Hypervessel

The Hypervessel is a TESTBED boss. It is here due to being overdone.

Design and Technical
The Hypervessel has a square base. In front, it has a 3-triangle-trapezoid that leads to what appears to be a Promenader cannon. On the 2 side-trapezoid-triangles are sets of 2 cannons, which fire regular bullets. To the sides of the base are more 3 triangle trapezoids that each lead to sticks that connect to rectangles with unique cannons in front. These cannons look like short and thick Obliterator cannons with a spike on it, and they shoot Flank Swarmers. On the behind of these triangles are other sticks that lead to tiny trap cannons. On the backside of the base is a triangle with 2 sticks coming from the sides of the triangle that are free from the Hypervessel’s base. These sticks lead to triangles with 4 Bateau thrusters on the backside and unique turrets on the other side, I forgot what they do.

Countering
Since this thing is generally large and uses a lot of crap, you will need tanks with good FoV and or AoD. Actually, you will need Fusiliers, Redistributors, Surges, and Battle Pod upgrades, and any Smasher tank for distraction, preferably the Jump Smashers or Bonkers.