Rummy

The Rummy is a Tier 5 tank that upgrades from the Canasta at level 60.

Design
The Rummy looks like the Canasta, except there are extra barrels going down the sides. They follow the same style as Canasta, being so close together that only their dark outline is visible.

Technical
The Rummy fires 10+ different types of ammunition, as shown in the ammunition section of the Tank information.

Upgrades
The Rummy upgrades from the at level 60.

It cannot upgrade further.

As the Rummy

 * Since your bullet choice is quite random, don't turn on override. The Inceptioner bullet might need its auto turret.
 * Just fire straight at the enemy, as you don't know what type of bullet is coming next.

Against the Rummy

 * Drone tanks can easily get its drones behind the Rummy and kill it.
 * Bullet spammers also work, as they can outpenetrate the Rummy.

Trivia

 * Its expanding trap is the largest trap in the game, perhaps the largest ammunition in all playable tanks.
 * Some of its ammunition choices originate from existing tanks:
 * The launcher missile came from the Launcher.pngher.
 * The block came from the Builder.pnger branch.
 * The exploding bullet came from the Corroder.
 * The boomerang came from the Boomer.pngr branch.
 * The Nokia Phone is from the IED.png.
 * The trap is obviously from the Trapper.pnger branch.
 * Like the rest of the Canasta branch, this tank is named after the eponymous card game. Ironically, variants of the game are typically about matching cards, whereas this tank fires a random array of projectiles.