AWP-1

The AWP-1, officially Advanced Weapon Platform 1, is a boss that was added on the 21 of August in 2020 along with boss rush and the majority of the AWP Bosses.

Design
AWP-1 has a yellow square base with Mega Swarmer auto-turret in one corner and Smotherer auto-turret in the opposite corner of the base. On each side, AWP-1 has a minion spawner.

Technical
AWP-1 has medium health and low speed, and a lot of minions. Each minion has high speed, health, and decent damage. There are 24 minions in total, and they respawn fast. Smotherer turret of AWP-1 is also pretty strong, it has decent damage and penetration but mediocre bullet speed. Mege Swarmer turret is also strong, although it rarely locks on players. Its hives have a lot of health and bees deal very decent damage at a fast rate.

Spawning
AWP-1 spawns on the very first wave of a boss rush.

Countering
AWP-1 is by not the weakest AWP, but it is one of the strongest AWPs currently present in the boss rush. Its minions can out penetrate absolutely any tank and can follow an enemy long away, but have low range nevertheless. Its auto-turrets also can deal high damage and sometimes force the player to retreat.

It is advised to fight AWP-1 in teams, one player distracting and other attacking. Any player can be distracting AWP-1, but he either has to have a lot of health or high penetration to last for long. All the other players should deal damage to AWP-1. If there are no teammates, however, you may have more problems. Redistributor is by far the most effective tank when fighting with AWP-1. Each bullet will deal quite a lot of damage, and the recoil will bring out of range. Use your FoV advantage and stay at longer ranges not to get attacked by AWP-1's minions.

Splitter is very powerful against it, as you can ram your minions into it while someone else distracts it. This will kill the AWP-1 in only a few seconds. Be careful, should the AWP-1's minions target you, you will have to retreat. It is possible to utilize the lower FoV of minions by keeping AWP-1 near the edge of your field of view. This, however, requires high skill to pull off and may take some time.