Rune is a deep red. When it first spawns, its color changes several times, but eventually settles on a red tint. Rune has three shells, each of which rotates. The middle shell rotates counter to the other two shells. The bottom shell is a nonagon, and has a Giga Trap launcher on each side. The middle shell is a heptagon, and has a minion spawner on each side. The top shell is a pentagon, and have a Redistributor turret on each side.
Rune fires very strong and very fast minions. While one or two isn't a big problem, if all seven minions are chasing a player, they will die quickly. The Redistributor auto-turrets are very dangerous, and since several Redistributor auto-turrets can target the same place, if you are Rune's attention, you will certainly die. For these reasons, Rune is slightly stronger than most other Celestials.
Rune and the other Celestials spawn very rarely, and they have only been sighted a couple times.
Rune is an extremely formidable boss. Its stabilizer bullets are fast and instantly kill any tank they hit, while the minions have high range and can overpower solo and small groups of players. To kill Rune, have a large number of Twisted Hybrids, Fusiliers, and other high-DPS tanks hide behind a number of large Rocks. Rune cannot enter the rocks as it is too large and too slow. Therefore, use tanks like Professor, Redistributor, and Overload to penetrate the traps and hit the boss directly, as the redistributor turrets will be focused on tanks behind the rocks. If there are no good Rock areas in the server, use Shooting Star or Rammer to distract the redistributor turrets. Make sure there are also a few Injectors nearby, as the army of tanks will get damaged constantly.
To be added