Crashers are small and medium-sized polygons that can chase and Damage tanks in a manner similar to tank drones. Some crashers deal minimal damage while others can kill multiple tanks without healing. Many of the smaller and weaker crashers give little or no experience. The larger crashers are known as Crushers. All Crashers and Crushers primarily spawn in the Pentagon Nest or in sanctuaries.
Overview[]
Crashers originated in Diep.io in late 2016. They were intended to protect the Pentagon Nest by swarming players. The only crasher in Diep.io is the small pink triangle, and comes in 2 different sizes.
In the original arras, the crashers only have 1 size, but their spawn frequency, the dangerous sentries and the shield of pentagons made the pentagon nest more dangerous.
In Woomy-Arras.io, crashers come in many different shapes and sizes, and have varying effects. They will regularly spawn around the Pentagon Nest, and are seemingly on a neutral team, attempting to kill anything that isn't a polygon.
Spawning[]
Crashers and Crushers usually spawn in the Pentagon Nest. However, they can also evolve from shapes and spawn from the spawning of Sanctuaries of the death of bosses. Tri blades and red runners can evolve from triangles.
History[]
Due to the ambiguity of Woomy-Arras.io's changelogs, some crashers and crushers could not be located.
Woomy-Arras.io's crasher originally gave no points. However, on 29 April 2018, they began to give 1-3 points, which they still do today. On 19 May 2018, Crasher damage was nerfed, and on 12 August 2018, during a Maze mode event, Crashers were able to go through maze walls. This coincided with Diep.io's crasher update which did the same thing.
The first new crasher variants, Flash and Crusher, were added on 23 December 2018. The next day, many edits and additions were made to the various crashers. A frenzy of patches and changes were made from 24 December to 26 December, adding a total of 5 crashers and crushers. On 10 April 2019, the Mega Crusher was added. No edits were made to crashers or crushers during the rest of 2019.
On 24 January 2020, Ice Crushers and Poison Tri-Blades were added. On 31 January, Long Boys were added. On 29 February, Wallets were added, On 18 March 2020, Crusher and its variant split into 3 Crusher Fragments and Ice Crusher Fragments, respectively. On the same day, Explosive Crushers and Dashers were added. Red Runner, the only tiering crasher (so far), was added on 19 March, as were Splitter shapes and Phasers; a number of other additions were made on that day during 3 patches. Trapezoid Crashers, among the rarest in Woomy, were added on 20 March 2020. Green Runners were added on 22 March, and Destroyers were given the ability to carry a Summoner Square in its back on 6 April 2020. On 27 October 2020, the Crasher Sanctuary was added.
Strategy[]
Usually, it is difficult to get into the Pentagon Nest without being attacked by at least a couple crashers, but there are some strategies you can use to keep them away.
Using a tank like Tornado or a Hexa Machine upgrade is the obvious choice for shielding yourself from crashers as these tanks can defend from all sides. If you're using a tank with low reload like Warden or Decentralizer, however, it'll be harder to defend yourself and it would be smart to stay away from the nest. Any Propeller-branch tanks wouldn't have much trouble because they could escape/outrun most crashers.
List[]
Note: There is a section of this chart that tells the body stats of the Crashers (represented by numbers). The numbers will represent these values:
- Speed; literally how fast they are,
- Acceleration; additional speed points from movement,
- Health; literally health,
- Damage; Body Damage,
- Penetration; Ability to pass into enemies,
- Pushability; how much things can knock it around; ties into density,
- Density; literally density,
- Resistance; additional density points,
- And occasionally FoV: the crasher's sight, determined by a circle around them.
Type | Name | Picture | Body | XP(list not completely verified) | Quirk |
---|---|---|---|---|---|
Crasher | Crasher | ![]() |
0, 2, 0, 0, 2, 1.5, 0, 5, 0, 0
Acceleration: 2 Pushability: 0.5 Density: 10 Resist: 2 |
5 | None. |
Crasher | Alpha Crasher | File:Alpha Crasher.png | 0, 550, 0, 0, 0, 4.5, 0, 0, 0.35, 0
FOV: 0.7 Acceleration: 0.75 |
Size and Damage. | |
Crasher | Minesweep Crasher | ![]() |
The same as Crasher,
0, 2, 0, 0, 2, 1.5, 0, 5, 0, 0 Acceleration: 2 Pushability: 0.5 Density: 10 Resist: 2 |
1 | Seeing invisible/low alpha entities |
Crasher | Green Runner | ![]() |
16, 1.4, 0.4, 5, 2, 0.5, 10, 2 | 5 | Speed |
Crasher | Destroyer | ![]() |
7, 1.4, 1, 7, 2.25, 0.75, 12, 3 | 25 | Can sometimes carry Summoner Squares. |
