sailor with a Hybrid drone spawner added at the rear. Branches from Hybrid Pelleter and Hewn Pelleter. PATCH 07/20/2018 (1) Added the PK4 (an idea by [RR]Rodrigo) to the PK-X tier system. PATCH 07/19/2018 (3) Boxe now branches from Flank Pounder instead of Pounder. PATCH 07/19/2018 (2) Added the PK3 (an idea by [RR]Rodrigo) to the PK-X tier system. PATCH 07/19/2018 (1) Added Auto-Pounder: A Pounder with an auto turret (duh). Branches from Pounder. Added Auto-Flank Pounder: A Flank Pounder with an auto turret (duh). Branches from Auto-Pounder and Flank Pounder. Heavy-3 now branches from Auto-Pounder as well. Auto-Destroyer now only branches from Auto-Pounder. PATCH 07/18/2018 (3) Simplified the tier upgrading system for the MK-X, TK-X and PK-x. Added the PK2 (an idea by [RR]Rodrigo) to the PK-X tier system. PATCH 07/18/2018 (2) Once again fixed a bug where you couldn't spawn in n_b team sectors. Fixed a bug where the g.fake gun setting broke AI. Added the PK1 (an idea by [RR]Rodrigo), the first tank in a tier system of pentagon-based bosses. PATCH 07/18/2018 (1) Added the TK5 (an idea by [RR]Rodrigo) to the TK-X tier system. PATCH 07/17/2018 (2) Added Railgun: A tank that shoots very fast bullets with increased damage. This comes at the cost of heavily nerfed reload (and increased recoil). Branches from Assassin. This tank was an idea from [RR]Rodrigo. PATCH 07/17/2018 (1) Added the TK4 (an idea by [RR]Rodrigo) to the TK-X tier system. Fixed a bug where the Nailer couldn't spawn it's minions. PATCH 07/16/2018 (4) Added the TK3 (an idea by [RR]Rodrigo) to the TK-X tier system. PATCH 07/16/2018 (3) Added the TK2 (an idea by [RR]Rodrigo) to the TK-X tier system. PATCH 07/16/2018 (2) Added the TK1 (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. The TK1 is the first tank in a new tier series. TK-X series tanks will be triangle-based bosses, similar to how MK-X series tanks are square-bases bosses. PATCH 07/16/2018 (1) Added the Swarm Square (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/15/2018 (9) Added AA Gun: An Artillery with a faster primary bullet. Currently will be in the TESTBED Misc branch. This tank was an idea from moouse. Added Field Gun: An Artillery that shoots a "baby" Skimmer missile rather than a Pounder bullet. Currently will be in the TESTBED Misc branch. This tank was an idea from moouse. Interceptor now branches from Destroyer rather than Artillery. PATCH 07/15/2018 (8) Added Flank Machine: The name is self-explanatory. Branches from Machine Gun. Added Tri-Machine: A Machine Gun with turrets arranged similar to the Flank Guard. Branches from Flank Machine and Flank Guard. Added Splasher: Basically the Sprayer version of the Blaster. Branches from Blaster. Half N' Half now branches from Flank Machine as well. Removed Flank Machine from the TESTBED Misc branch. Sprayer and Volcano may be moved to branch from Gatling. PATCH 07/15/2018 (7) Master and Tri-Cruiser no longer branch from Flank Guard. Nerfed ramming tanks yet again. Added an experimental Flank Machine Gun branch (from the original arras) to the TESTBED Misc branch. PATCH 07/15/2018 (6) Tweaked the Hurricane's fire delays to be more reminiscent of the Tornado from the original arras. Nerfed MK5 minion limit to 6 (from 12). Made many major reload nerfs to the MK5 and it's minions. PATCH 07/15/2018 (5) Added a +setfov command to the bot. PATCH 07/15/2018 (4) Added the MK5 (an idea by [RR]Rodrigo) to the MK-X tier system. This is by far the biggest and most complex boss I've ever made. PATCH 07/15/2018 (3) Fixed a bug where bots with bullet builds had higher damage than usual. Fixed a bug where bots with ramming builds had lower health and body damage than usual. PATCH 07/15/2018 (2) Added an 'all' attribite to the +settank, +setsize and +settank commands. PATCH 07/15/2018 (1) Added Beehive: A swarm tank that has 6 small barrels that shoot small and weak swarm drones at a rapid rate. The drones cannot be repelled. Branches from Cruiser. This tank was an idea from [RR]Rodrigo. PATCH 07/14/2018 (3) Slightly tweaked the Silencer's design. Nerfed Gunner Dominator bullet damage. Further nerfed swarm drone damage. Added the AWP-Machine (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/14/2018 (2) Added Silencer: A Rifle that turns invisible. Branches from Rifle. This tank was an idea from [RR]Rodrigo. Removed Obliterator due to it being too similar to the Carbine. PATCH 07/14/2018 (1) Tweaked the Assault Rifle's design slightly. PATCH 07/13/2018 (2) Made a long overdue nerf to swarm drone damage. Redesigned the Sharpshooter. Added the AWP-Snipe (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/13/2018 (1) Rifle is now a level 30 upgrade from Sniper. Added the Rifle branch (all tanks were initially made by moouse, they now have some design tweaks). Added Sharpshooter: A Rifle that shoots Gunner-sized bullets with the same bullet speed and reload as the Rifle. To compensate, bullet damage is nerfed. Branches from Rifle (and possibly Pelleter). Added Carbine: Basically a Pounder-Rifle. Branches from Rifle. Added Dispenser (originally named Blunderbuss): A Rifle with small Gunner-like turrets added under it (somewhat similar to the Spreadshot). The Gunner-like bullets are fast, but weak. Branches from Rifle. Added Assault Rifle: A Rifle with faster reload and more bullet spread. Branches from Rifle. Added Sniper Rifle: A Rifle that has faster bullet speed. Reload is slightly nerfed to compensate. Branches from Rifle. PATCH 07/12/2018 (3) Added Hewn Gunner: A Gunner with 2 extra turrets angles outward (similar to the Hewn Pelleter). Branches from Gunner. This tank was an idea by AC. PATCH 07/12/2018 (2) Added Trapling: A Spreadling with its main turret replaced by a trap turret. The traps also have slightly nerfed range (they don't last as long). Branches from Spreadling and Trapper. This tank was an idea by [RR]Rodrigo. PATCH 07/12/2018 (1) Added Trappory: A Factory that spawns trapper minions and has a unique design. Branches from Little Factory. This tank was made by Astra. Removed Trappory from the TESTBED Misc branch. Added a few more build possibilities for bots. Fixed some more bugs with the bot spawning system. Fixed some other miscellaneous server bugs, one of which was by far one of the MOST ANNOYING bugs to fix (and I'm not even 100% sure if it's fixed). PATCH 07/11/2018 (6) Heavily reworked the bot spawning system. Added a +entity-count command for future use. PATCH 07/11/2018 (5) Added Dreadnought (a new one): An Overseer that also has swarm drone spawners on the side. Branches from Overseer. This tank was made by Astra. Renamed the TESTBED Dreadnought to Blitzkrieg. Added Foghorn, Trappory and Cartridge to the TESTBED Misc branch (all made by Astra). PATCH 07/11/2018 (4) Added Scaler: A Basic with a set of Spreadshot turrets, followed by Gunner turrets going out from the middle. Branches from Gunner and Spreadling. This tank was an idea by [RR]Rodrigo. PATCH 07/11/2018 (3) Added Howitzer: An Artillery that has a faster shooting main barrel. Branches from Artillery. This tank was an idea by [RR]Rodrigo. PATCH 07/11/2018 (2) Removed the kill counter from the +kill command due to bugs. PATCH 07/11/2018 (1) Made some minor bug fixes to the +kill command. Reduced the MK4 minion limit to 8 (from 16). PATCH 07/10/2018 (9) Added a 4th tier (MK4) to the MK1, an idea by [RR]Rodrigo. INFO: Due to a request by Cupcake (and how much