Implant

The  is a Tier 5 Tank branching from the at level 60.

Design
 greatly resembles Surgeon, but with a more stout decorative barrel behind the front one. The rear trapper also gains a small base, vaguely resembling Arsenal and indicating its ability.

The tank's main missiles have the same square as Motor branch on them as well, to further indicate it.

Technical
The  is a modification of Surgeon where all of its traps are now Auto-Traps. While they are individually weak, the sheer amount you can produce is threatening.

As the

 * Since you have so many separate things firing (Missiles, Bars and Trap Turrets), reload benefits you nearly thrice as much since all of these entities' reload is boosted by upgrading it.
 * You have much more ranged capability than other Surgeons due to your trap turrets.
 * It is generally a good idea to never stop firing. Even if you miss, your trap turrets most likely won't.

Trivia

 * This tank was an idea by 359.