Dual

The Dual Is a tier 4 tank upgrading from Twin Sniper, Hunter and Binary at level 45.

Design
The Dual has a circular tank body with a pair of lesser Hunter cannons, that is two sets of cannons each with a wider, shorter one overlapping on another. The pair points forward and cover almost the entire tank's fore.

Technical
The Dual is a cross between the Twin and the Hunter. That includes its FoV (25 1/4 horizontal grids), overall firing rate, and bullet speed. It has less bullet damage than Hunter.

Upgrades
The Dual upgrades from, and  at level 45.

The Dual can upgrade into the following at level 60:



As the Dual

 * The Dual has two major builds:
 * The bullet spammer build has high Reload and Bullet Health so that it can be played as a mid-range bullet spammer. It lies somewhere between the Triplet in terms of firepower and FoV. However, this build is not very advised, as other bullet spammers(like the sprayer) take it out easily
 * The sniping build focuses more on Bullet Speed and Bullet Penetration, and typically utilizes the Dual Shotgun to one-shot enemies, but is easily countered by the Bullet Spammer Dual.
 * Nevertheless, the most popular build is probably a hybrid of the two as much of the difference is drawn from the firing pattern rather than the build.
 * The Dual Shotgun can be very effective against unaware tank. A boosting Annihilator, for example, will have no means to defend itself from the Dual's burst of bullets after shooting, easily getting one-shot. Timing and FoV strategies are critical for this play-style.
 * The damage of the Dual Shotgun can be significantly negated by enemy fire. Therefore stealth is the key, and it can be achieved by firing in the direction opposite to the enemy when repositioning, also boosting yourself.
 * The Dual's cannons are on the sides, quite far from its central axis. Use it offensively to one's advantage (in rapid fire mode).

Against The Dual

 * A low Reload Dual is vulnerable to skilled rammers and Tri-Angle classes because of its rather low DPS and recoil.
 * Sniper Duals are easily killed by Spammer Duals.
 * Snipers such as the Predator or the Ranger can exploit their FoV and precision advantage to defeat the Dual in a long distance combat.
 * Even the Hunter, its degrade, can kill this tank because of its more accurate fire and stronger bullets, along with more FoV.
 * Often the Dual's DPS and bullet spread prevents it from parrying Missiles effectively. A skilled missile tank player can therefore wear down the Dual from a long distance.
 * As a Drone tank, be reminded that the Dual is usually not powerful enough to destroy sufficient Drones to save themselves before being caught. However, one must stay in cover or else the Dual bullets will kill before the Drones.
 * The Destroyer branch is usually a poor match-up facing the Dual due to FoV and RoF difference.
 * It has less fov than a sniper.
 * Predator has more DPS as the Dual, along with more FoV
 * These tanks are good against the Dual.
 * Streamliner can stack its bullets and erase the Dual's bullets, also using it's fov advantage to snipe the Dual.
 * Triplet and sprayer can defeat a Dual, because the Dual has less Reload.
 * A dual with more reload.
 * Machine gunner s should get close before trying to kill one, and even so it may be very risky.