Ima try to write down all of the entities I made in my entire modding time, for people who wanna remake them for their mods
Ofc i dont remember ALL of them, but itll be a valiant effort ig ;v;
Also do note that since there was so much bs that I added, I'm not doing this all in one sitting, and it will be updated periodically (do try to remind me by hitting up my message wall or the thread itself, since i prob wont remember)
ANYWAYS
Arms Race readditions/remakes
(tanks that literally come from Arras: Arms Race modes)
Skewn Double remake, Hewn Double with propeller thrusters
Hipwatch, Twin Flank with auto3guns on the sides
Neutron, a Launcher but its missile loses its thruster, in turn for exploding into 4 smaller missiles (of relatively the same bulk as a normal one) on death
One-and-done tanks
(groups of 1-2 tanks that were the only new additions in their branches)
(that also do not fall into any other category)
Farseaer: Joke tank, its a Punt Gun-Paddler
Yarnaby: a Jouster-Akafuji
Silvy: an Akafuji-Software; the protectorate was a Summoner Lite
Gluestick: a unique 'debuff' tank that had bullets with attracting auras; never got any of its branches made
Preppy Glitter Killer, a flank acidic Sparkler
NoClipper, a Clipper but it could phase through obstacles, and literally everything else (using PENETRATION: 100)
Asinine, Assid-Disentegrator
Multi-Branched tanks
(tanks that either have multiple branches, or were paired with 3 or more sibling-tanks in their branching)
(that also do not fall into any other category)
Offline Server, a Firewall-Server iirc
Sawyer, a 'Pewterbrid-Firewall
Cybercriminal, a Malware-Firewall
Exabyte, a Megabyte-Firewall
Sensory Deprivation, a tank that uses paralysis + pepperspray
Nullifier, a Crippler but the debuff spreads
Necrosis, uses paralysis + shriveling
Lag Spike, a Spike that uses paralysis
Crappler, a Crippler but trapper
Comatose, a Nitrogen-Crippler
Kagamine, a weird tank that has a Ramjet cap on the front, and Triple Shot thrusters whose bullets inflict paralysis
Sclerosis, used paralysis + eyestrain, a debuff that shrinks victim FoV
Fatigue, uh... i think it was paralysis + venom, a debuff that is similar to acid but it also drains shield health, and disables regeneration for 4 seconds
Piko, an Iron but it has a unique Kamikaze Lite-like tail with a Multishot turret on the end. This Multishot turret has a blue aura, and shoots EMP lines at a notably slow pace
Boiled One, another debuffer that uses EMP + drowsiness, a debuff that only has a SMALL CHANCE of actually being fired, since it disables enemy turrets forever after that (becuz i couldnt get the debuff to wear off)
Incapacitator, uses paralysis + emp (p sure this came from someone else's modded)
Ableist, a Nitrogen EMP
Misandry, an Andrena with scoping abilities
Vespiquen, a Hornet-Andrena
Creek, an Estuary-Andrena
Flank Andrena
Sugarbag, a Snipehive-Andrena
Hymenoptera, a Swarmer-Andrena
Endo-Battle Rifle, an accelerating Shock Rifle
Fantasy Rifle, a... idr what this variant was-
European Hunting Rifle, uh... damn-
Myca, a Fungi-Concusser
Gallium, an Element-Concusser, Element being a Kinetic with accelerating shells
VFlower, a Concusser but all the shells inflicted swelling
Poland, a hybrid Concusser
Unabomber, a Machine Package Bomb
Scandinavia, a Hybrid Package Bomb
Dust Cloud, a weird Shrapnel branch whose nukes deploy 6 trapperangs when spawning; the trapperangs spawned dust that inflicted the swelling effect, like the main nuke itself
Sentimonster, Shrapnel but the explosions are minions (that can move around after spawning)
Fallout, a Director-Shrapnel; 3 drones max
Firework, a Pyrotechnic-2
Geometric, a... um... idk it was another Ion branch
Hotchkiss, a Ballista but the bullets become Flak Gun shells and the swarms become Skysweeper ones
Warstrike, another unique tank similar to Dr. Tide Pods, but it has 2 Skysweeper guns and 2 Battle Pod guns (and a standard turret for no reason)
Over-Sweeper, a Skysweeper with Over[blank] guns on its back
Anti-Tank, basically Flak Gun but pelleter, with branching:
Tampella, a Storm-Anti
Hotchkiss
Anti-2
Sapper, a Hewn-Anti
Contentious, a Pyrotechnic-Anti (technically a flank Anti)
Slovakia, a hybrid Anti
Element, Kinetic with accelerating shells, and branches
Fuse, a Pyrotechnic-Element
Gallium
Sulfur, an Element with a Proton ring
EndoBattleRifle
Greece, a hybrid Element
Motion, a Machine Element
Cinema, a machine Pyrotechnic
Deconstructor, a Destroyer Kinetic, with branches
Dismantler, Annihilator version
Colt-Burgess Rifle, Steamroller Kinetic
Oganesson, Element variant
Reducer to Ash, uh... Pyrotechnic version?
