User:Stoplookin9/AWP-ANTI TANK

The AWP-ANTI TANK 4.2 is a boss. It would be in the MISC category of TESTBED because of how blatantly overpowered it is.

Design
The AWP-ANTI TANK 4.2 has a yellow body, like most of the AWPs. It has an octagon body. To the left is a rectangle with a Streamliner turret on it, and a Planter Barrel on the top of the rectangle. A Crockett barrel is on the bottom of the rectangle. A long lance that is capable of semi-insta killing normal bosses protrudes out of the rectangle, preventing anyone from sneaking up while the AWP is targeting someone else.

To the top is an Octo Blaster turret that passively spins and shoots. There is also an Engineer spawner placed on the top-right side of the body.

To the right side on top of the body is a Redistributor turret. There is a large rocket booster attached to the right side of the body.

To the bottom side is a rectangle. On the left side of the rectangle is a Castle turret. On the bottom side is a Twinceptionist turret. On the lower right side is a Summoner drone spawner, while on the upper right side is a homing Minesweeper Probe launcher, effectively making the use of Incognito and VPN useless, as they target anything that has been assigned a danger value (even if the value is 0).

On the top and bottom left sides of the AWP, there are a pair of barrels on each side that appear as a combination of a Triplet and a Warden.

Technical
The AWP-ANTI TANK 4.2 has a high amount of health, like most other AWPs. It’s hitbox is in the shape of an octagon. The bullets, blocks, nuke, and Ceptionist bullets are about 3 times as strong as their tank counterparts, with the reload time being twice as fast on the Redistributor turret. The AWP has average speed, but with the rocket booster, the AWP is about as fast as a normal level 60 Basic with maxed out Movement speed. The AWP’s Minesweeper Probes can target all tanks, including Incognito and VPN, and thus allowing the AWP to target the tank.

Spawning
The AWP-ANTI TANK 4.2 does not spawn because it is too OP and it is fanon. If you didn’t know this, I suggest looking at the page title.

Countering
If you see one, you need to make sure you have maximum reload, movement speed, body health, shield regen, and shield capacity. Then run, fleeing into your base. RUN AT ALL COST! You cannot defeat the AWP-ANTI TANK 4.2 unless you are not a normal tank (like a base or an AC). If you were to try to fight it, here are some strategies.

Set up base. Have an Atrophy or 2 and 2 C+E Octo Mini Growers. Also have a Twinceptionist or 2.

You MUST have at least 2 Surges to immobilize and disable the AWP.

While the AWP is immobilized, have at least 3 Twinceptionist and/or 2 Redistributors bringing the health down.

Note that the Minesweeper Probes and the Summoner’s drones do not get affected by the EMPs if the AWP gets hit. As such, keep a couple of Kasanes, Speed Pentas and more Redistributors around.

If in Domination, bring the AWP near a controlled dominator that can be used as a base, or an enemy dominator to bring down. The AWP may focus half (but not all) of its weapons on it. Plus, the lance can take only 10 seconds to kill a dominator.

If hiding in base, you have to hide well into the base. Remember, the hitbox is quite far back, so the AWP can easily poke some players to death with its lance.

Another good way to kill the AWP is to use a AWP-39 (the only boss that can really counter the AWP-ANTI TANK other than the AWP-ANTI TANK). This is assuming you are a beta tester.

Gallery
Please give feedback by going to the Arras.io channel on the Woomy-arras.io discord! I allow people pinging me. It's supposed to be overpowered, just saying.