User:Moooosey/The Definitive TESTBED Animation bug guide

So, basically, on Friday, May 10, X__x discovered a bug with animation tanks that can only be reproduced by betatesters. (In my opinion, it does not need to be fixed because of this).

The bug
The bug involved switching to basic whilst animating. It allowed one to:


 * Become a level 0 version of the animated tank regardless of its tier


 * Gain drones from any tank on a level 60 animated tank, including necro drones (which could be gained without cap by necromancing the corresponding shape)


 * "Juggle" multiple projectiles of certain animated tanks such as Beyblade, Kivaaritehdas, or particularly Kashmir
 * Change their stat limits to those of a different tank from some 60 animated tank

Reproducing the bug
To reproduce the bug, one would follow these steps:

Following those two steps allowed the player to become a level 0 version of any animated tank. If one wished to gain drones, change stat limits, or juggle projectiles on a l60 animating tank, one would additionally have to do the following steps:
 * Upgrade to the animated tank
 * Press p (switching to basic) whilst animating
 * (only if juggling projectiles) Press the animation key (typically shift), then opening a new tab whilst the key is pressed, to lock the animation into happening repeatedly
 * Press n to reach level 60 again
 * Animate and upgrade whilst animating repeatedly until one reaches the desired tank (the same tank to juggle, a drone tank, such as Hoinfodaman, Spawner, or Necromancer, to gain drones, and a tank with different stats, such as Wimble or Smasher, to change stat limits.
 * Repeat the last four steps if trying to juggle