Autism, homing Deconstructor
Netherlands, hybrid Deconstructor
Ukraine, hybrid Kinetic; im not listing its branches (besides Youkraine and Belarus, Youkron and Over Kinetics)
Auto-Kinetic
Kinematizer, machine Kinetic with branches
Warmth, homing Kinetic, with branches
Ghazt, twin Kinetic, with branches
Needless, basically Disappointment but Smasher, with branches
Disappointment, obv
Needle, Spike variant that does EVER SO SLIGHT damage
Invincible, Pion variant
No-No Square, Kamikaze variant; the explosion knocks enemies the FUCK back, but does no damage
Baldur, Glass Needless
Needy, Needless but it has normal tank motion now
Helpless, Auger variant
Useless, Landmine variant
Cooler, Planter with chill debuff
Coolant, Icebox but the blocks gain tesla auras
Pernio Builder, Icebox + swelling
Electrologist, Machine Trapper whose traps use ice and tesla auras
Erythromelagia, Machine Trapper but ice + swell
Mistletoe, trapper that uses ice, poisoning AND swelling
Bifrost, uh... I think it was a Heatsink but the main tank had a tesla aura?
Moribund, trapper that uses shriveling + paralysis
Dodger, a Blowgun with a Blue Runner on top of it; it lets it dodge out of the way of oncoming projectiles automatically, and has branches
Heimdallr, dodge interval is halved
Taunter, a Shifter-Dodger
S-Dodger
Dodgeballer, a Spraygun dodger
Predictor, flank variant
Sidestep, Dodger but its main cannons become more Mitochondrion-like
Swerver, hybrid variant; the drones become Blue Runners that can (ofc) dodge enemy attacks as well
Leaper, Dodger but it dodges less, but ducks out of the way much further than dodger (also the blue runner on top is bigger)
Venom, the debuffer that uses the previously mentioned venom debuff; witrh branches
Neurotoxin, assassin version
Conotoxin, Cyanide version
pH, Formaldehyde variant
Xenopsylla, Torch variant that also is smaller
Centipede, Archaea that uses venom on its sniper guns
Neurotokssin, Assid variant
Remakes
(tanks that had changes in any way)
Xenon, visual change; pink triangle was swapped out for the dark grey octagon present on all Breeder branches
Regenerator, technical change; actually regenerates health quicker now
Starbomber, visual and technical change; its a Security Bomber now
Submachine, and every other entity that uses g.vulc, technical change; the bullets can resist enemy bullets far more now, and do a bit more penetration
Laser branch, technical change; similarly to Vulcan, the bullets have tons more resistance now
Kinetic branch, technical change; explosions were nerfed
Goober, visual and technical change; its a BackShieldception now
Dirigible branch, technical change; they dont take damage going over obstacles anymore
Additions
(previously unplayable tanks made playable)
UY Director, as a Director-Mini Grower
Goober, as a Back Shieldception
Pneuma, as a... 'Canasta-S-Hunter' (can also scope now)
WebWorld Tanks
(Tanks that come from the mod of a player named WebWorld [dw they gave me permission to add their tanks to my mod])
Swarmwork, Clockwork but the 2 frontal hives get replaced with an Estuary cannon
Candle, an Auto-3 with a Railgun turret on top
Vallidom Tanks
(Tanks that come from Vallidom Arras, the first tank game spinoff I made [with the help of user Deep Recovery])
Implexity, a Software fused with a Stovepipe
Ibex, a Flank Colony but some of the drone spawners actually get replaced with 2 flank cannons
Timemarker, Clockwork but it gains a Basic barrel in the empty space
Nephograph, Vibrato but it deploys missiles
Vallidom, an Arsenal Flintlock; the explosions were also Auto-Tanks, and lasted longer (but grew less obv)
Banana Split, a Flank Split
Power Outage, a Crippler but it would also lock your facing for a bit
Photophile, a Pion-Landmine
Geocycle, a Pion but the shields now double as turrets (technically an Auto-Pion)
Scrapped Tanks/Tanks I never got around to making
Debuffer, a random-ammo tank that could fire any debuffing bullet below T5
True Bubble Gun, a Bubble Gun but the bullets are much more fragile (even intended to pop when contacting each other), and dont spray bullets like their predecessors. Instead, they burst into them when they pop, and inflict the Water debuff. The tank itself also has a magenta bubble wand, that can blow the bubbles further (and also blow other stuff around)
New Crashers
Treader, a Crasher that resembles the Dropship boss; moderately fast and strong
Wandering Light, resembles the Gegenschein; has a ton of penetration
Trircle, which did no damage but could push targets around effortlessly
Allergenic Flasher, a Flasher with the swelling debuff
Atrophy Flasher, Flasher but it inflicts shriveling
Morpher, a crasher that inflicted the enigma debuff on its target AND itself
Golden Rectangle, had the strength of 2 Summoner Squares, and also inflicted paralysis for some reason
Moribund Square, basically a weaker Summoner Square; supposed to resemble the Nailer boss
Orbital, basically Orbit crasher but with 4 base turrets and more bulk; its also halfway between the size of Orbit and Orbital Space
Ice Semi-Crusher, exactly what it sounds like
Violet Runner, a Green Runner that inflicted the pepperspray debuff
Also Collider crasher was made spawnable
New Shapes / Foods
Roid Egg, a purple tankier egg that could evolve into 1 of 4 new shapes (all of which have tons of HP and score XP):
Line, a small-ish red shape
Ring, a thick-ish, indigo shape
Rhombus, a milky, offWhite shape
And Oval, a large, sienna shape
Cross, a red ‘Nutrient’ shape that gives players health instead of taking it away; you have to ram a Cross multiple times to get decent HP back tho
Heart, a pink Nutrient but it instantly blasts you with tons of HP when you touch it, sometimes even setting it back to full renewal
Pill, a teal Nutrient that does damage and gives XP normally, but it spawns 3 turrets that spam healing bullets at low HP victims on death
New Bosses
Accretion, an Icy Pulsar variant; propelled by a Streaker cannon
Violet Slider, a Slider that inflicted pepperspray debuff
Fallen Implexity i think
Fallen Undermega for sure