AWP-tan((3*pi)/10)

The AWP-tan((3*pi)/10), officially Advanced Weapon Platform tan((3*pi)/10), is a boss that was added on the 21 of August in 2020 along with boss rush and the majority of the AWP Bosses.

Design
AWP-tan((3*pi)/10) has a quadral yellow base, with an auto-turret on top and two Twin Sniper turrets on sides. On the back sides of its base, AWP-tan((3*pi)/10) has two attached triangles, with a Trapper turret on sides. These triangles have one more attached triangular segment each. Both last segments have an auto-turret on top.

Technical
AWP-tan((3*pi)/10) has a medium speed and relatively low health. Its twin sniper turrets do not help the boss much, but they are still pretty strong, have high bullet penetration and damage. AWP-tan((3*pi)/10) also launches traps, but these are almost completely useless since they have low range and health. The main ammunition of AWP-tan((3*pi)/10) is its auto-turret bullets, as they have medium penetration, damage, and speed.

Spawning
AWP-tan((3*pi)/10) may spawn in the boss rush.

Countering
AWP-tan((3*pi)/10) is far not one of the strongest AWP bosses, but it is one of the weakest. Overall, it has medium bullet penetration, medium speed, and health. As such, tanks with focused fire and bullet tanks can easily kill AWP-tan((3*pi)/10). One method of killing AWP-tan((3*pi)/10) involves making it lock on you, and then firing at it while retreating. This way you will be slightly faster than AWP-tan((3*pi)/10), and you will be easily able to deal it damage while it will not be able to damage you.

Another advantage of this method is that your teammates can attack the AWP-tan((3*pi)/10) while you are killing it. If AWP-tan((3*pi)/10) is already distracted by some player, it is best to attack it from the side. Traps have low health and medium penetration, so penetrating them will not be a problem. Attack the quadral segment, as it is the only place where you can land your hits and deal damage.