Megamind

The Megamind is a tier 5 tank that upgrades from the Hivemind at level 60.

Design
The Megamind looks exactly like the Hivemind but with a thicker dark border. The Megamind's probes are identical to the main tank in size, design, and firepower.

Technical
Like other minion tanks, the Megamind's probes circle the player when idle unless autofire is on; otherwise, they rotate about the cursor's location. The Megamind has higher reload but less damage than the Basic and is also faster than the Basic. The minions have between one-tenth and one-fourth the health of the player. With most bullet builds they have about one-fifth.

Upgrades
The Megamind upgrades from at level 60. It does not upgrade any further.

As the Megamind

 * You are even faster than Basic. Use that to your advantage to get away from your opponents quickly.
 * Stay away from Bullet Spam tanks, they can kill your probes very easily.

Against the Megamind

 * If you use a drone class, and your drones are fast enough, you could have a chance of killing this Tank.
 * Bullet spam tanks can kill the Megamind's probes very easily, you would most likely win against a Megamind with a Bullet spam tank unless it's an expert player.
 * You can use a basic with the build 0/0/6/9/9/9/9/0/0/0 to kill the probes and protect yourself. After killing the probes (you don’t really need to do that) kill the tank. Your damage is so high because your build. You can kill that Tank easily too.

Trivia

 * The Megamind's probe count is 3 on the restored version.