Crasher | Summoner Square | ![]() |
4.5, 1.4, 2.25, 2.75, 2, 0.5, 10, 2 | 25 | Can be carried by Destroyers. |
Crasher | Grouper | ![]() |
All the same as Crasher. But it has a fov of 1.3, about the same as Assassin | 5 | Spawns in fleets of four. |
Crasher | Long Boy | ![]() |
15, 1.4, 1, 1.25, 2, 0.5, 64, 2 | 10 | Speed |
Crasher | Waller | ![]() |
All the same as Crasher | 1 | Having a weak trap thruster |
Crasher | Poison Tri-Blade | ![]() |
4, 1.4, 6, 2.5, 2, 0.5, 10, 2 | 10 | Affects targets with a poison debuff. |
Crasher | Tri-Blade | ![]() |
The same as it's poisonous counterpart | 10 | Can commence in groups of 3 when a Deltrablade, Defender or Custodian dies |
Crasher | Flash | ![]() |
0, 1, 0, 0, 2, 5, 0, 9, 0, 0
Acceleration: 1.4 Pushability: 0.5 Density: 10 Resist: 2 |
3 | Speed |
Crasher | Phaser | ![]() |
6.25, 1.4, 0.5, 5, 2, 0.5, 10, 2 | 1 | Can be invisible. |
Crasher | Dasher | ![]() |
Same as Crasher | 1 | Can boost every 3-4 seconds. |
Crasher | Crusher Fragment | ![]() |
Same as Crasher | 0 | Spawns when a Crusher dies. |
Crasher | Ice Crusher Fragment | ![]() |
Same as it's non-debuff counterpart | 0 | Spawns when an Ice Crusher dies. Also inflicts targets with chill debuff |
Crasher | Boil | ![]() |
0, 2, 0, 0, 2, 1.5, 0, 5, 0, 0
Acceleration: 2 Pushability: 0.5 Density: 10 Resist: 2 |
5 | None. |
Crasher | Piercer (Crasher) | link=https://tanon.fandom.com/wiki/File:Piercer (Crasher).png | 0, 2, 0, 0, 2, 1.5, 0, 5, 0, 0
Acceleration: 2 Pushability: 0.5 Density: 10 Resist: 2 |
5 | None. |
Crasher | Slapper (Crasher) | ![]() |
0, 2, 0, 0, 2, 1.5, 0, 5, 0, 0
Acceleration: 2 Pushability: 0.5 Density: 10 Resist: 2 |
5 | None. |
Semi-Crusher | Semi-Crusher | ![]() |
3, 1.4, 1, 7, 2.25, 0.75, 12, 3 | 15 | Spawns upon the death of an Explosive Crusher. |
Semi-Crusher | Trapezoid Crasher(Or just Trapezoid) | ![]() |
3, 1.4, 0.5, 20, 2, 0.5, 10, 2 | 20 | Only appears in groups of 2 on the death of a Splitter Hexagon |
Semi-Crusher | Curve Boy | ![]() |
idk | 1 | Gets faster each time it's hurt; has no deacvitation like Speed Demon |
Semi-Crusher | Buster | ![]() |
idk | 1 | Has a powerful thruster with a high reload timer. |
Semi-Crusher | Kamikaze Crasher | ![]() |
idk | 5? | Explodes on death. |
Semi-Crasher | Wallet | ![]() |
Same as Crasher | 100,000 | Gives A LOT of score when killed. Also has the same trap thruster mechanic as it's non-joke counterpart, Waller |
Semi-Crusher | Seer | ![]() |
0, 25, 0, 0, 0, 2, 0, 1, 0, 0
FOV: 50 |
100 | Has a hugeFOV |
Semi-Crusher | Prismarine | ![]() |
3, 1.4, 3, 5.5, 2.25, 0.75, 12, 3 | 15 | None. |
Semi-Crusher | Orbit | File:Orbit.png | 3, 1.4, 3, 7.5, 2.25, 0.75, 12, 3 | Also not sure | has a ring of turrets similar to the Revolutionist |
Crusher | Ice Crusher | ![]() |
2.75, 1.4, 3, 6, 2.5, 0.75, 12, 4 | 8 | Inflicts targets with the chill debuff. Summons 3 Ice Crusher Fragments on death |
Crusher | Crusher (Crasher) | ![]() |
Same as it's debuff counterpart | 8 | Summons 3 Crusher Fragments on death |
Crusher | Blue Runner | ![]() |
Not revealed yet | 10 | Can dodge attacks by preforming large jumps out of the way |
Crusher | Explosive Crusher | ![]() |
Same as Crusher | 6 | Explodes into a volley of Semi-Swarm Crushers. |
Crusher | Red Runner | ![]() |
(in order)
Same as Crasher, [6, 1.4, 1.25, 6, 2, 0.5, 10, 2] [6, 1.4, 3, 8, 3, .5, 15, 4] [6, 1.4, 4, 8, 3, 0.5, 20, 4] |
Same as Crasher; for each form | Can evolve overtime, getting stronger |
Crusher | Asteroid | ![]() |
3, 1.2, 30, 3, 10, 0.05, 64, 3 | 5,000 | Has significantly higher health. |
Crusher | Vis Destructica | ![]() |
16, 1.4, 28, 2, 2, 0.75, 16, 3. Also has a small FoV of 0.7 | 650 |
|
Crusher | Mega Crusher | ![]() |
2.7, 1.2, 14, 8, 10, 0.05, 64, 3 | 2,000 | Extremely high health. Will likely heavily damage any tank it touches, if exposure is prolonged. |
Crusher | Trident | ![]() |
man idk | also don’t know | Can go invisible, also has density. |
ViewCrashers | ||
---|---|---|
Regular Crashers | Crasher • Crusher Fragment • Dasher • Destroyer • Flash • Grouper • Ice Crusher Fragment • Long Boy • Poison Tri-Blade • Semi-Crusher • Summoner Square • Trapezoid Crasher • Tri-Blade • Phaser • Waller • Alpha Crasher | |
Crushers | Asteroid • Crusher • Explosive Crusher • Ice Crusher • Semi-Swarm Crusher • Mega Crusher • Vis Destructica • Wallet | |
Tiering Crashers | Red Runner | |
Developer-Only Crashers | Spiked Runner • Clutter • Blue Runner • Terminator (Custom Shapes) | |
Sentries | ||
Sentries | Flash Sentry • Sentry • Quadral Square • Scorcher Sentry • Orbit • Flash Gunner • Varp | |
Lites | Collider Lite • Deltrablade Lite • Elite Skimmer Lite • Guardian Lite • PS3_33 Lite • Pulsar Lite • AWP-39 Lite • Summoner Lite |