Health

Health is a feature in Woomy-Arras.io that determines the amount of damage a player, shape, or other entity may take before despawning. Generally, level 60 tanks have 100 health.

Design
Health is shown with a health bar and a shield bar. The health bar is lime green, while the shield health is green. The bars are on top of each other. On radar tanks such as the Cardioid, the health and shield bars are very bright, while the tanks VPN and Fog, the health and shield bars are translucent, making it hard to determine the amount of health that those tanks have.

Health
Health is a value that determines how much damage an entity can take before dying. For tanks, the more upgrade points spent into Max Health, the more damage the tank can take before dying. There are 3 types of health, which is the normal Health, Weapon health, and Shield health. All bullets, traps, drones, ect. have weapon health, which determines how much damage a weapon can take before despawning. Some tanks have more health than others by default, and all the way up to level 60, a tank gains more health the more levels it has.

Shields
Main Article: Shields Shields are a type of health that mitigate, or reduce damage. Regeneration prioritizes shield over health, as shields can mitigate damage. The more shield, the less damage you take, even with very little health. However, the shield does not fully block damage. Shield regeneration in Woomy is essentially the same as health regeneration as shields are part of health.

Regeneration
Health regeneration is a mechanic that heals players that have been damaged. Regeneration is affected by how much upgrade points are spent into Shield Regeneration. By default, tanks will automatically start to regain health after a certain amount of time without taking damage. The amount of points spent decreases the amount of time needed to wait, and the amount of health regen per second. By default, shields are prioritized over health. The tanks Injector and Atrophy are capable of shooting bullets that regen over half of a teammate’s health.

Poisoning effects from tanks such as the Coronavirus and the Toxin can deal damage slowly, preventing tanks with even several points in regen from healing.

Trivia

 * Unlike Arras.io, a player cannot separate the health and shield bars.