Zephyr

The Zephyr is a Tier 5 tank branching from the Flank Cruiser at level 60.

Design
The Zephyr has a circular body and two guns: a medium-length Trapper gun in front launching traps and a Cruiser gun on its back, firing swarm drones.

Technical
Like the diep.io Flank Guard, the Zephyr' has two guns, that (hence the Flank Guard's name) guards its flank. The launcher fires strong, very durable traps at a moderate pace that have considerable lifetime. Its rear gun fires swarm drones that stay active for a short time and are very weak, but incredibly fast.

Upgrades
The Zephyr upgrades from the at level 60.

As a Tier 5 Tank, the Zephyr cannot upgrade any further.

As the Zephyr

 * At close range, you can turn around and use your trap gun to force enemies off of you. Traps can deal a lot of damage if shot into something at close range.
 * The Zephyr is well-suited to retreating as it can set up its traps to protect itself.
 * In Maze modes, you can bounce your traps off of a wall behind you to protect yourself from the front.
 * You can use the swarm drones to prevent someone from sneaking up on you.

Against the Zephyr

 * The Zephyr does not have much defense and can be outpenetrated by most other tanks.
 * Its swarm drones can still deal significant damage.