space the tanks are taking up), I will no longer be accepting any boss-related/OP tanks. PATCH 07/10/2018 (8) Nerfed Blaster bullet health and penetration (also affects all blaster-class tanks). PATCH 07/10/2018 (7) Added Flooder (a new one): A Minigun with each turret having Machine Gun reload. Branches from Minigun. This tank was made by moouse. Renamed the old Flooder to Volcano. PATCH 07/10/2018 (6) Blaster and Gatling are now both level 30 tanks that branch off Machine Gun. Half N' Half now also branches from Blaster. Buffed Pelleter bullet damage. PATCH 07/10/2018 (5) Added a clearChildren command. Added a message to the MK1 that says you can use O to switch tiers. PATCH 07/10/2018 (4) Blaster is now a level 15 (tier 1) tank. Gatling is now a level 30 (tier 2) tank. Nerfs have been made to fit the new tiers. Dual Blaster and Tri-Blaster still branch from blaster at level 45. Added Half N' Half: A Blaster with a Gatling gun added on the back. Branches from Gatling. Added Charger: A Gatling with accelerating bullets. Branches from Gatling. PATCH 07/10/2018 (3) Added Boxer: A Twin with a Pounder turret added to the rear. Branches from Twin and Pounder at level 45. This tank was an idea from [RR]Rodrigo. Added Guarded Spreadling: A Spreadling with a drone spawner at the rear (like most Hybrid tanks). Branches from Spreadling. This tank was an idea from [RR]Rodrigo. PATCH 07/10/2018 (2) Buffed Griefer and Nightseeker move speed. Made some minor fixes with the MK1's tier upgrade feature. PATCH 07/10/2018 (1) Fixed a bug where drones wouldn't disappear when resetting to basic, upgrading to TESTBED and changing tanks via setTank. Fixed a bug where the upgrade menu wouldn't update correctly when using setTank. Added the MK1: A Square miniboss. This boss is actually very unique, because it enables you to upgrade to its 3 tiers via the O key. Branches from the TESTBED Bosses branch. All three tiers were ideas from [RR]Rodrigo. PATCH 07/09/2018 (6) Added Ultra Cannon to the TESTBED Bosses branch. Added Elite Smasher to the TESTBED Bosses branch. Both tanks were ideas by [RR]Rodrigo. PATCH 07/09/2018 (5) Spreadshot now only branches from Spreadling. Added Fielder: A Spreadshot with more turrets. To compensate, the front turret deals the same damage as all other turrets. Branches from Spreadling. This tank was an idea from [RR]Rodrigo. PATCH 07/09/2018 (4) Added Sounder: A Cruiser faster swarn drones. To compensate, its FoV and move speed is slightly nerfed. Branches from Cruiser. This tank was an idea from [RR]Rodrigo. PATCH 07/09/2018 (3) Added Nightseeker: A Hunter with the ability to turn invisible. Just like the Griefer, the fade-out speed is slow, and its move speed is nerfed heavily. Branches from Hunter. This tank was an idea from [RR]Rodrigo. PATCH 07/09/2018 (2) Added Octagron (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Slightly increased the size of the C.L.O.C.K. body. PATCH 07/09/2018 (1) Mega Trapper no longer branches from Destroyer. Added Griefer: A Destroyer with the ability to turn invisible. The fade-out speed is slow, and its move speed is nerfed heavily. Branches from Destroyer. This tank was an idea from [RR]Rodrigo. PATCH 07/08/2018 (4) Fixed danger values for makeAuto tanks and some other tanks. PATCH 07/08/2018 (3) Added a bit more build variation to the bots. Added even more name possibilities to the bots. Tweaked the Spreadling's front turret to look more like the Spreadshot's front turret. All bots now spawn with the same danger value. PATCH 07/08/2018 (2) The builds that bots use now slightly vary. Added a config that defines whether or not bots can spawn on teams. PATCH 07/08/2018 (1) Added C.L.O.C.K. (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. Re-added Auto-Pelleter: The name says all. Branches from Pelleter. Slightly reorganized the Pelleter branch. PATCH 07/07/2018 (3) Moved the Spreadling to branch off Pounder rather than Basic. PATCH 07/07/2018 (2) Added the Spreadling branch, an idea by [RR]Rodrigo. Added Spreadling: A Spreadshot with reduced turrets. Branches from Basic at level 30. Added Auto-Spreadling: The name says all. Branches from Spreadling. Added Spreadbow: A Spreadling with the bulk of its turrets moved to the back. Along with that, it has swarm spawners mounted on the front and back. The front spawner shoots controllable swarm drones, while the rear one shoots AI-guided swarm drones. Branches from Spreadling. PATCH 07/07/2018 (1) Renamed Hexaswarmer to Elite Swarmer. Tweaked the AWP-Neph and Elite Swarmer's design slightly. PATCH 07/06/2018 (6) Fixed a bug where AI would try to attack entities that are dead. Fixed a bug in which trapper-related tanks and factory-related would not work with AI. PATCH 07/06/2018 (5) Added Hexaswarmer (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/06/2018 (4) If a player tries to use my name, they will now be disconnected. PATCH 07/06/2018 (3) Added AWP-Neph (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/06/2018 (2) The +kill command can now log how many entities it kills. Fixed some bugs with commands and bot spawning. Added a +k command, because why not? Updated and tweaked the +help command. PATCH 07/06/2018 (1) Separated the bot count config into 3 configs (one for each build type) due to bugs. PATCH 07/05/2018 (5) Removed Duster due to a request by Cupcake. PATCH 07/05/2018 (4) Added Duster: A Twin with secondary Artillery turrets mounted on it. Branches from Twin at level 45. This tank was an idea from Cupcake. PATCH 07/05/2018 (3) Added Legendary Crasher (an idea by [RR]Rodrigo) to the TESTBED Bosses branch. PATCH 07/05/2018 (2) Changed the game mode to 4TDM. PATCH 07/05/2018 (1) Adapted AI to upgrade to ramming tanks as well. Added some name possibilities to the random name selector. Changed the color ID of the bots. Fixed some minor bugs with AI. PATCH 07/04/2018 (6) Removed case sensitivity from commands. PATCH 07/04/2018 (5) Removed the X Predator from the TESTBED Misc branch. Added an option to the +kill command that allows you to kill all bots. PATCH 07/04/2018 (4) Removed the Tri-Cruiser from the TESTBED Misc branch. PATCH 07/04/2018 (3) Triple Twin, Master and Tri-Cruiser now branch from Flank guard at level 45. Battleship now branches from Twin Flank. PATCH 07/04/2018 (2) Added Tri-Cruiser: A Cruiser but with its turrets arranged similarly to the Triple Twin. Don't mistake this for being a more OP Battleship; it has nerfed drone speed, range and reload. Branches from Cruiser. This tank was an idea from neph. PATCH 07/04/2018 (1) Added Mega Annihilator to the TESTBED Misc branch. Added X Predator (made by A BOI) to the TESTBED Misc branch. The bot now throws an error if you try a non-existent command. PATCH 07/03/2018 (5) Added Sandstorm (Made by A Boi) to the TESTBED Misc branch. PATCH 07/03/2018 (4) Moderators can no longer use the +settank or +setstat commands. Fixed some bugs with the new ID system. PATCH 07/03/2018 (3) The +kill command now supports player IDs. Created a new ID system for commands only. PATCH 07/03/2018 (2) Added the Battleship (neph's concept) to the TESTBED Misc branch. PATCH 07/03/2018 (1) The 'all' attribute to commands is now being ported to the bot. Tweaked the Landmine's fade-out time. PATCH 07/01/2018 (3) Added a channel restriction system to the bot. Restricted the +broadcast command to Senior Players and above. Made more various bug fixes to commands. PATCH 07/01/2018 (2) Removed the beta-tester level system. Made some minor bug fixes to bot commands. Slightly nerfed Blaster bullet speed and health. Further nerfed the move speed of all Blaster class tanks. PATCH 07/01/2018 (1) Added a +settank, +setscore and a +setsize command to the bot. PATCH 06/30/2018 (3) Added a +setstat command to the bot. PATCH 06/30/2018 (2) Added a config that defines whether or not the bot runs upon server startup. Added a +kill command to the bot. PATCH 06/30/2018 (1) Exciting news: A bot has been added! This bot can control things in the server (obviously by its name). Current commands: +help, +playerlist, +kick and +broadcast. PATCH 06/29/2018 (5) Made buffs to Base Protector drone speed, damage and health. Removed the Base Protector from the TESTBED Misc branch. Slightly increased the distance you are able to travel outside the map. PATCH 06/29/2018 (4) Added Silo: A Minigun with faster bullets. Branches from Assassin and Minigun. This tank was made by moouse. Added Defeater: Basically a Flank Destroyer. Branches from Flank Pounder. This tank was made by A boi/nerf da boi too OP. PATCH 06/29/2018 (3) Tanks on the same team now collide with each other. Fixed a bug where drones on the same team with different masters would still collide with each other. Fixed some other collision bugs. PATCH 06/29/2018 (2) Fixed the jittering bug that occurred on the map border. PATCH 06/29/2018 (1) Entities that can collide with the map border will now be stopped instantly, rather than decelerating. A notable bug is that fast-moving entities can appear to "jitter" when colliding with the wall. Buffed Observer FoV. Nerfed Clover trap speed. Added Hepta Trapper, branches from Hexa Tank. Added a new config value: ROOM_BOUND_LIMIT, defines how far out of the map you can go until you're stopped. PATCH 06/28/2018 (1) Added the Corroder (made by CancerX) to the TESTBED Misc branch. PATCH 06/27/2018 (3) Added Devastator: A Destroyer that also contains a pounder turret layered under it (similar to the Hunter). It also has slightly buffed FoV, but nerfed reload. Branches from Destroyer and Hunter (maybe Pounder as well). This tank was an idea from Sep. PATCH 06/27/2018 (2) The graph and some other info above the minimap is now hidden by default. Holding the L key will reveal that info. Nerfed Twin Sniper reload again. Changed up the color of the text "Arras.io" above the minimap. Made the classic diep theme the default theme. Tweaked the messages displayed when you tried to use a beta-tester feature without a beta-tester token. PATCH 06/27/2018 (1) Beta-tester tokens are now determined by level. A level 1 beta-tester token gives you access to the TESTBED. A level 2 token gives you access to beta-tester keys. A level 3 token gives access to beta-tester commands. PATCH 06/26/2018 (4) Builder no longer branches from Sniper. PATCH 06/26/2018 (3) Implemented a kicking command that allows you to kick a player via their player ID. PATCH 06/26/2018 (2) Renamed Auto-Overseer to Autoseer. PATCH 06/26/2018 (1) Removed Assaulter. Made some minor bug fixes. PATCH 06/25/2018 (3) Added Clover: An Octo Tank with 4 of its turrets replaced with weak trap turrets. Branches from Hexa Tank. This tank was an idea from FantasyTrap. PATCH 06/25/2018 (2) Added Assaulter: A twin with smaller outer turrets and a weak trap turret in the middle. Branches from Twin and Trapper. This tank was an idea from FantasyTrap. PATCH 06/25/2018 (1) Fixed some more collision bugs with passive mode. Fixed a bug where other players' drones would collide with each other if they were on the same team. Nerfed Blaster bullet speed slightly. PATCH 06/24/2018 (11) Nerfed Blaster, Dual Blaster and Tri-Blaster move speed. Slightly buffed the Dual Blaster's bullet speed. Fixed a bug where passive mode would prevent bullets, traps and swarm drones from despawning. PATCH 06/24/2018 (10) Fixed a bug where Low Graphics would allow you to see invisible tanks. PATCH 06/24/2018 (9) Trapper now branches from Pounder. PATCH 06/24/2018 (8) Modified the upgrade square colors. Made a subtle buff to Single's bullet speed. Buffed Terminator reload slightly. PATCH 06/24/2018 (7) Renamed Flamethrower (not the TESTBED one) to Twin Blaster. PATCH 06/24/2018 (6) Re-organized the TESTBED branches again to fit the new upgrade square limit. Tweaked the Hexa Trapper's turret fire delays. Added the Hepta Trapper to the TESTBED Misc branch. PATCH 06/24/2018 (5) Removed class upgrade keys due to me running out of keys to use for the upgrade boxes. Added 2 more upgrade boxes for future expansion. Buffed Steamroller and Obliterator FoV. PATCH 06/24/2018 (4) Steamroller now only branches from the Destroyer. Obliterator now only branches from the Pounder (at level 45). PATCH 06/24/2018 (3) Added the Flamethrower (from the .exe version of arras) to the TESTBED Misc branch. Added the Cutter (made by Astra) to the TESTBED Bosses branch. PATCH 06/24/2018 (2) Increased the score denomination limit to decillion (from quintillion). PATCH 06/24/2018 (1) Added Obliterator: Pounder with a buffed FoV and bullet speed, but nerfed reload. Branches from Pounder and Assassin. This tank was made by and obtained from Mouse (moouse). PATCH 06/23/2018 (3) Added Elite Sniper (made by moouse) to the TESTBED Bosses branch. Pounder branch has been re-added to the game. Artillery and Destroyer now branch off the Pounder rather than Machine gun. Added Flank Pounder: A tank that has a Pounder turret on the front and back. Branches off Pounder. This tank was made by and obtained from A User (A boi/nerf da boi too OP). Added Insect: A Hexa Tank with its front and back turrets replaced with Pounder turrets. All turrets on this tank have slightly nerfed reload. Branches off Flank Pounder and Hexa Tank. This tank was made by and obtained from A User (A boi/nerf da boi too OP). Terminator now branches from Flank Pounder instead of Hexa Tank. PATCH 06/23/2018 (2) Made more significant nerfs to all ramming tanks. PATCH 06/23/2018 (1) Fixed a bug where the Use Sharp Edges option wouldn't affect 4-sided entities. Renamed the Use Sharp Edges option to Use Miter Edges. PATCH 06/22/2018 (3) Added the Nailer (made by moouse) to the TESTBED Bosses branch. Added the Ultimate (made by CancerX) to the TESTBED Bosses branch. PATCH 06/22/2018 (2) Added Guardsman: An Assassin that spawns AI swarm drones. Branches from Assassin. This tank was made by and obtained from Mouse (moouse). Added Frigate: A Cruiser that spawns stronger swarm drones. In return, it's reload is nerfed. Branches from Cruiser. This tank was made by and obtained from Mouse (moouse). Added Half N' Half to the TESTBED Misc branch. PATCH 06/22/2018 (1) Added Musketeer: Similar to the Shotgun, but it fires traps rather than bullets. Branches from Trapper. This tank was made by and obtained from Astra. Nerfed trap speed and reload slightly. PATCH 06/21/2018 (3) Made rainbow mode slightly more performance efficient. PATCH 06/21/2018 (2) Added Battery: A Gunner with its turrets grouped together (and at different sizes). Branches from Gunner and Pelleter. This tank was made by and obtained from Astra. PATCH 06/21/2018 (1) Decreased the speed of the "rainbow affect" given off by rainbow mode. Buffed Blaster, Tri-Blaster and Flamethrower bullet speed slightly. Buffed Flamethrower reload slightly. Nerfed the Sheller's main turret damage by about 15%. Nerfed Carnivore reload by 25%. PATCH 06/20/2018 (6) Added a feature for beta-testers where the = key would activate "rainbow mode". PATCH 06/20/2018 (5) Added Array to the TESTBED Misc branch. PATCH 06/20/2018 (4) Added Sheller: An Artillery that has a Destroyer turret in place of its primary turret. Branches from Artillery. This tank was made by and obtained from Mouse (moouse). Buffed Cannoneer secondary turret reload by 50%. PATCH 06/20/2018 (3) Added the Banshee, branches from Auto-3. Removed the Banshee from the TESTBED Misc branch. Added Shuriken: A Fortress that has auto turrets in replacement for the swarm drone spawners. Branches from Auto-3. This tank was made by and obtained from Astra. PATCH 06/20/2018 (2) Added a killAll command for beta-testers. Tweaked the firing delay of the Dispenser's turrets. PATCH 06/20/2018 (1) A single branch is now able to fit 10 tanks in the upgrade menu instead of 8. Re-organized the TESTBED branches to fit with the new limit. Rocketeer now branches off the Destroyer again. PATCH 06/19/2018 (5) Added an optional element to most beta-tester commands that allows you to loop the command through all players. PATCH 06/19/2018 (4) Fixed an interesting bug where drones could push base protectors. PATCH 06/19/2018 (3) Added the "Split" to the TESTBED Misc branch. Added the "Dispenser" to the TESTBED Misc branch. Both tanks were made by and obtained from Reese (CancerX). PATCH 06/19/2018 (2) Added Carnivore: A Hunter that shoots much faster bullets. In return, it has nerfed reload. This tank was made by and obtained from Reese (CancerX). PATCH 06/19/2018 (1) Added a new branch: The Blaster branch. The Blaster is a Machine Gun that shoots high damage bullets that travel slowly and don't last long. The Tri-Blaster is a Blaster, but with 3 Blaster turrets angled out from the center (like the Triple Shot). The Flamethrower is a Blaster, but with 2 stacked Blaster turrets (like the Hunter). The Gatling Gun is a Machine Gun with slower reload, but faster bullets. Removed Blaster, Tri-Blaster, and Gatling Gun from the TESTBED Misc branch. All tanks (except for the Tri-Blaster) were made by and obtained from Reese (CancerX). PATCH 06/18/2018 (7) Fixed a bug where a tank's true color wouldn't appear on the tank's mockup in the upgrade list. Changed the color of the last 2 squares in the upgrade list. PATCH 06/18/2018 (6) The sectors bas2 and n_b2 are now red team sectors (instead of green). Game mode changed to 2TDM. PATCH 06/18/2018 (5) Undid the Hurricane reload buff. Made some slight improvements to server performance. PATCH 06/18/2018 (4) Made some tweaks to the Hurricane turrets' fire delays. Slightly buffed Hurricane reload speed. Nerfed Landmine fade-out speed. Fixed Manager fade-in speed. PATCH 06/18/2018 (3) The message that appeared when you tried using a beta-tester key without a beta-tester token no longer appears. Added a setFoV and setSpinSpeed command for beta-testers. PATCH 06/18/2018 (2) Added a new beta-tester key: Passive mode. Enabled by X, this mode renders you invulnerable to everything, but also prevents you from harming anything (disabled when the arena closes). PATCH 06/18/2018 (1) Added the Summoner to the TESTBED Bosses branch. PATCH 06/17/2018 (1) Added 5 new tanks to the TESTBED Misc branch: The Death Star. The Blaster. The Tri-Blaster. The Gatling Gun. The Charger. Added The Guardian of The Pentagons (Guardian) to the TESTBED Bosses branch. PATCH 06/16/2018 (4) Added Machine Factory: A Little Factory that spawns Machine minions instead of Basic tank minions. The minion limit is lowered to 4 for this Factory. Branches from Little Factory. This tank was made by and obtained from A User ((real) A boi/nerf da boi too OP). PATCH 06/16/2018 (4) Twin Trapper no longer branches from the Twin. Added the Bulwark as an official tank, branches from Twin. Removed the Bulwark from the TESTBED Misc branch. PATCH 06/16/2018 (3) Added the Bulwark to the TESTBED Misc branch (may be added after some testing/balancing). PATCH 06/16/2018 (2) Re-added the Little Factory. Factory now upgrades from Little Factory. Added Sniper Factory: A Little Factory that spawns Sniper minions instead of Basic tank minions. The minion limit is lowered to 3 for this tank. The Sniper minions also have a slower overall move speed and acceleration. Branches from Little Factory. This tank was made by and obtained from A User ((real) A boi/nerf da boi too OP). PATCH 06/16/2018 (1) Added a new value to the INVISIBLE attribute that defines the fade limit of something (0.5 = only turns half invisible). PATCH 06/15/2018 (1) Added Homing Shot to the TESTBED Misc branch (and a 4th page along with that). Slightly buffed Jump Smasher "jump" distance. PATCH 06/14/2018 (5) The "Use Classic Traps" option has been replaced by a "Use Sharp Edges" option. Basically, if the option is checked, then ALL shapes/entities will have pointed edges (like in diep.io, but maybe not as good-looking). So if you want the normal, rounded edges that arras offers, make sure that option is not checked. PATCH 06/14/2018 (4) Added Jump Smasher: A Smasher with 8 sides that "jumps" when you click to fire. The jump cooldown time is determined by the reload/acceleration stat. The Smasher will "jump" to the direction that your mouse it pointing. Branches from Smasher. This tank was made by and obtained from Mouse (moouse). PATCH 06/14/2018 (3) Updated the Rocketeer (or Sidewinder) bullet's design to look much more in-line with diep.io. Also updated the Rocketeer's design to look more in-line with diep.io. PATCH 06/14/2018 (2) Updated the help command. PATCH 06/14/2018 (1) Made some speed and health nerfs to all Tri-Angle class tanks. Made damage buffs to all drone class tanks. Made some other minor buffs and nerfs that I don't feel like listing out. PATCH 06/13/2018 (1) The Stalker now fades in/out faster. Decreased Stalker bullet recoil by about 25%. Decreased Manager drone recoil slightly. Removed 12 beta-tester tokens (4 remain). Everybody who previously had beta-tester no longer has it now. PATCH 06/12/2018 (4) Invisible tanks will now turn completely invisible (instead of being slightly visible). Added a beta-tester command that allows you to set any tank invisible. PATCH 06/12/2018 (3) Added the Sunburst, branches from Triple Shot (too lazy to make a description, but Fillygrove (Astra) made this tank). Removed the beta-tester controls list due to issues with available space. PATCH 06/12/2018 (2) Added the Manager, branches from Overseer. Nerfed the Landmine's fade-out speed. PATCH 06/12/2018 (1) AI will no longer attack you if you're invisible (note: things locked onto you will take a bit to stop attacking you). Fixed bugs where your name, health and score wouldn't fade away when you did. TO DO: Display your health on only your screen when you're invisible and "injured". PATCH 06/11/2018 (3) The invisibility mechanic has officially been added! Huge thanks goes out to CX for helping me with pretty much the whole thing. Added the Stalker, branches from Assassin. Added the Landmine, branches from Smasher. PATCH 06/11/2018 (2) Made some major improvements on client-side performance (especially with the fading death animation). PATCH 06/11/2018 (1) Made some improvements on the client's look. Added the maxing stats feature. Changed the color change key from M to B (due to conflicts with the maxing stats feature). PATCH 06/10/2018 (1) Added Hotshot: A Minigun that shoots bigger and higher