Paratrooper

The Paratrooper is a Tier 4 Tank that upgrades from the Navyist and Overseer at level 45.

Design
The Paratrooper has a circular body with two drone spawners in front and the back of a base of nearly the same size.

Technical
The Paratooper is a drone tank that controls drones instead of firing bullets. Unlike other drone tanks, though, its drones have Machine Gun-esque guns on their backs that fire and propel them forwards.

The bullets from its drones are extremely weak and do not deal damage to tanks and deal tiny damage to shapes. The Paratrooper's drones themselves are of regular power but have higher speed thanks to their guns.

It can control a maximum of 7 drones and has an increased FoV, like other drone tanks.

Upgrades
The Paratrooper upgrades from the and  at level 45.

The Paratrooper can upgrade to the following:
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)

As the Paratrooper

 * Your drones gain increased speed and you have more drones compared to Navyist, so you have more DPS.
 * Although the guns of your drones can be a huge bonus, it comes with the disadvantage of not being very stealthy anymore, as the bullets from your drones can be seen by anyone.
 * Put 2 points into reload and bullet speed; otherwise, your drones will either be too slow or too hard to control. Maximize damage, penetration, and bullet health to ensure you can kill enemies with one blow.
 * Your drones have low penetration and health but can eliminate most tanks if all drones hit the enemy. However, if you charge all drones into the enemy with full health, can even eliminate a Bonker.
 * If you run out of drones it is advised to retreat, and then strike back again. In this way, you will still be able to keep up the pressure.
 * Catching your enemies in battles where they are outnumbered is an easy way to kill them, as they will be defenseless against your drones.
 * By staying out of AIs FoV, you can easily kill them without them noticing you.
 * When fighting with another Paratrooper branch tank, try to keep your drones near the edge of your FoV, and strike when you see your enemy. Most enemies do not know this strategy, and will not be able to hit you unless they also will try to stay near the edge of your FoV.
 * You can easily kill other drone tanks if you keep medium distance since your drones can also kill them from one blow, but your drones have higher speed. Your drones have less health, so avoid drone collisions at all costs.
 * You can now kill non-skilled smashers since you have twice more DPS. Also, now you can attack weak bosses like EK-1 since you have higher DPS.
 * Repelling your drones while holding left click will allow you to easily kill an enemy that has low health and just goes away from your FoV.

Against the Paratrooper

 * The Paratrooper doesn't have very good firepower, drones have low health, so focusing on eliminating drones will leave Paratrooper nearly defenseless. Many tanks with high penetration and RoF will easily eliminate drones and kill the Paratrooper.
 * Hexa Tank branch tanks will be protected from all angles, so Paratrooper will not be able to deal damage to you.
 * Smasher branch tanks must be warier, but Jump Smashers and Smashceptions will face no problems in killing Paratrooper, as you can tank through all drones.
 * Lancer branch is the hardest counter and will be easily able to penetrate the drones and kill the Paratrooper, even if you are not skilled.
 * Tanks like Seismograph will easily be able to kill Navyist if they stay out of its FoV, but must retreat if they have low health.