TK-X

The TK-X (Triangle King-X) series of bosses based on the Triangle. TK-1 was added to the game on July 16, 2018. TK-2 was added into the game the same day, but one hour later. TK-3 was also added on the same day, but two hours later. TK-4 was added to the game on July 17, 2018, the next day. TK-5 was added into the game on July 18, 2018, as the last TK-X boss of the series. All bosses were added within these three days.

Mostly, TK-X do not have unique primary cannon, with the exception of TK-3. Instead, TK-X is mostly based on traps and minions. TK-1 is based only on traps, TK-2 is also based on traps but has some minions. TK-3, TK-4, and TK-5 are not based on the traps anymore, and instead have powerful swarm drones, drones, and minions. TK-4 only has 5 unique minions, while TK-5 has 9 unique minions and 13 non-unique minions.

TK-X cannot currently spawn in the game under any circumstances and is on the TESTBED bosses branch. Higher tiers of TK-X are blatantly OP and TK-5 can cause lag to the server easily.

Tiers
TK-1=

Design
TK-1 has an orange triangular base with a Subduer auto-turret on top and three Builder turrets on each side of its base.

Technical
TK-1 has medium health and speed. Its blocks have decent range and high speed, health, and damage. Blocks are fired at a pretty fast rate and have high penetration. Its bullets have medium speed, low penetration, and decent damage.

Countering
Although TK-1 may seem not very strong, it will still prove a problem to kill. This boss is more defensive than offensive because its blocks protect the boss much. Bullets are not very strong and can be penetrated easily by most tanks. When fighting TK-1, try to keep a longer range since its blocks may be too hard to dodge at medium range.

One option of killing TK-1 is using a tank with high penetration, like Splitter or Macheptionist. Your bullets must be enough strong to penetrate the blocks of the boss, and deal damage to it. Upgrade your bullet speed so that you can deal damage to the boss from the longer ranges and the blocks will not obstruct your bullets.

Another option of killing TK-1 is by using a Builder branch tank with a high FoV or scoping. If you stay at longer ranges and wait until the boss will be distracted, your blocks will be able to deal high damage to it. Engineer branch tanks can also accomplish the task of dealing damage to this boss while it is distracted.


 * -|TK-2=

Design
TK-2 has an orange triangular base with a Traplet turret on top and three auto-turrets on the edges of its base. On each side, TK-2 has two Builder turrets and a spawner in between.

Technical
TK-2 has a low speed and medium health and always spins. Its traps have high speed and range, medium health, and damage. Its blocks are fired at the same rate as TK-1's blocks, but they have slightly more health and more range. Auto-turrets do not help the boss much, as they have high speed but low penetration and damage.

TK-2 also spawns six minions, each of which resembles a Trapper. They have high health and speed, do not ram enemies, and shoot traps. These traps have low speed and range, but decent damage and health.

Countering
Although TK-2 has only slightly stronger overall firepower compared to TK-1, it has far stronger offensive capabilities due to its minions. Minions represent a threat because of their very high range and the fact they will circle around you from all flanks. Running away will not be a problem, since minions will line up and you will be able to kill them all. Killing TK-2 in solo will be very hard, yet it is possible if the player is skilled enough.

Firstly, make sure you pick a tank with a very high DPS, like Splitter, Twinceptionist, or Twinliner. Secondly, make sure you upgraded Shield regeneration a bit to make sure you will be less vulnerable to minion traps and bullets. Make sure you maximize movement speed so you can outlast minions longer. After you picked such tanks, try to keep a longer distance, and shoot at the gaps between blocks of TK-2. In the meanwhile, move in a left-right pattern, to dodge traplet traps. When you will deal some damage, kill all the minions, come from a different angle, and repeat the procedure. Although it will take much time to kill TK-2, you will still be able to kill it in solo.

It is advised instead to attack TK-2 in teams or at least with one more player. This will provide a much needed diversion, as minions will be distracted. Since TK-2 will have fewer blocks to defend it, any tank with high penetration and DPS will be able to kill it.


