Rifle

The Rifle is a Tier 3 tank that upgrades from the Sniper at level 30.

Design
The Rifle has a circular body with a long gun on its front. It has another barrel underneath it that is slightly shorter and wider.

Technical
The bullets of the Rifle are slightly smaller than the Sniper's but are fired at a much faster rate. They retain their high damage, penetration, and speed.

Upgrades
The Rifle upgrades from the Sniper at level 30.

The Rifle can upgrade to the following:
 * Sharpshooter (Lv. 45)
 * Carbine (Lv. 45)
 * Dispenser (Lv. 45)
 * Assault Rifle (Lv. 45)
 * Sniper Rifle (Lv. 45)
 * Silencer (Lv. 45)
 * Basher (Lv. 45)
 * Triggerman (Lv. 45)
 * Marksman (Lv. 45)
 * Twin Rifle (Lv. 45)
 * Pistol (Lv. 45)
 * Archer (Lv. 45)
 * Infantryman (Lv. 45)
 * Flank Rifle (Lv. 45)
 * Bushwhacker (Lv. 60)

As the Rifle

 * The Rifle's higher rate of fire makes it a better contender for medium-range fights, but it still can be outpenetrated.
 * Use your high FoV to ambush the enemy vertically.
 * Every bullet matters, so try to lead your bullets into enemies' movement in order to have a better chance at hitting them.

Against the Rifle

 * Drone classes can easily surround and overwhelm a Rifle. However, beware of the Rifle attacking back!
 * Pounder tanks can be effective against Rifles due to their extremely powerful bullets and typically greater mobility at close to medium range.
 * Bullet spammers like the Triplet, Penta Shot or Sprayer can also overwhelm a Rifle through sheer DPS at close range.
 * Rammers, like tanks in the Propeller and Lancer branches, can charge at a Rifle while blocking its shots.