damage bullets. In return, it has a decreased FoV relative to the Minigun. Branches from Minigun. DISCLAIMER: This tank was originally made by Mouse (moouse), not me. Punt Gun no longer branches from the Minigun. PATCH 06/08/2018 (2) Updated the token text box message (since tokens aren't required now). PATCH 06/08/2018 (1) Size is now updated immediately. Reverted back to 4-TDM because FFA is boring. PATCH 06/07/2018 (2) Nerfed Demoman reload by about 25%. PATCH 06/07/2018 (1) Added a new "Bee Hive" polygon that has a 0.5% chance of spawning instead of Alpha Pentagons. It slowly spawns weak but fast yellow squares (or "Honey Bees"). This update happened yesterday, but meh. PATCH 06/06/2018 (2) Added Demoman: A Hunter with a design similar to the old diep.io Predator. It fires rapidly spinning bullets with 4 turrets surrounding it. Branches from Hunter. This tank was Fillygrove's (Kitty!'s) idea, not mine. PATCH 06/06/2018 (1) Nerfed Fallen Overlord drone reload and speed. Buffed Fallen Overlord drone damage and penetration. Slightly increased Fallen Overlord drone size. Made some fixed to Fallen Overlord AI. Fixed the Auto-Smasher's auto-turret again. PATCH 06/04/2018 (4) Finally got to adding the Fallen Overlord to the TESTBED Bosses branch. It also has a 5% chance to spawn when bosses spawn. PATCH 06/04/2018 (3) The Unnamed Class has now been named the 'Flooder'. Tweaked the Twin Sniper's design slightly. I'm still pretty pissed that my school blocked Discord and inspect element lol PATCH 06/04/2018 (2) Added an Unnamed Class: A Machine Gun fitted with Pelleter turrets (similar to Sprayer). Branches from Machine Gun. This tank was Fillygrove's (Kitty!) idea, not mine. Will name the class later. PATCH 06/04/2018 (1) Nerfed Twin Sniper reload by about 33%. PATCH 06/03/2018 (2) Added Twin Sniper: A Twin with Sniper turrets. This tank was CancelX's (Reese's) idea. Branches from Twin and Sniper. PATCH 06/03/2018 (1) Added Mecha-Trapper: Similar to the original diep.io Auto-Trapper, but with a Machine-Gun auto turret on it. Branches from Trapper. Made by Fillygrove (Kitty!). Piston no longer branches from the Trapper. PATCH 06/02/2018 (6) Finally got to fixing the last color bug in FFA. New game mode is now FFA. PATCH 06/02/2018 (5) Experimenting with an FFA layout. Fixed some coloring issues/bugs with FFA. Nerfed Hexadecagor trap reload. PATCH 06/02/2018 (4) Slightly buffed Cannoneer reload (for secondary turrets only). PATCH 06/02/2018 (3) Added Cannoneer: An Artillery that had non-angled secondary turrets. Branches from Artillery. PATCH 06/02/2018 (2) Added Shifter: A Hunter with slightly faster reload time. It also has shorter turrets for design purposes. This tank was CancelX's (Reese's) idea. Branches from Hunter. PATCH 06/02/2018 (1) Added a new tank to the TESTBED Bosses branch: It is named the 'Hexadecagor'. A 16 sided tank with a trap turret on each side, and 4 high-damage, low-reload auto turrets on it. Hopefully alleviated the affects of the recent memory leaks. PATCH 06/01/2018 (2) Added Nonagons: They give about 20,000 upon killing. They have a 2% chance of spawning over Alpha Pentagons. PATCH 06/01/2018 (1) Added a new tank to the TESTBED Misc branch: It is named the 'Vulcan'. A tank designed to look like a Gatlin Gun. DISCLAIMER: This tank was created by Fillygrove (Kitty!), not me. PATCH 05/31/2018 (4) Nerfed Twin Trapper damage by 50%. Buffed the Elite Trapper's trap speed slightly. PATCH 05/31/2018 (3) Fixed some bugs with the 'upgrade to TESTBED' key. PATCH 05/31/2018 (2) The Elite Gunner's Engineer trap auto turrets can now be controlled. Fixed some bugs with the 'reset to Basic tank' key. PATCH 05/31/2018 (1) Fixed a bug where Engineer traps wouldn't attack anything. Renamed 'Developer Tank' back to 'TESTBED'. Fixed and re-balanced the Auto-Smasher turret. PATCH 05/30/2018 (4) Nerfed Liberator reload. PATCH 05/30/2018 (3) Made a slight buff to TESTBED reload. Nerfed Elite Borer reload. Hopefully fixed a bug where Necromancer drones would not die when the player died. Fixed some more auto tank names. PATCH 05/30/2018 (2) Hopefully fixed a bug where dying/disconnecting has a rare chance to crash the server. Improved on the kill function. Fixed some minor bugs with the K key. PATCH 05/30/2018 (1) Slowed the Derogator's autospin speed by about 63% Due to bugs with the AI, the Elite Trapper's main auto turret can now be controlled. TO DO: Figure out why dying/disconnecting has a rare potential to crash the server. PATCH 05/29/2018 (2) Fixed a bug where you couldn't hold upgrade buttons down to upgrade stats. PATCH 05/29/2018 (1) Added a new tank to the TESTBED Bosses branch: It is named the Elite Borer. Consists of 2 borer auto guns on the side, with smaller and weaker borer guns on the front. Also contains a Pounder auto turret in its center, and a wide machine gun turret on the back. Side note: This update happened yesterday, but I was too lazy to update the changelog then. PATCH 05/28/2018 (2) Removed Mega Shotgun. Lowered the chance for green shapes to spawn by 0.1%. PATCH 05/28/2018 (1) Added 3 new green shapes: Green Square, has a 0.5% chance of spawning over a regular Square. Green Triangle, has a 0.45% chance of spawning over a regular Triangle. Green Pentagon, has a 0.4% chance of spawning over a regular Pentagon. PATCH 05/27/2018 (5) Added a new tank to the TESTBED Misc branch: It is named the Mega Shotgun. A Shotgun that shoots bigger and stronger bullets. The main turret is also a bit bigger. PATCH 05/27/2018 (4) Added a new tank to the TESTBED Bosses branch: It is named the Elite Machine. A pink triangle body surrounded by small and weak Machine Gun turrets. Also has a Pounder auto-turret at its center. PATCH 05/27/2018 (3) Added Interceptor: A tank that shoots destroyer-sized bullets with twin auto-turrets on them. The main bullet is slow and deals weak damage (comparable to a regular bullet). Branches off Artillery. PATCH 05/27/2018 (2) Added a new Sentry class: It is named the Sentry Ranger. Consists of a Ranger auto turret with very slow reload. Since the bullet still deals a decent amount of damage, the Sentry has lower health in return. Added Sentry Ranger to the TESTBED Sentries branch. PATCH 05/27/2018 (1) Fixed multiple Auto tank names. Nerfed Piston swarm drone reload. Nerfed Marauder swarm drone reload. Fixed a bug where spawned Arena Closers could kill each other. Cleaned up some more code. PATCH 05/26/2018 (5) Removed weapon_health and weapon_penetration from the setStat command due to a game-breaking bug. PATCH 05/26/2018 (4) Added a feature for beta-testers where the T key teleports you to your mouse. PATCH 05/26/2018 (3) Marauder swarm drones are now AI guided. PATCH 05/26/2018 (2) Re-designed and re-added the Liberator to the TESTBED Misc branch. PATCH 05/26/2018 (1) Removed Auto Pelleter. PATCH 05/25/2018 (4) Added Marauder: Consists of Artillery turrets on the front, Cruiser swarm turrets on the back. The swarm spawner turrets have lower reload, and the drones can't be repelled. Branches off Cruiser and Artillery. PATCH 05/25/2018 (3) Added Piston: Consists of 3 swarm spawner turrets, and a trap turret at the rear. Front swarm spawner spawns controlled drones. Rear two swarm spawners spawn AI drones. Rear trap turret spawns 4-sided traps. Branches off Trapper and Cruiser. Nerfed Elite Trapper auto turret reload. PATCH 05/25/2018 (2) Fixed the color schemes for the following