User:Misfit Being

Don’t ask why I change this so much. Here are strategies to beat every one of my custom AWPs(The Toriel Versions)

AWP-74
The AWP-74 has a Quad Tank turret, a Quad Tank layer, Destroyer turrets and what I call charge cannons. They’re basically AWP-39 turrets but depending on the number of rectangles, that’s how many bullets are fired. Also it spawns a minion with a Charge Cannon that fires 2 bullets. So, you will need HEXA Hexa Builders, Maybe some of the Engineer branch for variety. Shovels and Aegises can easily block the incoming spit of AWP-39 bullets. Everything else is pretty much noise, but for that minion… you will need an Arrow to disctract that thing, a Kashmir or Skywalker for damage.

AWP-13
The AWP-13 is just an even more ridiculous AWP-33. So…

For pretty much every AWP here, Hexa Builders are needed. The massive Railgun turrets are a massive problem as they can penetrate the blocks from the Builders. A good thing to do is get a Builder branch tank and hide behind a rock, as the blocks will just go around the rock. But this thing spawns Airplane-looking minions that are basically just Gunners with Shooting Star thrusters. Obviously you know what I’ll say, SHOOTING STAAAAAAAAA-

AWP-54
The AWP-54 has a Punt Gunner turret with a Punt Gun turret on it, 2 Assassin turrets, 4 basic turrets, 4 sets of Twin barrels and Assassin, Pelleter and Gunner barrels all pointing at a target. Also it spawns minions. The minions have Nanogun and Pelleter turrets and also have thrust power of the Rocket. This AWP has way too much firepower, and also has minions with good firepower. So? Again, Hexa Builders, this time Tri-Planters, also you will need EVERY BULLET SPAMMING TANK YOU CAN IMAGINE, I’M FOR REAL. Suggested most are the Twisted Hybrid, Half N’ Half, Any Flooder tank at all, preferably Swamper, Torrent, Fusilier and Inundator. Twinceptionist, Rummy, Cudgel, Adaptor, Bren Gun and Calibre. The minion’s only big problem is their thrusters, but they’ll likely try skyrocketing into the crowd of Bullet spammers, so that will kill them.

AWP-68
The AWP-68 is an octagon with 4 other octagons protruding from it. Every octagon has a single barrel, a Gatling Gun barrel overlapping it and 2 S-Hunter turrets. In between every Octagon, there is a barrel with decent firepower. The AWP-68 isn’t that big a deal, as only 1 octagon will be locked on you, plus 2 other S-Hunter turrets. A Splitter, Trapmind &/or Minimind could easily obliterate this thing, with 2 Shovels, 1 for each side of you being attacked.



AWP-41
The AWP-41 has 2 Obliterator turrets, 4 of a crappy looking Wrecking Ball turrets, 2 Assassin turrets, 2 Twin Assassin turrets, and also an Oversized Macrometer turret. Also Steamroller turrets. On the back, it has hecka Punter turrets and Staplegun turrets. Also it has hecka thrusters.