Body Damage

Body Damage is a mechanic in the game used by all tanks and mainly used by the Smashers and the Crashers.

What is Body Damage ?
Body Damage (can be wrote without the majs) is a game mechanic meaning the damage inflicted by any, moving or not, tanks or entities. As we will say later, some entities don't inflict body damage, some does but are too weak to be feeled, and some only rely on this mechanic. Do not confound Body Damage and Lance Damage, which is only used by Lancers and is another game mechanic about the lances.

Where can we find body damage ?
Everywhere ! In the time loop you're living constantly, the body damage is used by Crashers to defend the Polygons, by Smasher class, can be used by Propellers to achieve an enemy when their speed is too high and their front bullet is too weak,it can also be used by every tank in the game, some bosses,polygons itselfs, etc, etc...

Entities that deal body damage

 * Tanks (especially smashers)
 * Crashers
 * Some bosses (e.g : Pulsar)
 * Polygons (eggs and squares can be too weak to inflict as they will instant-die)
 * "Spike bullets" can be considered as a semi-tank
 * etc...

Entities that don't deal body damage

 * Rocks
 * Lances (we don't consider it as body damage)
 * Bullets (same)
 * Most boss (e.g : Xyv Wdtcfgzsezgk)
 * Auto-turrets
 * Cannons

Entities that we don't know

 * Launcher bullets (as they have cannons we don't know if they're considered tanks or bullets)