TESTBED tanks: Elite Sprayer Elite Gunner Elite Skimmer Sentry Swarm Sentry Gun Sentry Auto Re-added the Drone Dominator to the TESTBED Dominators branch. Elite Trapper traps now despawn faster. PATCH 05/25/2018 (1) The Ball tank can now be controlled. Upped the connection limit to 30 (from 25). PATCH 05/24/2018 (6) Elite Trapper now autospins by default. Nerfed Derogator reload. PATCH 05/24/2018 (5) Added Elite Trapper to the TESTBED bosses branch. Added Derogator to the TESTBED bosses branch. Both tanks can be found in the #suggestions channel. PATCH 05/24/2018 (4) Added Base Protector to the TESTBED Misc branch. Slightly buffed TESTBED reload. The Observer and the Ball tank now both travel through obstacles. Simplified the Trapper Dominator definition. I'm stuck in Government with nothing to do. Time to whip out YouTube. PATCH 05/24/2018 (3) Bumped the arena closed shutdown timer from 1 minute to 2 minutes. The player count checking loop (for when the arena is closed) now filters out players whose tank type is not 'tank', and players labeled as ghosts. Nerfed Observer FoV by about 15%. PATCH 05/24/2018 (2) Arena Closers will now appear above obstacles, instead of layering below them. PATCH 05/24/2018 (1) Fixed a bug where bullets from auto-turrets would appear below the player (incorrect layer). Nerfed Elite Twin reload. PATCH 05/23/2018 (5) De-compressed server files, since it actually took away from performance. PATCH 05/23/2018 (4) Buffed Boomer trap speed, damage, health and penetration. PATCH 05/23/2018 (3) Added Elite Twin to the TESTBED Bosses branch. TESTBED branches will now only appear after you've leveled up to level 45. PATCH 05/23/2018 (2) Made some bug fixes to some TESTBED tanks. PATCH 05/23/2018 (1) Added Auto-Pelleter. Token requirement removed: You can now leave the field blank, and the game will let you in. The token field will be kept (for the sake of beta-testers). The original tokens will also be kept. Trying to figure out ways to increase server performance. TO DO: Fix a bug where messages that appear under the Arena Closed message don't disappear. Statistics and Probability is especially boring today. PATCH 05/22/2018 (2) Nerfed Steamroller's move speed. Made some more tweaks to beta-tester keys and commands. PATCH 05/22/2018 (1) When the arena closes, players who have their health or body damage set to something greater than 10,000,000 will have those values set to a lower value. This is implemented as a means of preventing players from not dying to the Arena Closers. PATCH 05/21/2018 (3) Spawned Arena Closers no longer die to beta-testers (they're fitted with god-mode). PATCH 05/21/2018 (2) Made some buffs to the Boomer: Boomer traps now deal more damage depending on their speed. Very subtle buff to boomer reload. PATCH 05/21/2018 (1) Omitted all patch notes that were not made by me (all notes made before 03/29/2018). PATCH 05/20/2018 (1) Fixed a bug where base protectors would attack shapes. Nerfed Steamroller bullet speed again. TESTBED Arena Closer now travels through obstacles as well. Slightly increased TESTBED Arena Closer bullet damage. PATCH 05/19/2018 (4) Disabled the ability to change what entity the F key spawns due to it being volatile towards server performance. PATCH 05/19/2018 (3) Fixed a bug where players couldn't spawn in 'n_b' sectors. PATCH 05/19/2018 (2) Nerfed Overgunner and Overtrapper drone count to 5 (from 6). Tweaked Overgunner's design. Nerfed Steamroller bullet speed. PATCH 05/19/2018 (1) Nerfed Crasher damage. Increased Punt Gunner bullet spread. Made some simplifications to collision code. Added 'weapon_damage', 'weapon_penetration', and 'weapon_health' to the setStat command. PATCH 05/18/2018 (5) Moved Rocketeer from the Destroyer branch to the Hunter branch. Added Steamroller: A Destroyer that has increased bullet speed, and an interesting design. Steamroller branches from Destroyer, and Assassin. PATCH 05/18/2018 (4) Gunner no longer branches from the Twin. PATCH 05/18/2018 (3) Made reload nerfs to ALL Cruiser branch tanks. Added Chimera to the Trap Guard branch. Removed Chimera from the TESTBED Misc branch. PATCH 05/18/2018 (2) Fixed player disconnection messages (the ones that appear in the console). PATCH 05/18/2018 (1) Added an entire new branch to the Twin. Added Pelleter: A level 30 tank with weak damage, but high reload. Added Hewn Pelleter: Similar to the Pelleter, but with weaker turrets added on the side. Added Sailor: A Pelleter with weak swarm drone turrets added on the side. Added Borer: A Pelleter with longer turrets, more FoV, and more damage. In retuen, its reload is nerfed by 25%. Added Punt Gun: Basically a Pelleter with small minigun-like turrets. It has a lot of spam, but the bullets are weak, slow, and have large spread. Nailgun, Gunner Trapper, and Overgunner now branches from the Pelleter. Slightly organized some upgrade paths again. PATCH 05/17/2018 (1) Nerfed the Observer's FoV. Buffed the Observer's speed. Added a feature for beta-testers where the F key spawns entities. PATCH 05/16/2018 (1) Made some improvements to the Fallen Booster boss. Added Fallen Booster to the TESTBED Bosses branch. PATCH 05/15/2018 (1) Fixed Defender's trap and bullet color. PATCH 05/14/2018 (3) Nerfed Master drone reload. PATCH 05/14/2018 (2) Tweaked the Gunner Trapper's design to be more in line with diep.io's Gunner Trapper. PATCH 05/14/2018 (1) After some careful balancing, the Automaton has been added to the game. It branches off of the Auto-3, and the Minigun. Removed from the TESTBED Misc branch. PATCH 05/13/2018 (5) Arena Closers no longer collide with obstacles. PATCH 05/13/2018 (4) Fixed a bug where existing bullet/trap/drone color gets over-ridden by the body color. PATCH 05/13/2018 (3) Added 4 new tanks to the TESTBED Misc branch. What's different is they actually have a chance to be added as an actual tank. PATCH 05/13/2018 (2) Made more simplifications to definitions.js. PATCH 05/13/2018 (1) Fixed some more AI filtering bugs. Removed some unused exports from definitions.js. Further improved on spawned Arena Closer AI. Nerfed Terminator reload. Tweaked some boss death messages. Tweaked some upgrade paths. PATCH 05/12/2018 (5) Undid the Surfer design tweaks. Nerfed Surfer swarm drone spawn rate. PATCH 05/12/2018 (4) Added a spawnEntity function for beta-testers. Command usage: spawnEntity('exportName', x, y, team) PATCH 05/12/2018 (3) Fixed a bug where the server wouldn't filter ghost entities as being dead. Fixed a bug where AI would attempt to attack ghost entities. God mode now disables when the Arena Closes. Nerfed spawned Arena Closer bullet reload. PATCH 05/12/2018 (2) Renamed 'Heavy Quad' to 'Terminator'. Tweaked the Surfer's design. PATCH 05/12/2018 (1) Added Heavy Quad. PATCH 05/10/2018 (2) Renamed 'Stacked Twin' back to 'Dual'. Nerfed Dual bullet health, penetration, and reload. Nerfed Hurricane bullet reload. Changed server icon. PATCH 05/10/2018 (1) It appears that a bug has come along with the Arena Closed message: Messages that appear under it do not fade away. I've been trying to find a fix, however it's turning out to be hell. So I'm gonna leave it alone for now. PATCH 05/09/2018 (3) Successfully added the Arena Closed message from diep.io (will be on the lookout for bugs). Added the Discord invite for my server. PATCH 05/09/2018 (2) Too many auto tanks, contemplating removing some... PATCH 05/09/2018 (1) Re-added the Fallen