Musketeer

The  is a tier 4 tank that upgrades from the Multishot and the Mega Trapper.

Design
The has a circular body. It has 2 thin and long rectangles at the front touching each other, and on the edge is a trapezoid with the longer side facing outside, and the shorter side having a bit more width than the 2 rectangles' total width. On the tank's back is a thin and short, barely skewed trapezoid, with the shorter side facing out.

Technical
It acts like the Multishot but instead of bullets it fires traps.

As the

 * The large amount of traps you fire at once combined with your exceptional close-range combat ability makes you a powerful match for Tri-Angle branches.



Against the

 * It is very hard to penetrate the amount of traps a can put out.
 * Being a Trapper branch, it is quite easy to stay outside of its effective range. Actually penetrating it to attack it is another story, but avoiding a is relatively easy.
 * Steamroller or Builder branches may be your best bet to actually strike a Musketeer through its trapfield, but the can also be played extra-defensively by saving its shots and using them to point-blank blast incoming bullets. Beware of this strategy when attempting to counter a  with a tank with a slower reload than it.