Ammunition (Mechanics)

Not to be confused with Ammunition (Tank).

Ammunition, such as bullets, drones, and traps, are used by players, AI, sentries, or bosses to deal damage to tanks and shapes. Some ammunition is more powerful than others.

Bullet
Basic ammunition is used by most tanks and auto-turrets. They consists of a round ball or a particular size that travels at a particular speed. The smallest bullets are produced by Submach-3, Sponge, and other tanks. The largest bullets are produced by the Inoculist and Shrapnel branch.

Drone
Drones are ammunition that can be controlled by the player with left click or auto-fire. They can be repelled at any time with right click. Drones range in size from the tiny Cruiseception drones to the gigantic Overload and largest Inoculist drones. Hive drones are a distinct part of drones, and are produced by the Mini-Swarmer Branch and Beehive branch.

Trap
Traps are barbed ammunition that deal damage to a shape or tank depending on the speed and size of the trap. Traps range from the Spiker's nearly invisible traps to the Tera Trapper's trap. Arsenal trapboxes are traps with auto-turrets on them.

Block
Blocks are square-ish ammunition that act like traps. However, they go the location of your cursor and can be used at range. Tri-Builder branch blocks go to the location of your cursor as if it was directly in front of them. This was due to the Hexa-Builder's and Tri-Planter's overpowered strength against any tank. Some blocks can have auto-turrets on top of them.

Boomerang
Boomerang act similarly to blocks but also come back to the player, similar to boomerangs in real life. Boomerangs are used primarily by the Boomer branch.

Stabilizer
This bullet, used only by the Redistributor and AWP-39, is the most powerful bullet in the game besides arena closer bullets. It featured what appears to be a small, fast, heavily armored bullet. It can kill Tanks in one hit and severely damage Motherships, Dominators and Bosses.

Sunchip/Tortilla/Cheeseball/Dorito
Referred to as Sunchips (most underseer tanks), Tortillas (Pentamancer), Cheeseballs (Eggmancer), or Doritos (Trimancer), these drones can infect matching shapes, including sanctuary shapes, up to the drone limit.

Launcher
Launcher ammunition consists of bullets that fire bullets behind them to boost. Some branches fire traps or blocks instead. Launcher is used as a turret on the Launchception and Mini-Asteroid.

Nuke
Nukes are extremely powerful bullets (shaped like a cartoon nuclear bomb) that produce very large bullets upon death. A Crockett Dominator uses the Nuke as its defense.

Homing
Homing bullets track the location of a target and turn toward it until they fade. Neon Annihilator, Psychokinesis, Oxyrrhexis, and Fighter-H are just a few of the tanks that use homing bullets. Most of the Heatseeker branch uses this tank

Melee (Lance and Smasher)
Lancers and Smashers use no bullets (except some variants) and rather deal damage with a lance or smasher body. Lances can deal more ranged damage, but have lower health and body damage than smashers. Lancers tend to be very fast and are regularly nerfed. Smashers are much faster and all point go to strength and speed (except Auto-Smasher branch, which has the availability to use bullets.)