Booster as a possible spawned boss. Fixed some of the Skimmer's upgrade paths. Made an un-listed variant of the Skimmer with diep.io's spinning bullet. Made a help command that lists all beta-tester commands. PATCH 05/08/2018 (1) Added Triple-Shot-3 to the TESTBED Misc branch (it's basically an Auto-3 but with Triple-Shot turrets instead). Replaced a broken beta-tester token. Decided to split setStat into multiple commands, and only let it affect upgraded stats. Added 'max_health', 'body_damage', and 'move_speed' to the list of changeable stats. New commands split from setStat: setTank, setSize, setScore, setSkill, and setColor. PATCH 05/07/2018 (1) Added Machine-3 (branches off Auto-3). PATCH 05/06/2018 (2) Removed passwords from all beta-tester commands (since having a beta-tester token is enough protection). Added a setScore command. Fixed some bugs with the setStat command. PATCH 05/06/2018 (1) Replaced some beta-tester tokens due to breaches. PATCH 05/05/2018 (2) The server now shuts down when all players die to the Arena Closers. If all players don't die within 1 minute, the server shuts down anyways. PATCH 05/05/2018 (1) Removed Twin Destroyer. Organized some upgrade paths slightly. PATCH 05/04/2018 (1) Fixed some bugs with godmode. (Hopefully) fixed the room setup error. Resetting to the Basic tank or the TESTBED now disables godmode. Working on a replacement for setSkill that lets you directly change how many points you have on a certain stat. PATCH 05/02/2018 (1) Re-organized beta-tester keys and beta-commands into a single case (basically more efficient). Fixed a bug where godmode wouldn't prevent you from dying to a team base. Added a few new colors. Added 4 new beta tokens. Nerfed Observer's speed, and acceleration. The Observer now does NO damage. Slightly nerfed spawned Arena Closer reload for performance purposes. Godmode no longer prevents death from spawned Arena Closers. TO DO: Make the Arena Closed message red, and prevent it from disappearing. PATCH 05/01/2018 (1) Changed the server's IP. PATCH 04/30/2018 (2) Changed a tank picking key from K to G due to conflicts with the suicide key. PATCH 04/30/2018 (1) Added a feature where if you press M, your color will change. PATCH 04/29/2018 (3) Crashers now give a small amount of points. PATCH 04/29/2018 (2) Your score (above your level bar) now displays exact value instead of a rounded value. Changed up some of the browser console commands: The command color is now setColor. The commands broadcast and setColor no longer require a password, but rather a beta tester token. Added the setSkill command: It sets how many skill points you have (also requires a beta tester token). Usage for broadcast is broadcast("message"). Usage for setColor is setColor(colorID). The colorID can be anything from 0-28. Usage for setSkill is setSkill(skillAmount). The skillAmount can be anywhere from 0-90. Replaced ALL beta tester tokens with new ones due to people complaining about not having beta tester. PATCH 04/29/2018 (1) Officially release the Arena Closer feature. Server link made public in the Discord servers. Added a color changing command for the browser console. Disabled team collision due to bugs. Upped spawned Arena Closer count to 8. Modified spawned Arena Closer color (to differ from the TESTBED Arena Closer). All other tanks can no-longer survive the Arena Closers (meaning the TESTBED Arena Closer dies to them too). Nerfed Observer FoV. Added Ball to TESTBED Misc branch (from CX's server). PATCH 04/28/2018 (1) You now collide with your teammates. Fixed a bug where your tank's color wouldn't appear on your screen. TO DO: Fix the same bug with the tank upgrade tree. Re-began the development on the Arena Closer feature (kudos to CX for helping me). Made some massive improvements to Arena Closer AI, and physics. Things to know: 4 Arena Closers spawn outside the corners of the map. Arena Closers CAN enter team bases. If all players aren't dead within 5 minutes, the server shuts-down automatically. PATCH 04/27/2018 (2) Made a long-needed cleanup to app.js. Made a massive amount of buffs and nerfs (literally to much for me to list lol). PATCH 04/27/2018 (1) Separated the TESTBED Miscellaneous branch into 2 pages for the below reason... Added a multitude of new tanks to the TESTBED Miscellaneous branch: Added Observer, a ball tank that has a massive FoV, is invincible, but can't really kill anything. Added old Spike from arras, also dubbed the "Weird Spike". Added Twin Destroyer. Added Bent Boomer (the old Boomerang tank). Re-added Conqueror. Re-added Quad-Trapper. PATCH 04/23/2018 (1) Added meta properties for when the server link is posted in Discord. PATCH 04/20/2018 (1) Updated changelog finally lol... Added the Hexagon shape, has a 0.25% chance of spawning in the nest. Fixed Arena Closers not dying upon disconnection. Fixed a bug where sometimes the game doesn't realize you're dead (when pressing K). Updated map layout. PATCH 04/15/2018 (3) Some major (and needed) nerfs made to Demolisher minions: Nerfed Demolisher minion bullet damage by 50%. Nerfed Demolisher minion bullet penetration by 45%. Nerfed Demolisher minion bullet speed by 50%. Nerfed Demolisher minion bullet reload by 25%. Nerfed Demolisher minion health by 75%. Nerfed Demolisher minion bullet range by 10%. Nerfed Demolisher minion move speed by 30%. Minions also respawn slower now. PATCH 04/15/2018 (2) Had to add a second "page" to the testbed bosses branch. Moved Demolisher to testbed bosses branch. Nerfed Demolisher minion move speed. Created a skill-set for the Demolisher: 7/7/9/7/7/7/9/9/5/5 Contemplating removing changelogs before 11/17/2017... PATCH 04/15/2018 (1) Fixed Demolisher auto turret reload being WAY to high. Nerfed Demolisher minion count to 12 (from 14). Nerfed Demolisher trap reload, and speed. Increased Demolisher size, but in turn massively nerfed it's move speed. Fixed Demolisher color. PATCH 04/14/2018 (2) Added the Demolisher boss to testbed branch. Will keep an eye out for any needed nerfs and/or fixes needed to it's physics. PATCH 04/14/2018 (1) Updated stuff. PATCH 04/13/2018 (2) Nerfed Commander booster count to 3 (from 4). A message will broadcast if a base protector dies (which isn't supposed to happen). Removed Dominat's broadcasted kill message. PATCH 04/13/2018 (1) Changed server port to 8081. Nerfed testbed health. Nerfed Dominator bullet damage, buffed Dominator health slightly. Nerfed Arena Closer bullet damage, buffed body damage (in other words, don't ram it lol). Buffed Base Protector health (so they don't die to Arena Closers). Very subtle buff to Base Drone range. PATCH 04/12/2018 (1) Made a multitude of buffs and nerfs to testbed tanks. PATCH 04/11/2018 (2) Added Octogeddon to testbed branch. Update Mothership, Dominator, and boss health to fit more with diep.io health values. Bumped Mothership body damage up slightly. Refactored some tank exports. PATCH 04/11/2018 (1) Removed multiple bosses due to performance issues. Remaining bosses: Palisade, Elite Destroyer, and Elite Gunner. Added Hurricane Gunner. PATCH 04/07/2018 (3) Nerfed Palisade health and body damage. Changed Dreadnought's body shape to a triangle. Removed Dreadnought as a possible spawned boss until it's AI is fixed. Reduced boss spawn timer slightly. Removed Sentry gun recoil (as it's not supposed to happen in the first place). PATCH 04/07/2018 (2) Nerfed Necromancer drone limit back to 14 (from 