Lancer

The Lancer is a Tier 2 Tank upgrading from the Basic at level 15. It is the start of the melee tank branch.

Design
The Lancer's body is circular and does not have a gun. Instead, it has a triangular blade in front. This is used to damage polygons and tanks.

Technical
The Lancer's lance is really a gun with a very high rate of fire and very short range. This means enemies who are within range of the lance will take heavy damage at a fast pace. This also extends to any enemy bullets, drones, and traps that are in range of the lance.

The Lancer upgrades from the Basic at level 15.

The Lancer can upgrade to the following:
 * Navigator (Lv. 30)
 * Trailblazer (Lv. 30)
 * Serrator (Lv. 30)
 * Stiletto (Lv. 30)
 * Chasseur (Lv. 30)
 * Tri-Lancer (Lv. 30)
 * Waraxe (Lv. 30)
 * Jouster (Lv. 30)
 * Lancebrid (Lv. 30)
 * Auto-Lancer (Lv. 30)
 * Telepointer (Lv. 30)
 * Injector (Lv. 30)
 * Smasher (Lv. 30)
 * Royale (Lv. 60)

As the Lancer

 * Anyone with weak bullets will fall to pieces, as the lance will block all of them. Just charge at them and they will die.
 * Avoid tanks like the Pounder, Sniper, and drone tanks, as their bullets are stronger and can pierce your lance.
 * The Lancer benefits from upgrading movement speed to make up for its short range.

Against the Lancer

 * Sniper-class tanks are the best tanks to use against the Lancer, with their range and bullet penetration.
 * Tanks with homing bullets are effective (eg. Neon Annihilator, Psychokinesis) as the Lancer can not defend all sides at once. Hivemind-tanks are also effective for surrounding the Lancer.

Trivia

 * The Lancer is unique to Woomy Arras.io and is not present in Diep.io nor Arras.io.