Fallen Booster

Fallen Booster is a boss that was added on June 4, 2018.

Design
Fallen Booster has a gray circular base with one front gun, and four thruster guns at its rear.

Technical
Fallen Booster moves with incredibly fast speed and deals heavy body damage, with its main weapon is ramming. Its front bullets are also strong, however, capable of dealing 20% of health to level 60 glass-build tank. Its thruster guns are weak.

Spawning
Spawns by a randomizer.

Countering
Fallen Booster moves with a high speed, ramming its targets and killing them with its body damage, just like diep.io Fallen Booster. Its front bullets have weak penetration but deal with decent damage. As such, boss is more ramming. Most medium-speed tanks and slow tanks just do not stand a chance against Fallen Booster. Tanks with high speed but a low rate of fire will be killed by bullets, tanks with medium speed and high rate of fire will be rammed, and die respectively.

Tanks that are faster than Fallen Booster can easily outrun it and kill. Most Propeller branch tanks can outrun the Fallen Booster. This is because Fallen Booster has high level, and moves slower. Eagle branch with bullet damage and penetration can kill Fallen Booster very easily. Destroyer branch with maximum speed and reload can also kill the Fallen Booster easily.

Simply put, if you are slower than Fallen Booster you can kiss your butt RIP. However if you are faster than it and have at least some penetration than Fallen Booster is absolutely screwed.