Shield

Shields are a mechanic in Woomy-arras.io.

Design
Shields are shown as the Shield Bar, which is yellow with a light tint of lime. The bar is always behind the Health Bar.

Technical
The Shields of an entity mitigates damage. Shields are very weak, but they can reduce damage, depending on how much you upgrade shield capacity. For example, a full health tank may take 100 damage from a bullet, but a tank with half health may take 120 damage from the same bullet. This effect can be observed when taking down Dominators, when it appears to take more damage quicker when it is almost destroyed.

The properties of a Shield depends on how many stat points a player spends on Shield Regeneration and Shield Health. Because Woomy considers Shields to be part of health, spending points on Shield Regeneration effectively increase health regeneration. Spending points on Shield Health increases how much damage a shield can take before being completely destroyed, which affects how much damage the shield can mitigate.

Regeneration
Woomy-Arras.io prioritizes shields over health, as shields can help a player take less damage. The speed that the shields regenerate is determined by how many points the player spent on Shield Regen.