Tri-Trappory

 is a Tier 5 Tank that upgrades from Trappory, Flank Spawner and Auto-Tri-Trapper at level 60.

Design
The has an identical gun to the Trappory, but it also has 2 more mounted in the curving areas of its body. As with Trappory, none of its barrels face directly forward.

Technical
As its branches and name would imply, the spawns Tri-Trappers, with a maximum of 4 at at time like other Spawners. Like the Flank Spawner, all of its barrels spawn minions at once so it effectively has three times' Trappory's spawnrate, but it does have a slight reload nerf on its spawner barrels to compensate. The actual value is probably only 2 or 2.5x more than Trappory, but it is still a considerable improvement. Due to its massive amount of trap barrels when counting all the minions together, all of the minions have a somewhat harsh reload nerf.

As the

 * This tank is excellent at spreading traps around an area, while still retaining the focus fire capability of Trappory.
 * This tank is a great asset in team modes as it can both attack and defend well. Its defense is weaker than a dedicated trapper such as Octo Trapper, but it makes up for it with its ability to attack enemies quite well if need be, at no risk to itself.
 * Being a Flank Spawner, this tank can rapidly restore any destroyed minions.
 * Since the minions are Tri-Trappers, they have no recoil which helps them keep their position when circling an enemy.

Against the

 * When fighting it, keep moving away from it. If you stay still or try and circle it, its minions will naturally saturate the area with traps and put you at a massive disadvantage.