User:Voldermortlite/Your Page Name here

This space is for bosses and tanks. I will put them here occasionally. You may comment but if they are disrespectful I will report said comment. Note that this is not rel. I merely use correct grammar so the computer doesn't auto correct.

= Tanks =

S-Scooter
The s-scooter is a tank that upgrades from either the Scooter or Battleship.

Design:
The s-scooter is basically a scooter-excursion cross. The sides shoot out excursion drones whilst the back of the tank has booster thrusters. The front turret is the pudgy Scooter turret.

Technical:
The S-Scooter is a very powerful tank that, if in the right hands, could shred anything it wants. Noobs, though, would have trouble handling the intense speed. In fact it crosses the entire map in around 10 seconds so is not ideal for 2TDM as you could fall into the enemy's base. To counter this, the Bullet Speed upgrade factor is entirely removed, replaced with "Drone Speed" which also affects the front turret.

Excursion drones are identical to drones with maxed penetration, health, and damage. But minimized speed. The front turret shares the same stats as the original Scooter.

As the S-Scooter

 * Focus on a Booster style build, however be careful, you could hit some very unexpected troubles along the way when you're zooming around (such as a boss or sanctuary or what's worse, a rock) and it would cause immense damage. Hitting the polygon would cause instant death.
 * Do not fight against Smasher branch. If they time correctly, they could get in your way and kill you. Destroyer branch can time bullets perfect, then kill you with said bullet.

Against the S-Scooter

 * The most obvious thing to do in 2TDM: Get in fron of your base, wait for the scooter to get into view, move away. With any luck the S-Scooter will crash into the base.
 * Pretty much nothing else can counter it except polygons.

= Bosses, Crashers, and Sentries =

X-K-X Sentries
The X-K-X Sentries (most notably the EK-X Sentries) are a group of Sentries based off of X-K-X bosses.

To simplify things, the page is listing the EK-2 tier.

Design
So as all X-K-X are not the same, so too are the sentries. EK-2 Lite has a big Smasher base. The base is the size of a triangle. On every other side starting from the front there is a Cruiser turret. The rest have Basic Turrets.

Technical
Being an EK-X mini boss, the EK-2 Lite is dangerous, though as an individual, not very, if at all. Unlike other Sentries (who move towards you) the EK-2 keeps its distance. When it's at low health, as a last ditch effort it will attempt to ram its target, which it fails mostly.

When it's alone:

 * Don't worry, the sentry will not pose any threat.
 * A bullet spammer with high Penetration and Health will work wonders. The bullets will outpenetrate the EK-2 Lite's swarm drones and bullets. Do not get cocky though.

When it's with other Crashers/Sentries:

 * Be a little more careful, the sentry now has protection.
 * Strangely, if another Sentry except for X-K-X shoots it, EK-2 Lite will take damage
 * Low amount of cover for sentry: attack with no mercy. High amount of cover for sentry with horrible bullets on you: run. Follow that rule and you will win.

As part of the Egg Sentry Coup:

 * RUN. The sentry is likely only a pawn in the entire thing. Grouped with other Egg Sentries, the EK-2 Lite is devastating.
 * Team on them. Do not keep firing your bullets.
 * Attack the EK-6 Lite first. Then the coup will scatter and die.

Lord of the Polygon
The Lord of the Polygon is a boss with multiple variants.

Design
Universally= All of the Lords have a base of their original polygons. Such as the Lord of the Eggs with an egg base. Egglord= The Lord of the Eggs has a white Smasher base. The base has a cruiser turret per side, with a Gunner auto turret on top.

Countering
Killing a Lord of the Polygons is hard even when facing the Egg. The Egg is the weakest but takes the least amount of time between spawning and evolving, 10 minutes. The Lord of the Squares is harder, but takes 15 minutes to evolve. Triangles take 20 minutes, while Pentagons take half an hour to corrupt. If the boss becomes corrupted, run. Either duke it out between an Alpha shape (if Squares) or stay and fight. If the entity is still alive when the ACs arrive, they will prioritize the Lord(s) over Tanks. Thus the Tanks can find somewhere to hide.

General strategy: Kill the controlled ammo, out penetrate the bullets, and you will survive. Do not take too long though, the boss will evolve after some time.