User:DeepRecovery/XYZ list

Unfinished

 * Mini Bosses
 * Mini Applicus - Twin-3 with an Acid turret
 * Mini Elite Gunner - Used 2 Auto-4 turrets and shot Arsenal traps
 * Penultimate Multitool - uses an Assassin, Builder and Destroyer turret
 * Mini Demolisher - A mini version of the Demolisher boss that spawns 6 minions, has 3 trap barrels and a Triplet auto turret.
 * Fractionalizers
 * Multiplication - Fractionalizer-Stovepipe
 * Antiderivative - Fractionalizer-Apprentice
 * Tensor Product - Fractionalizer-Dreadnought
 * Notation- Fractionalizer-Paratrooper
 * Acute - I think it is a Fractionalizer-Battleship
 * Obtuse - I really don't remember, possibly Auto-Fractionalizer?
 * Angle - Fractionalizer-Lightning
 * Mechas
 * Gunner Mecha - Mecha with 4 "arms"
 * War Mecha - Mecha with 2 RPG guns on its "shoulders"
 * Heavy Mecha - Mecha with bigger arms with Pounder stats added to them
 * ??? - Mecha with Trapper turrets on its "shoulders"(most likely called "Trap Mecha")
 * Smashers
 * Boer - Iron Auger
 * Gyro Ball - Iron Jump Smasher
 * Conductivity - Iron Glass Smasher
 * Osmium - Iron Mega Smasher
 * Bloodbath - Spike that could activate either more Shield or damage for a bit on shift
 * Harps
 * Chime - Harp but the arrowheads fired 3 bar missiles
 * Piano - Harp but the arrowheads fired 10 shards. They were also colored black and white
 * Harpsichord - Flank Harp
 * Hellchoir - Harp but the arrowheads had a Flamethrower cannon on the front
 * Oxyrrhynchium - Destroyer Oxy
 * Metal Oxy - Oxyrrhynchium that had Kevlar's ability resistance
 * Resurrection- Hybrid Oxyrrhynchium
 * Alliance - Oxyrrhynchium but it shot a miniature Xyv that exploded into a homing miniature Guardian, Defender and Summoner
 * Oxygen - Auto-Oxyrrhynchium
 * Propper - basic that could fire a complex trap on shift, trap details are UNKNOWN
 * Substructure - UNKNOWN
 * Station - UNKNOWN
 * Plinth - UNKNOWN
 * Bumpers
 * Shellshock - shot Multishots
 * Meganomiinae - shot Mini Swarmers
 * Heaver - shot Launchers
 * Vestalances
 * Campaigner - I think it is a hewn Vestlance
 * Deceptivist - Battleship with 2 lances in the crevasses
 * Auto-Clave - Auto-Vestalance
 * Ẁestëlans (Pronounced Ves-teh-lahns) - UNKNOWN
 * Outbreak - Vestalance but Serrator
 * UNKNOWN (Scharnhorst?) - used many weak turrets, but not as many as Schlieffen
 * Schlieffen - used many (26-32?) weak turrets. Only branched from one tank I forgot the name of.
 * Adrenaline - the pre-evolution to Schlieffen but with poison; never got released but still worth noting
 * Diep - Can switch from the 4 t2 diep upgrades; Twin, Sniper, Machine Gun and the 2 gunned Flank Guard. Pre-upgrades are UNKNOWN
 * Shovel - Akafuji with 2 shields and pushers mounted to each of it's blades when they open
 * Asymmetrical Triplet - I think it was a... ill get back to this, as there's a post with it for sure. It did upgrade to: Ezra - a Twin but the left cannon is a Clicker cannon and the right is a blue Padawan lance. Don't do the image, I know it.
 * Productionist - Cruiser but it uses swarmions
 * Kannon - Cannon with 2 shields on either sides of it
 * Launcher Ceptionist
 * Prism - Security Refractor
 * Shredder Drone - Homing Ascender; shot Skilsaws
 * Foley - UNKNOWN
 * HHH - UNKNOWN
 * Tanks with effects
 * Glassmaker - Huntress-Frostbite
 * Chillblain - Frostbite but assassin
 * Kobra - Huntress-Acid
 * Pepperspray - a Chiller that replaced it's chill with blurring the enemy's screen for a bit. This branch used an indigo hue
 * Teargas - Pepperspray with a longer lasting effect
 * Bearspray - Assassin with blur effect
 * Skunkspray - Hybrid Pepperspray
 * Insecticide - Frostbite that replaces it's chill with blur
 * Ammonia - Pepperspray with a light Grey hue. It's blur effect was stronger than Pepperspray's.