16). Nerfed Necromancer drone damage, health, and speed. PATCH 04/07/2018 (1) Major speed and acceleration nerfs made to all bosses. Health buffs made to most bosses, but nerfed the Palisade's health. PATCH 04/06/2018 (5) Added Defender boss. Added Defender to the TESTBED branch. PATCH 04/06/2018 (4) Added Fallen Booster boss. PATCH 04/06/2018 (3) Beefed up broadcast abuse protection: Now requires a developer token. You will get a message in-game telling you that you need a beta-tester token (assuming you're not using one). Obfuscated JS code so people can't get the password using inspect element. Also improved the 'message sent' message. PATCH 04/06/2018 (2) Added a suicide key (k). Added a 'reset back to Basic tank' key (p). PATCH 04/06/2018 (1) Added a broadcasting feature. Is is typed out in the browser console (AKA inspect element) as: broadcast("password", "message"); A password is required, and the function will exit if it is incorrect. PATCH 04/05/2018 (4) Buffed Necromancer max drone count to 16 (from 14). Necromancer facing type changed back to 'autospin'. Nerfed TESTBED bullet damage and bullet speed. Nerfed Commander booster drone speed. The server now broadcasts when I join. Added some other name-color checks. Very slightly increased auto-spin speed (again). Some other buffs and nerfs that still aren't note-worthy. PATCH 04/05/2018 (3) Nerfed move speed for most drone and sniper class tanks. Reduced recoil for Overgunner. Removed Flank Cruiser. Slightly nerfed Battleship's drone spawn rate. Slightly improved on the map layout (again). Some other buffs and nerfs that aren't note-worthy. PATCH 04/05/2018 (2) Nerfed the Sniper-3's bullet size and damage, but slightly buffed it's move speed. Shapes no longer appear on the leaderboard. Fixed rocks being pushable by Arena Closers (hopefully). Increased auto-spinning speed. Slightly improved on the map layout. PATCH 04/05/2018 (1) Working on a feature where you can broadcast messages to the server via the browser console. The FPS counter turns orange when FPS drops belos 10, and the Latency counter does the same when it goes above 250ms. Some minor buffs and nerfs that aren't really note-worthy. PATCH 04/04/2018 (6) Arena Closers no longer die to team bases. Added a new room location (n_b), It is a team base sector without base protectors. PATCH 04/04/2018 (5) Paused development on Arena Closers feature until I figure things out (things listed under 'TO DO' in thw previous patch note). Fixed a bug with Discord invite buttons where they wouldn't open in a new tab. PATCH 04/04/2018 (4) One step closer to adding working Arena Closers. Checklist: Arena Closer AI - completed Arena Closed message - completed Prevent players from spawning when the arena closes - completed TO DO: Fix Arena Closers dying to team bases, make the server shut down when all players are dead, and figure out how they should spawn (positions, amount of closers, when they spawn, etc). PATCH 04/04/2018 (3) Added Discord invite links. Buffed Dreadnought bullet speed very slightly. Buffed Drone Dominator drone count to 20 (from 18). Nerfed TESTBED bullet speed again. Nerfed Dominator move speed, and buffed regen. Buffed Mothership shield slightly. Slightly improved on collision physics. TO DO (hopefully): Allow broadcasted messages to be sent via the Arras.io bot. PATCH 04/04/2018 (2) Nerfed Mothership health. Nerfed Dominator health and FoV. Nerfed Drone Dominator drone count to 18 (from 24). Nerfed Arena Closer bullet speed and reload slightly. Nerfed TESTBED bullet speed and recoil, but buffed move speed. PATCH 04/04/2018 (1) Added Dreadnought boss. Added Dreadnought to testbed branch. Buffed Destroyer Dominator's bullet speed, and reload, but nerfed it's penetration and damage. Tweaked Gunner and Destroyer Dominators' designs. Tweaked Mothership's turret lengths. Created a temporary fix to an FoV bug where it doesn't update as a tank's size increases. Renamed [MG] Master tank to Commander. Nerfed Commander to spawn only 4 boosters (from 5). Made code some simplifications where possible. Added an auto turret to the Palisade boss. Bosses now are more likely to spawn when a certain server uptime is reached. PATCH 04/03/2018 (1) Nerfed Hexa-trapper to Penta-Trapper. Removed Minigun Trapper, added it to TESTBED branch. PATCH 04/02/2018 (4) Updated Factory's design to look like diep.io's Factory. Nerfed the Destroyer Dominator's bullet damage, penetration, and health. k PATCH 04/02/2018 (3) Added Palisade to Developer Tank branch. Added Elite Destroyer to Developer Tank branch. Added all three Sentries to Developer Tank branch. Added Palisade to Developer Tank branch. Added Quintuplet to Developer Tank branch. Removed Surfer from Developer Tank branch, and added it to the tri-angle branch. Added Drone Dominator to the Developer Tank Branch. PATCH 04/02/2018 (2) Re-added the Palisade boss, it has a 5% chance of spawning... PATCH 04/02/2018 (1) April Fools: changed default tank back to Basic. Nerfed booster rear bullet damage and speed. Nerfed trapper dominator trap speed. Fixed Elite Destroyer boss spawning. Adjusted the minimap's colors again. Reduced max shape count again. Nerfed base protector drone range slightly. Added Master tank to TESTBED branch. PATCH 04/01/2018 (2) Replaced Basic tank with the Arena Closer. Buffed Single bullet speed, reload, penetration, and damage, but increased it's "spray". Nerfed Arena Closer bullet reload. Very subtle nerf to trapper dominator reload and trap speed. Adjusted the minimap's colors slightly. Reduced max shape count. Buffed base protector drone damage. Sorted TESTBED tanks into categories (bosses, dominators, misc) for future expansion. Finally decided to removed the Patreon and Paypal links. PATCH 04/01/2018 (1) Added all 3 Dominators. Nerfed Arena Closer bullet speed. Very subtle buff to trap reload. Tweaked the Mothership's design. Added a new beta tester token. Changing patch note header style, for readability. PATCH 2018.03.31.01 Added Auto Hexa-Tank. Nerfed auto bullet speed and damage. Nerfed bullet damage for all Assassin class tanks (including the Assassin). Tweaked the Sidewinder's design. Renamed Sidewinder to Rocketeer. Slightly decreased base drone range. Added the Arena Closer to the TESTBED class tree. Added some new beta tester tokens. Added a new public token because IDK. PATCH 2018.03.30.03 Added Auto Minigun. Nerfed auto bullet speed and damage slightly. Nerfed Minigun Trapper damage. Changed the gamemode to TDM. Server shuts down faster... PATCH 2018.03.30.02 Added Auto Artillery. Added Auto Destroyer. Added Minigun Trapper. Tweaked the Rifle's design (again). Small buff to Master drone damage. Small damage buff to Hybrid Minigun. Arena Closer: Coming soon to the TESTBED tank... PATCH 2018.03.30.01 Added Stacked Twin. Nerfed Spike damage slightly. Tweaked the Rifle's design. Slight damage buff for certain drone tanks. Minified some server files for performance. My name will be red ;) PATCH 2018.03.29.02 Added Auto Assassin. Added Auto Cruiser. Added Auto Overseer. Added Auto Underseer. Many balances to ramming damage, Mothership health, drone damage, etc. PATCH 2018.03.29.01 Added Twin trapper. Added Tri-Trapper. Re-added Master. Re-added Rifle. Added Flank Cruiser. Added Auto 3 Sniper. New TESTBED Tanks: A controllable Sentry. A controllable Elite Sprayer. The Mothership. The Banshee. Other minor buffs and nerfs...
 * internal screaming*.