Tri-Engineer

Not to be confused with the, whose block turrets gain flank properties rather than the guns.

The  is a Tier 5 tank that branches from Engineer, Tri-Builder and Tri-Arsenal at level 60.

Design
The has a circular body and a three rectangular block launchers consisting of 2 wide rectangles and a narrower rectangle in between, like the Engineer. The Tri-Engineer's launcher also has a trapezoid cap, like the Builder.

Technical
The shoots blocks with auto turrets on top, which are known as pillboxes. These turrets shoot very small bullets that do not deal a lot of damage, but are very fast. The Tri-Engineer's blocks themselves retain their high durability, damage, and longevity.

As the Tri-Engineer

 * Use your pillboxes to block off areas and their auto-turrets to attack enemies.
 * Constantly reposition your pillboxes near your enemies to keep up pressure on them. The Tri-Engineer has a very large range, including its auto turrets.
 * Pillboxes are still strong blocks, so you can use them to block enemy attacks and fire them directly into enemies for a lot of damage.

Against the Tri-Engineer

 * Investing points into shield stats can help mitigate the chip damage the Tri-Engineer's pillboxes can do even if they aren't hitting you with blocks directly.
 * Beware of running into pillboxes; they hurt.