 * -|TK-3=

Design
TK-3 has an orange triangular base with a unique turret on top, which looks like a Gunner but with eight cannons and a larger gap in the middle. In front, TK-3 has five cannons that are lined up like a battery. On its sides, TK-3 has two spawners. At the back, TK-3 has two Builder turrets and a wide and short trap launcher between them.

Technical
TK-3 has low speed and high health, and high firepower. It's auto and front turrets are pretty strong, they have high bullet health and penetration along with somewhat high damage and speed. TK-3's blocks are fired at a pretty fast rate, have high health and damage. Blocks that are fired from the main trap launcher have a lot of health and large size. TK-3 also spawns two Tritrappers, each of which respawns immediately after dying.

Countering
Killing TK-3 is a major challenge, far harder than killing TK-3 is a major challenge, far harder than killing any other normal boss. TK-3 has high DPS and two strong minions which are slightly stronger than a Defender each. Even groups of players will face problems when attempting to counter TK-3. If you ever see TK-3 and do not have a coordinated team around you, you have only one option - 'RUN. 'In order to run away, get away as fast as possible. If Tritrappers are chasing you down, refer to sections below to understand how to handle them.

Killing TK-3 is very hard, but it is definitely possible. Firstly, make sure you are having at least three more players with you, and you have some kind of coordination. You will need to be using the right strategy, as beating TK-3 without a proper strategy will be incredibly hard. Firstly, get a Smasher branch tank to distract TK-3. This player should maximize his movement speed and regeneration to make sure he will last as long as possible. This player should just be circling minions around TK-3 and providing needed diversion. In the meanwhile, multiple players should be attacking TK-3. Since it may be hard to penetrate its auto-turret, either pick a high DPS tank like Twinceptionist or Twinliner or grab one more player with you to deal damage to the boss. Having two players is advised since swarm drones will target you from all sides, and together you will easily fend them off, and countering them in solo is nearly impossible. Try to also bring Redistributor with you so you can deal high damage to neglect the massive Shield of the boss. If you have 4 coordinated players, you will likely kill the boss.


 * -|TK-4=


 * -|TK-5=

Minions
Tritrapper=

Design
Tritrapper has an orange equilateral concave hexagonal base with a Director turret on top, which spawns swarm drones instead of normal drones. Between its edges, Tritrapper has three Trappers turret. Slightly hidden behind edges, Tritrapper has three long turrets.

Technical
Tritrapper has medium health and low health and always spins. Its traps have decent range and speed, medium penetration, and damage. Its bullets are fast, deal medium damage but have low penetration and health. The main strength of Tritrapper is its swarm drones. They have high speed, low health but decent damage, and are respawned at a high rate.

Countering
Since Tritrapper is a minion of TK-3, it will immediately respawn after dying. As such, fighting it is usually not the best option. Furthermore, Tritrappers come in numbers of two, and you will be unable to defend yourself against its swarm drones. As such, whenever you see a Tritrapper, it is advised to run.

However, if a Tritrapper is chasing you, you may still want to kill it. Firstly, make sure you are a bullet tank and you have spread/know how to spread your bullets. You will have to retreat while keeping a long distance and shooting Tritrapper. Try to move in a left-right pattern to make sure you can outlast swarm drones slightly longer. Since Tritrapper does not have a lot of health, it will die fast if you hit your bullets.

Refer to the TK-3 section if you want to know how to counter this minion along with TK-3 if they are together.


 * -|Tribattleship=

Design
Tribattleship has an orange triangular base with a Tri-Cruiser turret on top, and a Twin auto-turret on each edge of its base. On each side of its base, Tribattleship has four Sounder turrets.

Technical
Tribattleship has medium speed and health. It launches really a lot of swarm drones at a fast rate. Each swarm drone has low health, but decent penetration and high speed and damage. Tribattleship does not have very strong bullets, they have medium speed and range, decent damage but are fired at a mediocre pace.

