Saber

The  is a Tier 5 tank that upgrades from the Steamroller and the Scorpion at level 60.

Design
The has a similar setup to Scorpion but its guns are made even wider. They are almost touching in the middle, and the base is also made wider to accommodate the widened barrels.

Technical
The is basically a Destroyer-Borer. Compared to Scorpion it deals greater damage but fires slightly slower.

As the

 * For some reason no-one has heard of this tank. As such, and also the fact that you're effectively a twin-Steamroller with small, fast bullets makes you one of the most effective tanks at murder in the game.
 * Upgrade bullet speed and at least 3 reload. This tank can 2 shot glass builds with no interference, with a reload-focused build, and can usually hit them through their bullet clouds as well, though this will take more hits to kill.
 * Back away from rammers while shooting them. Because of your heritage, you have a relatively fast reload, and your bullets already do a lot of damage.
 * Movement speed, as with most tanks, is vital to avoid death.



Against the

 * As it turns out branching from the Pelleter has downsides. This tank was never meant to oneshot anything and thus has issues dealing with ambush tanks such as and the  branch.
 * can also ambush the Saber, but you run the risk of jumping into a bullet and getting atomized from the damage scaling. This is made worse by the fact that the Saber has sniper-range FoV, letting it see you first.
 * Also stemming from the Pelleter problem is that the Saber's small bullets have difficulty hitting smaller tanks such as  and . This allows you to get in close and murder the Saber.
 * is the hard counter to this tank (it branches off of after all). The shields together will block any of the Saber's shots, as they are just about too big to slip through the gaps like other Pelleter-branch tanks.