Aquamarine

The Aquamarine is a boss that was secretly added on March 27, 2018.

Design
Aquamarine has a cyan tri-quarter circle base with a drone spawner at the back and three Mega Trapper turrets on top.

Technical
Aquamarine has a medium movement speed and high health, higher than most bosses. It does not have any auto-turrets, and its mega trapper turrets are just stationary turrets. Traps of Aquamarine have medium speed and range, high damage, and penetration. Aquamarine also slowly spawns its drones, each of which looks like a cyan tri-quarter circle. Each drone has decently high damage, but a medium speed and health.

Spawning
Spawns by a randomizer.

Countering
Aquamarine is more a defensive boss, rather than an offensive. Its traps protect it a lot, it has high health and drones that have medium FoV. If you are unable to penetrate traps of Aquamarine and steadily deal damage, running away will not be a problem. Only some tanks with either very high penetration or very high DPS will be able to kill Aquamarine.

One strategy of killing this boss involves choosing a Splitter with a glass-build, with high reload and penetration. You should lead your minions around the boss, dealing some damage to it, and spawning more minions to kill drones. You will deal about 8% of health to Aquamarine on each such attack. Retreat, and repeat until the boss will die.

Another way of killing Aquamarine is by picking Redistributor and slowly sniping and killing Aquamarine from far away. However, this method is not recommended, since it will take a lot of time, and if you will be distracted the boss will regenerate a lot of health quickly. The last way of defeating this boss is having one distracting player and one attacking player. Attacking it in teams is the most recommended way of killing this boss.