Effects

Effects are a special feature utilized by tanks in Woomy-Arras.io

Effects
There are several types of effects in Woomy-Arras.io, which have several variants:

Chill
The chill effect slows down the movement of a tank or drone by 50%, and stops bullets in place. There are three potencies of Chill effect; Nitrogen's is the strongest. Chill has a light blue aura.

Chill Entities

 * Whiteout
 * Alopecia
 * AC Gun
 * Snowball
 * Frozone
 * Iceberg
 * Mini Orangicus
 * Ice Crusher Fragment
 * Ice Crusher
 * Orangicus
 * S2_22
 * HF-61
 * Ice Crusher Fragment
 * Ice Crusher
 * Orangicus
 * S2_22
 * HF-61
 * Ice Crusher Fragment
 * Ice Crusher
 * Orangicus
 * S2_22
 * HF-61
 * S2_22
 * HF-61

Acolyte
Acolyte has its own unique mechanics; its bullets have a nerfed chill effect, but on right click a powerful blast of two tiny stabilizer bullets can be fired. Acolyte has a dark blue aura.

Poison
The poison effect damages an entity over time without decreasing its shield. There are several potencies of the poison effect; the strongest is Disintegrator. Poison has a light green aura

Poison Entities

 * Toxin
 * Injector
 * Poison Square
 * Poison Triangle
 * Poison Pentagon
 * Poison Beta Pentagon
 * Injector
 * Poison Square
 * Poison Triangle
 * Poison Pentagon
 * Poison Beta Pentagon
 * Injector
 * Poison Square
 * Poison Triangle
 * Poison Pentagon
 * Poison Beta Pentagon
 * Poison Beta Pentagon

Flame
The flame effect deals damage over time, but can transfer itself to other entities when rammed. Torch, Fafnir and Petawatt (currently on testbed) are currently the only tanks that use this effect. Orange/Sunburnt shapes use this effect too. Flame has an orange aura.

Paralyze
The paralyze effect stops an entity completely, shaking it a little if it is currently moving. Paralyzer is currently the only tank that uses this effect, but Lemonicus and ROD-1 uses it too. Paralyze has a yellow aura.

EMP
Short for ElectroMagnetic Pulse, EMP stops a tank from firing for a short time (But not with the Solar Eclipse, as it has infinite EMP). Atrophy, Surge, and a few bosses use this effect (though only Confidential, AT4_BW, and EQ-4 actually spawnable, albeit rare). EMP has a red aura.

Trivia

 * might have an effect due to its aura being red. However, its effect is unnown.