Fallen Fighter is a boss that was added on May 13, 2020.
Design[]
Fallen Fighter has a gray circular base and five barrels. One barrel points forward, two slightly weaker barrels point to the sides at 90 degrees angles to the front barrel, and two weak barrels positioned at 150 degrees from the front barrel.
Technical[]
Fallen Fighter front bullets have a lot of damage and speed and are fired at a fast rate, but have low health and penetration. Its side bullets are weaker but have higher health and penetration. Rear bullets are as strong as rear bullets. Despite all of this, Fallen Fighter moves with medium speed.
Spawning[]
Spawns by a randomizer.
Countering[]
Fallen Fighter has a medium speed, but deadly front bullets. Its rear cannons do not help it very much. However, despite its medium movement speed it still moves slightly faster than most tanks without movement speed. Its front bullets have high speed and are the main force of the boss, but in return, they have low health. Minions are not very effective, as bullets will pass through them, drones can only be used for defense. Traps may be effective and deal decent damage, but Fallen Fighter will get to you faster than your traps will kill it.
Highly focused bullet spammers with relatively low bullet speed are ideal at killing Fallen Fighter. All of Fallen Fighter's bullet will be penetrated, and it will move right on your wall of bullets. Its speed is almost the same as slightly upgraded bullet speed. Fallen Fighter will take heavy damage, and fall fast.