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The Director is a Tier 2 Tank upgrading from the Basic at level 15. The main focus of its branch is drones instead of bullets.
Design[]
The Director has a circular body with a single trapezoidal drone spawner at its front instead of a barrel.
Technical[]
The Director is a drone tank, meaning it controls drones instead of shooting bullets.
Holding the fire button (or enabling autofire) will make your drones follow your mouse cursor. While not otherwise in action, drones circle their owner until an enemy or shapes come close enough to trigger the automatic defense that drones provide.
It can control a maximum of 6 drones and has a slightly larger FoV than the Basic.
The Director's gun stats mean very different things than the Basic's. Drones have different base stats and mechanics from bullets. For example, the range stat is misleading as drones do not die after a certain amount of time. Nonetheless, the stats are provided here for reference.
To prevent having problem with foods, the drones gained a buff-vs-food modifier. They can do triple damage against food, though the director and some of its branches are still unable to kill Alpha Pentagon.
Upgrades[]
Upgrades from[]
Upgrades to[]
Overseer (Lv. 30)
Cruiser (Lv. 30)
Underseer (Lv. 30)
Spawner (Lv. 30)
Pathogen (Lv. 30)
Probationer (Lv. 30)
Heatseeker (Lv. 30)
Navyist (Lv. 30)
Chairman (Lv. 30)
Colony (Lv. 30)
Motor (Lv. 30)
Mini Lightning (Lv. 30)
Director-2 (Lv. 30)
Psychosis (Lv. 60)
Strategy[]
As the Director[]
- The Director is a over-powered tank, but its low reload can render it defenseless if an attack fails. Keep in mind that with only six drones it is very important to have strong drones and you may want to frequently refresh your drones(unless you are playing Overlord Moneko)
- A janky and broken mechanic caused the drones to do tons of damage if the enemy collided to them head-to-head, and much less when the enemy is escaping from the drones. If you wasted your drones on an escaping enemy, they can kill you before you can respawn your drones.
- When facing enemy with a really slow movement speed, you can turn your drones around at the last second or backstab them to maximize damage.
- Use your increased FoV to swipe AI from the side without them seeing you.
- Attack tanks with low health, especially if they have a low penetration.
- Stay away from pentagon nest and bosses.
Against the Director[]
- The Director's lack of extra barrels makes replenishing its drones a long task. When pushed to maze corners without drones, it is basically dead.
- Powerful bullets can easily destroy drones and force the Director to reload.
- Agile tanks like the Propeller can also manuever around drones and attack the Director directly. It will have a bad time surviving. When playing such tanks, do not afraid to ram into them, unless the player is obviously using a non-glass build.
- Never collide with the drones head-to-head even if you are a rammer. This could cause instant death. If you baited the drones and didn't collide with them, you will kill the Director instantly.
- "I baited the drones, now let's kill the Director" *500ms* *All bullets missed* "Uh oh"
- Never collide with the drones head-to-head even if you are a rammer. This could cause instant death. If you baited the drones and didn't collide with them, you will kill the Director instantly.
Gallery[]
Main Game Tanks | ||
---|---|---|
Tier 1 (Lv. 1) | Basic | |
Tier 2 (Lv. 15) | Auto-2 • Auto-Basic • Basebrid • Director • Flank Guard • Inceptioner • Lancer • Machine Gun • Mini Grower • Minishot • Pelleter • Pounder • Propeller • Single • Sniper • Subduer • Trapper • Twin | |
Tier 3 (Lv. 30) | Airscrew • Arachnid • Basiception • Cruiser • Equalizer • Hunter • Inferno • Mega-2 • Poundbrid • Punt Gun • Rifle … | Full List |
Tier 4 (Lv. 45) | Full List | |
Tier 5 (Lv. 60) | Full List | |
TESTBED Tanks | ||
Event Developer • Sentries • Removed Tanks (TESTBED) • TESTBED • Developer (Tank) • Beta Tanks (TESTBED) | ||
Developer-Exclusive Tanks | ||
Bosses • Arena Closer |