Fallen Booster

Fallen Booster is a boss that was added on June 4, 2018.

Design
Fallen Booster has a gray circular base with one front gun, and four thruster guns at its rear.

Technical
Fallen Booster moves with incredibly fast speed and deals heavy body damage, with its main weapon is ramming. Its front bullets are also strong, however, capable of dealing 20% of health to level 60 glass-build tank. Its thruster guns are weak.

Lore
Apparently all the Fallen bosses are the souls of the First Tanks (e.g, Fallen Overlord=First Overlord) but out of all of them, we so far only know how the Overlord fell.


 * The Fallen Booster spins. Not because it wants to team (OBVIOUSLY) but because it wants to remember the days it did team.

The first booster created the art of teaming and a small art of the soul wants to continually remind itself of those days even as it continues to attack its former allies.

Spawning
Spawns by a randomizer.

Countering
Fallen Booster moves with a high speed, ramming its targets and killing them with its body damage, just like diep.io Fallen Booster. Its front bullets have weak penetration but deal with decent damage. As such, boss is more ramming. Most medium-speed tanks and slow tanks just do not stand a chance against Fallen Booster. Tanks with high speed but a low rate of fire will be killed by bullets, tanks with medium speed and high rate of fire will be rammed, and die respectively.

Tanks that are faster than Fallen Booster can easily outrun it and kill. Most Propeller branch tanks can outrun the Fallen Booster. This is because Fallen Booster has high level, and moves slower. Eagle branch with bullet damage and penetration can kill Fallen Booster very easily. Destroyer branch with maximum speed and reload can also kill the Fallen Booster easily.

Simply put, if you are slower than Fallen Booster If you have high score, very sorry sir, if you don't have high score, You will die unless it locks on something else. However if you are faster than it and have at least some penetration than Fallen Booster is absolutely screwed.

However in both Woomy Arras and Diep io, there is a tactic involving both the said boss and a Booster branch tank. It is preferable to have enough movement (bullet speed and reload and base speed) on par or slightly over Fallen Booster's, and some damage, enough to get its attention.

Get it to chase you around. Get it to ram into EVERY SINGLE THING YOU WANT. Feel free to kill it via Alpha Pentagon. Or get it into your enemies' faces booyah instant instrument of destruction.

Shoot it every once in a while to keep it interested.