Countering
Since Tribattleship is a minion of TK-4, it will immediately respawn after dying. As such, fighting it is usually not the best option. Furthermore, Tribattleship is very strong and is far stronger than almost any normal boss. As such, whenever you see a Tribattleship, it is advised to run.

Even if Tribattleship is chasing you down, it is advised to run away as fast as possible. You will unlikely be able to beat it while running away is the best option. If you, however, want to kill Tribattleship and there are no living TK-X near it or other players, try these strategies. Firstly, make sure you have high Shield regeneration, or else swarm drones will easily kill you. Secondly, if you do not keep a long range and you are not a tank like a Sprayer or Gatling Gun, you do not stand a chance. Since the boss has medium health, you may be able to out-gun it. Move in a left-right pattern, constantly retreat to outlast swarm drones for longer, while shooting the boss. If there are a lot of swarm drones near you and are taking damage, kill all swarms, retreat, regenerate and strike back. You will be able to deal high damage to the mini boss, and eventually kill it. This is not recommended since you will gain no score, kill or any benefit from risking and killing it.

In case there is also a living TK-4 around it, refer to its section on how to handle this minion in that situation.


 * -|Tridual=

Design
Tridual has an orange triangular base with a Dual turret on each side. On top of its base, Tridual has a unique turret that looks like a Triplet but with Dual barrels.

Technical
Tridual has medium speed and low health and slowly spins. Its bullets are fired at a medium rate, have fast speed and high health and damage. Bullets fired from auto-turret are weaker, as they have less damage and penetration, as well as lower health.

Countering
Since Tridual is a minion of TK-4, it will immediately respawn after dying. As such, fighting it is usually not the best option. Furthermore, Tridual comes in numbers of two, and together these minions can outflank you easily. As such, whenever you see a Tridual, it is advised to run.

Although killing a single Tridual is not hard, you should still be cautionary. Firstly, if there is a living TK-4 or a Tribattleship around it, the only option is running away. If it is alone or with another Tridual or weaker minion, you should also run away but you also have an option of killing them. Any tank with medium movement speed, high RoF, or DPS will be easily able to kill Tridual. You should just focus all your firepower on it, and it will be dead quickly. Moving in a left-right pattern will also trick it to miss more, and allow you to kill it faster. If there is a weaker minion or another Tridual, you should try to line them up and than kill them one by one.

In total, since you will gain nothing by fighting it or killing it, it is advised to run away. If there is also a living TK-4 around it, refer to its section in order to understand how to handle this minion.


 * -|Trihoundoom=

Design
Trihoundoom has an orange triangular base with an auto-turret on top and three Houndoom turrets on its sides.

Technical
Trihoundoom has very low health and medium speed. Its auto-turret shoots weak bullets that have high speed but low damage and penetration. Its bullets fired from the houndoom turrets have a medium range and speed, as well as high penetration and lethal damage, and are fired at a slow rate.

Countering
Since Trihoundoom is a minion of TK-4, it will immediately respawn after dying. As such, fighting it will not bring you any benefit. Furthermore, Trihoundoom comes in the numbers of two. As such, whenever you see a Trihoundoom, it is advised to run, since there is no point in fighting it.

Killing Trihoundoom is not hard, since it has very low health and slow bullets. Staying at a medium or better long range will allow you to easily kill it. Its auto-turret does not represent any threat, so you can ignore it. If there are other TK-4 minions around it, focus on it first, then handle the other minions.

If it is near TK-4, it is advised to run since you will not be able to handle all the minions and the boss at once. Even though it is weak, Tribattleship and TK-4 will easily kill you together.

In total, since you will gain nothing by fighting it or killing it, it is advised to run away, but if you have high DPS, killing it is also good. If there is also a living TK-4 around it, refer to its section in order to understand how to handle this minion.


 * -|Triaggressor=


 * -|Tricomet=


 * -|Trigunner=


 * -|Trilrailgun=


 * -|Trisounder=


 * -|Trispawner=