Silo

Silo is a level 45 tank which upgrades from Assassin, Minigun, and Gatling Gun.

Design
Silo has a circular body and 3 stacked guns on the front supported by a trapezoidal base.

Technical
Essentially a fusion of the Minigun and Assassin, the Silo has bullets with high speed and medium health but low damage and penetration. It has a slightly lower FOV than Assasin does but still has high FOV.

Upgrades
The Silo upgrades to these tanks:
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)
 * (Lv. 60)

As the Silo

 * Avoid bullet spammers because Minigun branch bullet spammers are weak against other bullet spammers.
 * You are strong against AI since AI mostly doesn't have high FOV and doesn't notice you if you are out of range.
 * If not experienced, try to avoid the Flail branch since they can block your bullets and then kill you but if you are experienced just avoid Mace and C.A.T because Mace can block your bullets easily and kill you and C.A.T. can use its flail to block you and damage you using its Pounder cannons.
 * You are powerful against not builder-mega trapper branch trapper tanks since you can out penetrate their traps.
 * Take on Destroyer branch tanks since they have low bullet speed and mostly have lower FOV than you and you can use a left-right strat for them to miss more bullets.
 * You can fight The Hivemind branch because they won't be able to overpower you because of Lack of FOV and the fact that without the probes they are just level 15 tanks. But disclude Ninja since it has higher FOV than you and can kill you with probes and can snipe you.
 * Try fighting Grower branch tanks since you can overpower them, Discluding Dissulator Branch.

Against the Silo

 * Bullet Spammers from other branches are very effective against silo but you might have problems finding it.
 * Drone classes can kill Silo but if Silo is skilled and experienced it can take down drone classes since they have lower FOV than The Silo does.
 * Use the Piston branch since they can use their traps to protect themselves and can use their back drone spawners to kill The Silo. Disclude Piston itself because it can get out penetrated.
 * The sounder branch has enough FOV so they can kill the silo using the left-right strat.