Finished

 * Soundwave - Clockwork-Sounder
 * Counter-Clockwise - reverse Clockwork
 * Sabliere - A tank that could spawn 5 of any t2-5 drone, minion or swarm
 * War Engineer - Engineer with Interceptor cannon on the back
 * Valent - even smaller Invariant
 * Macaroon - Destroyer with more recoil
 * Margarine - Page already made, description unnecessary
 * Euclid Shrapnel - Euclid Pelleter but with a Shrapnel cannon
 * Rocket-Copter - Dirigible that could use 2 RPG cannons on shift
 * War Pod - Battle Pod but the swarms are 8 minions
 * Vore - Akafuji with longer and more damaging blades at the cost of no cannon when the blades open
 * Clockshard - Clockwork-Battle Pod
 * Big Ben - Exponentiator that fired Clockworks. It replaced it's back swarm cannon with a clock
 * Firefighter - Fighter but the front cannon is a Flamethrower cannon
 * Fisherman - Arsenal-Musketeer
 * Koa - Battle Pod-Surfer
 * Gunpowder - Inceptioner-Birdshot
 * L-Sys - Twin Trapper but the traps fired from the orange cannon can explode into many bullets on shift
 * Anhalt - Griefer that could teleport somewhere random in it's FoV at the cost of some health
 * Mystic Smasher - Smasher that teleported after receiving damage
 * Speed Demon - Booster who's speed increased for 5 seconds when hurt
 * Illegality - Could switch from Sword to Contraband
 * Terminal - Fires 7 bullets in an equally spaced ring
 * Potensic - Dirigible-Battleship
 * Stratofortress - Dirigible-Fortress
 * Tempest - A tank who looked like the Bolt who's swarms form a circle. The circle could get smaller on shift.
 * Cobalt - Iron Bonker
 * Border - Pion-Kamikaze
 * Roentgenium - Page already made, description unnecessary
 * Triple Dropship - Page already made, description unnecessary
 * Sennex - Page already made, description unnecessary
 * Glass Booster - Booster that was knockback resistant
 * Dread-Ship - an octagon that uses 3 cannons on either sides of it, 2 bee cannons and one Assassin cannon
 * Security Annihilator - Page already made, description unnecessary
 * Radicand - Page already made, description unnecessary
 * Gravtrap - Page already made, description unnecessary
 * Kiwi - Smaller Trailblazer
 * Naval Ranger - Radar Ranger
 * Rangeviewer - Radar Auto-5
 * Superior
 * Bofors - Field Gun with machine guns
 * Welder - Buffed Flamegun
 * Auto Duo - An Auto Tank that could spawn one probe of itself
 * Petawatt - Torch-Laser
 * Bombadier - basically Cluster from Arms Race
 * Signal - Bonker-Minesweeper
 * Radio - Spike-Minesweeper
 * Penta Shield - A basic with 5 shields around the back of it
 * Ulu Knife - Page already made, description unnecessary
 * Yoda - Page already made, description unnecessary
 * Mayfly - Page already made, description unnecessary
 * Windu - Page already made, description unnecessary
 * Ass Blaster - Ass Booster without Booster thrusters, or can be described as a Basic with a Blaster on the back
 * Ass Booster - Booster that additionally used a Blaster cannon to propel itself
 * Bullshit - Like Ass Booster without the Booster. It gained an auto-3 turret and has no front cannons
 * Assin Blaster - Ass Blaster(Ass Booster without Booster thrusters) but more recoil from both cannons
 * Assassin Blaster - Assassin with Ass Blaster's thing
 * Diabetes - Ass Blaster that used 2 Blaster cannons
 * Taco Bell - Ass Blaster that instead used a Flamegun cannon
 * Gimlet - Page already made, description unnecessary
 * Despacito - Page already made, description unnecessary
 * Grievous - Page already made, description unnecessary
 * IDK - Page already made, description unnecessary
 * Fungalmancer - Surgeon but the trap bars sprayed growing bullets
 * Mini Guardian - Page already made, description unnecessary
 * Morbius - Page already made, description unnecessary
 * Autominer - Page already made, description unnecessary
 * Brass - Page already made, description unnecessary
 * Frostburn - Flamethrower with one of Whiteout's turrets that could occasionally let chill bullets spill from it's frontal cannon
 * Hewn Battler - Basic that additionally used 2 Battle Pod cannons on the 90 and 270 degree sides of it
 * Esquire - Apprentice-Overdrive
 * Tantrum - A Hurricane that is Macaroni's size